• TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Germany to Greater Southern Germany
                  Germans take Greater Southern Germany from French
            1 armour moved from Greater Southern Germany to Western Germany
            1 fighter moved from Novgorod to Western Germany
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            1 armour moved from Northwest Persia to Syria
                  Germans take Syria from French
            1 armour moved from Vyborg to Sweden
            1 infantry moved from Germany to Greater Southern Germany
            1 armour, 4 bombers, 3 fighters and 11 infantry moved from Germany to Western Germany
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Tambov
                Germans attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Samara
                Germans attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Western Germany
                Germans attack with 2 armour, 4 bombers, 4 fighters and 11 infantry
                British defend with 2 aaGuns, 3 fighters, 2 infantry and 1 tactical_bomber; French defend with 1 aaGun and 1 armour; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    AA fire in Western Germany : 0/8 hits, 1,33 expected hits
                    Germans roll dice for 2 armour, 4 bombers, 4 fighters and 11 infantry in Western Germany, round 2 : 10/21 hits, 7,50 expected hits
                    Americans roll dice for 3 aaGuns, 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 : 5/12 hits, 5,33 expected hits
                    1 aaGun owned by the French, 2 aaGuns owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Western Germany
                    Germans roll dice for 2 armour, 4 bombers, 4 fighters and 6 infantry in Western Germany, round 3 : 6/16 hits, 6,67 expected hits
                    Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Western Germany, round 3 : 3/5 hits, 3,00 expected hits
                    1 tactical_bomber owned by the British, 3 infantry owned by the Germans, 1 armour owned by the French and 3 fighters owned by the British lost in Western Germany
                Germans win, taking Western Germany from Americans with 2 armour, 4 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 62
                Casualties for Germans: 8 infantry
                Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
                Casualties for British: 2 aaGuns, 3 fighters, 2 infantry and 1 tactical_bomber
                Casualties for French: 1 aaGun and 1 armour
            Battle in Sweden
                Germans attack with 1 armour
                Americans defend with 1 artillery
                    Germans roll dice for 1 armour in Sweden, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery in Sweden, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Sweden
                Germans win, taking Sweden from Americans with 1 armour remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 113 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 battleship, 2 carriers, 2 cruisers and 3 transports
                1 submarine owned by the Germans Submerged
    
        Non Combat Move - Germans
            4 bombers and 4 fighters moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Vyborg to Finland
            3 infantry moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
            1 fighter moved from Volgograd to Iraq
            1 armour and 3 mech_infantrys moved from Volgograd to Samara
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
            6 infantry and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    AA fire in Western Germany : : -1,33
    Americans : -0,67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            7 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
                  Russians take 97 Sea Zone from Italians
            1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 artillery and 7 infantry
                Germans defend with 1 armour, 1 infantry and 3 mech_infantrys
                    Russians roll dice for 1 artillery and 7 infantry in Samara, round 2 : 3/8 hits, 1,67 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Samara, round 2 : 3/5 hits, 1,83 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Samara
                    Russians roll dice for 1 artillery and 4 infantry in Samara, round 3 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 5 infantry
                Casualties for Germans: 1 armour, 1 infantry and 3 mech_infantrys
    
