@zlefin I actually need to know which of your german air are on the italian carriers.
Weddingsinger (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway Purchase Units - Americans Americans buy 1 artillery, 5 bombers, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Philippines Battle in Celebes Battle in 112 Sea Zone Americans attack with 1 bomber, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Americans roll dice for 2 carriers, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 transport in 112 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 23 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser and 2 fighters Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport Battle in Norway Battle in 42 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers and 2 fighters in 42 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship in 42 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 4 : 4/6 hits, 3.00 expected hits 1 carrier owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win, taking Norway from Germans with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -59 Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine Casualties for Japanese: 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber Non Combat Move - Americans 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery placed in Eastern United States 1 submarine and 1 transport placed in 101 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Combat Move - British 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry moved from Iraq to Syria 2 infantry moved from India to Burma 2 infantry moved from Tanganyika Territory to Belgian Congo 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Eire to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from India to Burma 1 tactical_bomber moved from Persia to Syria 2 fighters moved from India to 42 Sea Zone 1 bomber moved from Persia to 38 Sea Zone Purchase Units - British British buy 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in 38 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone British attack with 2 fighters Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport British roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 1 destroyer owned by the Japanese and 2 fighters owned by the British lost in 42 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -12 Casualties for British: 2 fighters Casualties for Japanese: 1 destroyer Battle in Syria British attack with 2 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Syria British roll dice for 2 infantry and 1 tactical_bomber in Syria, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Syria, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 2 infantry and 1 tactical_bomber in Syria, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Syria, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 infantry and 1 tactical_bomber in Syria, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Syria, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Syria, round 6 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Syria, round 6 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Syria British win with 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 armour and 1 infantry Casualties for British: 2 infantry Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Burma British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 3 infantry Battle in Belgian Congo British attack with 2 infantry Italians defend with 1 infantry British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Syria to Persia 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from 38 Sea Zone to India 3 fighters and 1 tactical_bomber moved from United Kingdom to Norway 1 artillery and 1 infantry moved from 112 Sea Zone to Norway Place Units - British 1 factory_minor placed in Persia 3 mech_infantrys placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British British collect 28 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Germans : 1.00 British : -2.17 Italians : -1.50 Americans : 0.33 Japanese : 3.50 -
@simon33 Hit that same fleet with 1 more strike. Took the destroyer since I’m assuming you’d want to keep the carrier/planes
Burma counter failed, so that will be that… (sad trombone)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Baltic States 1 bomber, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Baltic States Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Trans-Jordan to Egypt 1 artillery and 2 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 armour moved from Bulgaria to Romania 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -1.33 Russians : -0.33 -
@weddingsinger said in Weddingsinger (Allies) vs Simon33 (Axis) BM3:
@simon33 Hit that same fleet with 1 more strike. Took the destroyer since I’m assuming you’d want to keep the carrier/planes
Burma counter failed, so that will be that… (sad trombone)
This is a really crazy game. I’m really liking my chances here but I’ve gone down from positions like this before, I think.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 1 carrier and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 2 fighters and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 1 carrier owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 4 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 42 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters and 1 transport Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.83 Japanese : -0.67 -
@simon33 Curious how this will go. Japan is in danger of getting out of control here real fast.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 3 bombers moved from Romania to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 armour and 2 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Egypt to 81 Sea Zone 9 armour and 8 mech_infantrys moved from Eastern Poland to Novgorod 1 infantry moved from Vyborg to Novgorod 2 tactical_bombers moved from Romania to Novgorod 2 mech_infantrys moved from Germany to Poland 1 artillery and 3 infantry moved from Eastern Poland to Belarus 5 infantry moved from Finland to Karelia 6 artilleries and 15 infantry moved from Eastern Poland to Bessarabia Purchase Units - Germans Germans buy 1 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 81 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 9 armour, 1 infantry, 8 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 mech_infantrys and 1 tactical_bomber Germans roll dice for 9 armour, 1 infantry, 8 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 6/20 hits, 7.33 expected hits Russians roll