Game History
Round: 9 Purchase Units - Americans Americans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 6 infantry moved from Canada to SZ 2 6 infantry and 3 transports moved from SZ 2 to SZ 16 6 infantry moved from SZ 16 to Marseilles 1 transport moved from SZ 16 to SZ 2 6 infantry moved from United States of America to Canada 3 transports moved from SZ 16 to SZ 2 1 infantry moved from Libya to Tunisia 2 infantry moved from Libya to SZ 17 8 infantry moved from Marseilles to Piedmont 8 infantry moved from Piedmont to Venice Combat Move - Americans Place Units - Americans 7 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 21 PUsAllied Playbook game
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@crockett36 the chd gives you only the differential out for this round of Combats you did.
You may still have a negative chd but won the battle.
All it means is: You should have hit more often but you didn’t
Or: you hit way above the expected.Yeah, we will do a break after your France turn for an Analysis.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Algeria to Morocco 1 infantry moved from Normandy Bordeaux to Southern France French take Southern France from Italians 1 fighter moved from Malta to Caucasus 1 infantry moved from Iraq to Trans-Jordan Combat - French Non Combat Move - French 1 infantry moved from 112 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
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Halftime analysis:
Round 1 Allies stacked Leningrad, abandoned Yunnan along with Egypt. WHY?
Round 2 Allies spread Russians all over the map and kept the frontline thin, US pulled out of the Pacific with focus on Atlantic, fortyfied China and left India wide open.
Round 3 Russia granted Germany to get Moscow and controll of Asia (Ukr stack was a mistake IMO),
Axis gains controll of Pacific West (No Allied counter force in Range).
Allied placing foot on european side.Round 4 Allies liberated Egypt and fortifies Iraq.
Round 5 No US presence in the Pacific, Desperate attack on Germany.
I can’t see any Kind of a solid strategy behind all this for Allies and they will lose this game.
Germany can slowely dismantle Russia, no help from US and UK will soon face a hard time to send any assets to Moscow.Pacific is lost for the Allies b/c of NO Intervention of the US.
Japan will become a Monster and will be all over the place. -
WOW. You and I see things completely differently. I actually think I’m going to win this game. Weird. Play on.
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Yunnan is a trap. Seizing and keeping the middle of China has kept me alive and you bogged down. Egypt was recaptured and is safely under my control.
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India can’t be held against a determined Japan player. I decided to consolidate, save Egypt and then save Moscow with the planes and mechs.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Baltic States to Karelia 1 armour moved from Novgorod to Bryansk Germans take Belarus from Russians 1 armour moved from Novgorod to Vologda Germans take Archangel from Russians Germans take Vologda from Russians 1 mech_infantry moved from Western Ukraine to Smolensk Germans take Smolensk from Russians 2 infantry moved from Western Ukraine to Ukraine 2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 infantry moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany 1 fighter moved from Germany to Western Germany 2 bombers moved from Baltic States to Norway 2 bombers moved from Baltic States to Karelia 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Western Germany Germans attack with 1 fighter and 3 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Western Germany, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 3 infantry in Western Germany, round 3 : 2/4 hits, 1,00 expected hits British roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Western Germany Germans win, taking Western Germany from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Karelia Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Karelia Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Karelia, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery in Karelia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Norway Germans attack with 2 bombers and 3 infantry British defend with 1 infantry; French defend with 1 infantry Germans roll dice for 2 bombers and 3 infantry in Norway, round 2 : 1/5 hits, 1,83 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans roll dice for 2 bombers and 2 infantry in Norway, round 3 : 3/4 hits, 1,67 expected hits British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Norway Germans win, taking Norway from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Casualties for French: 1 infantry Battle in Ukraine Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 11 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 7 mech_infantrys moved from Baltic States to Bryansk 1 artillery moved from Novgorod to Belarus 2 bombers moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Novgorod 2 bombers moved from Norway to Novgorod 1 fighter moved from Western Germany to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Denmark to Western Germany Place Units - Germans 2 armour and 1 bomber placed in Novgorod 1 submarine placed in 113 Sea Zone 1 fighter and 5 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 mech_infantry EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : -0,67 Russians : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 armour; Remaining resources: 1 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 1 armour moved from Egypt to Ethiopia Russians take Ethiopia from Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Russia to Vologda 2 fighters moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians winRussians win with 1 submarine remaining, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 5 armour placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -0.