Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
@dawgoneit Will do, thanks! :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 T.Boat moved from 94 Sea Zone to 101 Sea Zone
1 Submarine moved from 85 Sea Zone to 102 Sea Zone
1 Destroyer moved from 93 Sea Zone to 108 Sea Zone
4 Fighters moved from 107 Sea Zone to 108 Sea Zone
2 Fighters moved from 93 Sea Zone to 102 Sea Zone
2 Fighters moved from 93 Sea Zone to 102 Sea Zone
1 Submarine moved from 85 Sea Zone to 101 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 Destroyers, 2 Infantrys, 1 Marine, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 102 Sea Zone
Yamamoto attack with 4 Fighters and 1 Submarine
Americans defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 4 Fighters in 102 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 102 Sea Zone
Yamamoto win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in 108 Sea Zone
Yamamoto attack with 1 Destroyer and 4 Fighters
Americans defend with 1 Transport
Yamamoto roll dice for 1 Destroyer and 4 Fighters in 108 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Americans roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 108 Sea Zone
Yamamoto win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in 101 Sea Zone
Yamamoto attack with 1 Submarine and 1 T.Boat
British defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 101 Sea Zone
Yamamoto win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Non Combat Move - Yamamoto
2 Destroyers moved from 85 Sea Zone to 107 Sea Zone
1 Battleship, 2 Carriers and 2 Cruisers moved from 93 Sea Zone to 107 Sea Zone
4 Fighters moved from 102 Sea Zone to 107 Sea Zone
4 Fighters moved from 108 Sea Zone to 107 Sea Zone
1 Destroyer moved from 75 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
2 S.Submarines and 2 Submarines placed in 107 Sea Zone
2 Destroyers placed in 85 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 2 Bombers
EDIT: Adding units owned by Yamamoto to Kwangsi: 2 Bombers
EDIT: Turning off Edit Mode
2 Artillerys and 1 Marine placed in Kwangsi
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -0.67
Yamamoto : -1.67
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 ArmoredCar moved from Gobi Altai to Suiyuan
1 ArmoredCar moved from Gobi Altai to Suiyuan
1 Infantry moved from Shensi to Suiyuan
1 Fighter moved from Shensi to Suiyuan
1 Fighter moved from Shensi to Suiyuan
1 Infantry moved from Shensi to Shansi
1 Infantry moved from Hupeh to Anhwei
1 Fighter moved from Shensi to Shansi
1 Fighter moved from Shensi to Anhwei
1 Artillery moved from Hupeh to Anhwei
1 Artillery moved from Shensi to Shansi
1 Infantry moved from Hupeh to Shansi
1 Artillery, 1 Infantry and 2 Tanks moved from Shensi to Hupeh
1 Infantry moved from Szechwan to Hupeh
2 Artillerys and 4 Infantrys moved from Lanchow to Shensi
2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
Purchase Units - Chinese
Chinese buy 1 Bunker, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/1 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/1 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/0 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 2 ArmoredCars, 2 Fighters and 1 Infantry
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 2 ArmoredCars, 2 Fighters and 1 Infantry in Suiyuan, round 2 : 2/1 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
2 Fighters moved from Suiyuan to Hupeh
1 Fighter moved from Shansi to Hupeh
1 Fighter moved from Anhwei to Hupeh
Place Units - Chinese
1 Bunker and 1 Factory placed in Hupeh
4 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Chinese : 0.17
My bro conked out at 10 pm, so, here’s another turn. :-)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 Elite and 1 Marine moved from Shantung to Shansi
1 Elite and 1 Mech.Inf moved from Shantung to Anhwei
1 Bomber moved from Shantung to Shansi
1 Tank moved from Shantung to Shansi
1 Fighter moved from Shantung to Anhwei
1 Infantry moved from Kwangtung to Hunan
1 Artillery moved from Hunan to Kwangtung
6 ArmoredCars moved from Hong Kong to Kwangtung
3 ArmoredCars and 5 Infantrys moved from British Borneo to West Borneo
5 ArmoredCars, 5 Artillerys, 9 Infantrys, 3 Marines and 12 Tanks moved from West Borneo to Banjarmasin
1 ArmoredCar and 1 Artillery moved from Heilungchiang to Chita
7 Infantrys moved from Kirin to Heilungchiang
1 Infantry moved from Kirin to Heilungchiang
7 Infantrys moved from Changchun to Kirin
1 Elite moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 3 Adv.Fighters and 17 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Anhwei
Hisaichi attack with 1 Elite, 1 Fighter and 1 Mech.Inf
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Mech.Inf in Anhwei, round 2 : 2/1 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Elite
Casualties for Chinese: 1 Artillery
Battle in Banjarmasin
Hisaichi attack with 5 ArmoredCars, 5 Artillerys, 9 Infantrys, 3 Marines and 12 Tanks
British defend with 1 Artillery, 1 Fighter and 3 Infantrys; Americans defend with 3 Bombers; Anzac defend with 1 Adv.Fighter and 6 Fighters; Dutch defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 1 Fighter, 20 Infantrys and 3 Tanks
Hisaichi roll dice for 5 ArmoredCars, 5 Artillerys, 9 Infantrys, 3 Marines and 12 Tanks in Banjarmasin, round 2 : 13/1 hits, 13.17 expected hits
Units damaged: 2 Bunkers owned by the Dutch
Dutch roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bombers, 2 Bunkers, 8 Fighters, 23 Infantrys and 3 Tanks in Banjarmasin, round 2 : 16/1 hits, 16.33 expected hits
5 ArmoredCars owned by the Hisaichi, 3 Infantrys owned by the British, 8 Infantrys owned by the Dutch, 9 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
3 Artillerys, 3 Marines and 12 Tanks retreated to West Borneo
Dutch win with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 2 Bunkers, 8 Fighters, 12 Infantrys and 3 Tanks remaining. Battle score for attacker is -24
Casualties for Hisaichi: 5 ArmoredCars, 2 Artillerys and 9 Infantrys
Casualties for British: 3 Infantrys
Casualties for Dutch: 8 Infantrys
Battle in Shansi
Hisaichi attack with 1 Bomber, 1 Elite, 1 Marine and 1 Tank
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Bomber, 1 Elite, 1 Marine and 1 Tank in Shansi, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/0 hits, 1.00 expected hits
1 Elite owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Bomber, 1 Marine and 1 Tank in Shansi, round 3 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Bomber, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Elite
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Chita
Hisaichi attack with 1 ArmoredCar and 1 Artillery
