Dawgoneit (Axis) v. Argothair (Allies), World at War 1939, low luck

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            2 units repaired.
            1 Tank moved from Banjarmasin to East And South Borneo
                  Dutch take East And South Borneo from Thai
            1 Tank moved from East And South Borneo to Banjarmasin
            4 ArmoredCars and 1 Tank moved from Bolivia to N.Chile
            1 Infantry moved from Amazon to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 1 Bunker, 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in N.Chile
                Dutch attack with 4 ArmoredCars and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 4 ArmoredCars and 1 Tank in N.Chile, round 2 : 1/1 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/0 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Dutch and 1 Infantry owned by the Neutral lost in N.Chile
                    Dutch roll dice for 3 ArmoredCars and 1 Tank in N.Chile, round 3 : 1/1 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in N.Chile
                    Dutch roll dice for 3 ArmoredCars and 1 Tank in N.Chile, round 4 : 2/1 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in N.Chile, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Dutch and 1 Artillery owned by the Neutral lost in N.Chile
                Dutch loses 0 PUs for violating N.Chiles neutrality.
                Dutch win, taking N.Chile from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 2 ArmoredCars
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Artillerys, 1 Bunker and 2 Infantrys placed in Banjarmasin
            1 Fighter placed in Hollandia
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Dutch : -0.83
    

    Savegame


  • TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            3 Infantrys moved from Oulu to Vyborg
            3 Infantrys moved from Oulu to N.Karelia
            1 Infantry moved from Murmansk to N.Karelia
            2 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Vyborg
            5 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 5 Infantrys
                Russians defend with 1 ArmoredCar and 2 Infantrys
                    Finns roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Vyborg, round 2 : 0/1 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 3 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 4 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 ArmoredCar and 2 Infantrys
                Casualties for Finns: 2 Infantrys
            Battle in N.Karelia
                Finns attack with 4 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 4 Infantrys in N.Karelia, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.00
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 Elite and 1 Infantry moved from Vinnytsia to Odessa
            1 Infantry and 2 Tanks moved from E.Romania to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 2 Elites, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Elite and 1 Infantry in Odessa, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Elite and 1 Infantry in Odessa, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Bulgaria
                Romanians attack with 1 Infantry and 2 Tanks
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Infantry and 2 Tanks in Bulgaria, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
                    Romanians roll dice for 2 Tanks in Bulgaria, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Artillery and 3 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            2 Infantrys and 2 Tanks placed in Vinnytsia
            2 Elites and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Malaya to S.Thailand
            5 Infantrys, 1 Marine and 3 Tanks moved from Malaya to S.Thailand
            1 Elite and 5 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Elite, 1 Fighter, 12 Infantrys, 1 Marine and 3 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Elite, 1 Fighter, 12 Infantrys, 1 Marine and 3 Tanks in S.Thailand, round 2 : 4/1 hits, 4.67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Elite, 1 Fighter, 11 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Malaya
    
        Place Units - Thai
            6 Infantrys placed in Malaya
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Thai : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:27:59 PM
    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 unit repaired.
            3 Bombers moved from Banjarmasin to 101 Sea Zone
            1 Fighter moved from 109 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 109 Sea Zone to 108 Sea Zone
            1 Fighter moved from 104 Sea Zone to 108 Sea Zone
            1 Submarine moved from 104 Sea Zone to 108 Sea Zone
            1 L.Fighter moved from San Francisco to 109 Sea Zone
            1 L.Fighter moved from San Francisco to 109 Sea Zone
            1 Fighter moved from Johnston to 109 Sea Zone
            3 Fighters moved from Johnston to 109 Sea Zone
            3 Infantrys and 1 Marine moved from Johnston to 91 Sea Zone
            1 Marine moved from Nauru to 104 Sea Zone
            3 Infantrys moved from Nauru to 104 Sea Zone
            1 Fighter moved from Pearl Harbor to 109 Sea Zone
            1 B.Transport, 1 Carrier, 1 Destroyer, 3 Infantrys and 1 Marine moved from 104 Sea Zone to 109 Sea Zone
            1 Marine moved from 109 Sea Zone to Ponape
            3 Infantrys moved from 109 Sea Zone to Ponape
            1 Infantry moved from Truk to Woleai
            1 Artillery and 2 Infantrys moved from Ulithi to Yap
            1 Destroyer moved from 109 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 109 Sea Zone to 102 Sea Zone
            1 B.Transport, 3 Infantrys, 1 Marine and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
            3 Infantrys and 1 Marine moved from 104 Sea Zone to Nauru
            1 Fighter moved from San Francisco to Johnston
            3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone
            3 Infantrys and 1 Marine moved from 91 Sea Zone to Johnston
            1 Marine moved from Rio de Oro to 31 Sea Zone
            1 Artillery moved from Rio de Oro to 31 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 31 Sea Zone to 42 Sea Zone
            1 Artillery and 1 Marine moved from 42 Sea Zone to N.Algeria
            1 Fighter moved from Bahia to W.Morocco
            1 Infantry moved from Bahia to Rio De Janeiro
            2 Infantrys moved from Amazon to Rio De Janeiro
            1 Tank moved from Salvador to Rio De Janeiro
            1 Tank moved from Salvador to Rio De Janeiro
            1 Tank moved from Salvador to Rio De Janeiro
            1 B.Transport moved from 34 Sea Zone to 35 Sea Zone
            1 Infantry and 1 Tank moved from Rio de Oro to Mauritania
            1 Tank moved from Mauritania to W.Morocco
            1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport moved from 5 Sea Zone to 4 Sea Zone
            2 Artillerys and 2 Infantrys moved from Greenland to 8 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 8 Sea Zone to 4 Sea Zone
            2 Artillerys moved from 4 Sea Zone to Iceland
            2 Infantrys moved from 4 Sea Zone to Iceland
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 3 Destroyers, 2 Factorys, 8 Infantrys, 2 L.Fighters, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 101 Sea Zone
                Americans attack with 3 Bombers and 1 Fighter
                Yamamoto defend with 1 Submarine and 1 T.Boat
                    Americans roll dice for 3 Bombers and 1 Fighter in 101 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Submarine owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 3 Bombers and 1 Fighter remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 1 Submarine and 1 T.Boat
            Battle in 102 Sea Zone
                Americans attack with 2 Destroyers
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Destroyers in 102 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 2 Destroyers remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 108 Sea Zone
                Americans attack with 1 Destroyer, 1 Fighter and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Fighter in 108 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 108 Sea Zone
                    Americans roll dice for 1 Destroyer and 1 Fighter in 108 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
            Battle in Rio De Janeiro
                Americans attack with 3 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 3 Infantrys and 3 Tanks in Rio De Janeiro, round 2 : 2/0 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro
                    Americans roll dice for 2 Infantrys and 3 Tanks in Rio De Janeiro, round 3 : 2/1 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in N.Algeria
                Americans attack with 1 Artillery and 1 Marine
                Italians defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Marine in N.Algeria, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in N.Algeria
                Americans win, taking N.Algeria from Italians with 1 Marine remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Artillery
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from 108 Sea Zone to 109 Sea Zone
            3 Bombers moved from 101 Sea Zone to Ponape
            1 Fighter moved from 101 Sea Zone to Ponape
    
