The dice are now closer, although still favoring the Allies:
Net Allies dice swing: +2.75 swing
Net Axis dice swing: -2.75 swing
spaced on africa, edited that in. my bad. shouldnt be any surprises there though
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from Baltic Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
1 infantry moved from Baltic Sea Zone to West Europe
Combat - British
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 8 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 8 infantry in West Europe, round 2 : 0/10 hits, 4.00 expected hits
1 infantry owned by the Germans lost in West Europe
British roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 7 infantry in West Europe, round 3 : 2/9 hits, 3.67 expected hits
1 infantry owned by the British lost in West Europe
Germans win with 2 fighters and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
4 transports moved from Baltic Sea Zone to North Sea Zone
1 armour and 3 infantry moved from United Kingdom to North Sea Zone
1 armour, 3 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
1 armour and 3 infantry moved from Baltic Sea Zone to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Caucasus
Place Units - British
1 armour and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -5.67
British : 0.00
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 bomber moved from East Europe to Caucasus
3 armour and 19 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Manchuria to Evenki National Okrug
Combat - Japanese
Battle in Caucasus
Japanese attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 fighter; Russians defend with 2 armour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Caucasus, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 armour owned by the Russians, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Caucasus
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 armour
Casualties for British: 1 fighter
Battle in Evenki National Okrug
Japanese attack with 4 armour and 19 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 armour and 19 infantry in Evenki National Okrug, round 2 : 6/23 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 4 armour and 18 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Caucasus to Manchuria
1 aaGun moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from French Indo China to Sinkiang
1 infantry moved from Syria Jordan to Persia
1 infantry moved from Madagascar to South Africa Sea Zone
1 infantry and 1 transport moved from South Africa Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Persia
1 transport moved from Red Sea Zone to East Indies Sea Zone
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
4 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
7 infantry moved from Manchuria to Yakut S.S.R.
Place Units - Japanese
3 bombers placed in Manchuria
Turn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians : 1.33
Japanese : 2.50
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
British take Syria Jordan from Japanese
1 armour moved from Anglo Sudan Egypt to Italian East Africa
British take Italian East Africa from Germans
1 armour moved from Italian East Africa to Kenya-Rhodesia
2 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
1 armour moved from French Equatorial Africa to Kenya-Rhodesia
1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
1 transport moved from East US Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 bomber moved from Algeria to South Europe
Combat - Americans
Strategic bombing raid in South Europe
AA fire in South Europe : 0/1 hits, 0.17 expected hits
Bombing raid in South Europe rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Kenya-Rhodesia
Americans attack with 2 armour and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour and 3 infantry in Kenya-Rhodesia, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kenya-Rhodesia
Americans win, taking Kenya-Rhodesia from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Europe
Americans attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 7 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 7 infantry in West Europe, round 2 : 3/9 hits, 3.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
Germans win with 2 fighters and 6 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
2 armour and 6 infantry moved from West US to West Canada
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
1 armour moved from Algeria to Anglo Sudan Egypt
4 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
4 infantry moved from Algeria to French Equatorial Africa
1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
1 bomber moved from South Europe to Russia
Place Units - Americans
1 fighter placed in East US
1 armour and 5 infantry placed in West US
Turn Complete - Americans
Americans collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : 0.67
AA fire in South Europe : : -0.17
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Karelia S.S.R. to Russia
19 infantry moved from Novosibirsk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
Germans take Ukraine S.S.R. from British
10 infantry moved from East Europe to Karelia S.S.R.
1 fighter moved from West Europe to Karelia S.S.R.
1 fighter moved from West Europe to Karelia S.S.R.
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 10 infantry
British defend with 1 armour and 3 infantry; Russians defend with 1 aaGun and 1 factory
AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 10 infantry in Karelia S.S.R., round 2 : 3/12 hits, 2.67 expected hits
Russians roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Karelia S.S.R.
Germans roll dice for 2 fighters and 10 infantry in Karelia S.S.R., round 3 : 2/12 hits, 2.67 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 9 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to West Europe
5 infantry moved from Germany to West Europe
1 infantry moved from Germany to East Europe
Place Units - Germans
2 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Karelia S.S.R. : : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 transports moved from Baltic Sea Zone to North Sea Zone
1 armour and 6 infantry moved from United Kingdom to North Sea Zone
1 transport moved from Baltic Sea Zone to North Sea Zone
1 armour, 6 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
1 armour and 6 infantry moved from Baltic Sea Zone to East Europe
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
1 infantry moved from Baltic Sea Zone to Karelia S.S.R.
