• TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Southern Italy to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 armour, 1 bomber, 3 fighters and 1 infantry
                British defend with 1 aaGun, 2 armour and 1 factory_minor
                    AA fire in Northern Italy : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2,83 expected hits
                    British roll dice for 1 aaGun and 2 armour in Northern Italy, round 2 : 1/2 hits, 1,00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 14
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 2 armour
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
            1 bomber moved from Northern Italy to Southern Italy
            1 infantry moved from 80 Sea Zone to Saudi Arabia
                  Italians take Saudi Arabia from Neutral_True
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    British : 0,00
    AA fire in Northern Italy : : -0,50
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 artillery moved from South Australia to Queensland
            1 infantry moved from South Australia to Queensland
            1 fighter moved from South Australia to Queensland
            1 fighter moved from South Australia to New South Wales
    
        Combat - ANZAC
            Battle in New South Wales
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New South Wales, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Queensland
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 1 artillery and 1 fighter in Queensland, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to South Australia
            1 fighter moved from Queensland to South Australia
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,2,2,4,4,3,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1,4,2,6,5,4,2,6,6,5
            ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 artillery moved from South Australia to Queensland
            1 infantry moved from South Australia to Queensland
            1 fighter moved from South Australia to Queensland
            1 fighter moved from South Australia to New South Wales
    
        Combat - ANZAC
            Battle in New South Wales
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New South Wales, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Queensland
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 1 artillery and 1 fighter in Queensland, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to South Australia
            1 fighter moved from Queensland to South Australia
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,2,2,4,4,3,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1,4,2,6,5,4,2,6,6,5
            ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
    
        Purchase Units - French
            French buy 3 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 armour moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from France to Northern Italy
    
        Combat - French
            Battle in Northern Italy
                French attack with 2 armour and 1 infantry
                Italians defend with 1 armour and 1 factory_minor
                    French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Northern Italy
                French win, taking Northern Italy from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - French
            1 armour moved from France to Western Germany
            1 aaGun moved from France to Western Germany
    
        Place Units - French
            3 armour placed in France
            1 infantry placed in Southern France
    
        Turn Complete - French
            French collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    French : -0.17
    ANZAC : -0.17
    Japanese : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    I love playing with the French! The only thing a victory in Australia specifically proves is that I should have supported it with American fighters a couple of turns ago. In every other arena, my plan is working well. Not perfectly. Still many tweaks to be made, but well. The tweak that is screaming at me is that the British part of the 1-2 punch demands too much money for too little result. With my early dominance in the middle east I should have put down factories and poured resources into the region. Conceding India so early has to be reconsidered. It was an argument ad adsurdum. I’ve never done it before. Still tinkering, but making progress with no bid, no alteration to set up.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Germany to Greater Southern Germany
                  Germans take Greater Southern Germany from French
            1 armour moved from Greater Southern Germany to Western Germany
            1 fighter moved from Novgorod to Western Germany
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            1 armour moved from Northwest Persia to Syria
                  Germans take Syria from French
            1 armour moved from Vyborg to Sweden
            1 infantry moved from Germany to Greater Southern Germany
            1 armour, 4 bombers, 3 fighters and 11 infantry moved from Germany to Western Germany
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Tambov
                Germans attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Samara
                Germans attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Western Germany
                Germans attack with 2 armour, 4 bombers, 4 fighters and 11 infantry
                British defend with 2 aaGuns, 3 fighters, 2 infantry and 1 tactical_bomber; French defend with 1 aaGun and 1 armour; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    AA fire in Western Germany : 0/8 hits, 1,33 expected hits
                    Germans roll dice for 2 armour, 4 bombers, 4 fighters and 11 infantry in Western Germany, round 2 : 10/21 hits, 7,50 expected hits
                    Americans roll dice for 3 aaGuns, 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 : 5/12 hits, 5,33 expected hits
                    1 aaGun owned by the French, 2 aaGuns owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Western Germany
                    Germans roll dice for 2 armour, 4 bombers, 4 fighters and 6 infantry in Western Germany, round 3 : 6/16 hits, 6,67 expected hits
                    Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Western Germany, round 3 : 3/5 hits, 3,00 expected hits
                    1 tactical_bomber owned by the British, 3 infantry owned by the Germans, 1 armour owned by the French and 3 fighters owned by the British lost in Western Germany
                Germans win, taking Western Germany from Americans with 2 armour, 4 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 62
                Casualties for Germans: 8 infantry
                Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
                Casualties for British: 2 aaGuns, 3 fighters, 2 infantry and 1 tactical_bomber
                Casualties for French: 1 aaGun and 1 armour
            Battle in Sweden
                Germans attack with 1 armour
                Americans defend with 1 artillery
                    Germans roll dice for 1 armour in Sweden, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery in Sweden, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Sweden
                Germans win, taking Sweden from Americans with 1 armour remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 113 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 battleship, 2 carriers, 2 cruisers and 3 transports
                1 submarine owned by the Germans Submerged
    