        Place Units - Americans
            2 Infantrys placed in Iceland
            1 Factory placed in Rio de Oro
            2 Infantrys placed in Salvador
            1 Factory placed in Yap
            2 Destroyers placed in 109 Sea Zone
            1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 B.Transport placed in 83 Sea Zone
            3 Infantrys and 1 Marine placed in San Francisco
            1 L.Fighter placed in Pearl Harbor
            1 L.Fighter placed in San Francisco
            Americans undo move 10.
            1 L.Fighter placed in Washington
            1 Infantry placed in Alaska
            Americans undo move 11.
            Americans undo move 9.
            1 L.Fighter placed in Alaska
            1 Infantry placed in Pearl Harbor
            Americans undo move 11.
            Americans undo move 10.
            1 L.Fighter placed in Pearl Harbor
            1 Infantry placed in Washington
    
        Turn Complete - Americans
            Americans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Italians : 0.67
    Yamamoto : -0.17
    Americans : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            7 Infantrys moved from Rhine to Netherlands
            8 Infantrys moved from Paris to Picardy
            1 ArmoredCar moved from Normandy to Belgium
            2 Infantrys moved from Hamburg to Netherlands
            1 ArmoredCar moved from Hamburg to Netherlands
            1 Tank moved from Saxony to Netherlands
            3 Infantrys moved from Bavaria to Rhine
            5 Infantrys moved from Normandy to Brittany
            2 Infantrys and 1 Tank moved from Upper Norrland to Nordland
            2 Infantrys moved from Pomerania to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            6 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Tanks moved from Pomerania to 23 Sea Zone
            9 Infantrys moved from Pomerania to 23 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
            12 Infantrys, 1 S.Submarine, 2 T.Boats, 3 Tanks and 6 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
            1 Battleship moved from 24 Sea Zone to 23 Sea Zone
            13 Infantrys and 3 Tanks moved from 24 Sea Zone to Latvia
            1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            3 Infantrys moved from Pomerania to Danzig
            15 Infantrys moved from Brandenburg to Pomerania
            2 Tanks moved from Saxony to Pomerania
            2 Tanks moved from Pomerania to Danzig
            15 Infantrys moved from Berlin to Brandenburg
            2 Elites moved from Brest to Vinnytsia
            2 HeavyTanks and 1 Tank moved from Warsaw to Vinnytsia
            5 Infantrys moved from Bohemia to Krakow
            1 Infantry moved from Krakow to Brest
            1 Elite moved from Warsaw to Krakow
            4 Infantrys moved from Krakow to Vinnytsia
            1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 HeavyTanks, 45 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 42 Sea Zone
                Germans attack with 1 Destroyer
                British defend with 1 Destroyer; Americans defend with 1 Transport
                    Germans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 Transport owned by the Americans lost in 42 Sea Zone
                    Germans roll dice for 1 Destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 42 Sea Zone
                Germans win with 1 Destroyer remaining. Battle score for attacker is 14
                Casualties for Americans: 1 Transport
                Casualties for British: 1 Destroyer
            Battle in Nordland
                Germans attack with 2 Infantrys and 1 Tank
                Americans defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Tank in Nordland, round 2 : 1/1 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Nordland
                Germans win, taking Nordland from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Latvia
                Germans attack with 13 Infantrys and 3 Tanks
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 13 Infantrys and 3 Tanks in Latvia, round 2 : 4/1 hits, 3.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 13 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Netherlands
                Germans attack with 1 ArmoredCar, 9 Infantrys and 1 Tank
                British defend with 2 Artillerys and 2 Infantrys
                    Germans roll dice for 1 ArmoredCar, 9 Infantrys and 1 Tank in Netherlands, round 2 : 2/1 hits, 2.33 expected hits
                    British roll dice for 2 Artillerys and 2 Infantrys in Netherlands, round 2 : 2/1 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 1 ArmoredCar, 7 Infantrys and 1 Tank in Netherlands, round 3 : 2/0 hits, 2.00 expected hits
                    British roll dice for 2 Artillerys in Netherlands, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 ArmoredCar, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 3 Infantrys
                Casualties for British: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Germans
    