dice for 1 armour, 3 artilleries, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/13 hits, 5.33 expected hits 6 mech_infantrys owned by the Russians, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 9 armour, 4 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 8/15 hits, 6.50 expected hits Russians roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Novgorod, round 3 : 5/7 hits, 3.33 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians, 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 8 armour and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 1 armour, 1 infantry and 8 mech_infantrys Casualties for Russians: 1 armour, 3 artilleries, 2 fighters, 6 mech_infantrys and 1 tactical_bomber Battle in Poland Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 armour Germans roll dice for 1 armour and 4 mech_infantrys in Poland, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Karelia Germans attack with 5 infantry Russians defend with 1 mech_infantry Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 infantry in Karelia, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 112 Sea Zone Germans attack with 3 bombers and 1 submarine British defend with 1 transport; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 112 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 carrier and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans, 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 112 Sea Zone Germans roll dice for 1 bomber in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone 1 transport owned by the British lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for Germans: 3 bombers Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Casualties for British: 1 transport Battle in Belarus Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 6 artilleries and 15 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 6 artilleries and 15 infantry in Bessarabia, round 2 : 7/21 hits, 5.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 6 artilleries and 14 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 aaGun moved from Eastern Poland to Bessarabia 6 mech_infantrys moved from Germany to Eastern Poland 7 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Egypt to Romania 1 tactical_bomber moved from 81 Sea Zone to Greece 2 aaGuns moved from Eastern Poland to Bessarabia Place Units - Germans 1 armour and 4 mech_infantrys placed in Germany 2 fighters and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 4.50 Americans : 0.83 Russians : 2.50 -
Was wondering if you’d hold the Anzac DD back to NCM it to SZ37, which would have stopped the Calcutta crush. Not sure why you left your force in Calcutta given that you didn’t do that?
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 4 infantry moved from Amur to Manchuria 1 infantry moved from Amur to Manchuria Purchase Units - Russians Russians buy 8 armour; Remaining resources: 3 PUs; Combat - Russians Battle in Manchuria Russians attack with 5 infantry Japanese defend with 2 infantry Russians roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Belarus Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Western Ukraine to Bryansk 1 armour and 5 mech_infantrys moved from Russia to Smolensk 12 mech_infantrys moved from Bryansk to Smolensk 1 infantry moved from Timguska to Kansu 5 infantry moved from Timguska to Novosibirsk Place Units - Russians 8 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,3,2 Russians collect 32 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.50 Japanese : 0.00 -
@simon33 It didn’t even occur to me as an option
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Yunnan to India 1 marine moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from 41 Sea Zone to India 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 bomber, 3 fighters and 6 tactical_bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 2 fighters and 1 infantry moved from Jehol to Manchuria 1 carrier moved from 41 Sea Zone to 39 Sea Zone Purchase Units - Japanese Japanese buy 5 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 3 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in India Japanese attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers in India, round 2 : 9/21 hits, 9.67 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys in India, round 2 : 3/13 hits, 4.17 expected hits 3 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 1 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers in India, round 3 : 10/18 hits, 9.00 expected hits UK_Pacific roll dice for 2 artilleries, 1 infantry and 4 mech_infantrys in India, round 3 : 3/7 hits, 2.33 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Japanese: 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys Battle in Manchuria Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Russians lost in Manchuria Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters moved from Manchuria to Japan 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from India to French Indo China 2 fighters moved from India to Shan State 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 2 fighters and 4 tactical_bombers moved from India to Burma 1 aaGun, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Jehol 1 mech_infantry moved from Kiangsu to Jehol 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 Japanese collect 54 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
British : 0.67 Chinese : -1.67 UK_Pacific : -0.50 AA fire in India : : -0.50 Japanese : -0.50 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans Purchase Units - Americans Americans buy 1 artillery, 6 bombers and 2 transports; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil 5 bombers moved from Western United States to Queensland 5 submarines moved from 26 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 artillery and 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1 Americans collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese 1 fighter and 17 infantry moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Combat Move - British 2 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 3 fighters and 1 tactical_bomber moved from Norway to Baltic States Purchase Units - British British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in Baltic States British attack with 3 fighters and 1 tactical_bomber Germans defend with 2 tactical_bombers; Italians defend with 1 armour and 1 mech_infantry British roll dice for 3 fighters and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 3/4 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 2 fighters owned by the British and 1 armour owned by the Italians lost in Baltic States British roll dice for 1 fighter in Baltic States, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 tactical_bombers in Baltic States, round 3 : 2/2 hits, 1.00 expected hits 1 fighter owned by the British lost in Baltic States Italians win with 2 tactical_bombers remaining. Battle score for attacker is -31 Casualties for British: 3 fighters and 1 tactical_bomber Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - British 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Persia to Tanganyika Territory 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 28 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : -0.67 Italians : 2.