Russians defend with 1 Artillery
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Chita, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 1 Artillery
Non Combat Move - Hisaichi
1 Bomber moved from Shansi to Shantung
1 Fighter moved from Anhwei to Shantung
Place Units - Hisaichi
3 Infantrys placed in West Borneo
3 Adv.Fighters and 3 Infantrys placed in Hong Kong
3 Infantrys placed in Shantung
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33
Chinese : 0.33
Russians : 0.67
Dutch : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Destroyer moved from 41 Sea Zone to 42 Sea Zone
1 Fighter moved from Canarians to E.Morocco
1 Infantry moved from Darfur to Kufra
1 Fighter moved from Lower Egypt to Kufra
1 Fighter moved from 51 Sea Zone to Kufra
1 Fighter moved from 51 Sea Zone to Kufra
1 Fighter moved from 51 Sea Zone to Kufra
1 Artillery moved from Cairo to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery moved from Crete to 51 Sea Zone
1 Infantry moved from Rhodes to 51 Sea Zone
1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Artillery, 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 1 Infantry, 3 Submarines, 2 T.Boats and 1 Transport moved from 51 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Campania
1 Artillery moved from 48 Sea Zone to Greece
2 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
2 Infantrys and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Greece
1 Artillery moved from 48 Sea Zone to Greece
1 Infantry moved from 48 Sea Zone to Greece
1 Infantry moved from Cairo to Lower Egypt
1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
1 Infantry moved from N.Thailand to S.French Indochina
French take S.French Indochina from Thai
1 Infantry moved from Yunnan to N.French Indochina
1 ArmoredCar moved from Assam to N.French Indochina
1 Fighter moved from Assam to N.French Indochina
1 Infantry moved from Burma to S.Thailand
1 ArmoredCar moved from Burma to S.Thailand
1 Artillery moved from Burma to S.Thailand
4 Artillerys and 4 Infantrys moved from Burma to N.Thailand
1 ArmoredCar moved from Assam to N.Thailand
1 Infantry moved from Assam to Yunnan
1 Artillery moved from Assam to Yunnan
1 Artillery and 5 Infantrys moved from Assam to Burma
2 Artillerys and 10 Infantrys moved from Bihar to Assam
1 Artillery and 4 Infantrys moved from Hyderabad to Bihar
1 Artillery and 4 Infantrys moved from Delhi to Bihar
1 Artillery and 4 Infantrys moved from Madras to Hyderabad
2 ArmoredCars moved from Bombay to Hyderabad
2 Artillerys moved from Wales to 20 Sea Zone
5 Infantrys moved from Dover to 20 Sea Zone
2 Artillerys, 1 Battleship, 1 Destroyer, 5 Infantrys, 1 T.Boat and 3 Transports moved from 20 Sea Zone to 21 Sea Zone
2 Artillerys and 5 Infantrys moved from 21 Sea Zone to Netherlands
1 Bomber moved from Dover to Netherlands
2 Fighters moved from Dover to Netherlands
1 Fighter moved from Wales to Netherlands
Purchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 1 Carrier, 1 Cruiser, 17 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 48 Sea Zone
British attack with 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Submarines, 2 T.Boats and 2 Transports
Germans defend with 1 Transport
British roll dice for 4 Submarines in 48 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
1 Transport owned by the Germans lost in 48 Sea Zone
British win with 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Submarines, 2 T.Boats and 2 Transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 Transport
Battle in Campania
Battle in Greece
British attack with 2 Artillerys and 3 Infantrys
Romanians defend with 1 AAGun, 1 Elite and 1 Infantry
British roll dice for 2 Artillerys and 3 Infantrys in Greece, round 2 : 2/1 hits, 1.50 expected hits
Romanians roll dice for 1 Elite and 1 Infantry in Greece, round 2 : 1/1 hits, 0.67 expected hits
1 Elite owned by the Romanians, 1 Infantry owned by the Romanians and 1 Infantry owned by the British lost in Greece
British win, taking Campania from Italians, taking Greece from Romanians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Romanians: 1 Elite and 1 Infantry
Battle in Kufra
British attack with 4 Fighters and 1 Infantry
Italians defend with 1 HeavyTank and 1 Tank
British roll dice for 4 Fighters and 1 Infantry in Kufra, round 2 : 2/1 hits, 1.50 expected hits
Italians roll dice for 1 HeavyTank and 1 Tank in Kufra, round 2 : 1/1 hits, 1.17 expected hits
1 HeavyTank owned by the Italians, 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Kufra
British win with 4 Fighters remaining. Battle score for attacker is 10
Casualties for British: 1 Infantry
Casualties for Italians: 1 HeavyTank and 1 Tank
Battle in Netherlands
British attack with 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys
Germans defend with 7 Infantrys
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys in Netherlands, round 2 : 4/1 hits, 3.50 expected hits
Germans roll dice for 6 Infantrys in Netherlands, round 2 : 2/0 hits, 2.00 expected hits
4 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
British roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 3 Infantrys in Netherlands, round 3 : 3/1 hits, 3.17 expected hits
Germans roll dice for 2 Infantrys in Netherlands, round 3 : 1/1 hits, 0.67 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 2 Artillerys, 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 7 Infantrys
Casualties for British: 3 Infantrys
Battle in S.Thailand
British attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/0 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Thai: 1 Infantry
Battle in N.French Indochina
British attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
1 AAGun moved from Burma to N.Thailand
1 Fighter moved from N.French Indochina to N.Thailand
1 Fighter moved from Kufra to Darfur
3 Fighters moved from Kufra to 48 Sea Zone
1 Fighter moved from Netherlands to 21 Sea Zone
1 Fighter moved from Netherlands to 21 Sea Zone
1 Fighter moved from Netherlands to Wales
1 Bomber moved from Netherlands to Dover
1 Bomber moved from Dover to Wales
1 AAGun moved from Dover to Wales
1 Fighter moved from Banjarmasin to N.Thailand
Place Units - British
1 Carrier placed in 21 Sea Zone
1 Cruiser and 1 Transport placed in 56 Sea Zone
1 Artillery and 2 Infantrys placed in Cairo
1 Infantry placed in Cairo
2 Infantrys placed in Darfur
1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Italian East Africa
1 Artillery and 4 Infantrys placed in Delhi
1 Artillery and 4 Infantrys placed in Madras
2 ArmoredCars placed in Bombay
1 Artillery and 2 Infantrys placed in Manchester
