@crockett36 is taking Germany and might be a little busy until next week as well, so we probably start next week
Ksmckay (Axis) vs MrCunego (Allies +3) BM3
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Hi Kamckay
OK I get the Baltic part now.
But as I said. Both sub edits for germany and Japan is fine by me. There was nothing in my russian turn I would have done differently.
So I’ll just use the last file you posted with all edits included.
Best regards
Mrcunego -
Ok great, I appreciate it. Been a fun and interesting game and would hate to ruin it with a careless move. If you change your mind about any Russian moves feel free to edit as needed.
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 5 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from 89 Sea Zone to Gibraltar 1 bomber moved from New South Wales to 47 Sea Zone
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need scramble and/or intercept orders from Gibraltar.
Best regards
MrCunego -
No intercept or scramble
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 5 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from 89 Sea Zone to Gibraltar 1 bomber moved from New South Wales to 47 Sea Zone Combat - Americans Air Battle in Gibraltar Americans attacks with 5 units heading to Gibraltar Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Gibraltar AA fire in Gibraltar : 0/1 hits, 0,17 expected hits Bombing raid in Gibraltar rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in Gibraltar causes 1 damage total. Battle in 47 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry Americans roll dice for 1 battleship and 3 cruisers in Morocco, round 2 : 3/4 hits, 2,17 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from 89 Sea Zone to 10 Sea Zone 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 bomber moved from 47 Sea Zone to Gilbert Islands 3 fighters moved from New South Wales to Queensland 2 mech_infantrys moved from Southeast Mexico to Western United States 2 infantry moved from Southeast Mexico to Central United States 2 aaGuns moved from Eastern United States to Central United States 2 transports moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 4 fighters and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0,17 Italians : -0,33 Americans : 0,83
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter in Kweichow, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 16 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0,83 Japanese : 0,00
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 bomber moved from United Kingdom to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis
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Scramble from gibraltar. And do you just want full defense or do you want me to post the dice results for you to decide.
I really hoped that tac bomber would have rolled a 3-4-5 or 6 on that airfield. The TUV swing would have been 70-90 in favor of the allies without those three fighters and now around 40.
Best regards
MrCunego -
i wish you had hit so i didnt have to decide. will let you know in a sec
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yeah ill scramble, 2 german ftrs 1 italian.
OOL: bb/cv hits, dd, ca, tac, bb, ftrs. Expect to lose everything so nationality order doesnt matter that much but italian before german.I dont need round by round.
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forgot cvs in there, but they go before dd’s
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- or dd rather
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 5 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from 89 Sea Zone to Gibraltar 1 bomber moved from New South Wales to 47 Sea Zone Combat - Americans Air Battle in Gibraltar Americans attacks with 5 units heading to Gibraltar Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Gibraltar AA fire in Gibraltar : 0/1 hits, 0,17 expected hits Bombing raid in Gibraltar rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in Gibraltar causes 1 damage total. Battle in 47 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry Americans roll dice for 1 battleship and 3 cruisers in Morocco, round 2 : 3/4 hits, 2,17 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from 89 Sea Zone to 10 Sea Zone 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 bomber moved from 47 Sea Zone to Gilbert Islands 3 fighters moved from New South Wales to Queensland 2 mech_infantrys moved from Southeast Mexico to Western United States 2 infantry moved from Southeast Mexico to Central United States 2 aaGuns moved from Eastern United States to Central United States 2 transports moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 4 fighters and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter in Kweichow, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 16 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Sumatra Battle in 92 Sea Zone British attack with 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers and 3 fighters British roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 8 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 7/15 hits, 7,33 expected hits Units damaged: 1 battleship owned by the Italians Germans roll dice for 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 6/15 hits, 8,33 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 1 carrier owned by the Italians and 3 carriers owned by the British lost in 92 Sea Zone British roll dice for 2 submarines in 92 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Italians and 1 cruiser owned by the Germans lost in 92 Sea Zone British roll dice for 1 bomber, 2 cruisers, 3 destroyers, 8 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 6/15 hits, 7,33 expected hits Germans roll dice for 6 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/7 hits, 4,50 expected hits Germans roll dice for 2 battleships and 1 transport in 92 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 battleship owned by the Germans, 3 destroyers owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 2 submarines owned by the British lost in 92 Sea Zone British roll dice for 1 bomber, 1 cruiser, 8 fighters and 1 tactical_bomber in 92 Sea Zone, round 4 : 4/11 hits, 5,83 expected hits Germans roll dice for 3 fighters and 1 transport in 92 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits 3 fighters owned by the Germans, 1 cruiser owned by the British, 1 transport owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone British win, taking Sumatra from Japanese with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 76 Casualties for British: 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers and 3 fighters Non Combat Move - British 1 bomber moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from 92 Sea Zone to Morocco 3 fighters moved from 92 Sea Zone to 91 Sea Zone 4 fighters moved from 92 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Eire to United Kingdom 1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern Persia to West India 1 armour and 3 mech_infantrys moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Alexandria to Tobruk Place Units - British 3 submarines placed in 98 Sea Zone 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone British undo move 3. British undo move 1. 1 destroyer and 2 submarines placed in 98 Sea Zone British undo move 2. 