        Place Units - Germans
            2 HeavyTanks, 1 Infantry and 1 Tank placed in Warsaw
            5 Infantrys placed in Bohemia
            15 Infantrys placed in Berlin
            6 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            8 Infantrys placed in Paris
            3 Infantrys placed in Normandy
    
        Turn Complete - Germans
            Germans collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -0.33
    Americans : -0.33
    Russians : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            2 ArmoredCars, 7 Artillerys, 1 Elite, 7 Infantrys and 4 Tanks moved from Kiev to Vinnytsia
            1 ArmoredCar moved from Minsk to Vinnytsia
            2 Artillerys and 5 Infantrys moved from Donetsk to Vinnytsia
            1 Bomber and 2 Fighters moved from Kursk to Vinnytsia
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 2 Infantrys moved from 53 Sea Zone to Bulgaria
            2 Infantrys moved from Minsk to Latvia
            1 Artillery and 1 Infantry moved from Novgorod to Latvia
            1 ArmoredCar, 1 Artillery and 1 Infantry moved from Estonia to Latvia
            2 ArmoredCars, 1 Artillery, 3 Fighters, 7 Infantrys and 3 Mot.Infs moved from Leningrad to Latvia
            1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
            3 Artillerys and 7 Infantrys moved from Yaroslavl to S.Karelia
            1 Infantry moved from Kursk to Kiev
            1 Infantry moved from Kursk to Minsk
            1 ArmoredCar moved from Moscow to Kursk
            1 ArmoredCar moved from Moscow to Kursk
            1 Infantry moved from Rostov to Donetsk
            2 Artillerys and 3 Infantrys moved from Rostov to Kursk
            1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
            2 Artillerys and 4 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys and 4 Infantrys moved from S.Karelia to Leningrad
            1 Infantry moved from Ayan to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Artillery moved from N.Buryat Mongolia to Chita
            1 Artillery moved from N.Buryat Mongolia to Chita
            3 Infantrys moved from N.Buryat Mongolia to Chita
            1 Infantry moved from Bulun to Kolyma
            1 Infantry moved from Zhigansk to Kolyma
            1 Mech.Rocket moved from Yakutsk to Kolyma
            1 Fighter moved from N.Buryat Mongolia to Kolyma
            1 Fighter moved from N.Buryat Mongolia to Kolyma
            1 Mech.Rocket and 1 Mot.Inf moved from Irkutsk to Chita
            1 Artillery, 1 Infantry and 1 Tank moved from Hupeh to Anhwei
            1 Mot.Inf moved from Irkutsk to Chita
            1 Artillery moved from Ayan to Chita
            1 Mech.Rocket moved from N.Buryat Mongolia to Chita
            1 Infantry moved from Khatanga to Zhigansk
            2 Artillerys and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Yakutsk to Ayan
            2 Artillerys and 3 Infantrys moved from Khatanga to Olyokminsk
            1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga
            1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Irkutsk
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 10 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 21 Infantrys and 1 Mech.Rocket; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bulgaria
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 2 Tanks
                    Russians roll dice for 1 Cruiser in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 0/1 hits, 0.83 expected hits
                    Romanians roll dice for 2 Tanks in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits
                    Romanians roll dice for 2 Tanks in Bulgaria, round 3 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Bulgaria
                    Russians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Tank in Bulgaria, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Russians lost in Bulgaria
                Romanians win with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Romanians: 1 Tank
            Battle in Kolyma
                Russians attack with 2 Fighters, 2 Infantrys and 1 Mech.Rocket
                Hisaichi defend with 2 ArmoredCars and 1 Infantry
                    Russians roll dice for 2 Fighters, 2 Infantrys and 1 Mech.Rocket in Kolyma, round 2 : 2/1 hits, 1.67 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Russians lost in Kolyma
                    Russians roll dice for 2 Fighters, 1 Infantry and 1 Mech.Rocket in Kolyma, round 3 : 2/1 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Kolyma, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kolyma
                Russians win, taking Kolyma from Hisaichi with 2 Fighters and 1 Mech.Rocket remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
            Battle in Anhwei
                Russians attack with 1 Artillery, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Mech.Inf
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 1/1 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Anhwei
                Russians win, taking Anhwei from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Mech.Inf
            Battle in Chita
                Russians attack with 3 Artillerys, 5 Infantrys, 2 Mech.Rockets and 2 Mot.Infs
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 3 Artillerys, 5 Infantrys, 2 Mech.Rockets and 2 Mot.Infs in Chita, round 2 : 4/0 hits, 4.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 3 Artillerys, 5 Infantrys, 2 Mech.Rockets and 2 Mot.Infs remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Vinnytsia
                Russians attack with 3 ArmoredCars, 9 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 12 Infantrys and 4 Tanks
                Romanians defend with 1 Artillery, 1 Factory, 2 Infantrys and 4 Tanks; Germans defend with 1 Bomber, 2 Elites, 2 HeavyTanks, 5 Infantrys and 1 Tank
                    Russians roll dice for 3 ArmoredCars, 9 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 12 Infantrys and 4 Tanks in Vinnytsia, round 2 : 11/1 hits, 11.17 expected hits
                    Romanians roll dice for 1 Artillery, 1 Bomber, 2 Elites, 2 HeavyTanks, 7 Infantrys and 5 Tanks in Vinnytsia, round 2 : 7/1 hits, 7.33 expected hits
                    7 Infantrys owned by the Russians, 2 Elites owned by the Germans, 1 Artillery owned by the Romanians, 5 Infantrys owned by the Germans, 2 Infantrys owned by the Romanians and 1 Bomber owned by the Germans lost in Vinnytsia
                    Russians roll dice for 3 ArmoredCars, 9 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 5 Infantrys and 4 Tanks in Vinnytsia, round 3 : 9/1 hits, 9.50 expected hits
                    Romanians roll dice for 2 HeavyTanks and 5 Tanks in Vinnytsia, round 3 : 4/1 hits, 3.83 expected hits
                    2 HeavyTanks owned by the Germans, 3 ArmoredCars owned by the Russians, 1 Infantry owned by the Russians, 4 Tanks owned by the Romanians and 1 Tank owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 9 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 49
                Casualties for Russians: 3 ArmoredCars and 8 Infantrys
                Casualties for Germans: 1 Bomber, 2 Elites, 2 HeavyTanks, 5 Infantrys and 1 Tank
                Casualties for Romanians: 1 Artillery, 2 Infantrys and 4 Tanks
            Battle in Latvia
                Russians attack with 3 ArmoredCars, 3 Artillerys, 3 Fighters, 11 Infantrys and 3 Mot.Infs
                Germans defend with 13 Infantrys and 3 Tanks
                    Russians roll dice for 3 ArmoredCars, 3 Artillerys, 3 Fighters, 11 Infantrys and 3 Mot.Infs in Latvia, round 2 : 6/1 hits, 5.83 expected hits
                    Germans roll dice for 13 Infantrys and 3 Tanks in Latvia, round 2 : 6/1 hits, 5.83 expected hits
                    6 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Latvia
                    Russians roll dice for 3 ArmoredCars, 3 Artillerys, 3 Fighters, 5 Infantrys and 3 Mot.Infs in Latvia, round 3 : 5/1 hits, 4.83 expected hits
                    Germans roll dice for 7 Infantrys and 3 Tanks in Latvia, round 3 : 4/1 hits, 3.83 expected hits
                    4 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Latvia
                    Russians roll dice for 3 ArmoredCars, 3 Artillerys, 3 Fighters, 1 Infantry and 3 Mot.Infs in Latvia, round 4 : 4/1 hits, 3.83 expected hits
                    Germans roll dice for 2 Infantrys and 3 Tanks in Latvia, round 4 : 2/1 hits, 2.17 expected hits
                    2 ArmoredCars owned by the Russians, 2 Infantrys owned by the Germans and 2 Tanks owned by the Germans lost in Latvia
                1 ArmoredCar, 3 Artillerys, 1 Infantry and 3 Mot.Infs retreated to Leningrad
                Germans win with 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 2 ArmoredCars and 10 Infantrys
                Casualties for Germans: 13 Infantrys and 2 Tanks
    