Combat - British
Battle in Karelia S.S.R.
British attack with 1 infantry
Germans defend with 1 aaGun, 1 factory and 9 infantry
British roll dice for 1 battleship in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 9 infantry in Karelia S.S.R., round 2 : 2/9 hits, 3.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
Germans win with 8 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in East Europe
British attack with 1 armour and 6 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 6 infantry in East Europe, round 2 : 1/7 hits, 1.50 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
British win, taking East Europe from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Place Units - British
2 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory and 7 infantry; Remaining resources: 4 PUs;
Combat Move - Japanese
4 bombers moved from Manchuria to Russia
4 armour and 18 infantry moved from Evenki National Okrug to Novosibirsk
6 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Persia to Red Sea Zone
1 infantry and 1 transport moved from Red Sea Zone to Mozambique Sea Zone
1 infantry moved from Mozambique Sea Zone to Kenya-Rhodesia
2 battleships moved from Red Sea Zone to Mozambique Sea Zone
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,5,1 and costs: 12 PUs.
Bombing raid costs 12 PUs
Battle in Novosibirsk
Japanese attack with 4 armour and 24 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 armour and 24 infantry in Novosibirsk, round 2 : 5/28 hits, 6.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 4 armour and 24 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kenya-Rhodesia
Japanese attack with 1 infantry
Americans defend with 2 armour and 3 infantry
Japanese roll dice for 2 battleships in Kenya-Rhodesia, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 armour and 3 infantry in Kenya-Rhodesia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kenya-Rhodesia
British win with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Novosibirsk
3 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from French Indo China to India
1 infantry moved from French Indo China to Sinkiang
1 infantry moved from East Indies to East Indies Sea Zone
1 infantry and 1 transport moved from East Indies Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Persia
3 bombers moved from Russia to India
1 aaGun moved from Evenki National Okrug to Novosibirsk
6 infantry moved from Manchuria to Yakut S.S.R.
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
Place Units - Japanese
1 armour and 4 infantry placed in Japan
3 infantry placed in Manchuria
1 factory placed in India
Turn Complete - Japanese
Japanese collect 48 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.33
British : -0.67
Russians : -0.33
Japanese : -1.50
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 armour and 2 infantry moved from Kenya-Rhodesia to South Africa
1 infantry moved from Syria Jordan to Persia
1 armour moved from Anglo Sudan Egypt to Persia
2 infantry moved from Algeria to West Spain Sea Zone
2 infantry and 1 transport moved from West Spain Sea Zone to Central Mediteranean Sea Zone
2 infantry moved from Central Mediteranean Sea Zone to South Europe
1 battleship moved from West Spain Sea Zone to Central Mediteranean Sea Zone
1 carrier moved from West Spain Sea Zone to Central Mediteranean Sea Zone
1 bomber moved from Russia to India
Combat - Americans
Strategic bombing raid in India
Bombing raid in India rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in Persia
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Africa
Americans attack with 2 armour and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 armour and 2 infantry in South Africa, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in South Africa, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in South Africa
Americans win, taking South Africa from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in South Europe
Americans attack with 2 infantry
Germans defend with 1 aaGun, 1 factory and 1 infantry
Americans roll dice for 1 battleship in South Europe, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in South Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in South Europe
Americans win, taking South Europe from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
1 armour and 5 infantry moved from West US to West Canada
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
4 infantry moved from Anglo Sudan Egypt to Syria Jordan
4 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
4 infantry moved from Algeria to French Equatorial Africa
1 armour moved from Algeria to Anglo Sudan Egypt
1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
1 fighter moved from East US to Algeria
1 bomber moved from India to Russia
Place Units - Americans
1 fighter placed in East US
1 armour and 6 infantry placed in West US
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to Russia
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Russians : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Finland Norway
Germans take Finland Norway from British
7 infantry moved from Karelia S.S.R. to East Europe
2 infantry moved from Germany to East Europe
6 infantry moved from Germany to South Europe
2 armour moved from Germany to South Europe
1 fighter moved from Germany to East Europe
1 fighter moved from West Europe to East Europe
1 infantry moved from Germany to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 2 fighters and 10 infantry
British defend with 1 armour and 6 infantry
Germans roll dice for 2 fighters and 10 infantry in East Europe, round 2 : 2/12 hits, 2.67 expected hits
British roll dice for 1 armour and 6 infantry in East Europe, round 2 : 0/7 hits, 2.33 expected hits
2 infantry owned by the British lost in East Europe
Germans roll dice for 2 fighters and 10 infantry in East Europe, round 3 : 3/12 hits, 2.67 expected hits
British roll dice for 1 armour and 4 infantry in East Europe, round 3 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Germans and 3 infantry owned by the British lost in East Europe
