@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 aaGun, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Gibraltar
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 armour moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Gibraltar
Italians attack with 2 infantry and 2 mech_infantrys
British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 fighter in Rostov, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 bomber moved from Western Ukraine to Ukraine
1 aaGun moved from Bessarabia to Ukraine
Place Units - Italians
1 aaGun placed in Ukraine
1 transport placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Ukraine
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.83
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Gibraltar
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 artilleries and 3 infantry moved from Eastern Poland to Baltic States
2 artilleries and 3 infantry moved from Eastern Poland to Belarus
18 mech_infantrys moved from Eastern Poland to Western Ukraine
12 infantry moved from Eastern Poland to Western Ukraine
8 armour moved from Eastern Poland to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Baltic States
1 armour moved from Poland to Belarus
1 fighter moved from Ukraine to Belarus
1 fighter moved from Ukraine to Baltic States
1 bomber moved from Ukraine to Russia
1 armour moved from Ukraine to Volgograd
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Belarus
Germans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Russians defend with 1 aaGun and 5 infantry
AA fire in Belarus : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Belarus, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Belarus, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Belarus, round 3 : 4/5 hits, 2.00 expected hits
Russians roll dice for 4 infantry in Belarus, round 3 : 3/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Russians defend with 1 aaGun and 5 infantry
AA fire in Baltic States : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Baltic States, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Baltic States, round 2 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Baltic States, round 3 : 5/7 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Belarus to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Russia to Ukraine
1 artillery moved from France to Western Germany
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
1 bomber and 9 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : 4.50
AA fire in Baltic States : : -0.17
Russians : 0.33
AA fire in Belarus : : -0.17
Territory Summary for Germans :
Gibraltar : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Germany : 1 bomber, 1 factory_major and 9 mech_infantrys
Norway : 1 artillery and 1 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag, 1 armour, 2 artilleries and 2 infantry
Eastern Poland : 1 flag, 1 fighter
Bessarabia : 1 flag
Ukraine : 8 armour, 1 bomber and 5 infantry
Western Ukraine : 3 aaGuns, 1 artillery, 1 fighter, 12 infantry, 18 mech_infantrys and 1 tactical_bomber
Volgograd : 1 flag, 2 armour and 1 factory_minor
Caucasus : 1 flag, 1 armour
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 64
Russians : 23 / 42
Japanese : 60 / 70
Americans : 50 / 75
Chinese : 4 / 4
British : 34 / 37
UK_Pacific : 6 / 9
Italians : 19 / 29
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 158 times
2 was rolled 151 times
3 was rolled 132 times
4 was rolled 167 times
5 was rolled 159 times
6 was rolled 145 times
Average roll : 3.497
Median : 4.000
Variance : 0.834
Standard Deviation : 0.913
Total rolls : 912
Null / Other
1 was rolled 39 times
2 was rolled 33 times
3 was rolled 30 times
4 was rolled 35 times
5 was rolled 34 times
6 was rolled 29 times
Average roll : 3.395
Median : 3.000
Variance : 0.328
Standard Deviation : 0.573
Total rolls : 200
Germans Combat
1 was rolled 39 times
2 was rolled 33 times
3 was rolled 30 times
4 was rolled 35 times
5 was rolled 34 times
6 was rolled 29 times
Average roll : 3.395
Median : 3.000
Variance : 0.328
Standard Deviation : 0.573
Total rolls : 200
British Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 20 times
6 was rolled 17 times
Average roll : 3.833
Median : 4.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 84
Italians Combat
1 was rolled 7 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.734
Median : 4.000
Variance : 0.910
Standard Deviation : 0.954
Total rolls : 64
Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.857
Median : 4.000
Variance : 0.494
Standard Deviation : 0.703
Total rolls : 28
Neutral_Axis Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 24 times
2 was rolled 27 times
3 was rolled 20 times
4 was rolled 30 times
5 was rolled 24 times
6 was rolled 24 times
Average roll : 3.503
Median : 4.000
Variance : 0.384
Standard Deviation : 0.620
Total rolls : 149
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 21
ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.372
Median : 3.500
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 78
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 7
Russians Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.277
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 65
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 35 PUs;
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 artillery moved from Novgorod to Belarus
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Belarus
1 artillery moved from Novgorod to Belarus
3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
did you forget to post your completed turn sir?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 35 PUs;
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 artillery moved from Novgorod to Belarus
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Belarus
1 artillery moved from Novgorod to Belarus
3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 artilleries and 2 infantry moved from Russia to Bryansk
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Novgorod
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.50
Italians : 1.00
Russians : 0.83
@SixUnder duh…must have got distracted!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 marine and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 1 cruiser, 1 marine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
3 infantry moved from French Indo China to Yunnan
1 carrier moved from 17 Sea Zone to 6 Sea Zone
2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 marine moved from 36 Sea Zone to French Indo China
1 marine moved from 37 Sea Zone to Shan State
Place Units - Japanese
1 carrier and 5 submarines placed in 6 Sea Zone
3 artilleries placed in Manchuria