        Non Combat Move - Russians
            18 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns moved from Sakha to Buryatia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Russians : 2,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Afghanistan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
            3 armour and 3 infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
            2 infantry moved from 81 Sea Zone to Egypt
            1 armour and 3 mech_infantrys moved from Volgograd to Samara
            1 mech_infantry moved from Kazakhstan to Samara
            1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Samara
            1 mech_infantry moved from Afghanistan to Samara
            1 mech_infantry moved from Kazakhstan to Samara
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 49 Sea Zone
            2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands
            4 fighters moved from 54 Sea Zone to Solomon Islands
            1 battleship and 2 cruisers moved from 62 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 63 Sea Zone to Solomon Islands
            2 bombers moved from New Zealand to New South Wales
            5 bombers moved from New Zealand to Solomon Islands
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Strategic bombing raid in New South Wales
                    AA fire in New South Wales : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in New South Wales rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in New South Wales causes 6 damage total. 
            Battle in Egypt
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 harbour; French defend with 1 infantry
                    Japanese roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Egypt
                Japanese win, taking Egypt from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Solomon Islands
                Japanese attack with 2 artilleries, 5 bombers, 6 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 11 fighters
                    Japanese roll dice for 1 battleship and 2 cruisers in Solomon Islands, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries, 5 bombers, 6 fighters, 2 infantry and 2 tactical_bombers in Solomon Islands, round 2 : 10/17 hits, 9,00 expected hits
                    ANZAC roll dice for 11 fighters in Solomon Islands, round 2 : 4/11 hits, 7,33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 11 fighters owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 5 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 83
                Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
                Casualties for Americans: 11 fighters
            Battle in Queensland
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 artillery in Queensland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Trans-Jordan
                Japanese attack with 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Japanese roll dice for 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/8 hits, 3,17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Japanese win, taking Trans-Jordan from British with 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Samara
                Japanese attack with 2 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 5/11 hits, 3,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 infantry moved from Manchuria to Jehol
            3 infantry moved from Manchuria to Amur
            2 mech_infantrys moved from Kansu to Samara
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            2 armour moved from Turkey to Bulgaria
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkey
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 bomber moved from New South Wales to New Zealand
            5 bombers moved from Solomon Islands to New Guinea
            2 fighters moved from Solomon Islands to 49 Sea Zone
            1 carrier moved from 63 Sea Zone to 49 Sea Zone
            2 fighters moved from Solomon Islands to 54 Sea Zone
            2 tactical_bombers moved from Solomon Islands to 49 Sea Zone
            1 carrier moved from 62 Sea Zone to 49 Sea Zone
            2 fighters moved from India to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 destroyers moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
            1 destroyer moved from 66 Sea Zone to 85 Sea Zone
            1 artillery and 1 infantry moved from 66 Sea Zone to Argentina
                  Japanese take Argentina from Neutral_True
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 10 Sea Zone to 64 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from India to Iraq
            3 infantry moved from Afghanistan to Kazakhstan
            3 artilleries moved from Manchuria to Korea
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 transport placed in 37 Sea Zone
            2 infantry placed in Malaya
            2 infantry placed in India
            1 transport placed in 39 Sea Zone
            1 armour placed in Manchuria
            1 armour and 2 mech_infantrys placed in Iraq
            1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 87 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    British : -0,67
    ANZAC : -2,67
    AA fire in New South Wales : : 0,67
    Russians : 1,00
    Japanese : 3,33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

  • 2025 2024 '23 '22 '19 '18

    not sure what’s wrong with the credentials.


  • @crockett36 what do you mean?


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 armour and 3 mech_infantrys moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 armour, 1 infantry and 1 transport
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 infantry and 1 transport
            Battle in Northern Italy
                Italians attack with 1 armour and 3 mech_infantrys
                French defend with 2 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 3 : 1/3 hits, 0,83 expected hits
                    French roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 4 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 5 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 6 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 6 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 7 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 7 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the French lost in Northern Italy
                Italians win, taking Northern Italy from French with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 3 mech_infantrys
                Casualties for French: 2 armour and 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 3 fighters
                British defend with 1 destroyer; Americans defend with 1 carrier and 1 tactical_bomber; Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
    

    Combat Hit Differential Summary :

    Italians : -3,50
    French : -1,33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 armour and 3 mech_infantrys moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 armour, 1 infantry and 1 transport
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 infantry and 1 transport
            Battle in Northern Italy
                Italians attack with 1 armour and 3 mech_infantrys
                French defend with 2 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 3 : 1/3 hits, 0,83 expected hits
                    French roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 4 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 5 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 6 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 6 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 7 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 7 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the French lost in Northern Italy
                Italians win, taking Northern Italy from French with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 3 mech_infantrys
                Casualties for French: 2 armour and 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 3 fighters
                British defend with 1 destroyer; Americans defend with 1 carrier and 1 tactical_bomber; Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
    

    Combat Hit Differential Summary :

    Italians : -3,50
    French : -1,33
    

    Savegame


  • @crockett36 Italy scored one hit first round.

