@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,3
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to 113 Sea Zone
2 artilleries moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
5 infantry moved from Romania to Bessarabia
3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 14 infantry moved from Poland to Eastern Poland
8 armour and 11 mech_infantrys moved from Germany to Baltic States
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bessarabia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Bessarabia, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 8 armour and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour and 11 mech_infantrys in Baltic States, round 2 : 8/19 hits, 5.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 5 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 21 infantry in Eastern Poland, round 2 : 6/29 hits, 7.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
2 bombers moved from 113 Sea Zone to Poland
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : 0.83
Territory Summary for Germans :
Gibraltar : 2 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Poland : 2 bombers
Germany : 1 factory_major and 8 mech_infantrys
Karelia : 1 flag, 9 infantry
Baltic States : 1 flag, 1 aaGun, 8 armour and 10 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 5 artilleries and 20 infantry
Bessarabia : 1 flag, 5 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
119 Sea Zone : 3 submarines
113 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 44 / 50
Russians : 34 / 37
Japanese : 38 / 45
Americans : 50 / 77
Chinese : 7 / 10
British : 29 / 22
UK_Pacific : 18 / 19
Italians : 16 / 27
ANZAC : 14 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 63 times
2 was rolled 68 times
3 was rolled 63 times
4 was rolled 77 times
5 was rolled 72 times
6 was rolled 75 times
Average roll : 3.603
Median : 4.000
Variance : 0.430
Standard Deviation : 0.656
Total rolls : 418
Germans Combat
1 was rolled 27 times
2 was rolled 21 times
3 was rolled 28 times
4 was rolled 26 times
5 was rolled 27 times
6 was rolled 24 times
Average roll : 3.503
Median : 4.000
Variance : 0.220
Standard Deviation : 0.469
Total rolls : 153
British Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3.776
Median : 4.000
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 67
Italians Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.820
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 50
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 21
Americans Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.405
Median : 3.000
Variance : 0.745
Standard Deviation : 0.863
Total rolls : 37
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
Average roll : 3.000
Median : 4.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 8 times
2 was rolled 16 times
3 was rolled 5 times
4 was rolled 15 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.632
Median : 4.000
Variance : 1.303
Standard Deviation : 1.142
Total rolls : 68
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry and 1 mech_infantry moved from Novgorod to Belarus
2 armour, 5 infantry and 2 mech_infantrys moved from Archangel to Belarus
2 aaGuns, 3 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from Bryansk to Belarus
9 infantry moved from Buryatia to Amur
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 108 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 7 infantry moved from Hunan to Yunnan
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Kwangtung to Yunnan
2 fighters moved from 35 Sea Zone to Malaya
1 marine moved from 44 Sea Zone to Celebes
1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Kweichow
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kweichow from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers
British defend with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber; Chinese defend with 1 fighter and 13 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers in Yunnan, round 2 : 18/28 hits, 13.17 expected hits
Chinese roll dice for 1 artillery, 4 fighters, 19 infantry and 1 tactical_bomber in Yunnan, round 2 : 9/25 hits, 9.83 expected hits
7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 13 infantry owned by the Chinese and 5 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 7 fighters and 7 tactical_bombers in Yunnan, round 3 : 10/19 hits, 10.67 expected hits
Chinese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/7 hits, 3.83 expected hits
4 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 1 artillery owned by the British, 1 infantry owned by the British and 3 fighters owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 4 artilleries, 4 fighters and 7 infantry
Casualties for British: 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 13 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to French Indo China
3 fighters moved from Yunnan to French Indo China
7 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Anhwe to Hunan
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to Anhwe
1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Japan to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 carrier placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : -0.33
Japanese : 4.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 4 infantry
Hunan : 1 flag, 1 aaGun and 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 marine
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 7 tactical_bombers
Celebes : 1 flag, 1 marine
42 Sea Zone : 1 flag
44 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 submarine
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
34 Sea Zone : 1 destroyer
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier
55 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 44 / 50
Russians : 34 / 43
Japanese : 51 / 55
Americans : 50 / 77
Chinese : 4 / 10
British : 29 / 22
UK_Pacific : 11 / 19
Italians : 16 / 27
ANZAC : 14 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 82 times
2 was rolled 79 times
3 was rolled 81 times
4 was rolled 93 times
5 was rolled 90 times
6 was rolled 84 times
Average roll : 3.554
Median : 4.000
Variance : 0.297
Standard Deviation : 0.545
Total rolls : 509
Germans Combat
1 was rolled 27 times
2 was rolled 21 times
3 was rolled 28 times
4 was rolled 26 times
5 was rolled 27 times
6 was rolled 24 times
Average roll : 3.503
Median : 4.000
Variance : 0.220
Standard Deviation : 0.469
Total rolls : 153
British Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3.776
Median : 4.000
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 67
Italians Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.820
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 50
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 21
Americans Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.324
Median : 3.000