        Non Combat Move - Russians
            3 Fighters moved from Latvia to Leningrad
            1 Fighter moved from Vinnytsia to Crimea
            1 Fighter moved from Vinnytsia to Kursk
            1 Bomber moved from Vinnytsia to Kursk
            2 Fighters moved from Kolyma to Zhigansk
    
        Place Units - Russians
            1 Bunker and 4 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            3 Infantrys placed in Kursk
            2 Artillerys and 3 Infantrys placed in Stalingrad
            2 ArmoredCars, 3 Artillerys and 3 Infantrys placed in Moscow
            2 Artillerys and 4 Infantrys placed in Sibirsky
            Russians undo move 7.
            3 Artillerys and 3 Infantrys placed in Sibirsky
            1 Infantry placed in Moscow
            1 Fighter and 1 Mech.Rocket placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    Germans : 0.17
    Hisaichi : 0.33
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            9 Infantrys moved from N.Tunisia to 45 Sea Zone
            4 Mech.Infs moved from Tunis to E.Morocco
            9 Infantrys and 5 Transports moved from 45 Sea Zone to 41 Sea Zone
            3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 7 Infantrys, 4 Mech.Infs and 3 Tanks moved from S.Algeria to E.Morocco
            9 Infantrys moved from 41 Sea Zone to E.Morocco
            2 Submarines moved from 45 Sea Zone to 46 Sea Zone
    