1 Artillery and 1 Infantry placed in Wales
Turn Complete - British
British collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Romanians : 0.33
Germans : 0.33
British : 1.50
Italians : -0.17
Yamamoto : -0.33
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Fighters moved from 67 Sea Zone to 111 Sea Zone
1 Fighter moved from Banjarmasin to 111 Sea Zone
3 Fighters moved from Banjarmasin to 105 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
4 Infantrys moved from Broome to 67 Sea Zone
1 Artillery and 4 Infantrys moved from 67 Sea Zone to Flores
1 Infantry moved from Northern Territory to Western Australia
1 Infantry moved from Townsville to Northern Territory
1 Tank moved from Townsville to Western Australia
1 Artillery moved from Townsville to Northern Territory
1 Infantry moved from Townsville to Northern Territory
1 Infantry moved from Canberra to New South Wales
Purchase Units - Anzac
Anzac buy 1 Battleship and 2 Fighters; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 3 Fighters
Thai defend with 1 Transport
Anzac roll dice for 3 Fighters in 111 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Thai roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Thai lost in 111 Sea Zone
Anzac win with 3 Fighters remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Battle in 105 Sea Zone
Anzac attack with 3 Fighters
Thai defend with 1 T.Boat
Anzac roll dice for 3 Fighters in 105 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Thai roll dice for 1 T.Boat in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Anzac and 1 T.Boat owned by the Thai lost in 105 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is -2
Casualties for Anzac: 1 Fighter
Casualties for Thai: 1 T.Boat
Battle in Flores
Anzac attack with 1 Artillery and 4 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai lost in Flores
Anzac win, taking Flores from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
2 Fighters moved from 105 Sea Zone to Banjarmasin
3 Fighters moved from 111 Sea Zone to Banjarmasin
Place Units - Anzac
1 Battleship and 2 Fighters placed in 67 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 0.50
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
2 units repaired.
1 Tank moved from Banjarmasin to East And South Borneo
Dutch take East And South Borneo from Thai
1 Tank moved from East And South Borneo to Banjarmasin
4 ArmoredCars and 1 Tank moved from Bolivia to N.Chile
1 Infantry moved from Amazon to Bolivia
Purchase Units - Dutch
Dutch buy 2 Artillerys, 1 Bunker, 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in N.Chile
Dutch attack with 4 ArmoredCars and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 4 ArmoredCars and 1 Tank in N.Chile, round 2 : 1/1 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/0 hits, 1.00 expected hits
1 ArmoredCar owned by the Dutch and 1 Infantry owned by the Neutral lost in N.Chile
Dutch roll dice for 3 ArmoredCars and 1 Tank in N.Chile, round 3 : 1/1 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in N.Chile
Dutch roll dice for 3 ArmoredCars and 1 Tank in N.Chile, round 4 : 2/1 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery in N.Chile, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Dutch and 1 Artillery owned by the Neutral lost in N.Chile
Dutch loses 0 PUs for violating N.Chiles neutrality.
Dutch win, taking N.Chile from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 0
Casualties for Dutch: 2 ArmoredCars
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
2 Artillerys, 1 Bunker and 2 Infantrys placed in Banjarmasin
1 Fighter placed in Hollandia
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Dutch : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
3 Infantrys moved from Oulu to Vyborg
3 Infantrys moved from Oulu to N.Karelia
1 Infantry moved from Murmansk to N.Karelia
2 Infantrys moved from Oulu to Vyborg
1 Fighter moved from Oulu to Vyborg
5 Infantrys moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 5 Infantrys
Russians defend with 1 ArmoredCar and 2 Infantrys
Finns roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Vyborg, round 2 : 0/1 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians lost in Vyborg
Finns roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 3 : 1/1 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 4 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar and 2 Infantrys
Casualties for Finns: 2 Infantrys
Battle in N.Karelia
Finns attack with 4 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 4 Infantrys in N.Karelia, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : -0.00
Russians : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Elite and 1 Infantry moved from Vinnytsia to Odessa
1 Infantry and 2 Tanks moved from E.Romania to Bulgaria
Purchase Units - Romanians
Romanians buy 2 Elites, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Elite and 1 Infantry in Odessa, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Elite and 1 Infantry in Odessa, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Elite remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Romanians attack with 1 Infantry and 2 Tanks
Russians defend with 2 Infantrys
Romanians roll dice for 1 Infantry and 2 Tanks in Bulgaria, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians roll dice for 2 Tanks in Bulgaria, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
1 Artillery and 3 Infantrys moved from Bucharest to E.Romania
1 Tank moved from E.Romania to Vinnytsia
Place Units - Romanians
2 Infantrys and 2 Tanks placed in Vinnytsia
2 Elites and 2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : -0.17
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
2 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from Malaya to S.Thailand
5 Infantrys, 1 Marine and 3 Tanks moved from Malaya to S.Thailand
1 Elite and 5 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 12 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Elite, 1 Fighter, 12 Infantrys, 1 Marine and 3 Tanks
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Elite, 1 Fighter, 12 Infantrys, 1 Marine and 3 Tanks in S.Thailand, round 2 : 4/1 hits, 4.67 expected hits
British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Elite, 1 Fighter, 11 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Thai: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Malaya
Place Units - Thai
6 Infantrys placed in Malaya
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : 0.33
Thai : -0.67
Test summary from TripleA, engine version: 1.9, time: 11:27:59 PM
Savegame
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 unit repaired.