    I assume to kill off your Sub, b/c denting your CV now would mean you loose the Ftr.

    If i was wrong with my assumption, we can go back here and take a diffrent Ool.
    Hope that is in your interest.


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 armour and 3 mech_infantrys moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 armour, 1 infantry and 1 transport
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 infantry and 1 transport
            Battle in Northern Italy
                Italians attack with 1 armour and 3 mech_infantrys
                French defend with 2 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 3 : 1/3 hits, 0,83 expected hits
                    French roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 4 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 5 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 6 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 6 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 7 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 7 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the French lost in Northern Italy
                Italians win, taking Northern Italy from French with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 3 mech_infantrys
                Casualties for French: 2 armour and 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 3 fighters
                British defend with 1 destroyer; Americans defend with 1 carrier and 1 tactical_bomber; Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 97 Sea Zone
                    Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
    

    Combat Hit Differential Summary :

    Italians : -3,67
    French : -1,33
    Americans : -0,33
    

    Savegame


  • @crockett36 2nd round Italy scored two hits.

    I leave it up to you now.

    Ool please.

  • 2025 2024 '23 '22 '19 '18

    brit dest, tac, cv last


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 armour and 3 mech_infantrys moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 armour, 1 infantry and 1 transport
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 infantry and 1 transport
            Battle in Northern Italy
                Italians attack with 1 armour and 3 mech_infantrys
                French defend with 2 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 3 : 1/3 hits, 0,83 expected hits
                    French roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the French lost in Northern Italy
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 4 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 5 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 6 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 6 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 7 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Northern Italy, round 7 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the French lost in Northern Italy
                Italians win, taking Northern Italy from French with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 3 mech_infantrys
                Casualties for French: 2 armour and 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 3 fighters
                British defend with 1 destroyer; Americans defend with 1 carrier and 1 tactical_bomber; Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 97 Sea Zone
                    Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
                    1 destroyer owned by the British, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 carrier in 97 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Americans lost in 97 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 23
                Casualties for Italians: 1 destroyer and 1 fighter
                Casualties for Russians: 1 submarine
                Casualties for Americans: 1 carrier and 1 tactical_bomber
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Saudi Arabia to Trans-Jordan
            1 infantry moved from Saudi Arabia to 81 Sea Zone
    
        Place Units - Italians
            2 armour and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,33
    French : -1,33
    Americans : -0,83
    

    Savegame

  • 2025 2024 '23 '22 '19 '18


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 3 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 infantry moved from Tambov to Russia
            3 armour moved from Volgograd to Russia
            4 bombers moved from Germany to Russia
            3 infantry moved from Germany to Western Germany
            3 fighters moved from Germany to Western Germany
            1 fighter moved from Germany to Greater Southern Germany
            1 infantry moved from Yugoslavia to Greater Southern Germany
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 3 fighters and 3 infantry
                British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters and 3 infantry in Western Germany, round 2 : 2/6 hits, 2,00 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany
                    Germans roll dice for 3 fighters and 1 infantry in Western Germany, round 3 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Western Germany
                Germans win, taking Western Germany from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 fighter and 1 infantry
                French defend with 1 armour
                    Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 2/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the French lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for French: 1 armour
            Battle in Russia
                Germans attack with 4 armour, 4 bombers, 4 infantry and 1 mech_infantry
                Americans defend with 2 fighters and 2 tactical_bombers; Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 8 infantry
                    AA fire in Russia : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 4 armour, 4 bombers, 4 infantry and 1 mech_infantry in Russia, round 2 : 2/13 hits, 5,50 expected hits
    

    Combat Hit Differential Summary :

