@JuliusBorisovBeamdog You guys have been really on top of things with the patches/hot-fixes and I just wanted to let you know that it’s appreciated.
Haven’t had a chance to do another really thorough write-up on changes I’d like to see so I’ll just reiterate my main gripe that hasn’t been fixed yet AFAIK (that can be addressed in a realistic amount of time):
- Between battles in combat and game phases, the map tends to zoom in to maximum. I wish it wouldn’t do this (and just keep whatever zoom level the player is currently using) because I have to spend time zooming back out repeatedly during a turn. I get that most people probably like seeing the little units on the map, but I prefer looking at things from afar so I can see the big picture at all times.
It might just be a placebo, but I’ve noticed that, during combat move, the units seem to better indicate where they’re going. I don’t know if I’ve just gotten used to the UI or if a fix was made. If a fix was made, thank you from the bottom of my heart.
Side-note: Currently 3-0. 2-0 as Allies, 1-0 as Axis. Currently in another game where that was supposed to be 3-player, but my teammate got kicked for not making his play so now it’s a 1v1. Probably going to win that one too because Axis are bonkers.