Weddingsinger (Allies) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            4 infantry moved from Amur to Manchuria
            1 infantry moved from Amur to Manchuria
    
        Purchase Units - Russians
            Russians buy 8 armour; Remaining resources: 3 PUs; 
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 5 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 armour and 5 mech_infantrys moved from Russia to Smolensk
            12 mech_infantrys moved from Bryansk to Smolensk
            1 infantry moved from Timguska to Kansu
            5 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            8 armour placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,3,2
            Russians collect 32 PUs (3 lost to blockades); end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.50
    Japanese : 0.00
    

    Savegame


  • @simon33 It didn’t even occur to me as an option

  • 19 17 16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 infantry moved from Burma to India
            1 armour and 1 mech_infantry moved from Yunnan to India
            1 marine moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from 41 Sea Zone to India
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 bomber, 3 fighters and 6 tactical_bombers moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            2 fighters and 1 infantry moved from Jehol to Manchuria
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 3 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers
                British defend with 3 aaGuns, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 1/9 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers in India, round 2 : 9/21 hits, 9.67 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys in India, round 2 : 3/13 hits, 4.17 expected hits
                    3 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the British and 5 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 1 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers in India, round 3 : 10/18 hits, 9.00 expected hits
                    UK_Pacific roll dice for 2 artilleries, 1 infantry and 4 mech_infantrys in India, round 3 : 3/7 hits, 2.33 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Japanese: 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys
            Battle in Manchuria
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 fighters moved from Manchuria to Japan
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 bomber moved from 44 Sea Zone to French Indo China
            1 bomber moved from India to French Indo China
            2 fighters moved from India to Shan State
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            2 fighters and 4 tactical_bombers moved from India to Burma
            1 aaGun, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Anhwe to Jehol
            1 mech_infantry moved from Kiangsu to Jehol
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 destroyer moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
            Japanese collect 54 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Chinese : -1.67
    UK_Pacific : -0.50
    AA fire in India : : -0.50
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
    
        Purchase Units - Americans
            Americans buy 1 artillery, 6 bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
            5 bombers moved from Western United States to Queensland
            5 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 26 Sea Zone to Queensland
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            1 artillery and 6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
            Americans collect 61 PUs (1 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            1 fighter and 17 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Combat Move - British
            2 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            3 fighters and 1 tactical_bomber moved from Norway to Baltic States
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Baltic States
                British attack with 3 fighters and 1 tactical_bomber
                Germans defend with 2 tactical_bombers; Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 3 fighters and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 2 fighters owned by the British and 1 armour owned by the Italians lost in Baltic States
                    British roll dice for 1 fighter in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 tactical_bombers in Baltic States, round 3 : 2/2 hits, 1.00 expected hits
                    1 fighter owned by the British lost in Baltic States
                Italians win with 2 tactical_bombers remaining. Battle score for attacker is -31
                Casualties for British: 3 fighters and 1 tactical_bomber
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Persia to Tanganyika Territory
            3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            3 infantry placed in Persia
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0.67
    Italians : 2.17
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            1 bomber and 1 fighter moved from Egypt to Kenya
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kenya
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kenya, round 2 : 0/4 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Kenya
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Kenya, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the British lost in Kenya
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery and 3 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 armour moved from Romania to Bessarabia
            1 fighter moved from Southern Italy to Egypt
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Egypt
            1 fighter and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 42 Sea Zone to 54 Sea Zone
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            2 infantry moved from Karelia to Finland
            2 armour moved from Novgorod to Finland
            1 tactical_bomber moved from Baltic States to Finland
            1 fighter moved from Western Germany to Belarus
            1 tactical_bomber moved from Baltic States to Belarus
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            3 mech_infantrys moved from Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Romania to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Finland
                Germans attack with 2 armour, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 3/8 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 4/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Belarus, round 3 : 2/4 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -13
                Casualties for Germans: 1 fighter and 4 mech_infantrys
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 infantry moved from Karelia to Novgorod
            1 tactical_bomber moved from Finland to Novgorod
            1 armour moved from Poland to Novgorod
            12 mech_infantrys moved from Eastern Poland to Novgorod
            3 aaGuns, 6 artilleries and 12 infantry moved from Bessarabia to Eastern Poland
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Iraq
            1 tactical_bomber moved from Greece to Iraq
            2 artilleries moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            2 mech_infantrys moved from Western Germany to Southern France
            1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            2 fighters and 3 mech_infantrys placed in Western Germany
            1 artillery placed in France
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.67
    Russians : 3.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Amur to Manchuria
            3 infantry moved from Amur to Manchuria
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Bryansk to Western Ukraine
    
        Purchase Units - Russians
            Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Smolensk to Belarus
            1 mech_infantry moved from Smolensk to Belarus
            1 armour and 14 mech_infantrys moved from Smolensk to Bryansk
            8 armour moved from Russia to Bryansk
            2 mech_infantrys moved from Bryansk to Rostov
            5 infantry moved from Novosibirsk to Vologda
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            3 armour and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.50
    Japanese : 0.67
    

    Savegame


  • @simon33

    Well, add not taking Ukraine back to the list of my failures, though I suppose at this point that’s relatively minor…