3 Bombers moved from Banjarmasin to 101 Sea Zone
1 Fighter moved from 109 Sea Zone to 101 Sea Zone
1 Destroyer moved from 109 Sea Zone to 108 Sea Zone
1 Fighter moved from 104 Sea Zone to 108 Sea Zone
1 Submarine moved from 104 Sea Zone to 108 Sea Zone
1 L.Fighter moved from San Francisco to 109 Sea Zone
1 L.Fighter moved from San Francisco to 109 Sea Zone
1 Fighter moved from Johnston to 109 Sea Zone
3 Fighters moved from Johnston to 109 Sea Zone
3 Infantrys and 1 Marine moved from Johnston to 91 Sea Zone
1 Marine moved from Nauru to 104 Sea Zone
3 Infantrys moved from Nauru to 104 Sea Zone
1 Fighter moved from Pearl Harbor to 109 Sea Zone
1 B.Transport, 1 Carrier, 1 Destroyer, 3 Infantrys and 1 Marine moved from 104 Sea Zone to 109 Sea Zone
1 Marine moved from 109 Sea Zone to Ponape
3 Infantrys moved from 109 Sea Zone to Ponape
1 Infantry moved from Truk to Woleai
1 Artillery and 2 Infantrys moved from Ulithi to Yap
1 Destroyer moved from 109 Sea Zone to 102 Sea Zone
1 Destroyer moved from 109 Sea Zone to 102 Sea Zone
1 B.Transport, 3 Infantrys, 1 Marine and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
3 Infantrys and 1 Marine moved from 104 Sea Zone to Nauru
1 Fighter moved from San Francisco to Johnston
3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
1 B.Transport, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone
3 Infantrys and 1 Marine moved from 91 Sea Zone to Johnston
1 Marine moved from Rio de Oro to 31 Sea Zone
1 Artillery moved from Rio de Oro to 31 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 31 Sea Zone to 42 Sea Zone
1 Artillery and 1 Marine moved from 42 Sea Zone to N.Algeria
1 Fighter moved from Bahia to W.Morocco
1 Infantry moved from Bahia to Rio De Janeiro
2 Infantrys moved from Amazon to Rio De Janeiro
1 Tank moved from Salvador to Rio De Janeiro
1 Tank moved from Salvador to Rio De Janeiro
1 Tank moved from Salvador to Rio De Janeiro
1 B.Transport moved from 34 Sea Zone to 35 Sea Zone
1 Infantry and 1 Tank moved from Rio de Oro to Mauritania
1 Tank moved from Mauritania to W.Morocco
1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport moved from 5 Sea Zone to 4 Sea Zone
2 Artillerys and 2 Infantrys moved from Greenland to 8 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 8 Sea Zone to 4 Sea Zone
2 Artillerys moved from 4 Sea Zone to Iceland
2 Infantrys moved from 4 Sea Zone to Iceland
Purchase Units - Americans
Americans buy 1 B.Transport, 3 Destroyers, 2 Factorys, 8 Infantrys, 2 L.Fighters, 1 Marine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 3 Bombers and 1 Fighter
Yamamoto defend with 1 Submarine and 1 T.Boat
Americans roll dice for 3 Bombers and 1 Fighter in 101 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
Yamamoto roll dice for 1 T.Boat in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Submarine owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 101 Sea Zone
Americans win with 3 Bombers and 1 Fighter remaining. Battle score for attacker is 13
Casualties for Yamamoto: 1 Submarine and 1 T.Boat
Battle in 102 Sea Zone
Americans attack with 2 Destroyers
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Destroyers in 102 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto lost in 102 Sea Zone
Americans win with 2 Destroyers remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 108 Sea Zone
Americans attack with 1 Destroyer, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 Fighter in 108 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 108 Sea Zone
Americans roll dice for 1 Destroyer and 1 Fighter in 108 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Battle in Rio De Janeiro
Americans attack with 3 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 3 Infantrys and 3 Tanks in Rio De Janeiro, round 2 : 2/0 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 2 Infantrys and 3 Tanks in Rio De Janeiro, round 3 : 2/1 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in N.Algeria
Americans attack with 1 Artillery and 1 Marine
Italians defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Marine in N.Algeria, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in N.Algeria
Americans win, taking N.Algeria from Italians with 1 Marine remaining. Battle score for attacker is -2
Casualties for Americans: 1 Artillery
Casualties for Italians: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from 108 Sea Zone to 109 Sea Zone
3 Bombers moved from 101 Sea Zone to Ponape
1 Fighter moved from 101 Sea Zone to Ponape
Place Units - Americans
2 Infantrys placed in Iceland
1 Factory placed in Rio de Oro
2 Infantrys placed in Salvador
1 Factory placed in Yap
2 Destroyers placed in 109 Sea Zone
1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 B.Transport placed in 83 Sea Zone
3 Infantrys and 1 Marine placed in San Francisco
1 L.Fighter placed in Pearl Harbor
1 L.Fighter placed in San Francisco
Americans undo move 10.