        Purchase Units - Italians
            Italians buy 14 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in E.Morocco
                Italians attack with 3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 16 Infantrys, 8 Mech.Infs and 3 Tanks
                British defend with 1 Fighter; French defend with 1 AAGun, 3 Artillerys, 3 Bunkers, 1 Factory, 1 Fighter and 17 Infantrys
                    Italians roll dice for 3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 16 Infantrys, 8 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 11/1 hits, 11.17 expected hits
                Units damaged: 3 Bunkers owned by the French
                    French roll dice for 3 Artillerys, 3 Bunkers, 2 Fighters and 17 Infantrys in E.Morocco, round 2 : 9/1 hits, 9.17 expected hits
                    8 Infantrys owned by the French and 9 Infantrys owned by the Italians lost in E.Morocco
                    Italians roll dice for 3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 3 Tanks in E.Morocco, round 3 : 10/1 hits, 9.33 expected hits
                    French roll dice for 3 Artillerys, 3 Bunkers, 2 Fighters and 9 Infantrys in E.Morocco, round 3 : 6/1 hits, 6.50 expected hits
                    1 Artillery owned by the French, 9 Infantrys owned by the French and 6 Infantrys owned by the Italians lost in E.Morocco
                    Italians roll dice for 3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 1 Infantry, 8 Mech.Infs and 3 Tanks in E.Morocco, round 4 : 8/1 hits, 7.33 expected hits
                    French roll dice for 2 Artillerys, 3 Bunkers and 2 Fighters in E.Morocco, round 4 : 3/1 hits, 3.17 expected hits
                    2 ArmoredCars owned by the Italians, 1 Fighter owned by the British, 1 Fighter owned by the French, 3 Bunkers owned by the French, 2 Artillerys owned by the French and 1 Infantry owned by the Italians lost in E.Morocco
                Italians win, taking E.Morocco from French with 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 HeavyTank, 8 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 40
                Casualties for Italians: 2 ArmoredCars and 16 Infantrys
                Casualties for French: 3 Artillerys, 3 Bunkers, 1 Fighter and 17 Infantrys
                Casualties for British: 1 Fighter
    
        Non Combat Move - Italians
    
        Place Units - Italians
            4 Infantrys placed in Tunis
            10 Infantrys placed in Rome
            Italians undo move 2.
            1 S.Submarine and 2 Submarines placed in 46 Sea Zone
            7 Infantrys placed in Rome
            3 Infantrys placed in Hun
    
        Turn Complete - Italians
            Italians collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    French : -0.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            1 Infantry moved from Syria to Adana
            2 ArmoredCars, 2 Artillerys and 1 Elite moved from W.Iran to Adana
            2 Artillerys and 3 Infantrys moved from Darfur to Kufra
                  French take Kufra from Italians
            1 Elite and 2 Infantrys moved from French Equatorial Africa to French Sudan
            1 Transport moved from 58 Sea Zone to 56 Sea Zone
    
        Purchase Units - French
            French buy 2 ArmoredCars, 1 Elite, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            1 AAGun moved from W.Iran to Adana
    
        Place Units - French
            1 Elite and 2 Infantrys placed in French Equatorial Africa
            2 Infantrys placed in Syria
            2 ArmoredCars and 1 Fighter placed in W.Iran
    
        Turn Complete - French
            French collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            2 Destroyers moved from 85 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
            1 Submarine moved from 107 Sea Zone to 108 Sea Zone
            6 Fighters moved from 107 Sea Zone to 102 Sea Zone
            2 Fighters moved from 107 Sea Zone to 108 Sea Zone
            2 Infantrys moved from Kwangsi to N.French Indochina
            2 Bombers moved from Kwangsi to N.French Indochina
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Destroyers, 10 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 108 Sea Zone
                Yamamoto attack with 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 108 Sea Zone
                Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in N.French Indochina
                Yamamoto attack with 2 Bombers and 2 Infantrys
                British defend with 1 ArmoredCar and 1 Infantry
                    Yamamoto roll dice for 2 Bombers and 2 Infantrys in N.French Indochina, round 2 : 2/1 hits, 1.67 expected hits
                    French roll dice for 1 ArmoredCar and 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 ArmoredCar and 1 Infantry
            Battle in 102 Sea Zone
                Yamamoto attack with 2 Destroyers and 6 Fighters
                Americans defend with 2 Destroyers
                    Yamamoto roll dice for 2 Destroyers and 6 Fighters in 102 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                    Americans roll dice for 2 Destroyers in 102 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    2 Destroyers owned by the Americans lost in 102 Sea Zone
                Yamamoto win with 2 Destroyers and 6 Fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 2 Destroyers
    
        Non Combat Move - Yamamoto
            6 Fighters moved from 102 Sea Zone to 107 Sea Zone
            2 Fighters moved from 108 Sea Zone to 107 Sea Zone
            2 Bombers moved from N.French Indochina to Kwangsi
    
        Place Units - Yamamoto
            2 Destroyers and 2 Submarines placed in 107 Sea Zone
            1 S.Submarine placed in 85 Sea Zone
            3 Infantrys placed in Kwangsi
            7 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    French : -0.50
    Yamamoto : -0.67
    Americans : -1.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 ArmoredCar moved from Hupeh to Shanghai
                  Chinese take Shanghai from Hisaichi
            1 ArmoredCar and 1 Infantry moved from Suiyuan to Chahar
            1 Fighter moved from Hupeh to Chahar
            1 Fighter moved from Hupeh to Chahar
            1 Fighter moved from Hupeh to Chahar
            1 Fighter moved from Hupeh to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Artillery moved from Shensi to Shansi
            1 Artillery and 2 Infantrys moved from Shensi to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Suiyuan
            2 Artillerys and 2 Infantrys moved from Ningsia to Shensi
            1 ArmoredCar moved from Gobi Altai to Suiyuan
            1 ArmoredCar and 2 Tanks moved from Gobi Altai to Shensi
            2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia
            4 Infantrys moved from Hsining to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys and 7 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Marine and 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/1 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Marine and 1 Tank in Shansi, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 3 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Marine and 1 Tank
            Battle in Chahar
                Chinese attack with 1 ArmoredCar, 3 Fighters and 1 Infantry
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 ArmoredCar, 3 Fighters and 1 Infantry in Chahar, round 2 : 2/1 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 0/1 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 ArmoredCar, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Hupeh
            3 Fighters moved from Chahar to Hupeh
    
