@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
@cyanight Germany Up
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Eire to Scotland
1 fighter moved from Egypt to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
@iDOUGGERNAUT I posted it just fine. I haven’t upgraded anything either. Not sure why you are getting message
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 battleship moved from 127 Sea Zone to 112 Sea Zone
1 cruiser moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Archangel to Novgorod
2 infantry moved from Belarus to Novgorod
8 mech_infantrys moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
6 armour moved from Eastern Poland to Western Ukraine
3 armour moved from Eastern Poland to Western Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 bombers moved from Greece to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
6 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Western Ukraine
2 fighters moved from Greece to 98 Sea Zone
3 tactical_bombers moved from Southern Italy to Western Germany
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Greece to Southern France
1 tactical_bomber moved from Western Germany to Northern Italy
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Eastern Poland to Western Germany
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.00 expected hits
1 cruiser owned by the British lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from Neutral with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Germans
3 bombers moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Normandy Bordeaux to Southern France
2 fighters moved from 98 Sea Zone to Southern Italy
Place Units - Germans
3 submarines placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
Germans undo move 2.
1 destroyer placed in 112 Sea Zone
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
Germans undo move 2.
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
@Ferrousgryphon Russians are up.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
Combat Hit Differential Summary :
Please use the latest file. There’s a reason why I had the destroyer in sea zone 112.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Tambov
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 carriers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India
1 armour moved from Shan State to India
2 bombers moved from French Indo China to India
2 fighters moved from French Indo China to India
2 tactical_bombers moved from French Indo China to India
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 battleships moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Northern Territory
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Northern Territory
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 battleships and 1 cruiser in Northern Territory, round 2 : 3/3 hits, 1.83 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in Northern Territory, round 2 : 0/2 hits, 1.17 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 7/18 hits, 7.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in India, round 2 : 1/11 hits, 4.17 expected hits
1 infantry owned by the Japanese, 3 aaGuns owned by the British and 4 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 8/17 hits, 7.17 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in India, round 3 : 5/7 hits, 2.83 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for ANZAC: 1 fighter
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
6 infantry and 3 transports moved from 36 Sea Zone to 55 Sea Zone
1 infantry moved from Siam to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 carriers moved from 37 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from Northern Territory to 55 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 submarines moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from India to Shan State
2 tactical_bombers moved from India to Shan State
2 bombers moved from India to French Indo China
Place Units - Japanese
3 carriers placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
Japanese collect 63 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : -1.17
UK_Pacific : -1.00
AA fire in India : : -1.00
Japanese : 1.67
@SixUnder USA is up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Queensland to Northern Territory
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Caucasus to Persia
1 fighter moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Northern Territory
Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 1/7 hits, 3.00 expected hits
Japanese roll dice for 3 infantry in Northern Territory, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Territory
Americans roll dice for 3 fighters and 1 tactical_bomber in Northern Territory, round 3 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Northern Territory, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Northern Territory
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.00
Americans : -4.00
Japanese : 1.33
Territory Summary for Americans :
Queensland : 1 infantry and 2 mech_infantrys
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery, 1 fighter, 4 infantry and 1 marine
Egypt : 1 fighter
United Kingdom : 1 bomber
Algeria : 1 flag
Tunisia : 1 flag, 1 armour and 1 artillery
92 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 1 infantry
Persia : 1 fighter
91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 2 transports
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 62
Russians : 29 / 35
Japanese : 63 / 84
Americans : 54 / 80
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 14 / 18
ANZAC : 9 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 115 times
2 was rolled 138 times
3 was rolled 138 times
4 was rolled 119 times
5 was rolled 106 times
6 was rolled 111 times
Average roll : 3.407
Median : 3.000
Variance : 1.299
Standard Deviation : 1.140
Total rolls : 727
Null / Other
2 was rolled 4 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 2.139
Standard Deviation : 1.462
Total rolls : 7
Germans Combat
1 was rolled 25 times
2 was rolled 42 times
3 was rolled 28 times
4 was rolled 31 times
5 was rolled 22 times
6 was rolled 27 times
Average roll : 3.366
Median : 3.000
Variance : 1.396
Standard Deviation : 1.181
Total rolls : 175
British Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.414
Median : 3.000
Variance : 0.106
Standard Deviation : 0.326
Total rolls : 70
Italians Combat
1 was rolled 15 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.234
Median : 3.000
Variance : 0.466
Standard Deviation : 0.682
Total rolls : 64
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.697
Median : 4.000
Variance : 0.109
Standard Deviation : 0.331
Total rolls : 33
Neutral_Axis Combat
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 2.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Japanese Combat
1 was rolled 29 times
2 was rolled 41 times
3 was rolled 44 times
4 was rolled 32 times
5 was rolled 28 times
6 was rolled 31 times
Average roll : 3.400
Median : 3.000
Variance : 1.092
Standard Deviation : 1.045
Total rolls : 205
French Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.146
Median : 3.000
Variance : 0.371
Standard Deviation : 0.609
Total rolls : 41
ANZAC Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.167
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Allies Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 11
Chinese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.589
Median : 4.000
Variance : 0.133
Standard Deviation : 0.365
Total rolls : 56
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.267
Median : 3.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
8 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.33
Territory Summary for Chinese :
Yunnan : 10 infantry
Production/PUs Summary :
Germans : 49 / 62
Russians : 29 / 35
Japanese : 62 / 84
Americans : 54 / 80
Chinese : 7 / 8
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 14 / 18
ANZAC : 9 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 116 times
2 was rolled 139 times
3 was rolled 138 times
4 was rolled 122 times
5 was rolled 107 times
6 was rolled 114 times
Average roll : 3.417
Median : 3.000
Variance : 1.180
Standard Deviation : 1.086
Total rolls : 736
Null / Other
2 was rolled 4 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 2.139
Standard Deviation : 1.462
Total rolls : 7
Germans Combat
1 was rolled 25 times
2 was rolled 42 times
3 was rolled 28 times
4 was rolled 31 times
5 was rolled 22 times
6 was rolled 27 times
Average roll : 3.366
Median : 3.000
Variance : 1.396
Standard Deviation : 1.181
Total rolls : 175
British Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.414
Median : 3.000
Variance : 0.106
Standard Deviation : 0.326
Total rolls : 70
Italians Combat
1 was rolled 15 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.234
Median : 3.000
Variance : 0.466
Standard Deviation : 0.682
Total rolls : 64
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.697
Median : 4.000
Variance : 0.109
Standard Deviation : 0.331
Total rolls : 33
Neutral_Axis Combat
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 2.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Japanese Combat
1 was rolled 29 times
2 was rolled 41 times
3 was rolled 44 times
4 was rolled 33 times
5 was rolled 28 times
6 was rolled 31 times
Average roll : 3.403
Median : 3.000
Variance : 1.070
Standard Deviation : 1.034
Total rolls : 206
French Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.146
Median : 3.000
Variance : 0.371
Standard Deviation : 0.609
Total rolls : 41
ANZAC Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.167
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Allies Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 11
Chinese Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.672
Median : 4.000
Variance : 0.307
Standard Deviation : 0.554
Total rolls : 64
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.267
Median : 3.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18
Germans : -0.33
Italians : 0.00
Americans : -4.00
Japanese : 1.33
LOL, yeah… not cool :stuck_out_tongue_winking_eye:
@Gambler6 UK is up
@SixUnder The battle in Sumatra with ANZAC 2 rounds ago was the worst. USA didn’t lose any planes and should have sent another inf in Northern. I still hold the record number of sixes rolled this game. ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Queensland to Northern Territory
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Caucasus to Persia
1 fighter moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Northern Territory
Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 1/7 hits, 3.00 expected hits
Japanese roll dice for 3 infantry in Northern Territory, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Territory
Americans roll dice for 3 fighters and 1 tactical_bomber in Northern Territory, round 3 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Northern Territory, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Northern Territory
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
8 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from Egypt to Libya
1 infantry moved from Tobruk to Libya
1 fighter moved from Kweichow to Yunnan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Trans-Jordan to Persia
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Scotland to United Kingdom
5 infantry moved from Scotland to United Kingdom
Combat - British
Battle in Norway
British attack with 2 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Libya
British attack with 1 bomber and 1 infantry
Italians defend with 1 armour
British roll dice for 1 bomber and 1 infantry in Libya, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Libya
retreated to Libya
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Libya to Egypt
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 armour and 1 artillery moved from Eastern United States to New Brunswick Nova Scotia
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery placed in Union of South Africa
British undo move 3.
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.50
British : -0.83
Americans : -4.00
Chinese : -0.33
Japanese : 1.00
@SixUnder for reference and something im trying to memorize. though id make and a photo so we can see what we are dealing with
I dont get how lost infantry in northern besides my -4.0 dice, pretty sure i was 96% in the battle still lost everything on the ground, jeepers!