1 L.Fighter placed in Washington
1 Infantry placed in Alaska
Americans undo move 11.
Americans undo move 9.
1 L.Fighter placed in Alaska
1 Infantry placed in Pearl Harbor
Americans undo move 11.
Americans undo move 10.
1 L.Fighter placed in Pearl Harbor
1 Infantry placed in Washington
Turn Complete - Americans
Americans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Italians : 0.67
Yamamoto : -0.17
Americans : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
7 Infantrys moved from Rhine to Netherlands
8 Infantrys moved from Paris to Picardy
1 ArmoredCar moved from Normandy to Belgium
2 Infantrys moved from Hamburg to Netherlands
1 ArmoredCar moved from Hamburg to Netherlands
1 Tank moved from Saxony to Netherlands
3 Infantrys moved from Bavaria to Rhine
5 Infantrys moved from Normandy to Brittany
2 Infantrys and 1 Tank moved from Upper Norrland to Nordland
2 Infantrys moved from Pomerania to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
6 Transports moved from 24 Sea Zone to 23 Sea Zone
3 Tanks moved from Pomerania to 23 Sea Zone
9 Infantrys moved from Pomerania to 23 Sea Zone
1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
12 Infantrys, 1 S.Submarine, 2 T.Boats, 3 Tanks and 6 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
1 Battleship moved from 24 Sea Zone to 23 Sea Zone
13 Infantrys and 3 Tanks moved from 24 Sea Zone to Latvia
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys moved from Pomerania to Danzig
15 Infantrys moved from Brandenburg to Pomerania
2 Tanks moved from Saxony to Pomerania
2 Tanks moved from Pomerania to Danzig
15 Infantrys moved from Berlin to Brandenburg
2 Elites moved from Brest to Vinnytsia
2 HeavyTanks and 1 Tank moved from Warsaw to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
1 Infantry moved from Krakow to Brest
1 Elite moved from Warsaw to Krakow
4 Infantrys moved from Krakow to Vinnytsia
1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
Purchase Units - Germans
Germans buy 2 HeavyTanks, 45 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in 42 Sea Zone
Germans attack with 1 Destroyer
British defend with 1 Destroyer; Americans defend with 1 Transport
Germans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 Transport owned by the Americans lost in 42 Sea Zone
Germans roll dice for 1 Destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 42 Sea Zone
Germans win with 1 Destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 1 Transport
Casualties for British: 1 Destroyer
Battle in Nordland
Germans attack with 2 Infantrys and 1 Tank
Americans defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Tank in Nordland, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Nordland
Germans win, taking Nordland from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Latvia
Germans attack with 13 Infantrys and 3 Tanks
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 13 Infantrys and 3 Tanks in Latvia, round 2 : 4/1 hits, 3.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 13 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Netherlands
Germans attack with 1 ArmoredCar, 9 Infantrys and 1 Tank
British defend with 2 Artillerys and 2 Infantrys
Germans roll dice for 1 ArmoredCar, 9 Infantrys and 1 Tank in Netherlands, round 2 : 2/1 hits, 2.33 expected hits
British roll dice for 2 Artillerys and 2 Infantrys in Netherlands, round 2 : 2/1 hits, 1.33 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
Germans roll dice for 1 ArmoredCar, 7 Infantrys and 1 Tank in Netherlands, round 3 : 2/0 hits, 2.00 expected hits
British roll dice for 2 Artillerys in Netherlands, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 ArmoredCar, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Casualties for British: 2 Artillerys and 2 Infantrys
Non Combat Move - Germans
Place Units - Germans
2 HeavyTanks, 1 Infantry and 1 Tank placed in Warsaw
5 Infantrys placed in Bohemia
15 Infantrys placed in Berlin
6 Infantrys placed in Hamburg
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
Turn Complete - Germans
Germans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : -0.33
Americans : -0.33
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
2 ArmoredCars, 7 Artillerys, 1 Elite, 7 Infantrys and 4 Tanks moved from Kiev to Vinnytsia
1 ArmoredCar moved from Minsk to Vinnytsia
2 Artillerys and 5 Infantrys moved from Donetsk to Vinnytsia
1 Bomber and 2 Fighters moved from Kursk to Vinnytsia
1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone
1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 2 Infantrys moved from 53 Sea Zone to Bulgaria
2 Infantrys moved from Minsk to Latvia
1 Artillery and 1 Infantry moved from Novgorod to Latvia
1 ArmoredCar, 1 Artillery and 1 Infantry moved from Estonia to Latvia
2 ArmoredCars, 1 Artillery, 3 Fighters, 7 Infantrys and 3 Mot.Infs moved from Leningrad to Latvia
1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
3 Artillerys and 7 Infantrys moved from Yaroslavl to S.Karelia
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Kursk to Minsk
1 ArmoredCar moved from Moscow to Kursk
1 ArmoredCar moved from Moscow to Kursk
1 Infantry moved from Rostov to Donetsk
2 Artillerys and 3 Infantrys moved from Rostov to Kursk
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
2 Artillerys and 4 Infantrys moved from Moscow to Yaroslavl
2 Artillerys and 4 Infantrys moved from S.Karelia to Leningrad
1 Infantry moved from Ayan to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Infantry moved from N.Buryat Mongolia to Chita
1 Infantry moved from N.Buryat Mongolia to Chita
1 Artillery moved from N.Buryat Mongolia to Chita
1 Artillery moved from N.Buryat Mongolia to Chita
3 Infantrys moved from N.Buryat Mongolia to Chita
1 Infantry moved from Bulun to Kolyma
1 Infantry moved from Zhigansk to Kolyma
1 Mech.Rocket moved from Yakutsk to Kolyma
1 Fighter moved from N.Buryat Mongolia to Kolyma
1 Fighter moved from N.Buryat Mongolia to Kolyma
1 Mech.Rocket and 1 Mot.Inf moved from Irkutsk to Chita
1 Artillery, 1 Infantry and 1 Tank moved from Hupeh to Anhwei
1 Mot.Inf moved from Irkutsk to Chita