        Place Units - Chinese
            2 Artillerys and 1 Infantry placed in Hupeh
            6 Infantrys placed in Hsining
            1 Adv.Fighter placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    Chinese : 0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            2 Infantrys moved from Shantung to Shanghai
            1 Infantry moved from Shantung to Peking
            3 ArmoredCars moved from Kwangtung to Anhwei
            1 ArmoredCar moved from Kwangtung to Shanghai
            1 Bomber and 1 Fighter moved from Shantung to Anhwei
            2 ArmoredCars moved from Kwangtung to Kweichow
            1 Infantry moved from Hunan to Kweichow
            1 Bomber and 1 Fighter moved from Anhwei to Kweichow
            1 Artillery moved from Kwangtung to Hunan
            3 Adv.Fighters moved from Hong Kong to Anhwei
            3 Tanks moved from Shantung to Shansi
            3 Tanks moved from Shantung to Chahar
            1 Infantry moved from Heilungchiang to Hulunbuir
            6 Infantrys moved from Heilungchiang to Liaoning
            1 Elite moved from Kirin to Khabarovsk
            3 Infantrys moved from Kirin to Khabarovsk
            4 Infantrys moved from Kirin to Liaoning
            8 Infantrys moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Anhwei
                Hisaichi attack with 3 Adv.Fighters and 3 ArmoredCars
                Russians defend with 1 Artillery, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 3 Adv.Fighters and 3 ArmoredCars in Anhwei, round 2 : 2/1 hits, 2.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 1/1 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Anhwei
                    Hisaichi roll dice for 3 Adv.Fighters and 2 ArmoredCars in Anhwei, round 3 : 2/1 hits, 2.17 expected hits
                    Chinese roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 3 Adv.Fighters and 2 ArmoredCars remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Khabarovsk
                Hisaichi attack with 1 Elite and 3 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 3 Infantrys in Khabarovsk, round 2 : 0/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 3 Infantrys in Khabarovsk, round 3 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 3 Tanks
                Chinese defend with 1 ArmoredCar and 1 Infantry
                    Hisaichi roll dice for 3 Tanks in Chahar, round 2 : 1/1 hits, 1.50 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 2 Tanks in Chahar, round 3 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Tank
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 ArmoredCar and 2 Infantrys
                Chinese defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Shanghai, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in Shansi
                Hisaichi attack with 3 Tanks
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 3 Tanks in Shansi, round 2 : 2/1 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Tank
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Kweichow
                Hisaichi attack with 2 ArmoredCars, 1 Bomber, 1 Fighter and 1 Infantry
                British defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars, 1 Bomber, 1 Fighter and 1 Infantry in Kweichow, round 2 : 2/1 hits, 1.83 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
                    1 ArmoredCar owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kweichow
                    Hisaichi roll dice for 2 ArmoredCars, 1 Bomber and 1 Fighter in Kweichow, round 3 : 1/1 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 2 ArmoredCars, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Kweichow to Kwangsi
            1 Fighter moved from Kweichow to N.French Indochina
            3 Adv.Fighters moved from Anhwei to Shantung
    