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Malaya to Yunnan 1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 armour moved from Jehol to Chahar Japanese take Chahar from Chinese 1 armour moved from Chahar to Anhwe 1 tactical_bomber moved from Siam to Yunnan 2 artilleries moved from Malaya to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone 2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea 2 infantry moved from Jehol to Anhwe 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 2 bombers moved from Japan to 25 Sea Zone 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 39 Sea Zone to 76 Sea Zone Combat - Japanese Battle in New Guinea Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ethiopia Japanese attack with 1 armour and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 battleship in Ethiopia, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Ethiopia Japanese win, taking Ethiopia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Yunnan Japanese attack with 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 armour, 3 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 30 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 25 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 battleship and 1 transport moved from 21 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to New Guinea 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Yunnan to Siam 2 bombers moved from Siam to Caroline Islands 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 76 Sea Zone 3 infantry moved from India to West India Place Units - Japanese 1 armour and 2 mech_infantrys placed in India 1 transport placed in 37 Sea Zone 1 artillery and 1 fighter placed in Malaya 3 mech_infantrys placed in Kiangsu 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0,67 Chinese : 0,33 Russians : -0,50 Japanese : 0,67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 2 infantry, 4 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 112 Sea Zone to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to France 1 bomber moved from United Kingdom to France 1 fighter moved from 92 Sea Zone to France 2 fighters moved from 110 Sea Zone to France 3 transports moved from 112 Sea Zone to 109 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 8 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Western Germany Americans attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in Western Germany, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Western Germany, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 aaGun and 3 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans win, taking Western Germany from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in 26 Sea Zone Americans attack with 1 destroyer and 11 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 11 fighters in 26 Sea Zone, round 2 : 9/12 hits, 5.83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in France Americans attack with 4 fighters Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Americans roll dice for 4 fighters in France, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in France, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in France Americans roll dice for 3 fighters in France, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans and 1 armour owned by the Italians lost in France Americans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 2 fighters Casualties for Germans: 1 mech_infantry Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Americans 2 fighters moved from France to 112 Sea Zone 1 bomber moved from France to United Kingdom 1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone 5 fighters moved from 26 Sea Zone to Queensland 3 fighters moved from 26 Sea Zone to Queensland 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 4 tactical_bombers placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.00 AA fire in France : : -0.17 Americans : 4.67 Japanese : -0.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Kweichow to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 2 infantry, 4 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 112 Sea Zone to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to France 1 bomber moved from United Kingdom to France 1 fighter moved from 92 Sea Zone to France 2 fighters moved from 110 Sea Zone to France 3 transports moved from 112 Sea Zone to 109 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 8 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Western Germany Americans attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in Western Germany, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Western Germany, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 aaGun and 3 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans win, taking Western Germany from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in 26 Sea Zone Americans attack with 1 destroyer and 11 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 11 fighters in 26 Sea Zone, round 2 : 9/12 hits, 5.83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in France Americans attack with 4 fighters Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Americans roll dice for 4 fighters in France, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in France, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in France Americans roll dice for 3 fighters in France, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans and 1 armour owned by the Italians lost in France Americans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 2 fighters Casualties for Germans: 1 mech_infantry Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Americans 2 fighters moved from France to 112 Sea Zone 1 bomber moved from France to United Kingdom 1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone 5 fighters moved from 26 Sea Zone to Queensland 3 fighters moved from 26 Sea Zone to Queensland 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 4 tactical_bombers placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Kweichow to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 3 mech_infantrys moved from Egypt to Belgian Congo 1 mech_infantry moved from Alexandria to Trans-Jordan 3 armour moved from Iraq to Caucasus 3 mech_infantrys moved from Caucasus to Samara 2 tactical_bombers moved from Volgograd to Russia 4 fighters moved from Volgograd to Russia 3 infantry moved from Persia to Iraq 1 infantry moved from Iraq to Trans-Jordan 2 mech_infantrys moved from Iraq to Trans-Jordan 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone Combat - British Battle in Denmark Non Combat Move - British 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 armour placed in Iraq 3 infantry placed in Union of South Africa British undo move 2. 