1 Artillery moved from Ayan to Chita
1 Mech.Rocket moved from N.Buryat Mongolia to Chita
1 Infantry moved from Khatanga to Zhigansk
2 Artillerys and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Yakutsk to Ayan
2 Artillerys and 3 Infantrys moved from Khatanga to Olyokminsk
1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga
1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Irkutsk
Purchase Units - Russians
Russians buy 2 ArmoredCars, 10 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 21 Infantrys and 1 Mech.Rocket; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bulgaria
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 2 Tanks
Russians roll dice for 1 Cruiser in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 0/1 hits, 0.83 expected hits
Romanians roll dice for 2 Tanks in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits
Romanians roll dice for 2 Tanks in Bulgaria, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Bulgaria
Russians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Tank in Bulgaria, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Russians lost in Bulgaria
Romanians win with 1 Tank remaining. Battle score for attacker is -3
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Romanians: 1 Tank
Battle in Kolyma
Russians attack with 2 Fighters, 2 Infantrys and 1 Mech.Rocket
Hisaichi defend with 2 ArmoredCars and 1 Infantry
Russians roll dice for 2 Fighters, 2 Infantrys and 1 Mech.Rocket in Kolyma, round 2 : 2/1 hits, 1.67 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Russians lost in Kolyma
Russians roll dice for 2 Fighters, 1 Infantry and 1 Mech.Rocket in Kolyma, round 3 : 2/1 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Kolyma, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kolyma
Russians win, taking Kolyma from Hisaichi with 2 Fighters and 1 Mech.Rocket remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Battle in Anhwei
Russians attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Mech.Inf
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 1/1 hits, 1.17 expected hits
Hisaichi roll dice for 1 Mech.Inf in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Anhwei
Russians win, taking Anhwei from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf
Battle in Chita
Russians attack with 3 Artillerys, 5 Infantrys, 2 Mech.Rockets and 2 Mot.Infs
Hisaichi defend with 1 Artillery
Russians roll dice for 3 Artillerys, 5 Infantrys, 2 Mech.Rockets and 2 Mot.Infs in Chita, round 2 : 4/0 hits, 4.00 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 3 Artillerys, 5 Infantrys, 2 Mech.Rockets and 2 Mot.Infs remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Vinnytsia
Russians attack with 3 ArmoredCars, 9 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 12 Infantrys and 4 Tanks
Romanians defend with 1 Artillery, 1 Factory, 2 Infantrys and 4 Tanks; Germans defend with 1 Bomber, 2 Elites, 2 HeavyTanks, 5 Infantrys and 1 Tank
Russians roll dice for 3 ArmoredCars, 9 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 12 Infantrys and 4 Tanks in Vinnytsia, round 2 : 11/1 hits, 11.17 expected hits
Romanians roll dice for 1 Artillery, 1 Bomber, 2 Elites, 2 HeavyTanks, 7 Infantrys and 5 Tanks in Vinnytsia, round 2 : 7/1 hits, 7.33 expected hits
7 Infantrys owned by the Russians, 2 Elites owned by the Germans, 1 Artillery owned by the Romanians, 5 Infantrys owned by the Germans, 2 Infantrys owned by the Romanians and 1 Bomber owned by the Germans lost in Vinnytsia
Russians roll dice for 3 ArmoredCars, 9 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 5 Infantrys and 4 Tanks in Vinnytsia, round 3 : 9/1 hits, 9.50 expected hits
Romanians roll dice for 2 HeavyTanks and 5 Tanks in Vinnytsia, round 3 : 4/1 hits, 3.83 expected hits
2 HeavyTanks owned by the Germans, 3 ArmoredCars owned by the Russians, 1 Infantry owned by the Russians, 4 Tanks owned by the Romanians and 1 Tank owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Romanians with 9 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 49
Casualties for Russians: 3 ArmoredCars and 8 Infantrys
Casualties for Germans: 1 Bomber, 2 Elites, 2 HeavyTanks, 5 Infantrys and 1 Tank
Casualties for Romanians: 1 Artillery, 2 Infantrys and 4 Tanks
Battle in Latvia
Russians attack with 3 ArmoredCars, 3 Artillerys, 3 Fighters, 11 Infantrys and 3 Mot.Infs
Germans defend with 13 Infantrys and 3 Tanks
Russians roll dice for 3 ArmoredCars, 3 Artillerys, 3 Fighters, 11 Infantrys and 3 Mot.Infs in Latvia, round 2 : 6/1 hits, 5.83 expected hits
Germans roll dice for 13 Infantrys and 3 Tanks in Latvia, round 2 : 6/1 hits, 5.83 expected hits
6 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 3 ArmoredCars, 3 Artillerys, 3 Fighters, 5 Infantrys and 3 Mot.Infs in Latvia, round 3 : 5/1 hits, 4.83 expected hits
Germans roll dice for 7 Infantrys and 3 Tanks in Latvia, round 3 : 4/1 hits, 3.83 expected hits
4 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 3 ArmoredCars, 3 Artillerys, 3 Fighters, 1 Infantry and 3 Mot.Infs in Latvia, round 4 : 4/1 hits, 3.83 expected hits
Germans roll dice for 2 Infantrys and 3 Tanks in Latvia, round 4 : 2/1 hits, 2.17 expected hits
2 ArmoredCars owned by the Russians, 2 Infantrys owned by the Germans and 2 Tanks owned by the Germans lost in Latvia
1 ArmoredCar, 3 Artillerys, 1 Infantry and 3 Mot.Infs retreated to Leningrad
Germans win with 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 2 ArmoredCars and 10 Infantrys
Casualties for Germans: 13 Infantrys and 2 Tanks
Non Combat Move - Russians
3 Fighters moved from Latvia to Leningrad
1 Fighter moved from Vinnytsia to Crimea
1 Fighter moved from Vinnytsia to Kursk
1 Bomber moved from Vinnytsia to Kursk
2 Fighters moved from Kolyma to Zhigansk
Place Units - Russians
1 Bunker and 4 Infantrys placed in Leningrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
3 Infantrys placed in Kursk
2 Artillerys and 3 Infantrys placed in Stalingrad
2 ArmoredCars, 3 Artillerys and 3 Infantrys placed in Moscow
2 Artillerys and 4 Infantrys placed in Sibirsky
Russians undo move 7.