        Non Combat Move - Germans
            4 bombers and 4 fighters moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Vyborg to Finland
            3 infantry moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
            1 fighter moved from Volgograd to Iraq
            1 armour and 3 mech_infantrys moved from Volgograd to Samara
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
            6 infantry and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    AA fire in Western Germany : : -1,33
    Americans : -0,67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            7 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
                  Russians take 97 Sea Zone from Italians
            1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 artillery and 7 infantry
                Germans defend with 1 armour, 1 infantry and 3 mech_infantrys
                    Russians roll dice for 1 artillery and 7 infantry in Samara, round 2 : 3/8 hits, 1,67 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Samara, round 2 : 3/5 hits, 1,83 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Samara
                    Russians roll dice for 1 artillery and 4 infantry in Samara, round 3 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 5 infantry
                Casualties for Germans: 1 armour, 1 infantry and 3 mech_infantrys
    
        Non Combat Move - Russians
            18 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns moved from Sakha to Buryatia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Russians : 2,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Afghanistan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
            3 armour and 3 infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
            2 infantry moved from 81 Sea Zone to Egypt
            1 armour and 3 mech_infantrys moved from Volgograd to Samara
            1 mech_infantry moved from Kazakhstan to Samara
            1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Samara
            1 mech_infantry moved from Afghanistan to Samara
            1 mech_infantry moved from Kazakhstan to Samara
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 49 Sea Zone
            2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands
            4 fighters moved from 54 Sea Zone to Solomon Islands
            1 battleship and 2 cruisers moved from 62 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 63 Sea Zone to Solomon Islands
            2 bombers moved from New Zealand to New South Wales
            5 bombers moved from New Zealand to Solomon Islands
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Strategic bombing raid in New South Wales
                    AA fire in New South Wales : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in New South Wales rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in New South Wales causes 6 damage total. 
            Battle in Egypt
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 harbour; French defend with 1 infantry
                    Japanese roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Egypt
                Japanese win, taking Egypt from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Solomon Islands
                Japanese attack with 2 artilleries, 5 bombers, 6 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 11 fighters
                    Japanese roll dice for 1 battleship and 2 cruisers in Solomon Islands, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries, 5 bombers, 6 fighters, 2 infantry and 2 tactical_bombers in Solomon Islands, round 2 : 10/17 hits, 9,00 expected hits
                    ANZAC roll dice for 11 fighters in Solomon Islands, round 2 : 4/11 hits, 7,33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 11 fighters owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 5 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 83
                Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
                Casualties for Americans: 11 fighters
            Battle in Queensland
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 artillery in Queensland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Trans-Jordan
                Japanese attack with 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Japanese roll dice for 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/8 hits, 3,17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Japanese win, taking Trans-Jordan from British with 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Samara
                Japanese attack with 2 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 5/11 hits, 3,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 infantry moved from Manchuria to Jehol
            3 infantry moved from Manchuria to Amur
            2 mech_infantrys moved from Kansu to Samara
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            2 armour moved from Turkey to Bulgaria
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkey
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 bomber moved from New South Wales to New Zealand
            5 bombers moved from Solomon Islands to New Guinea
            2 fighters moved from Solomon Islands to 49 Sea Zone
            1 carrier moved from 63 Sea Zone to 49 Sea Zone
            2 fighters moved from Solomon Islands to 54 Sea Zone
            2 tactical_bombers moved from Solomon Islands to 49 Sea Zone
            1 carrier moved from 62 Sea Zone to 49 Sea Zone
            2 fighters moved from India to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 destroyers moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
            1 destroyer moved from 66 Sea Zone to 85 Sea Zone
            1 artillery and 1 infantry moved from 66 Sea Zone to Argentina
                  Japanese take Argentina from Neutral_True
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 10 Sea Zone to 64 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from India to Iraq
            3 infantry moved from Afghanistan to Kazakhstan
            3 artilleries moved from Manchuria to Korea
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 transport placed in 37 Sea Zone
            2 infantry placed in Malaya
            2 infantry placed in India
            1 transport placed in 39 Sea Zone
            1 armour placed in Manchuria
            1 armour and 2 mech_infantrys placed in Iraq
            1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 87 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    British : -0,67
    ANZAC : -2,67
    AA fire in New South Wales : : 0,67
    Russians : 1,00
    Japanese : 3,33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

  • 2025 2024 '23 '22 '19 '18

    not sure what’s wrong with the credentials.


  • @crockett36 what do you mean?


