@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Weddingsinger (Allies) vs Simon33 (Axis) BM3
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Full scramble.
Max D in both SZ36 & SZ6.
Interesting, I didn’t think you had enough to go after both SZs. You know you’re behind in SZ6, right?
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Oh and no Kami in SZ6.
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@simon33 Yeah… I needed one more bomber to swing it but I’m thinking sinking the ships is worth it.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 4 bombers moved from Queensland to 36 Sea Zone 1 bomber moved from Queensland to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 6 bombers moved from Western United States to 6 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 36 Sea Zone Americans attack with 4 bombers Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 4 bombers in 36 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 36 Sea Zone Americans roll dice for 2 bombers in 36 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 bomber owned by the Americans lost in 36 Sea Zone Americans roll dice for 1 bomber in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -21 Casualties for Americans: 4 bombers Casualties for Japanese: 1 carrier and 1 tactical_bomber Battle in 6 Sea Zone Americans attack with 7 bombers and 1 destroyer Japanese defend with 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Americans roll dice for 7 bombers and 1 destroyer in 6 Sea Zone, round 2 : 7/8 hits, 5.00 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 5 bombers owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -23 Casualties for Americans: 7 bombers and 1 destroyer Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 1 fighter owned by the Japanese forced to land in French Indo China Non Combat Move - Americans 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 4 infantry moved from Shensi to Suiyuyan 11 infantry moved from Shensi to Suiyuyan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Suiyuyan Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Suiyuyan, round 2 : 5/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter could not land in Suiyuyan and was removed 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Politics - British Turning on Edit Mode EDIT: Adding units owned by Chinese to Kansu: 1 fighter EDIT: Turning off Edit Mode Combat Move - British Purchase Units - British British buy 1 artillery, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from Union of South Africa to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Tanganyika Territory Place Units - British 2 fighters and 1 tactical_bomber placed in Union of South Africa 1 artillery placed in Persia Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 94 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.00 Chinese : 2.33 Japanese : 3.17 -
@simon33 Ugh… and I failed at sinking the transport off FiC…
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@simon33 As for the Russian planes… yeah, I forgot to add 2 more Russians to the Baltic block.
Pretty sure you’re up to 95% win probability, but I’ll play out another 2ish rounds to be sure.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Iraq to Persia 1 fighter moved from Egypt to Persia 1 bomber moved from Anglo Egyptian Sudan to Persia 1 mech_infantry moved from Iraq to Persia Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Persia Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry British defend with 1 artillery, 1 factory_minor and 3 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Persia, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/5 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Persia Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Persia, round 4 : 0/5 hits, 2.00 expected hits British roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 5 : 2/4 hits, 1.83 expected hits British roll dice for 1 artillery in Persia, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Persia Italians win, taking Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 1 armour moved from Egypt to Iraq 1 fighter moved from Persia to Iraq 1 bomber moved from Persia to Iraq 1 fighter moved from Southern Italy to Morocco Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 armour and 2 infantry placed in Egypt 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians : -3.00 British : 0.33 -
@weddingsinger said in Weddingsinger (Allies) vs Simon33 (Axis) BM3:
@simon33 Ugh… and I failed at sinking the transport off FiC…
Yeah, wasn’t expecting that. The transport forced you to attack it, otherwise you could have just ignored a fleet there.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 2 armour and 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Novgorod to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Novgorod to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel 1 infantry moved from Eastern Poland to Western Ukraine 1 armour, 5 artilleries, 11 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus 7 armour, 2 artilleries, 2 infantry and 12 mech_infantrys moved from Novgorod to Belarus Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Norway Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Norway Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Norway, round 3 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Norway Germans win, taking Norway from Americans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Casualties for British: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 8 armour, 7 artilleries, 13 infantry and 16 mech_infantrys Russians defend with 2 mech_infantrys Germans roll dice for 8 armour, 7 artilleries, 13 infantry and 16 mech_infantrys in Belarus, round 2 : 7/44 hits, 12.33 expected hits Russians roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 8 armour, 7 artilleries, 13 infantry and 16 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 3 mech_infantrys moved from Western Germany to Poland 2 artilleries moved from Southern France to France 2 mech_infantrys moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy Place Units - Germans 1 destroyer placed in 112 Sea Zone 3 armour placed in Novgorod 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.67 Americans : -0.33 Russians : 1.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 3 infantry moved from Vologda to Archangel 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 0 PUs; Combat - Russians Battle in Archangel Russians attack with 3 infantry Germans defend with 1 artillery Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Archangel, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Archangel, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Archangel, round 6 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 2 mech_infantrys moved from Rostov to Russia 4 aaGuns, 9 armour, 7 infantry and 12 mech_infantrys moved from Bryansk to Russia 2 infantry moved from Vologda to Russia 1 infantry moved from Kansu to Novosibirsk Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -1.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 tactical_bombers moved from Kiangsu to Hopei 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 armour and 1 marine moved from Celebes to 44 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 armour and 1 marine moved from 35 Sea Zone to Philippines 3 bombers moved from Japan to Hopei Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Korea Battle in Philippines Japanese attack with 1 armour, 3 fighters and 1 marine Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 3 fighters and 1 marine in Philippines, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Korea from Russians, taking Philippines from Americans with 1 armour, 3 fighters and 1 marine remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Hopei Japanese attack with 3 bombers, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 bombers, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 1/6 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from Kweichow to Jehol 1 aaGun, 4 artilleries and 11 infantry moved from Kweichow to Shensi 3 bombers and 2 tactical_bombers moved from Hopei to Kiangsu 2 artilleries and 1 infantry moved from Anhwe to Jehol 1 armour moved from Kiangsu to Jehol 1 mech_infantry moved from Hunan to Jehol 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Hunan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Java 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 44 Sea Zone to Java 3 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Kiangsu to 35 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from India to Burma Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 infantry placed in India 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans : -0.67 Chinese : 0.67 Japanese : -2.67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 submarine moved from 94 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 108 Sea Zone 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 carrier and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 2 fighters placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone Americans undo move 2. 