        Place Units - Hisaichi
            3 Infantrys placed in West Borneo
            2 Adv.Fighters and 1 Tank placed in Shantung
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Hong Kong: 3 Infantrys
            EDIT: Adding units owned by Hisaichi to Kwangtung: 3 Infantrys
            EDIT: Turning off Edit Mode
            6 Infantrys placed in Hong Kong
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.50
    Chinese : -0.50
    Russians : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            1 ArmoredCar moved from N.Thailand to Kweichow
            1 Artillery and 1 Infantry moved from Yunnan to Kweichow
            2 Fighters moved from N.Thailand to N.French Indochina
            1 Infantry moved from N.Thailand to N.French Indochina
            1 Artillery moved from N.Thailand to N.French Indochina
            1 Infantry moved from N.Thailand to N.French Indochina
            1 Infantry moved from N.Thailand to N.French Indochina
            1 Infantry moved from Assam to Yunnan
            1 Artillery moved from Assam to Yunnan
            1 Infantry moved from Assam to Yunnan
            1 Artillery and 8 Infantrys moved from Assam to Burma
            3 Artillerys moved from N.Thailand to Burma
            2 Artillerys and 8 Infantrys moved from Bihar to Assam
            2 ArmoredCars moved from Hyderabad to Assam
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            1 Artillery and 4 Infantrys moved from Hyderabad to Bihar
            2 ArmoredCars moved from Bombay to Delhi
            1 Artillery and 4 Infantrys moved from Madras to Hyderabad
            1 Artillery moved from Greece to Albania
                  British take Albania from Italians
            1 Infantry moved from Greece to Bulgaria
            1 Artillery moved from Greece to Bulgaria
            2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 4 Submarines, 2 T.Boats and 2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Fighter moved from 48 Sea Zone to 46 Sea Zone
            1 Fighter moved from Darfur to 46 Sea Zone
            1 Infantry moved from Lower Egypt to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Sicily
                  British take Sicily from Italians
            1 Infantry moved from Greece to Bulgaria
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Darfur to Kufra
            1 Adv.Fighter moved from Italian East Africa to Kufra
            1 Artillery and 2 Infantrys moved from Nubia to New Valley
            1 Artillery and 1 Infantry moved from Italian East Africa to Nubia
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Tobruk
                  British take Tobruk from Italians
            1 Artillery and 1 Infantry moved from 48 Sea Zone to El Agheila
                  British take El Agheila from Germans
            1 Artillery and 3 Infantrys moved from Manchester to 21 Sea Zone
            1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys, 1 T.Boat and 3 Transports moved from 21 Sea Zone to 20 Sea Zone
            1 Artillery moved from Wales to 20 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            2 Artillerys and 5 Infantrys moved from 20 Sea Zone to Normandy
            1 Fighter moved from Wales to Normandy
            1 Bomber moved from Wales to Normandy
            2 Fighters moved from 20 Sea Zone to Normandy
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 1 Cruiser, 1 Factory, 17 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 46 Sea Zone
                British attack with 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 4 Submarines, 2 T.Boats and 2 Transports
                Italians defend with 1 Battleship, 1 Carrier, 2 Destroyers, 2 S.Submarines, 7 Submarines and 1 Transport
                    British roll dice for 4 Submarines in 46 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 2 S.Submarines and 7 Submarines in 46 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits
                Units damaged: 2 Battleships owned by the British
                    British roll dice for 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 2 T.Boats and 2 Transports in 46 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits
                    Italians roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 1 Transport in 46 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    5 Submarines owned by the Italians, 1 Transport owned by the Italians, 2 Transports owned by the British and 1 Destroyer owned by the British lost in 46 Sea Zone
                    British roll dice for 4 Submarines in 46 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits
                    Italians roll dice for 2 S.Submarines and 2 Submarines in 46 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits
                    British roll dice for 2 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer, 4 Fighters and 2 T.Boats in 46 Sea Zone, round 3 : 4/1 hits, 4.50 expected hits
                    Italians roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in 46 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
                    1 Carrier owned by the Italians, 2 Submarines owned by the Italians, 2 Submarines owned by the British, 2 Destroyers owned by the Italians, 1 T.Boat owned by the British and 1 S.Submarine owned by the Italians lost in 46 Sea Zone
                    British roll dice for 2 Submarines in 46 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 S.Submarine in 46 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer, 4 Fighters and 1 T.Boat in 46 Sea Zone, round 4 : 4/1 hits, 4.17 expected hits
                    Italians roll dice for 1 Battleship in 46 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Italians and 1 S.Submarine owned by the Italians lost in 46 Sea Zone
                British win with 2 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer, 4 Fighters, 2 Submarines and 1 T.Boat remaining. Battle score for attacker is 85
                Casualties for British: 1 Destroyer, 2 Submarines, 1 T.Boat and 2 Transports
                Casualties for Italians: 1 Battleship, 1 Carrier, 2 Destroyers, 2 S.Submarines, 7 Submarines and 1 Transport
            Battle in Bulgaria
                British attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Tank
                    British roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 1/1 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians and 1 Infantry owned by the British lost in Bulgaria
                British win, taking Bulgaria from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in N.French Indochina
                British attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Hisaichi defend with 1 Fighter; Yamamoto defend with 2 Infantrys
                    British roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in N.French Indochina, round 2 : 2/1 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in N.French Indochina, round 2 : 2/1 hits, 1.17 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in N.French Indochina
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in N.French Indochina, round 3 : 2/1 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Fighter in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi and 1 Infantry owned by the British lost in N.French Indochina
                British win, taking N.French Indochina from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for British: 3 Infantrys
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Hisaichi: 1 Fighter
            Battle in Kweichow
                British attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Hisaichi defend with 2 ArmoredCars
                    British roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in Kweichow
                    British roll dice for 1 ArmoredCar and 1 Artillery in Kweichow, round 3 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Kweichow
                British win, taking Kweichow from Hisaichi with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 2 ArmoredCars
            Battle in Normandy
                British attack with 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys
                Germans defend with 1 Factory and 10 Infantrys
                    British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    British roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys in Normandy, round 2 : 3/1 hits, 3.50 expected hits
                    Germans roll dice for 9 Infantrys in Normandy, round 2 : 3/0 hits, 3.00 expected hits
                    3 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Normandy
                    British roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 2 Infantrys in Normandy, round 3 : 3/0 hits, 3.00 expected hits
                    Germans roll dice for 6 Infantrys in Normandy, round 3 : 2/0 hits, 2.00 expected hits
                    3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Normandy
                    British roll dice for 2 Artillerys, 1 Bomber and 3 Fighters in Normandy, round 4 : 3/1 hits, 2.33 expected hits
                    Germans roll dice for 3 Infantrys in Normandy, round 4 : 1/0 hits, 1.00 expected hits
                    3 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Normandy
                British win, taking Normandy from Germans with 1 Artillery, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 10 Infantrys
                Casualties for British: 1 Artillery and 5 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from Normandy to Wales
            2 Fighters moved from Normandy to 20 Sea Zone
            1 Bomber moved from Normandy to Wales
            1 AAGun moved from N.Thailand to Burma
            2 Fighters moved from N.French Indochina to Burma
    