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 armour and 3 mech_infantrys moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 armour, 1 infantry and 1 transport
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 infantry and 1 transport
            Battle in Northern Italy
                Italians attack with 1 armour and 3 mech_infantrys
                French defend with 2 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 3 : 1/3 hits, 0,83 expected hits
                    French roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 4 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 5 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 6 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 6 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 7 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 7 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the French lost in Northern Italy
                Italians win, taking Northern Italy from French with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 3 mech_infantrys
                Casualties for French: 2 armour and 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 3 fighters
                British defend with 1 destroyer; Americans defend with 1 carrier and 1 tactical_bomber; Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
    

    Combat Hit Differential Summary :

    Italians : -3,50
    French : -1,33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 armour and 3 mech_infantrys moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 armour, 1 infantry and 1 transport
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 infantry and 1 transport
            Battle in Northern Italy
                Italians attack with 1 armour and 3 mech_infantrys
                French defend with 2 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 3 : 1/3 hits, 0,83 expected hits
                    French roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 4 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 5 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 6 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 6 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 7 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 7 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the French lost in Northern Italy
                Italians win, taking Northern Italy from French with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 3 mech_infantrys
                Casualties for French: 2 armour and 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 3 fighters
                British defend with 1 destroyer; Americans defend with 1 carrier and 1 tactical_bomber; Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
    

    Combat Hit Differential Summary :

    Italians : -3,50
    French : -1,33
    

    Savegame


  • @crockett36 Italy scored one hit first round.

    I assume to kill off your Sub, b/c denting your CV now would mean you loose the Ftr.

    If i was wrong with my assumption, we can go back here and take a diffrent Ool.
    Hope that is in your interest.


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 armour and 3 mech_infantrys moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 armour, 1 infantry and 1 transport
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 infantry and 1 transport
            Battle in Northern Italy
                Italians attack with 1 armour and 3 mech_infantrys
                French defend with 2 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 3 : 1/3 hits, 0,83 expected hits
                    French roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 4 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 5 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 6 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 6 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 7 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 7 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the French lost in Northern Italy
                Italians win, taking Northern Italy from French with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 3 mech_infantrys
                Casualties for French: 2 armour and 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 3 fighters
                British defend with 1 destroyer; Americans defend with 1 carrier and 1 tactical_bomber; Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 97 Sea Zone
                    Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
    

    Combat Hit Differential Summary :

    Italians : -3,67
    French : -1,33
    Americans : -0,33
    

    Savegame


  • @crockett36 2nd round Italy scored two hits.

    I leave it up to you now.

    Ool please.

  • 2025 2024 '23 '22 '19 '18

    brit dest, tac, cv last


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 armour and 3 mech_infantrys moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 armour, 1 infantry and 1 transport
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 infantry and 1 transport
            Battle in Northern Italy
                Italians attack with 1 armour and 3 mech_infantrys
                French defend with 2 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 3 : 1/3 hits, 0,83 expected hits
                    French roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 4 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 5 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 6 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 6 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 7 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 7 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the French lost in Northern Italy
                Italians win, taking Northern Italy from French with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 3 mech_infantrys
                Casualties for French: 2 armour and 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 3 fighters
                British defend with 1 destroyer; Americans defend with 1 carrier and 1 tactical_bomber; Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 97 Sea Zone
                    Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
                    1 destroyer owned by the British, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 carrier in 97 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Americans lost in 97 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 23
                Casualties for Italians: 1 destroyer and 1 fighter
                Casualties for Russians: 1 submarine
                Casualties for Americans: 1 carrier and 1 tactical_bomber
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Saudi Arabia to Trans-Jordan
            1 infantry moved from Saudi Arabia to 81 Sea Zone
    
        Place Units - Italians
            2 armour and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,33
    French : -1,33
    Americans : -0,83
    

    Savegame

  • 2025 2024 '23 '22 '19 '18


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 3 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 infantry moved from Tambov to Russia
            3 armour moved from Volgograd to Russia
            4 bombers moved from Germany to Russia
            3 infantry moved from Germany to Western Germany
            3 fighters moved from Germany to Western Germany
            1 fighter moved from Germany to Greater Southern Germany
            1 infantry moved from Yugoslavia to Greater Southern Germany
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 3 fighters and 3 infantry
                British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters and 3 infantry in Western Germany, round 2 : 2/6 hits, 2,00 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany
                    Germans roll dice for 3 fighters and 1 infantry in Western Germany, round 3 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Western Germany
                Germans win, taking Western Germany from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 fighter and 1 infantry
                French defend with 1 armour
                    Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 2/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the French lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for French: 1 armour
            Battle in Russia
                Germans attack with 4 armour, 4 bombers, 4 infantry and 1 mech_infantry
                Americans defend with 2 fighters and 2 tactical_bombers; Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 8 infantry
                    AA fire in Russia : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 4 armour, 4 bombers, 4 infantry and 1 mech_infantry in Russia, round 2 : 2/13 hits, 5,50 expected hits
    

    Combat Hit Differential Summary :

    Germans : -1,83
    AA fire in Russia : : -0,67
    British : 0,67
    French : -0,50
    

    Savegame

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