3 mech_infantrys placed in Union of South Africa 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.00 AA fire in France : : -0.17 Americans : 4.67 Japanese : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 3x factory_minor; Remaining resources: 17 PUs; Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov Italians take Rostov from Russians 1 bomber moved from Novgorod to Western Germany 3 fighters moved from Southern Italy to Western Germany 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in Western Germany Italians attack with 1 bomber and 3 fighters Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 3 fighters in Western Germany, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Western Germany retreated to Western Germany Americans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in 97 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine Russians defend with 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 2 fighters moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery moved from Bryansk to Ukraine Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : 0,00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 4 armour, 4 artilleries, 1 fighter and 7 infantry moved from South Australia to Queensland Non Combat Move - ANZAC 2 aaGuns moved from South Australia to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Southern France to France French take France from Italians 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Caucasus to Russia Combat - French Non Combat Move - French Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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since you brought up our game. anybody think he’s taking Moscow? Russian has 32 IPCs to spend.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Samara 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 12 armour and 6 mech_infantrys moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 mech_infantry moved from Smolensk to Vologda 5 bombers moved from Novgorod to Samara 2 infantry moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 1 fighter moved from Eastern Poland to Western Germany Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Western Germany Germans attack with 2 fighters and 2 infantry Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 fighters and 2 infantry in Western Germany, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Samara Germans attack with 5 bombers and 2 mech_infantrys British defend with 3 mech_infantrys Germans roll dice for 5 bombers and 2 mech_infantrys in Samara, round 2 : 4/7 hits, 3,67 expected hits Russians roll dice for 3 mech_infantrys in Samara, round 2 : 3/3 hits, 1,00 expected hits 3 mech_infantrys owned by the British, 1 bomber owned by the Germans and 2 mech_infantrys owned by the Germans lost in Samara Germans win with 4 bombers remaining. Battle score for attacker is -8 Casualties for Germans: 1 bomber and 2 mech_infantrys Casualties for British: 3 mech_infantrys Battle in Caucasus Germans attack with 12 armour and 6 mech_infantrys British defend with 3 armour Germans roll dice for 12 armour and 6 mech_infantrys in Caucasus, round 2 : 8/18 hits, 7,00 expected hits Russians roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1,50 expected hits 2 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 12 armour and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 armour Battle in Vologda Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 2 infantry moved from Norway to Finland 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Karelia to Finland 1 artillery moved from Belarus to Eastern Poland 7 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 4 bombers moved from Samara to Novgorod 2 fighters moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 4 armour, 1 infantry and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Belarus: 1 artillery EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1,67 Americans : 0,67 Russians : 2,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 113 Sea Zone to 110 Sea Zone 4 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Rostov 3 infantry moved from Russia to Vologda 13 armour moved from Russia to Smolensk 4 mech_infantrys moved from Russia to Smolensk 10 infantry moved from Siberia to Sakha 1 infantry moved from Siberia to Sakha 7 infantry moved from Siberia to Sakha Combat - Russians Battle in Vologda Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Vologda, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Vologda, round 4 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 13 armour and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 13 armour and 4 mech_infantrys in Smolensk, round 2 : 5/17 hits, 7.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 13 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Bryansk Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Bryansk, round 3 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 3 infantry in Bryansk, round 4 : 2/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 4 aaGuns moved from Russia to Smolensk Place Units - Russians 1 armour, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : 0.50 Russians : -2.17
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I edited for Russia taking Libya, with spread of communism bonus.