Germans roll dice for 2 fighters and 7 infantry in East Europe, round 4 : 2/9 hits, 2.17 expected hits
British roll dice for 1 armour and 1 infantry in East Europe, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in East Europe
Germans win, taking East Europe from British with 2 fighters and 7 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 6 infantry
Casualties for Germans: 3 infantry
Battle in South Europe
Germans attack with 2 armour and 6 infantry
Americans defend with 1 aaGun, 1 factory and 2 infantry
Germans roll dice for 2 armour and 6 infantry in South Europe, round 2 : 1/8 hits, 2.00 expected hits
Americans roll dice for 2 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in South Europe
Germans roll dice for 2 armour and 6 infantry in South Europe, round 3 : 3/8 hits, 2.00 expected hits
Americans roll dice for 1 infantry in South Europe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in South Europe
Germans win, taking South Europe from Americans with 2 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from East Europe to Germany
1 fighter moved from East Europe to West Europe
1 infantry moved from Germany to South Europe
Place Units - Germans
1 infantry placed in Karelia S.S.R.
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -1.67
Americans : 0.00
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 transports moved from Baltic Sea Zone to North Sea Zone
1 armour and 2 infantry moved from United Kingdom to North Sea Zone
2 transports moved from Baltic Sea Zone to North Sea Zone
1 armour and 2 infantry moved from United Kingdom to North Sea Zone
2 armour, 4 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
1 armour and 2 infantry moved from Baltic Sea Zone to Karelia S.S.R.
1 armour and 2 infantry moved from Baltic Sea Zone to Finland Norway
Combat - British
Battle in Karelia S.S.R.
British attack with 1 armour and 2 infantry
Germans defend with 1 aaGun, 1 factory and 1 infantry
British roll dice for 1 battleship in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland Norway
British attack with 1 armour and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Finland Norway, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland Norway
British win, taking Finland Norway from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.50
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
3 bombers moved from India to Russia
6 infantry moved from Yakut S.S.R. to Evenki National Okrug
4 armour and 27 infantry moved from Novosibirsk to Kazakh S.S.R.
1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Persia
2 battleships moved from Mozambique Sea Zone to Red Sea Zone
1 transport moved from Mozambique Sea Zone to Red Sea Zone
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,5 and costs: 9 PUs.
Bombing raid costs 9 PUs
Battle in Kazakh S.S.R.
Japanese attack with 4 armour and 27 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 armour and 27 infantry in Kazakh S.S.R., round 2 : 4/31 hits, 6.50 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 4 armour and 27 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 infantry in Evenki National Okrug, round 2 : 2/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 battleships in Persia, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Persia
British win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Sinkiang to India
3 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
1 armour moved from Japan to Japan Sea Zone
1 armour and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
1 armour moved from French Indo China Sea Zone to French Indo China
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 aaGun moved from Novosibirsk to Yakut S.S.R.
2 bombers moved from Russia to India
Place Units - Japanese
1 aaGun, 1 fighter and 1 infantry placed in India
Japanese undo move 1.
1 aaGun, 1 fighter and 1 infantry placed in India
2 armour and 1 infantry placed in Manchuria
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
British : 0.33
Russians : 0.33
Japanese : -3.00
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 fighters and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 battleship moved from Central Mediteranean Sea Zone to West Spain Sea Zone
1 carrier moved from Central Mediteranean Sea Zone to West Spain Sea Zone
1 transport moved from Central Mediteranean Sea Zone to West Spain Sea Zone
1 infantry moved from Algeria to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 bomber moved from Russia to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in West Europe
Americans attack with 1 infantry
Germans defend with 1 aaGun, 1 fighter and 11 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter and 11 infantry in West Europe, round 2 : 6/12 hits, 4.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
Germans win with 1 fighter and 10 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Germany to Russia
1 infantry moved from Persia to Caucasus
1 fighter moved from Algeria to Caucasus
1 armour moved from Persia to Russia
3 infantry moved from Syria Jordan to Persia
4 infantry moved from Anglo Sudan Egypt to Syria Jordan
4 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
1 armour moved from Algeria to Anglo Sudan Egypt
5 infantry moved from Algeria to French Equatorial Africa
1 infantry moved from South Africa to Kenya-Rhodesia
2 armour moved from South Africa to Anglo Sudan Egypt
1 infantry moved from Syria Jordan to Persia
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
1 fighter moved from East US to Baltic Sea Zone
1 armour and 6 infantry moved from West US to West Canada
Place Units - Americans
2 fighters placed in East US
5 infantry placed in West US
Turn Complete - Americans
Americans collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1.67
Americans : 0.17
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Caucasus to Russia
2 fighters moved from Novosibirsk to Russia
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Russians : 1.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 9
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from East Europe to Karelia S.S.R.