    Germans : -1,83
    AA fire in Russia : : -0,67
    British : 0,67
    French : -0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 3 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 infantry moved from Tambov to Russia
            3 armour moved from Volgograd to Russia
            4 bombers moved from Germany to Russia
            3 infantry moved from Germany to Western Germany
            3 fighters moved from Germany to Western Germany
            1 fighter moved from Germany to Greater Southern Germany
            1 infantry moved from Yugoslavia to Greater Southern Germany
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 3 fighters and 3 infantry
                British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters and 3 infantry in Western Germany, round 2 : 2/6 hits, 2,00 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany
                    Germans roll dice for 3 fighters and 1 infantry in Western Germany, round 3 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Western Germany
                Germans win, taking Western Germany from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 fighter and 1 infantry
                French defend with 1 armour
                    Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 2/2 hits, 0,67 expected hits
                    French roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the French lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for French: 1 armour
            Battle in Russia
                Germans attack with 4 armour, 4 bombers, 4 infantry and 1 mech_infantry
                Americans defend with 2 fighters and 2 tactical_bombers; Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 8 infantry
                    AA fire in Russia : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 4 armour, 4 bombers, 4 infantry and 1 mech_infantry in Russia, round 2 : 2/13 hits, 5,50 expected hits
                    Russians roll dice for 2 aaGuns, 2 fighters, 8 infantry and 2 tactical_bombers in Russia, round 2 : 4/12 hits, 5,00 expected hits
                    2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Russia
                    Germans roll dice for 4 armour, 4 bombers and 1 mech_infantry in Russia, round 3 : 5/9 hits, 4,83 expected hits
                    Russians roll dice for 2 aaGuns, 2 fighters, 6 infantry and 2 tactical_bombers in Russia, round 3 : 8/10 hits, 4,33 expected hits
                    3 infantry owned by the Russians, 3 bombers owned by the Germans, 4 armour owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                 retreated to Russia
                Russians win with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -51
                Casualties for Germans: 4 armour, 3 bombers, 4 infantry and 1 mech_infantry
                Casualties for Russians: 2 aaGuns and 5 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Samara
            2 infantry moved from Belarus to Novgorod
            1 fighter moved from Greater Southern Germany to Germany
            3 fighters moved from Western Germany to Germany
            1 armour moved from Syria to Trans-Jordan
            1 fighter moved from Iraq to Trans-Jordan
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            2 artilleries and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    AA fire in Russia : : -0,67
    British : 0,67
    French : -0,50
    Russians : 2,67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Iraq to Egypt
            2 armour moved from Bulgaria to Northern Italy
            1 fighter and 1 tactical_bomber moved from Turkey to Northern Italy
            2 armour and 7 mech_infantrys moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Solomon Islands to 49 Sea Zone
            1 artillery and 1 transport moved from 49 Sea Zone to 62 Sea Zone
            1 artillery moved from 62 Sea Zone to New South Wales
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Victoria
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 infantry moved from Argentina to Brazil
                  Japanese take Brazil from Americans
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Amur to Buryatia
            3 infantry moved from Jehol to Chahar
            1 fighter moved from Japan to Chahar
            1 artillery and 1 infantry moved from Kansu to Suiyuyan
            3 armour moved from Trans-Jordan to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 fighter moved from 81 Sea Zone to Ethiopia
            1 tactical_bomber moved from 81 Sea Zone to Egypt
    