        Place Units - British
            1 Factory placed in Greece
            1 Artillery and 1 Infantry placed in Darfur
            1 Cruiser and 1 Transport placed in 56 Sea Zone
            1 Artillery and 3 Infantrys placed in Cairo
            1 Artillery and 4 Infantrys placed in Madras
            1 Artillery and 4 Infantrys placed in Delhi
            2 ArmoredCars placed in Bombay
            1 Adv.Fighter placed in London
            1 Artillery and 3 Infantrys placed in Wales
            British undo move 9.
            1 Artillery and 3 Infantrys placed in Wales
            1 Artillery and 1 Infantry placed in Manchester
            1 Infantry placed in Manchester
            1 Tank placed in Italian East Africa
    
        Turn Complete - British
            British collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.50
    Germans : 0.00
    British : 3.17
    Italians : -2.00
    Hisaichi : 0.50
    Yamamoto : 1.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Adv.Fighter and 7 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
            3 Infantrys and 1 Tank moved from 111 Sea Zone to Mindanao
                  Americans take Mindanao from Yamamoto
            1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Submarine moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry moved from New South Wales to South Australia
            1 ArmoredCar moved from Canberra to South Australia
    
        Purchase Units - Anzac
            Anzac buy 3 Infantrys, 2 L.Fighters and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 110 Sea Zone
                Anzac attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 9 Fighters and 1 Submarine
                Hisaichi defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 4 Submarines; Thai defend with 1 Destroyer and 1 Submarine
                    Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 5 Submarines in 110 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                Units damaged: 1 Battleship owned by the Anzac
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 9 Fighters in 110 Sea Zone, round 2 : 5/1 hits, 5.17 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters in 110 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
                    1 Fighter owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac and 4 Submarines owned by the Hisaichi lost in 110 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Cruiser and 8 Fighters in 110 Sea Zone, round 3 : 4/1 hits, 4.33 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters in 110 Sea Zone, round 3 : 2/1 hits, 2.83 expected hits
                    1 Cruiser owned by the Anzac, 1 Fighter owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Thai, 1 Fighter owned by the Anzac and 1 Submarine owned by the Thai lost in 110 Sea Zone
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship and 7 Fighters in 110 Sea Zone, round 4 : 3/1 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 Fighter in 110 Sea Zone, round 4 : 2/1 hits, 1.67 expected hits
                    1 Carrier owned by the Hisaichi, 1 Battleship owned by the Anzac, 1 Fighter owned by the Hisaichi, 1 Fighter owned by the Anzac and 1 Battleship owned by the Hisaichi lost in 110 Sea Zone
                Anzac win with 1 Adv.Fighter and 6 Fighters remaining. Battle score for attacker is 16
                Casualties for Anzac: 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 3 Fighters and 1 Submarine
                Casualties for Hisaichi: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 4 Submarines
                Casualties for Thai: 1 Destroyer and 1 Submarine
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 6 Fighters moved from 110 Sea Zone to Banjarmasin
    
        Place Units - Anzac
            1 Transport placed in 114 Sea Zone
            2 L.Fighters placed in Townsville
            3 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Anzac : -1.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Dutch
            1 Fighter moved from Hollandia to Banjarmasin
            1 Infantry moved from Bolivia to N.Chile
            1 Infantry moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 2 ArmoredCars, 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Infantry moved from Banjarmasin to East And South Borneo
    
        Place Units - Dutch
            1 Bunker and 4 Infantrys placed in Banjarmasin
            1 Adv.Fighter placed in Hollandia
            2 ArmoredCars placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    We had a couple of big fleet battles there, one in the Med and one near Java. It seemed to me that I had an overwhelming advantage in both battles and that the exact casualty order wouldn’t matter, but if you see it differently, let me know, and we’ll work something out!


  • TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Finns
            3 Infantrys moved from N.Karelia to Oulu
            2 Infantrys moved from Vyborg to Oulu
            5 Infantrys moved from Tampere to Oulu
            2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            3 Infantrys and 2 Tanks placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            1 Artillery and 3 Infantrys moved from E.Romania to Bulgaria
            2 Elites and 2 Infantrys moved from Bucharest to E.Romania
            1 Elite moved from Odessa to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Artillery and 3 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Artillery and 3 Infantrys in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Bulgaria
                    Romanians roll dice for 1 Artillery and 3 Infantrys in Bulgaria, round 3 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Bulgaria
                Romanians win, taking Bulgaria from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Infantry and 3 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.00
    British : -1.00
    

    Savegame


  • TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Infantry and 1 Marine moved from S.Thailand to S.French Indochina
            1 Elite and 1 Infantry moved from S.Thailand to N.Thailand
            6 Infantrys moved from Bangkok to S.Thailand
            6 Infantrys moved from Malaya to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.French Indochina
                Thai attack with 1 Infantry and 1 Marine
                British defend with 1 Infantry
                    Thai roll dice for 1 Infantry and 1 Marine in S.French Indochina, round 2 : 0/1 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry and 1 Marine in S.French Indochina, round 3 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.French Indochina
                Thai win, taking S.French Indochina from French with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in N.Thailand
                Thai attack with 1 Elite and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Elite and 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Elite and 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Malaya to S.Thailand
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Malaya
            3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    French : -0.67
    Thai : -0.33
    

    Savegame

Suggested Topics

  • 3
  • 3
  • 14
  • 15
  • 60
  • 33
  • 30
  • 76
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.8k

Users

40.5k

Topics

1.8m

Posts