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 armour and 1 marine
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 marine and 1 tactical_bomber
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 marine, 3 mech_infantrys and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer and 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber
36 Sea Zone : 1 battleship, 1 submarine and 2 transports
25 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 45 / 64
Russians : 29 / 41
Japanese : 63 / 71
Americans : 50 / 75
Chinese : 1 / 4
British : 34 / 37
UK_Pacific : 6 / 9
Italians : 17 / 29
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 125 times
2 was rolled 120 times
3 was rolled 107 times
4 was rolled 136 times
5 was rolled 126 times
6 was rolled 116 times
Average roll : 3.501
Median : 4.000
Variance : 0.666
Standard Deviation : 0.816
Total rolls : 730
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Germans Combat
1 was rolled 39 times
2 was rolled 34 times
3 was rolled 30 times
4 was rolled 35 times
5 was rolled 34 times
6 was rolled 28 times
Average roll : 3.375
Median : 3.000
Variance : 0.379
Standard Deviation : 0.615
Total rolls : 200
British Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 20 times
6 was rolled 17 times
Average roll : 3.833
Median : 4.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 84
Italians Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.682
Median : 4.000
Variance : 0.708
Standard Deviation : 0.841
Total rolls : 66
Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.897
Median : 4.000
Variance : 0.601
Standard Deviation : 0.775
Total rolls : 29
Neutral_Axis Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 25 times
2 was rolled 27 times
3 was rolled 20 times
4 was rolled 32 times
5 was rolled 24 times
6 was rolled 24 times
Average roll : 3.493
Median : 4.000
Variance : 0.525
Standard Deviation : 0.725
Total rolls : 152
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 21
ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.372
Median : 3.500
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 78
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 7
Russians Combat
1 was rolled 17 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.239
Median : 3.000
Variance : 0.669
Standard Deviation : 0.818
Total rolls : 71
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from British Guiana to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Queensland to Caroline Islands
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from British Guiana to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Queensland to Caroline Islands
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/8 hits, 3.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 harbour, 2 infantry and 2 mech_infantrys
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/8 hits, 3.83 expected hits
Italians roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 1/5 hits, 1.83 expected hits
2 mech_infantrys owned by the Italians, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry and 2 mech_infantrys
Casualties for Germans: 1 tactical_bomber
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to Gilbert Islands
2 bombers moved from Western United States to Queensland
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to British Guiana
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 bombers and 1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : -1.33
AA fire in Caroline Islands : : 0.50
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
6 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Battle in Chahar
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from British Guiana to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Queensland to Caroline Islands
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/8 hits, 3.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 harbour, 2 infantry and 2 mech_infantrys
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/8 hits, 3.83 expected hits
Italians roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 1/5 hits, 1.83 expected hits
2 mech_infantrys owned by the Italians, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry and 2 mech_infantrys
Casualties for Germans: 1 tactical_bomber
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to Gilbert Islands
2 bombers moved from Western United States to Queensland
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to British Guiana
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 bombers and 1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
6 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Battle in Chahar
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Caucasus to Bryansk
3 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 armour moved from Egypt to Iraq
1 fighter moved from Morocco to Gibraltar
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to French Equatorial Africa
Place Units - British
1 factory_minor placed in Egypt
1 fighter and 2 mech_infantrys placed in Persia
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.50
Italians : -0.83
British : -0.17
Americans : -1.33
AA fire in Caroline Islands : : 0.50
Chinese : 0.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Belarus
3 mech_infantrys moved from Western Ukraine to Belarus
1 bomber moved from Ukraine to Russia
2 infantry moved from Southern Italy to 97 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Bessarabia to Ukraine
Combat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Rostov
Italians attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 fighter and 3 mech_infantrys
Russians defend with 2 artilleries
Italians roll dice for 1 fighter and 3 mech_infantrys in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 artilleries in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 fighter and 3 mech_infantrys in Belarus, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Belarus
Italians roll dice for 1 fighter and 3 mech_infantrys in Belarus, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Gibraltar
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour, 1 fighter, 1 harbour and 1 infantry; Americans defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the British, 1 infantry owned by the Italians, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Gibraltar
Italians roll dice for 2 fighters and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Russia to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Italians : -0.67
British : -0.50
Russians : -1.33
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Belarus : 1 flag, 3 mech_infantrys