2 armour moved from South Europe to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 armour and 8 infantry
British defend with 1 armour and 2 infantry; Russians defend with 1 aaGun and 1 factory
Germans roll dice for 2 armour and 8 infantry in Karelia S.S.R., round 2 : 3/10 hits, 2.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 8 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 2 infantry
Non Combat Move - Germans
1 infantry moved from Germany to West Europe
8 infantry moved from Germany to East Europe
1 infantry moved from South Europe to Germany
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 armour and 7 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from Baltic Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
1 infantry moved from Baltic Sea Zone to East Europe
Combat - British
Battle in East Europe
British attack with 1 infantry
Germans defend with 8 infantry
British roll dice for 1 battleship in East Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 8 infantry in East Europe, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in East Europe
Germans win with 7 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
4 transports moved from Baltic Sea Zone to North Sea Zone
1 armour and 5 infantry moved from United Kingdom to North Sea Zone
1 armour, 5 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
1 armour and 5 infantry moved from Baltic Sea Zone to Finland Norway
Place Units - British
1 armour and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : 0.17
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 1 PUs;
Combat Move - Japanese
2 bombers moved from India to Russia
1 fighter moved from India to Persia
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Persia
2 infantry moved from India to Persia
2 transports moved from Red Sea Zone to French Indo China Sea Zone
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
5 infantry moved from Evenki National Okrug to Novosibirsk
3 infantry moved from Yakut S.S.R. to Novosibirsk
4 armour and 27 infantry moved from Kazakh S.S.R. to Novosibirsk
2 armour moved from Manchuria to Novosibirsk
1 armour moved from French Indo China to Novosibirsk
3 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,2 and costs: 7 PUs.
Bombing raid costs 7 PUs
Battle in Persia
Japanese attack with 1 fighter and 4 infantry
Americans defend with 4 infantry
Japanese roll dice for 2 battleships in Persia, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Persia, round 2 : 1/5 hits, 1.17 expected hits
British roll dice for 4 infantry in Persia, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Persia
Japanese roll dice for 1 fighter and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Persia, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Persia, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Persia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Americans: 4 infantry
Battle in Novosibirsk
Japanese attack with 7 armour and 35 infantry
Russians defend with 1 infantry
Japanese roll dice for 7 armour and 35 infantry in Novosibirsk, round 2 : 8/42 hits, 9.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 7 armour and 34 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Russia to Manchuria
1 fighter moved from Persia to Karelia S.S.R.
Place Units - Japanese
3 bombers placed in Manchuria
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
British : 0.67
Russians : 0.67
Japanese : -1.83
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour and 8 infantry; Remaining resources: 7 PUs;
Combat Move - Americans
4 infantry moved from Syria Jordan to Persia
4 armour moved from Anglo Sudan Egypt to Persia
1 armour moved from Russia to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 armour moved from Evenki National Okrug to Russia
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
Combat - Americans
Battle in West Europe
Americans attack with 1 infantry
Germans defend with 1 aaGun, 1 fighter and 11 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter and 11 infantry in West Europe, round 2 : 3/12 hits, 4.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
Germans win with 1 fighter and 10 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Persia
Americans attack with 4 armour and 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 4 armour and 4 infantry in Persia, round 2 : 2/8 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 4 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 infantry moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
1 fighter moved from Baltic Sea Zone to Russia
4 infantry moved from Anglo Sudan Egypt to Syria Jordan
5 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
6 infantry moved from Algeria to French Equatorial Africa
1 armour moved from Algeria to Anglo Sudan Egypt
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
2 fighters moved from East US to Baltic Sea Zone
1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
5 infantry moved from West US to West Canada
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
1 carrier moved from West Spain Sea Zone to North Sea Zone
1 armour and 6 infantry moved from North Sea Zone to Finland Norway
Place Units - Americans
1 armour and 8 infantry placed in West US
Turn Complete - Americans
Americans collect 34 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :