@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
1940 Game
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 4 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 battleship moved from 112 Sea Zone to 127 Sea Zone 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 1 bomber moved from Poland to Novgorod 1 bomber moved from Poland to Belarus 1 bomber moved from Poland to Western Ukraine 1 bomber moved from Poland to Bessarabia 2 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Eastern Poland to Bessarabia 2 tactical_bombers moved from Poland to Southern Italy 1 tactical_bomber moved from Poland to Southern Italy 1 tactical_bomber moved from Poland to Northern Italy 3 fighters moved from Western Germany to Greece 1 submarine moved from 92 Sea Zone to 95 Sea Zone 8 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland Combat - Germans Battle in Archangel Battle in Novgorod Germans attack with 1 bomber and 4 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 2 : 4/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Archangel from Russians, taking Novgorod from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 6 infantry in Western Ukraine, round 2 : 3/7 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 bomber and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 6 infantry in Bessarabia, round 2 : 3/7 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Greece 1 bomber moved from Novgorod to Eastern Poland 1 bomber moved from Western Ukraine to Greece 1 bomber moved from Bessarabia to Greece Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 armour and 8 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 5.17 Russians : -1.33 -
@Ferrousgryphon Your Red Army is up.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 105 Sea Zone to 110 Sea Zone Combat - Russians Battle in 110 Sea Zone British loiter and taunt; Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 10 infantry moved from Russia to Bryansk 2 fighters moved from Bryansk to Russia 1 mech_infantry moved from Volgograd to Bryansk 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 infantry moved from Volgograd to Tambov Place Units - Russians 1 fighter and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 1 infantry, 1 marine, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from French Indo China to Siam Japanese take Siam from ANZAC 2 infantry moved from French Indo China to Shan State 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 2 bombers moved from Philippines to 41 Sea Zone 2 battleships moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to Shan State 4 submarines moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser and 1 transport Battle in 25 Sea Zone Japanese attack with 4 submarines Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 3 carriers moved from 35 Sea Zone to 37 Sea Zone 2 bombers moved from 41 Sea Zone to French Indo China 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 4 artilleries and 4 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Hunan to Burma 4 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 2 fighters moved from Shan State to French Indo China 3 tactical_bombers moved from Shan State to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to Philippines Place Units - Japanese 1 harbour placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 1 marine placed in French Indo China 2 transports placed in 36 Sea Zone 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
British : -0.33 ANZAC : 0.17 Americans : -0.33 UK_Pacific : 0.67 Japanese : 0.50 -
@SixUnder USA is up
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 1 infantry, 1 marine, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from French Indo China to Siam Japanese take Siam from ANZAC 2 infantry moved from French Indo China to Shan State 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 2 bombers moved from Philippines to 41 Sea Zone 2 battleships moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to Shan State 4 submarines moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser and 1 transport Battle in 25 Sea Zone Japanese attack with 4 submarines Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 3 carriers moved from 35 Sea Zone to 37 Sea Zone 2 bombers moved from 41 Sea Zone to French Indo China 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 4 artilleries and 4 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Hunan to Burma 4 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 2 fighters moved from Shan State to French Indo China 3 tactical_bombers moved from Shan State to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to Philippines Place Units - Japanese 1 harbour placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 1 marine placed in French Indo China 2 transports placed in 36 Sea Zone 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.33 ANZAC : 0.17 Americans : -0.33 UK_Pacific : 0.67 Japanese : 0.50 -
@SixUnder Use latest file I changed a non combat.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 marine moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 fighter moved from Egypt to Caucasus 1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to 86 Sea Zone Place Units - Americans 3 destroyers, 1 fighter and 1 transport placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : -0.17Territory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 2 mech_infantrys Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield 10 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport 54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Gibraltar : 1 fighter United Kingdom : 1 bomber Morocco : 1 armour and 1 infantry Algeria : 1 flag, 1 artillery, 1 infantry and 1 marine Caucasus : 1 fighter 86 Sea Zone : 2 infantry and 1 transport 101 Sea Zone : 1 transport Brazil : 1 flag, 1 infantry 91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 50 / 62 Russians : 28 / 35 Japanese : 59 / 67 Americans : 53 / 73 Chinese : 6 / 7 British : 32 / 34 UK_Pacific : 5 / 12 Italians : 16 / 23 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 103 times 2 was rolled 111 times 3 was rolled 111 times 4 was rolled 103 times 5 was rolled 87 times 6 was rolled 89 times Average roll : 3.376 Median : 3.000 Variance : 0.908 Standard Deviation : 0.953 Total rolls : 604 Null / Other 2 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 25 times 2 was rolled 39 times 3 was rolled 28 times 4 was rolled 30 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.361 Median : 3.000 Variance : 1.112 Standard Deviation : 1.055 Total rolls : 169 British Combat 1 was rolled 13 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 11 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.367 Median : 3.000 Variance : 0.271 Standard Deviation : 0.521 Total rolls : 60 Italians Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.175 Median : 3.