Rostov : 1 flag, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 2 aaGuns, 1 factory_minor and 5 infantry
Western Ukraine : 1 flag, 1 bomber and 1 fighter
95 Sea Zone : 2 transports
Greece : 1 flag, 1 infantry
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 64
Russians : 28 / 41
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 2 / 3
British : 34 / 36
UK_Pacific : 6 / 9
Italians : 20 / 30
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 149 times
2 was rolled 149 times
3 was rolled 134 times
4 was rolled 169 times
5 was rolled 156 times
6 was rolled 155 times
Average roll : 3.547
Median : 4.000
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 912
Null / Other
1 was rolled 11 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 13 times
6 was rolled 23 times
Average roll : 3.737
Median : 4.000
Variance : 1.056
Standard Deviation : 1.028
Total rolls : 99
Germans Combat
1 was rolled 39 times
2 was rolled 34 times
3 was rolled 30 times
4 was rolled 36 times
5 was rolled 34 times
6 was rolled 28 times
Average roll : 3.378
Median : 3.000
Variance : 0.398
Standard Deviation : 0.630
Total rolls : 201
British Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 22 times
6 was rolled 19 times
Average roll : 3.870
Median : 4.000
Variance : 1.201
Standard Deviation : 1.096
Total rolls : 92
Italians Combat
1 was rolled 11 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 13 times
6 was rolled 23 times
Average roll : 3.737
Median : 4.000
Variance : 1.056
Standard Deviation : 1.028
Total rolls : 99
Americans Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.636
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 55
Neutral_Axis Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 26 times
2 was rolled 28 times
3 was rolled 22 times
4 was rolled 32 times
5 was rolled 26 times
6 was rolled 24 times
Average roll : 3.481
Median : 4.000
Variance : 0.378
Standard Deviation : 0.615
Total rolls : 158
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 21
ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 17 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.376
Median : 3.000
Variance : 0.272
Standard Deviation : 0.521
Total rolls : 85
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 7
Russians Combat
1 was rolled 18 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.278
Median : 3.000
Variance : 0.600
Standard Deviation : 0.775
Total rolls : 79
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 32 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 32 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 10 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Norway to Finland
1 tactical_bomber moved from 112 Sea Zone to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Western Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Ukraine to Russia
2 armour moved from Volgograd to Caucasus
1 fighter moved from Eastern Poland to Western Ukraine
1 armour moved from Ukraine to Caucasus
5 armour moved from Ukraine to Western Ukraine
2 armour moved from Ukraine to Caucasus
1 bomber moved from Germany to Novgorod
2 fighters moved from Southern Italy to Western Ukraine
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Novgorod
Germans attack with 3 artilleries, 1 bomber and 3 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries, 1 bomber and 3 infantry in Novgorod, round 2 : 1/7 hits, 2.67 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Novgorod, round 3 : 3/6 hits, 2.33 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 artilleries, 1 bomber and 1 infantry in Novgorod, round 4 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Finland
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 5 armour
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 5 armour in Caucasus, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Western Ukraine
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 tactical_bomber moved from Finland to 112 Sea Zone
Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry placed in France
1 bomber, 6 infantry and 1 marine placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.83
Germans : 1.33
Russians : -1.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 marine
Germany : 1 factory_major
Baltic States : 1 flag
Eastern Poland : 1 flag, 9 mech_infantrys
Bessarabia : 1 flag
Ukraine : 5 infantry
Western Ukraine : 3 aaGuns, 6 armour, 1 artillery, 1 bomber, 4 fighters, 12 infantry, 18 mech_infantrys and 1 tactical_bomber
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 5 armour
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
127 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 49 / 71
Russians : 22 / 41
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 2 / 3
British : 34 / 36
UK_Pacific : 6 / 9
Italians : 20 / 30
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 147 times
2 was rolled 136 times
3 was rolled 135 times
4 was rolled 154 times
5 was rolled 152 times
6 was rolled 137 times
Average roll : 3.510
Median : 4.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 861
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.700
Median : 2.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Germans Combat
1 was rolled 45 times
2 was rolled 37 times
3 was rolled 38 times
4 was rolled 37 times
5 was rolled 39 times
6 was rolled 31 times
Average roll : 3.357
Median : 3.000
Variance : 0.446
Standard Deviation : 0.668
Total rolls : 227
British Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 22 times
6 was rolled 19 times
Average roll : 3.870
Median : 4.000
Variance : 1.201
Standard Deviation : 1.096
Total rolls : 92
Italians Combat
1 was rolled 11 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 13 times
6 was rolled 23 times
Average roll : 3.755
Median : 4.000
Variance : 1.024
Standard Deviation : 1.012
Total rolls : 98
Americans Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.636
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 55
Neutral_Axis Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 26 times
2 was rolled 28 times
3 was rolled 22 times
4 was rolled 32 times
5 was rolled 26 times
6 was rolled 24 times
Average roll : 3.481
Median : 4.000
Variance : 0.378
Standard Deviation : 0.615
Total rolls : 158
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 21
ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 17 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.376
Median : 3.000
Variance : 0.272
Standard Deviation : 0.521
Total rolls : 85
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 7
Russians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 10 times
Average roll : 3.348
Median : 3.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 92