Variance : 0.498
Standard Deviation : 0.705
Total rolls : 71
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 19 times
2 was rolled 23 times
3 was rolled 17 times
4 was rolled 25 times
5 was rolled 22 times
6 was rolled 18 times
Average roll : 3.500
Median : 4.000
Variance : 0.401
Standard Deviation : 0.633
Total rolls : 124
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
Americans take 106 Sea Zone from Germans
2 bombers moved from United Kingdom to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 119 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
Americans take 106 Sea Zone from Germans
2 bombers moved from United Kingdom to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 119 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in 119 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 3 submarines
Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Germans roll dice for 3 submarines in 119 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
3 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 submarines
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to Scotland
2 bombers moved from 119 Sea Zone to United Kingdom
1 battleship moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 1.67
Japanese : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kansu
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
Americans take 106 Sea Zone from Germans
2 bombers moved from United Kingdom to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 119 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in 119 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 3 submarines
Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Germans roll dice for 3 submarines in 119 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
3 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 submarines
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to Scotland
2 bombers moved from 119 Sea Zone to United Kingdom
1 battleship moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from United Kingdom to France
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Tanganyika Territory
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
3 aaGuns moved from United Kingdom to Scotland
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 bomber moved from France to United Kingdom
1 armour moved from Libya to Alexandria
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Shan State to India
1 tactical_bomber moved from Tanganyika Territory to 80 Sea Zone
1 fighter moved from Tanganyika Territory to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from United Kingdom to Morocco
Place Units - British
2 armour and 1 fighter placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1,6,5,6,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
British : 0.50
Italians : -0.33
AA fire in France : : -0.17
Americans : 1.67
Chinese : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Southern France to Northern Italy
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
1 carrier placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 infantry and 3 mech_infantrys
Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Bessarabia : 1 aaGun and 1 infantry
Ukraine : 1 flag, 2 armour and 1 factory_minor
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 submarine
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 44 / 50
Russians : 32 / 43
Japanese : 49 / 55
Americans : 51 / 78
Chinese : 5 / 6
British : 32 / 33
UK_Pacific : 11 / 13
Italians : 15 / 25
ANZAC : 14 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 86 times
2 was rolled 86 times
3 was rolled 83 times
4 was rolled 99 times
5 was rolled 92 times
6 was rolled 87 times
Average roll : 3.537
Median : 4.000
Variance : 0.314
Standard Deviation : 0.560
Total rolls : 533
Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 28 times
2 was rolled 22 times
3 was rolled 28 times
4 was rolled 27 times
5 was rolled 27 times
6 was rolled 24 times
Average roll : 3.481
Median : 3.500
Variance : 0.194
Standard Deviation : 0.440
Total rolls : 156
British Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.761
Median : 4.000
Variance : 0.726
Standard Deviation : 0.852
Total rolls : 71
Italians Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.863
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 51
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 21
Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.364
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.301
Median : 3.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 73
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 19 times
2 was rolled 25 times
3 was rolled 18 times
4 was rolled 25 times
5 was rolled 22 times
6 was rolled 19 times
Average roll : 3.492
Median : 4.000
Variance : 0.388
Standard Deviation : 0.623
Total rolls : 128
edited my fighters to land on carrier i placed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 45 PUs;
Germans buy 1 aaGun, 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 bombers moved from Poland to Russia
1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
5 infantry moved from Bessarabia to Ukraine
8 infantry moved from Karelia to Novgorod
8 armour and 10 mech_infantrys moved from Baltic States to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
1 infantry moved from Eastern Poland to Baltic States
2 armour moved from Western Germany to Poland
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 fighters moved from Eastern Poland to Ukraine
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 bomber moved from Russia to Ukraine
1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 aaGun moved from Baltic States to Eastern Poland
Place Units - Germans
1 aaGun placed in France
1 artillery, 3 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : 0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Poland : 2 armour
Germany : 1 factory_major
Southern Italy : 2 fighters and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 5 artilleries, 18 infantry, 18 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 3 armour, 1 bomber, 2 fighters and 5 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
114 Sea Zone : 1 destroyer and 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 28 / 43
Japanese : 49 / 55
Americans : 51 / 78
Chinese : 5 / 6
British : 32 / 33
UK_Pacific : 11 / 13
Italians : 15 / 25
ANZAC : 14 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 115 times
2 was rolled 111 times
3 was rolled 111 times
4 was rolled 125 times
5 was rolled 121 times
6 was rolled 111 times
Average roll : 3.517
Median : 4.000
Variance : 0.262
Standard Deviation : 0.512
Total rolls : 694
Null / Other
1 was rolled 28 times
2 was rolled 23 times
3 was rolled 28 times
4 was rolled 27 times
5 was rolled 28 times
6 was rolled 24 times
Average roll : 3.481
Median : 3.500