3 submarines placed in 98 Sea Zone 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 36 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 11 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -2,17 AA fire in Gibraltar : : -0,17 Italians : -0,33 British : -2,83 Americans : 0,83 Chinese : -0,83 Japanese : 0,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour moved from Western Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia 1 fighter moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Northern Italy to France 1 fighter moved from Southern Italy to 97 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Algeria to Tunisia Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern France Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to Western Australia ANZAC take Western Australia from Japanese 1 submarine moved from 56 Sea Zone to 42 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 2 aaGuns, 1 artillery, 6 fighters and 4 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 75 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Adding units owned by French to Morocco: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 122 Sea Zone to 106 Sea Zone 1 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 5 armour, 11 artilleries, 22 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine 1 bomber moved from Southern Italy to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 5 armour, 11 artilleries, 22 infantry and 17 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 5 armour, 11 artilleries, 22 infantry and 17 mech_infantrys in Ukraine, round 2 : 16/55 hits, 14.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour, 11 artilleries, 22 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 submarine moved from 113 Sea Zone to 125 Sea Zone 4 artilleries, 1 fighter and 4 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to Gibraltar 7 mech_infantrys moved from Western Germany to Poland 1 aaGun, 1 artillery and 4 infantry moved from Western Germany to France 3 aaGuns moved from Western Ukraine to Ukraine 1 bomber moved from Novgorod to Karelia Place Units - Germans 9 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery, 1 fighter and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -1.67 Russians : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 6 artilleries and 1 fighter; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 2 infantry moved from Archangel to Novgorod 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 3 fighters moved from Bryansk to Novgorod Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 3 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 3 fighters moved from Novgorod to Bryansk 1 fighter moved from Russia to Hopei 3 fighters moved from Shensi to Hopei 1 armour moved from Kazakhstan to Shensi 2 infantry moved from Kazakhstan to Sikang 1 infantry moved from Caucasus to Rostov 1 infantry moved from Bryansk to Rostov 1 armour moved from Caucasus to Bryansk 3 artilleries and 5 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Smolensk 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 4 armour moved from Archangel to Smolensk 4 armour moved from Smolensk to Bryansk 1 fighter moved from Bryansk to Russia 1 aaGun moved from Bryansk to Rostov Place Units - Russians 1 artillery placed in Volgograd 1 armour, 5 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : 0,83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 48 Sea Zone 1 marine moved from 48 Sea Zone to Gilbert Islands 1 bomber moved from Caroline Islands to Gilbert Islands 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 74 Sea Zone to 75 Sea Zone Combat - Japanese Battle in Johnston Island Battle in Midway Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Johnston Island from Americans, taking Midway from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 75 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 75 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Gilbert Islands Japanese attack with 1 bomber and 1 marine Americans defend with 1 bomber Japanese roll dice for 1 cruiser in Gilbert Islands, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber and 1 marine in Gilbert Islands, round 2 : 1/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 bomber in Gilbert Islands, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Gilbert Islands Japanese win, taking Gilbert Islands from UK_Pacific with 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 bomber Casualties for Americans: 1 bomber Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to Philippines 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 2 fighters moved from Caroline Islands to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 3 fighters moved from Japan to Hawaiian Islands 1 armour and 2 mech_infantrys moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 3 artilleries moved from Yunnan to Burma 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Yunnan to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 armour moved from Burma to Yunnan 1 armour moved from French Indo China to Burma 2 armour moved from French Indo China to Yunnan Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 submarine and 1 transport placed in 6 Sea Zone 1 armour placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French : -0.33 ANZAC : -0.17 UK_Pacific : 0.83 Japanese : 0.83
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 48 Sea Zone 1 marine moved from 48 Sea Zone to Gilbert Islands 1 bomber moved from Caroline Islands to Gilbert Islands 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 74 Sea Zone to 75 Sea Zone Combat - Japanese Battle in Johnston Island Battle in Midway Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Johnston Island from Americans, taking Midway from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 75 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 75 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Gilbert Islands Japanese attack with 1 bomber and 1 marine Americans defend with 1 bomber Japanese roll dice for 1 cruiser in Gilbert Islands, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber and 1 marine in Gilbert Islands, round 2 : 1/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 bomber in Gilbert Islands, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Gilbert Islands Japanese win, taking Gilbert Islands from UK_Pacific with 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 bomber Casualties for Americans: 1 bomber Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to Philippines 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 2 fighters moved from Caroline Islands to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 3 fighters moved from Japan to Hawaiian Islands 1 armour and 2 mech_infantrys moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 3 artilleries moved from Yunnan to Burma 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Yunnan to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 armour moved from Burma to Yunnan 1 armour moved from French Indo China to Burma 2 armour moved from French Indo China to Yunnan Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 submarine and 1 transport placed in 6 Sea Zone 1 armour placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 bomber EDIT: Adding units owned by Japanese to Burma: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : -0.33 ANZAC : -0.17 UK_Pacific : 0.83 Japanese : 0.83