3 Artillerys and 3 Infantrys placed in Sibirsky
1 Infantry placed in Moscow
1 Fighter and 1 Mech.Rocket placed in Sverdlovsk
Turn Complete - Russians
Russians collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Romanians : 0.33
Germans : 0.17
Hisaichi : 0.33
Russians : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
9 Infantrys moved from N.Tunisia to 45 Sea Zone
4 Mech.Infs moved from Tunis to E.Morocco
9 Infantrys and 5 Transports moved from 45 Sea Zone to 41 Sea Zone
3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 7 Infantrys, 4 Mech.Infs and 3 Tanks moved from S.Algeria to E.Morocco
9 Infantrys moved from 41 Sea Zone to E.Morocco
2 Submarines moved from 45 Sea Zone to 46 Sea Zone
Purchase Units - Italians
Italians buy 14 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in E.Morocco
Italians attack with 3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 16 Infantrys, 8 Mech.Infs and 3 Tanks
British defend with 1 Fighter; French defend with 1 AAGun, 3 Artillerys, 3 Bunkers, 1 Factory, 1 Fighter and 17 Infantrys
Italians roll dice for 3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 16 Infantrys, 8 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 11/1 hits, 11.17 expected hits
Units damaged: 3 Bunkers owned by the French
French roll dice for 3 Artillerys, 3 Bunkers, 2 Fighters and 17 Infantrys in E.Morocco, round 2 : 9/1 hits, 9.17 expected hits
8 Infantrys owned by the French and 9 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 3 Tanks in E.Morocco, round 3 : 10/1 hits, 9.33 expected hits
French roll dice for 3 Artillerys, 3 Bunkers, 2 Fighters and 9 Infantrys in E.Morocco, round 3 : 6/1 hits, 6.50 expected hits
1 Artillery owned by the French, 9 Infantrys owned by the French and 6 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 1 Infantry, 8 Mech.Infs and 3 Tanks in E.Morocco, round 4 : 8/1 hits, 7.33 expected hits
French roll dice for 2 Artillerys, 3 Bunkers and 2 Fighters in E.Morocco, round 4 : 3/1 hits, 3.17 expected hits
2 ArmoredCars owned by the Italians, 1 Fighter owned by the British, 1 Fighter owned by the French, 3 Bunkers owned by the French, 2 Artillerys owned by the French and 1 Infantry owned by the Italians lost in E.Morocco
Italians win, taking E.Morocco from French with 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 HeavyTank, 8 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 40
Casualties for Italians: 2 ArmoredCars and 16 Infantrys
Casualties for French: 3 Artillerys, 3 Bunkers, 1 Fighter and 17 Infantrys
Casualties for British: 1 Fighter
Non Combat Move - Italians
Place Units - Italians
4 Infantrys placed in Tunis
10 Infantrys placed in Rome
Italians undo move 2.
1 S.Submarine and 2 Submarines placed in 46 Sea Zone
7 Infantrys placed in Rome
3 Infantrys placed in Hun
Turn Complete - Italians
Italians collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : 1.17
French : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 Infantry moved from Syria to Adana
2 ArmoredCars, 2 Artillerys and 1 Elite moved from W.Iran to Adana
2 Artillerys and 3 Infantrys moved from Darfur to Kufra
French take Kufra from Italians
1 Elite and 2 Infantrys moved from French Equatorial Africa to French Sudan
1 Transport moved from 58 Sea Zone to 56 Sea Zone
Purchase Units - French
French buy 2 ArmoredCars, 1 Elite, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
1 AAGun moved from W.Iran to Adana
Place Units - French
1 Elite and 2 Infantrys placed in French Equatorial Africa
2 Infantrys placed in Syria
2 ArmoredCars and 1 Fighter placed in W.Iran
Turn Complete - French
French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
2 Destroyers moved from 85 Sea Zone to 102 Sea Zone
1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
1 Submarine moved from 107 Sea Zone to 108 Sea Zone
6 Fighters moved from 107 Sea Zone to 102 Sea Zone
2 Fighters moved from 107 Sea Zone to 108 Sea Zone
2 Infantrys moved from Kwangsi to N.French Indochina
2 Bombers moved from Kwangsi to N.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 2 Destroyers, 10 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 108 Sea Zone
Yamamoto attack with 2 Fighters and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 108 Sea Zone
Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in N.French Indochina
Yamamoto attack with 2 Bombers and 2 Infantrys
British defend with 1 ArmoredCar and 1 Infantry
Yamamoto roll dice for 2 Bombers and 2 Infantrys in N.French Indochina, round 2 : 2/1 hits, 1.67 expected hits
French roll dice for 1 ArmoredCar and 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 ArmoredCar and 1 Infantry
Battle in 102 Sea Zone
Yamamoto attack with 2 Destroyers and 6 Fighters
Americans defend with 2 Destroyers
Yamamoto roll dice for 2 Destroyers and 6 Fighters in 102 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
Americans roll dice for 2 Destroyers in 102 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
2 Destroyers owned by the Americans lost in 102 Sea Zone
Yamamoto win with 2 Destroyers and 6 Fighters remaining. Battle score for attacker is 16
Casualties for Americans: 2 Destroyers
Non Combat Move - Yamamoto
6 Fighters moved from 102 Sea Zone to 107 Sea Zone
2 Fighters moved from 108 Sea Zone to 107 Sea Zone
2 Bombers moved from N.French Indochina to Kwangsi
Place Units - Yamamoto
2 Destroyers and 2 Submarines placed in 107 Sea Zone
1 S.Submarine placed in 85 Sea Zone
3 Infantrys placed in Kwangsi
7 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