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 57 Americans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Neutral_Axis Combat 2 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.400 Median : 2.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Japanese Combat 1 was rolled 23 times 2 was rolled 30 times 3 was rolled 34 times 4 was rolled 27 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.403 Median : 3.000 Variance : 0.718 Standard Deviation : 0.848 Total rolls : 159 French Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.146 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.500 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Neutral_Allies Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.589 Median : 4.000 Variance : 0.133 Standard Deviation : 0.365 Total rolls : 56 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.083 Median : 3.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 12 Russians Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.083 Median : 4.000 Variance : 1.455 Standard Deviation : 1.206 Total rolls : 12 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Shensi to Kweichow Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Kweichow : 8 infantryProduction/PUs Summary :
Germans : 50 / 62 Russians : 28 / 35 Japanese : 59 / 67 Americans : 53 / 73 Chinese : 6 / 7 British : 32 / 34 UK_Pacific : 5 / 12 Italians : 16 / 23 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 103 times 2 was rolled 111 times 3 was rolled 111 times 4 was rolled 103 times 5 was rolled 87 times 6 was rolled 89 times Average roll : 3.376 Median : 3.000 Variance : 0.908 Standard Deviation : 0.953 Total rolls : 604 Null / Other 2 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 25 times 2 was rolled 39 times 3 was rolled 28 times 4 was rolled 30 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.361 Median : 3.000 Variance : 1.112 Standard Deviation : 1.055 Total rolls : 169 British Combat 1 was rolled 13 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 11 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.367 Median : 3.000 Variance : 0.271 Standard Deviation : 0.521 Total rolls : 60 Italians Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.175 Median : 3.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 57 Americans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Neutral_Axis Combat 2 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.400 Median : 2.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Japanese Combat 1 was rolled 23 times 2 was rolled 30 times 3 was rolled 34 times 4 was rolled 27 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.403 Median : 3.000 Variance : 0.718 Standard Deviation : 0.848 Total rolls : 159 French Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.146 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.500 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Neutral_Allies Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.589 Median : 4.000 Variance : 0.133 Standard Deviation : 0.365 Total rolls : 56 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.083 Median : 3.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 12 Russians Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.083 Median : 4.000 Variance : 1.455 Standard Deviation : 1.206 Total rolls : 12 -
@Gambler6 UK is up
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@SixUnder Robert said he is closing on new house and hope to have his post late this evening or Monday.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 marine moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 fighter moved from Egypt to Caucasus 1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to 86 Sea Zone Place Units - Americans 3 destroyers, 1 fighter and 1 transport placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Shensi to Kweichow Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 119 Sea Zone British take 106 Sea Zone from Germans 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 armour moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Gibraltar to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 armour moved from Union of South Africa to Belgian Congo 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from India to 55 Sea Zone 1 fighter moved from India to 55 Sea Zone 1 fighter moved from India to Hunan 1 fighter moved from United Kingdom to 109 Sea Zone Combat - British Battle in Hunan British attack with 1 fighter Japanese defend with 1 mech_infantry British roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 109 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 119 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Northern Territory 1 fighter moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 2 fighters moved from 109 Sea Zone to United Kingdom 1 fighter moved from 119 Sea Zone to Scotland 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland Place Units - British 1 airfield placed in Egypt 1 destroyer and 1 transport placed in 109 Sea Zone 1 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Germans : -0.67 British : 0.67 Americans : -0.17 Japanese : -1.00 -
@SixUnder Italy’s up
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 99 Sea Zone to Malta 1 armour moved from Tunisia to Libya Italians take Libya from British 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 armour moved from Eastern Poland to Western Ukraine Combat - Italians Battle in Malta Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Malta to 97 Sea Zone Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -0.33 -
@Gambler6 ANZAC is up
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Eire to Scotland 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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@cyanight Germany Up
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