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British 1 bomber and 1 fighter moved from Egypt to Kenya 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Kenya Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kenya, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Kenya Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Kenya, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 2 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 2 infantry owned by the British lost in Kenya Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery and 3 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 armour moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Egypt Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : -1.33 British : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 2 infantry moved from Karelia to Finland 2 armour moved from Novgorod to Finland 1 tactical_bomber moved from Baltic States to Finland 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 3 mech_infantrys moved from Poland to Belarus 1 fighter and 1 tactical_bomber moved from Romania to Belarus 1 mech_infantry moved from Eastern Poland to Belarus Purchase Units - Germans Germans buy 4 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Finland Germans attack with 2 armour, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 4/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 2 fighters and 2 tactical_bombers in Belarus, round 3 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Belarus Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Germans: 1 fighter and 4 mech_infantrys Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 infantry moved from Karelia to Novgorod 1 tactical_bomber moved from Finland to Novgorod 1 armour moved from Poland to Novgorod 12 mech_infantrys moved from Eastern Poland to Novgorod 3 aaGuns, 6 artilleries and 12 infantry moved from Bessarabia to Eastern Poland 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Iraq 1 tactical_bomber moved from Greece to Iraq 2 artilleries moved from France to Southern France Germans take Southern France from Neutral_Axis 2 mech_infantrys moved from Western Germany to Southern France 1 fighter and 2 tactical_bombers moved from Belarus to Novgorod Place Units - Germans 3 artilleries placed in Novgorod 2 fighters and 3 mech_infantrys placed in Western Germany 1 artillery placed in France Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 0.67 Russians : 3.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Korea to Manchuria 2 infantry moved from Amur to Manchuria 3 infantry moved from Amur to Manchuria 1 artillery and 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Western Ukraine Purchase Units - Russians Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Manchuria Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Smolensk to Belarus 1 mech_infantry moved from Smolensk to Belarus 1 armour and 14 mech_infantrys moved from Smolensk to Bryansk 8 armour moved from Russia to Bryansk 2 mech_infantrys moved from Bryansk to Rostov 5 infantry moved from Novosibirsk to Vologda 2 aaGuns moved from Amur to Manchuria Place Units - Russians 3 armour and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 0.50 Japanese : 0.67 -
Well, add not taking Ukraine back to the list of my failures, though I suppose at this point that’s relatively minor…
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 bomber and 3 fighters moved from Japan to 6 Sea Zone 2 bombers moved from French Indo China to 6 Sea Zone 1 armour, 1 infantry and 1 marine moved from India to 39 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 44 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 armour, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes 1 battleship moved from 39 Sea Zone to 44 Sea Zone 1 artillery moved from India to West India Japanese take West India from UK_Pacific 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 3 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Ceylon Battle in Celebes Japanese attack with 1 armour, 1 infantry and 1 marine Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 armour and 1 marine in Celebes, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 marine in Celebes, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Ceylon from UK_Pacific, taking Celebes from Americans with 1 armour and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 6 Sea Zone Japanese attack with 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 5 submarines Japanese roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/9 hits, 5.00 expected hits Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone Japanese roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/9 hits, 5.00 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win with 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Americans: 5 submarines Non Combat Move - Japanese 3 fighters moved from 6 Sea Zone to Japan 3 bombers moved from 6 Sea Zone to Japan 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 36 Sea Zone 2 carriers moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from Shan State to 44 Sea Zone 2 fighters moved from Burma to 44 Sea Zone 4 tactical_bombers moved from Burma to Kiangsu 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Jehol to Hunan 1 artillery moved from Jehol to Anhwe 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to Kweichow Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -1.50 Japanese : -4.83 -
@weddingsinger said in Weddingsinger (Allies) vs Simon33 (Axis) BM3:
Well, add not taking Ukraine back to the list of my failures, though I suppose at this point that’s relatively minor…
That’s right, I killed your planes in Leningrad! Did you forget that I could remove the blocker with Italy?
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@simon33 Scramble options at Japan sz6
triplea_33320_Ame5.tsvg