Variance : 0.161
Standard Deviation : 0.402
Total rolls : 158
Germans Combat
1 was rolled 28 times
2 was rolled 23 times
3 was rolled 28 times
4 was rolled 27 times
5 was rolled 28 times
6 was rolled 24 times
Average roll : 3.481
Median : 3.500
Variance : 0.161
Standard Deviation : 0.402
Total rolls : 158
British Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.761
Median : 4.000
Variance : 0.726
Standard Deviation : 0.852
Total rolls : 71
Italians Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.863
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 51
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 21
Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.364
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.301
Median : 3.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 73
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 19 times
2 was rolled 25 times
3 was rolled 18 times
4 was rolled 25 times
5 was rolled 22 times
6 was rolled 19 times
Average roll : 3.492
Median : 4.000
Variance : 0.388
Standard Deviation : 0.623
Total rolls : 128
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 36 PUs;
Russians buy 5 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
2 armour and 3 mech_infantrys moved from Belarus to Novgorod
4 artilleries moved from Belarus to Novgorod
5 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 submarine moved from 108 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 36 PUs;
Russians buy 5 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
2 armour and 3 mech_infantrys moved from Belarus to Novgorod
4 artilleries moved from Belarus to Novgorod
5 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 submarine moved from 108 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Novgorod, round 2 : 5/14 hits, 4.33 expected hits
Germans roll dice for 9 infantry in Novgorod, round 2 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 4 artilleries, 2 infantry and 3 mech_infantrys in Novgorod, round 3 : 6/11 hits, 3.83 expected hits
Germans roll dice for 4 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 5 infantry
Casualties for Germans: 9 infantry
Battle in Baltic States
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Baltic States, round 2 : 3/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
1 aaGun moved from Belarus to Baltic States
2 aaGuns moved from Belarus to Bryansk
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
19 infantry moved from Belarus to Bryansk
2 aaGuns and 9 infantry moved from Yenisey to Timguska
Place Units - Russians
5 artilleries, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship, 6 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 marine moved from 41 Sea Zone to Sumatra
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 bombers moved from French Indo China to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 37 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 tactical_bomber moved from French Indo China to Philippines
3 infantry moved from Manchuria to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 2/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 2 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iwo Jima
Japanese attack with 3 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 0.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 1/3 hits, 0.50 expected hits
Americans roll dice for 1 mech_infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 carrier moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 bombers moved from 43 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 battleship and 2 submarines placed in 6 Sea Zone
1 marine placed in Japan
3 infantry placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.67
UK_Pacific : -0.33
Japanese : 0.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 2 infantry and 1 mech_infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 marine
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun and 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 armour
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 marine and 1 tactical_bomber
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry and 5 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry and 1 marine
42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 battleship, 1 cruiser and 1 transport
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
17 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship and 2 submarines
Production/PUs Summary :
Germans : 43 / 58
Russians : 33 / 42
Japanese : 62 / 70
Americans : 50 / 78
Chinese : 3 / 6
British : 32 / 33
UK_Pacific : 5 / 13
Italians : 15 / 25
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 104 times
2 was rolled 102 times
3 was rolled 91 times
4 was rolled 116 times
5 was rolled 107 times
6 was rolled 98 times
Average roll : 3.508
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 618
Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Germans Combat
1 was rolled 31 times
2 was rolled 27 times
3 was rolled 29 times
4 was rolled 30 times
5 was rolled 30 times
6 was rolled 26 times
Average roll : 3.457
Median : 3.000
Variance : 0.109
Standard Deviation : 0.331
Total rolls : 173
British Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.761
Median : 4.000
Variance : 0.726
Standard Deviation : 0.852
Total rolls : 71
Italians Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.863
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 51
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 21
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.688
Median : 4.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 16
ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.301
Median : 3.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 73
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 7
Russians Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 2 times
Average roll : 3.071
Median : 3.000
Variance : 1.610
Standard Deviation : 1.269
Total rolls : 42
Japanese Combat
1 was rolled 23 times
2 was rolled 27 times
3 was rolled 20 times
4 was rolled 30 times
5 was rolled 24 times
6 was rolled 24 times
Average roll : 3.520
Median : 4.000
Variance : 0.404
Standard Deviation : 0.635
Total rolls : 148
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 battleship, 2 carriers and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 battleship, 2 carriers and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/10 hits, 4.83 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to British Guiana
2 bombers moved from Western United States to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 battleship, 1 destroyer, 1 fighter and 1 submarine placed in 10 Sea Zone
2 bombers and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : -2.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Kansu to Suiyuyan