French : -0.50
Yamamoto : -0.67
Americans : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 ArmoredCar moved from Hupeh to Shanghai
Chinese take Shanghai from Hisaichi
1 ArmoredCar and 1 Infantry moved from Suiyuan to Chahar
1 Fighter moved from Hupeh to Chahar
1 Fighter moved from Hupeh to Chahar
1 Fighter moved from Hupeh to Chahar
1 Fighter moved from Hupeh to Shansi
1 Infantry moved from Shensi to Shansi
1 Infantry moved from Shensi to Shansi
1 Artillery moved from Shensi to Shansi
1 Artillery and 2 Infantrys moved from Shensi to Hupeh
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Suiyuan
2 Artillerys and 2 Infantrys moved from Ningsia to Shensi
1 ArmoredCar moved from Gobi Altai to Suiyuan
1 ArmoredCar and 2 Tanks moved from Gobi Altai to Shensi
2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia
4 Infantrys moved from Hsining to E.Qinghai
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys and 7 Infantrys; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Marine and 1 Tank
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/1 hits, 1.17 expected hits
Hisaichi roll dice for 1 Marine and 1 Tank in Shansi, round 2 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 3 : 1/0 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Marine and 1 Tank
Battle in Chahar
Chinese attack with 1 ArmoredCar, 3 Fighters and 1 Infantry
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 ArmoredCar, 3 Fighters and 1 Infantry in Chahar, round 2 : 2/1 hits, 1.50 expected hits
Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 0/1 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 ArmoredCar, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
1 Fighter moved from Shansi to Hupeh
3 Fighters moved from Chahar to Hupeh
Place Units - Chinese
2 Artillerys and 1 Infantry placed in Hupeh
6 Infantrys placed in Hsining
1 Adv.Fighter placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
2 Infantrys moved from Shantung to Shanghai
1 Infantry moved from Shantung to Peking
3 ArmoredCars moved from Kwangtung to Anhwei
1 ArmoredCar moved from Kwangtung to Shanghai
1 Bomber and 1 Fighter moved from Shantung to Anhwei
2 ArmoredCars moved from Kwangtung to Kweichow
1 Infantry moved from Hunan to Kweichow
1 Bomber and 1 Fighter moved from Anhwei to Kweichow
1 Artillery moved from Kwangtung to Hunan
3 Adv.Fighters moved from Hong Kong to Anhwei
3 Tanks moved from Shantung to Shansi
3 Tanks moved from Shantung to Chahar
1 Infantry moved from Heilungchiang to Hulunbuir
6 Infantrys moved from Heilungchiang to Liaoning
1 Elite moved from Kirin to Khabarovsk
3 Infantrys moved from Kirin to Khabarovsk
4 Infantrys moved from Kirin to Liaoning
8 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Anhwei
Hisaichi attack with 3 Adv.Fighters and 3 ArmoredCars
Russians defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 3 Adv.Fighters and 3 ArmoredCars in Anhwei, round 2 : 2/1 hits, 2.50 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 1/1 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Anhwei
Hisaichi roll dice for 3 Adv.Fighters and 2 ArmoredCars in Anhwei, round 3 : 2/1 hits, 2.17 expected hits
Chinese roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 3 Adv.Fighters and 2 ArmoredCars remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
Battle in Khabarovsk
Hisaichi attack with 1 Elite and 3 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 3 Infantrys in Khabarovsk, round 2 : 0/1 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Elite and 3 Infantrys in Khabarovsk, round 3 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Khabarovsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Chahar
Hisaichi attack with 3 Tanks
Chinese defend with 1 ArmoredCar and 1 Infantry
Hisaichi roll dice for 3 Tanks in Chahar, round 2 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Chahar
Hisaichi roll dice for 2 Tanks in Chahar, round 3 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 ArmoredCar and 1 Infantry
Battle in Shanghai
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Shanghai, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Shansi
Hisaichi attack with 3 Tanks
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 3 Tanks in Shansi, round 2 : 2/1 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/1 hits, 0.67 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Kweichow
Hisaichi attack with 2 ArmoredCars, 1 Bomber, 1 Fighter and 1 Infantry
British defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 ArmoredCars, 1 Bomber, 1 Fighter and 1 Infantry in Kweichow, round 2 : 2/1 hits, 1.83 expected hits
Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
1 ArmoredCar owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kweichow
Hisaichi roll dice for 2 ArmoredCars, 1 Bomber and 1 Fighter in Kweichow, round 3 : 1/1 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 2 ArmoredCars, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from Kweichow to Kwangsi
1 Fighter moved from Kweichow to N.French Indochina
3 Adv.Fighters moved from Anhwei to Shantung
Place Units - Hisaichi
3 Infantrys placed in West Borneo
2 Adv.Fighters and 1 Tank placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Hong Kong: 3 Infantrys
EDIT: Adding units owned by Hisaichi to Kwangtung: 3 Infantrys
EDIT: Turning off Edit Mode
6 Infantrys placed in Hong Kong
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Hisaichi : -1.50
Chinese : -0.50
Russians : 0.33