@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 1 infantry, 1 marine, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
2 infantry moved from French Indo China to Shan State
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Philippines to 41 Sea Zone
2 battleships moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Shan State
4 submarines moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 25 Sea Zone
Japanese attack with 4 submarines
Americans defend with 1 destroyer
Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Malaya
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
3 carriers moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from 41 Sea Zone to French Indo China
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
4 artilleries and 4 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
4 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
2 fighters moved from Shan State to French Indo China
3 tactical_bombers moved from Shan State to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Philippines
Place Units - Japanese
1 harbour placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 marine placed in French Indo China
2 transports placed in 36 Sea Zone
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
ANZAC : 0.17
Americans : -0.33
UK_Pacific : 0.67
Japanese : 0.50
@SixUnder Use latest file I changed a non combat.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 marine moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from Egypt to Caucasus
1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
Place Units - Americans
3 destroyers, 1 fighter and 1 transport placed in 10 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -0.17
Territory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 2 mech_infantrys
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
10 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 1 fighter
United Kingdom : 1 bomber
Morocco : 1 armour and 1 infantry
Algeria : 1 flag, 1 artillery, 1 infantry and 1 marine
Caucasus : 1 fighter
86 Sea Zone : 2 infantry and 1 transport
101 Sea Zone : 1 transport
Brazil : 1 flag, 1 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 50 / 62
Russians : 28 / 35
Japanese : 59 / 67
Americans : 53 / 73
Chinese : 6 / 7
British : 32 / 34
UK_Pacific : 5 / 12
Italians : 16 / 23
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 103 times
2 was rolled 111 times
3 was rolled 111 times
4 was rolled 103 times
5 was rolled 87 times
6 was rolled 89 times
Average roll : 3.376
Median : 3.000
Variance : 0.908
Standard Deviation : 0.953
Total rolls : 604
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 25 times
2 was rolled 39 times
3 was rolled 28 times
4 was rolled 30 times
5 was rolled 21 times
6 was rolled 26 times
Average roll : 3.361
Median : 3.000
Variance : 1.112
Standard Deviation : 1.055
Total rolls : 169
British Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.367
Median : 3.000
Variance : 0.271
Standard Deviation : 0.521
Total rolls : 60
Italians Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.175
Median : 3.000
Variance : 0.491
Standard Deviation : 0.701
Total rolls : 57
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Neutral_Axis Combat
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 2.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Japanese Combat
1 was rolled 23 times
2 was rolled 30 times
3 was rolled 34 times
4 was rolled 27 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.403
Median : 3.000
Variance : 0.718
Standard Deviation : 0.848
Total rolls : 159
French Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.146
Median : 3.000
Variance : 0.371
Standard Deviation : 0.609
Total rolls : 41
ANZAC Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Neutral_Allies Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 11
Chinese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.589
Median : 4.000
Variance : 0.133
Standard Deviation : 0.365
Total rolls : 56
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.083
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Russians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.083
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
6 infantry moved from Shensi to Kweichow
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kweichow : 8 infantry
Production/PUs Summary :
Germans : 50 / 62
Russians : 28 / 35
Japanese : 59 / 67
Americans : 53 / 73
Chinese : 6 / 7
British : 32 / 34
UK_Pacific : 5 / 12
Italians : 16 / 23
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 103 times
2 was rolled 111 times
3 was rolled 111 times
4 was rolled 103 times
5 was rolled 87 times
6 was rolled 89 times
Average roll : 3.376
Median : 3.000
Variance : 0.908
Standard Deviation : 0.953
Total rolls : 604
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 25 times
2 was rolled 39 times
3 was rolled 28 times
4 was rolled 30 times
5 was rolled 21 times
6 was rolled 26 times
Average roll : 3.361
Median : 3.000
Variance : 1.112
Standard Deviation : 1.055
Total rolls : 169
British Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.367
Median : 3.000
Variance : 0.271
Standard Deviation : 0.521
Total rolls : 60
Italians Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.175
Median : 3.000
Variance : 0.491
Standard Deviation : 0.701
Total rolls : 57
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Neutral_Axis Combat
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 2.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Japanese Combat
1 was rolled 23 times
2 was rolled 30 times
3 was rolled 34 times
4 was rolled 27 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.403
Median : 3.000
Variance : 0.718
Standard Deviation : 0.848
Total rolls : 159
French Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.146
Median : 3.000
Variance : 0.371
Standard Deviation : 0.609
Total rolls : 41
ANZAC Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Neutral_Allies Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 11
Chinese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.589
Median : 4.000
Variance : 0.133
Standard Deviation : 0.365
Total rolls : 56
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.083
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Russians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.083
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12
@Gambler6 UK is up
@SixUnder Robert said he is closing on new house and hope to have his post late this evening or Monday.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 marine moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from Egypt to Caucasus
1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
Place Units - Americans
3 destroyers, 1 fighter and 1 transport placed in 10 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
6 infantry moved from Shensi to Kweichow
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
British take 106 Sea Zone from Germans
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Gibraltar to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from India to 55 Sea Zone
1 fighter moved from India to 55 Sea Zone
1 fighter moved from India to Hunan
1 fighter moved from United Kingdom to 109 Sea Zone
Combat - British
Battle in Hunan
British attack with 1 fighter
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Northern Territory
1 fighter moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from 119 Sea Zone to Scotland
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
Place Units - British
1 airfield placed in Egypt
1 destroyer and 1 transport placed in 109 Sea Zone
1 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.67
British : 0.67
Americans : -0.17
Japanese : -1.00
@SixUnder Italy’s up
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 99 Sea Zone to Malta
1 armour moved from Tunisia to Libya
Italians take Libya from British
1 carrier moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 armour moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Malta
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Malta to 97 Sea Zone
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33
@Gambler6 ANZAC is up
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Eire to Scotland
1 fighter moved from Egypt to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
@cyanight Germany Up
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Eire to Scotland
1 fighter moved from Egypt to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
@iDOUGGERNAUT I posted it just fine. I haven’t upgraded anything either. Not sure why you are getting message
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 battleship moved from 127 Sea Zone to 112 Sea Zone
1 cruiser moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Archangel to Novgorod
2 infantry moved from Belarus to Novgorod
8 mech_infantrys moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
6 armour moved from Eastern Poland to Western Ukraine
3 armour moved from Eastern Poland to Western Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 bombers moved from Greece to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
6 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Western Ukraine
2 fighters moved from Greece to 98 Sea Zone
3 tactical_bombers moved from Southern Italy to Western Germany
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Greece to Southern France
1 tactical_bomber moved from Western Germany to Northern Italy
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Eastern Poland to Western Germany
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.00 expected hits
1 cruiser owned by the British lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from Neutral with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Germans
3 bombers moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Normandy Bordeaux to Southern France
2 fighters moved from 98 Sea Zone to Southern Italy
Place Units - Germans
3 submarines placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
Germans undo move 2.
1 destroyer placed in 112 Sea Zone
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
Germans undo move 2.
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
@Ferrousgryphon Russians are up.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
Combat Hit Differential Summary :