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Combat Move - Chinese 1 fighter moved from Kansu to Chahar 16 infantry moved from Suiyuyan to Chahar Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 16 infantry in Chahar, round 2 : 3/17 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Manchuria Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Combat Move - British 1 armour, 4 mech_infantrys and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan Purchase Units - British British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers Italians defend with 1 artillery, 1 fighter and 3 infantry British roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 1/9 hits, 3.50 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.00 expected hits 3 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 5/6 hits, 3.00 expected hits Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1.67 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for British: 1 armour, 1 fighter and 4 mech_infantrys Casualties for Italians: 1 artillery, 1 fighter and 3 infantry Non Combat Move - British 1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 1 fighter and 1 tactical_bomber placed in United Kingdom British undo move 2. 1 fighter placed in Union of South Africa 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : -0.50 Italians : 2.33 Chinese : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 fighter moved from Southern Italy to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 bomber moved from Iraq to Bryansk 1 armour moved from Bessarabia to Bryansk 1 armour moved from Iraq to Caucasus Italians take Northwest Persia from Neutral_Allies Italians take Caucasus from Russians Purchase Units - Italians Italians buy 1 artillery, 1 battleship, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in 91 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer and 1 transport; Americans defend with 2 submarines 2 submarines owned by the Americans Submerged Italians roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 91 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Bryansk Italians attack with 1 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 bomber owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -6 Casualties for Italians: 1 bomber Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Persia to Caucasus 1 fighter moved from Iraq to Egypt 1 fighter moved from Southern Italy to Egypt Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 2 infantry placed in Egypt 1 battleship and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Italians : 1.83 British : -0.33 Russians : 0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Non Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 destroyer and 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 bomber moved from Western Germany to 108 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel Purchase Units - Germans Germans buy 3 armour, 3 bombers and 1 submarine; Remaining resources: 1 PUs; Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 fighters and 2 tactical_bombers in Archangel, round 3 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 108 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer and 3 transports in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 108 Sea Zone Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 108 Sea Zone Germans roll dice for 1 bomber in 108 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 108 Sea Zone 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 transports owned by the Americans lost in 108 Sea Zone Germans roll dice for 1 submarine in 108 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 58 Casualties for Germans: 1 destroyer Casualties for Americans: 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports Non Combat Move - Germans 1 bomber moved from 108 Sea Zone to Holland Belgium 3 artilleries moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 armour moved from Norway to Karelia 2 fighters and 2 tactical_bombers moved from Archangel to Bryansk 3 aaGuns, 7 armour, 7 artilleries, 12 infantry and 15 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 3 mech_infantrys moved from Poland to Western Ukraine 3 mech_infantrys moved from Western Germany to Poland 2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk Place Units - Germans 1 submarine placed in 110 Sea Zone 3 armour placed in Novgorod 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 0.67 Americans : 0.33 Russians : -0.33 -
I rolled an extra dice on the assumption that you would actually have kept the DD in SZ108. It missed.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 armour moved from Russia to Belarus Russians take Smolensk from Germans Russians take Belarus from Germans Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Smolensk Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Korea to Manchuria 4 artilleries and 9 infantry moved from Shensi to Hopei Japanese take Hopei from Chinese 1 artillery moved from Kweichow to Hopei 1 artillery moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 3 fighters moved from Japan to Manchuria 3 bombers and 2 tactical_bombers moved from Kiangsu to Manchuria 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Manchuria Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Amur Battle in Guam Battle in Manchuria Japanese attack with 2 armour, 3 artilleries, 3 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 5 infantry; Russians defend with 2 aaGuns and 5 infantry AA fire in Manchuria : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 armour, 3 artilleries, 3 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 : 10/21 hits, 9.50 expected hits Chinese roll dice for 2 aaGuns, 1 fighter and 10 infantry in Manchuria, round 2 : 5/11 hits, 4.00 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Manchuria, round 3 : 8/16 hits, 8.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Manchuria, round 3 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Manchuria Japanese win, taking Amur from Russians, taking Guam from Americans, taking Manchuria from Chinese with 2 armour, 2 artilleries, 3 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 5 infantry Casualties for Russians: 2 aaGuns and 5 infantry Non Combat Move - Japanese 4 fighters moved from Manchuria to 6 Sea Zone 1 artillery and 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Shensi to Hopei 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 armour moved from French Indo China to Kweichow 1 artillery and 2 infantry moved from Burma to Yunnan 1 infantry moved from India to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 3 fighters moved from 35 Sea Zone to Japan 2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Manchuria to 21 Sea Zone 2 tactical_bombers moved from Manchuria to Korea 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 bombers moved from Manchuria to Japan Place Units - Japanese 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 69 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese : -0.33 AA fire in Manchuria : : -1.00 Japanese : 0.17 -
@simon33 I officially concede.
I’ll setup the reverse game in a bit.