  • 19 17 16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 bomber and 3 fighters moved from Japan to 6 Sea Zone
            2 bombers moved from French Indo China to 6 Sea Zone
            1 armour, 1 infantry and 1 marine moved from India to 39 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 armour, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes
            1 battleship moved from 39 Sea Zone to 44 Sea Zone
            1 artillery moved from India to West India
                  Japanese take West India from UK_Pacific
            1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            3 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Celebes
                Japanese attack with 1 armour, 1 infantry and 1 marine
                Americans defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese roll dice for 1 armour and 1 marine in Celebes, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 marine in Celebes, round 4 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Ceylon from UK_Pacific, taking Celebes from Americans with 1 armour and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 5 submarines
                    Japanese roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/9 hits, 5.00 expected hits
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                    3 submarines owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/9 hits, 5.00 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win with 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Americans: 5 submarines
    
        Non Combat Move - Japanese
            3 fighters moved from 6 Sea Zone to Japan
            3 bombers moved from 6 Sea Zone to Japan
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            2 carriers moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from Shan State to 44 Sea Zone
            2 fighters moved from Burma to 44 Sea Zone
            4 tactical_bombers moved from Burma to Kiangsu
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Jehol to Hunan
            1 artillery moved from Jehol to Anhwe
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Yunnan to Kweichow
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : -4.83
    

    Savegame

  • 19 17 16

    @weddingsinger said in Weddingsinger (Allies) vs Simon33 (Axis) BM3:

    @simon33

    Well, add not taking Ukraine back to the list of my failures, though I suppose at this point that’s relatively minor…

    That’s right, I killed your planes in Leningrad! Did you forget that I could remove the blocker with Italy?


  • @simon33 Scramble options at Japan sz6
    triplea_33320_Ame5.tsvg

  • 19 17 16

    Full scramble.

    Max D in both SZ36 & SZ6.

    Interesting, I didn’t think you had enough to go after both SZs. You know you’re behind in SZ6, right?

  • 19 17 16

    Oh and no Kami in SZ6.


  • @simon33 Yeah… I needed one more bomber to swing it but I’m thinking sinking the ships is worth it.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            4 bombers moved from Queensland to 36 Sea Zone
            1 bomber moved from Queensland to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            6 bombers moved from Western United States to 6 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 36 Sea Zone
                Americans attack with 4 bombers
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 4 bombers in 36 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 36 Sea Zone
                    Americans roll dice for 2 bombers in 36 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 bomber owned by the Americans lost in 36 Sea Zone
                    Americans roll dice for 1 bomber in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -21
                Casualties for Americans: 4 bombers
                Casualties for Japanese: 1 carrier and 1 tactical_bomber
            Battle in 6 Sea Zone
                Americans attack with 7 bombers and 1 destroyer
                Japanese defend with 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 7 bombers and 1 destroyer in 6 Sea Zone, round 2 : 7/8 hits, 5.00 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 5 bombers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -23
                Casualties for Americans: 7 bombers and 1 destroyer
                Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                1 fighter owned by the Japanese forced to land in French Indo China
    
        Non Combat Move - Americans
            2 tactical_bombers moved from Queensland to 54 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            4 infantry moved from Shensi to Suiyuyan
            11 infantry moved from Shensi to Suiyuyan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Suiyuyan, round 2 : 5/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 16 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter could not land in Suiyuyan and was removed
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Politics - British
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - British
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Union of South Africa to Tanganyika Territory
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
    
        Place Units - British
            2 fighters and 1 tactical_bomber placed in Union of South Africa
            1 artillery placed in Persia
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 94 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : 2.33
    Japanese : 3.17
    

    Savegame


  • @simon33 Ugh… and I failed at sinking the transport off FiC…


  • @simon33 As for the Russian planes… yeah, I forgot to add 2 more Russians to the Baltic block.

    Pretty sure you’re up to 95% win probability, but I’ll play out another 2ish rounds to be sure.

  • 19 17 16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Iraq to Persia
            1 fighter moved from Egypt to Persia
            1 bomber moved from Anglo Egyptian Sudan to Persia
            1 mech_infantry moved from Iraq to Persia
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                British defend with 1 artillery, 1 factory_minor and 3 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Persia, round 2 : 2/6 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Persia
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Persia, round 4 : 0/5 hits, 2.00 expected hits
                    British roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Persia
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 5 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 artillery in Persia, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 artillery owned by the Italians lost in Persia
                Italians win, taking Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            1 armour moved from Egypt to Iraq
            1 fighter moved from Persia to Iraq
            1 bomber moved from Persia to Iraq
            1 fighter moved from Southern Italy to Morocco
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 armour and 2 infantry placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.00
    British : 0.33
    

    Savegame

  • 19 17 16

    @weddingsinger said in Weddingsinger (Allies) vs Simon33 (Axis) BM3:

    @simon33 Ugh… and I failed at sinking the transport off FiC…

    Yeah, wasn’t expecting that. The transport forced you to attack it, otherwise you could have just ignored a fleet there.

Suggested Topics

  • 30
  • 99
  • 152
  • 128
  • 206
  • 97
  • 216
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

18.0k

Users

40.7k

Topics

1.8m

Posts