        Combat - Japanese
            Battle in Western Australia
            Battle in New South Wales
                Japanese captures 9PUs while taking ANZAC capital
            Battle in Buryatia
                Japanese attack with 1 infantry
                Russians defend with 2 aaGuns
                    2 aaGuns owned by the Russians lost in Buryatia
                Japanese win, taking Western Australia from ANZAC, taking New South Wales from ANZAC, taking Buryatia from Russians with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in Victoria
            Battle in Queensland
                Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 3/8 hits, 3,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
                Japanese win, taking Victoria from ANZAC, taking Queensland from ANZAC with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Ethiopia
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Ethiopia
                Japanese win, taking Ethiopia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Northern Italy
                Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                French defend with 2 armour, 1 factory_minor and 1 infantry
                    Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 2,17 expected hits
                    French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the French lost in Northern Italy
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Northern Italy, round 3 : 1/2 hits, 1,17 expected hits
                    French roll dice for 2 armour in Northern Italy, round 3 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the French lost in Northern Italy
                 retreated to Northern Italy
                French win with 1 armour remaining. Battle score for attacker is -13
                Casualties for Japanese: 2 armour and 1 fighter
                Casualties for French: 1 armour and 1 infantry
            Battle in Egypt
                Japanese attack with 4 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 harbour and 5 mech_infantrys
                    Japanese roll dice for 4 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/9 hits, 3,33 expected hits
                    British roll dice for 5 mech_infantrys in Egypt, round 2 : 4/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 mech_infantrys owned by the British lost in Egypt
                    Japanese roll dice for 4 armour and 1 tactical_bomber in Egypt, round 3 : 1/5 hits, 2,67 expected hits
                    British roll dice for 2 mech_infantrys in Egypt, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British lost in Egypt
                    Japanese roll dice for 4 armour and 1 tactical_bomber in Egypt, round 4 : 3/5 hits, 2,67 expected hits
                    British roll dice for 1 mech_infantry in Egypt, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Egypt
                Japanese win, taking Egypt from British with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry and 2 mech_infantrys
                Casualties for British: 5 mech_infantrys
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Chahar
                Japanese attack with 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Russia
                Japanese attack with 2 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                Americans defend with 2 fighters and 2 tactical_bombers; Russians defend with 1 airfield, 1 factory_major and 10 infantry
                    Japanese roll dice for 2 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 2/11 hits, 3,33 expected hits
                    Russians roll dice for 2 fighters, 10 infantry and 2 tactical_bombers in Russia, round 2 : 7/14 hits, 5,67 expected hits
                    2 infantry owned by the Russians and 7 mech_infantrys owned by the Japanese lost in Russia
                2 armour owned by the Japanese retreated to Samara
                Russians win with 2 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is -22
                Casualties for Japanese: 7 mech_infantrys
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            3 infantry moved from Kazakhstan to Samara
            1 infantry moved from Turkmenistan to Kazakhstan
            1 artillery moved from Kansu to Tsinghai
            1 fighter moved from Chahar to Jehol
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Amur to Buryatia
            3 artilleries moved from Korea to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 56 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
            2 fighters moved from Queensland to 56 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 56 Sea Zone
            1 carrier moved from 49 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone
            1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 cruiser moved from 49 Sea Zone to 62 Sea Zone
            1 battleship moved from 49 Sea Zone to 63 Sea Zone
            1 cruiser moved from 49 Sea Zone to 63 Sea Zone
            1 carrier moved from 49 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
            2 fighters moved from Japan to Caroline Islands
            1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            5 bombers moved from New Guinea to New Zealand
            1 infantry moved from Argentina to Chile
                  Japanese take Chile from Neutral_True
            1 artillery and 1 infantry moved from Argentina to 66 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 66 Sea Zone to 84 Sea Zone
            1 infantry moved from Argentina to Bolivia
                  Japanese take Bolivia from Neutral_True
            1 infantry moved from Argentina to Paraguay
                  Japanese take Paraguay from Neutral_True
            1 fighter moved from Ethiopia to 81 Sea Zone
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 fighter moved from Iraq to Southern Italy
            1 tactical_bomber moved from Northern Italy to Southern Italy
    
        Place Units - Japanese
            1 transport placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Malaya
            2 armour and 1 mech_infantry placed in Iraq
            Japanese undo move 5.
            1 armour, 1 bomber and 1 mech_infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 armour placed in Manchuria
            1 factory_minor placed in Argentina
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 97 PUs; end with 106 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    British : 1,33
    French : 0,67
    ANZAC : 0,33
    Chinese : 0,00
    Russians : 0,67
    Japanese : -5,50
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

Suggested Topics

  • 62
  • 72
  • 36
  • 94
  • 37
  • 43
  • 604
  • 123
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.6k

Users

40.2k

Topics

1.7m

Posts