No… Germans left the Italians to suffer
Karl7 (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 1 transport moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Korea to Caroline Islands Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 armour moved from Bryansk to Russia Germans take Smolensk from Russians 10 armour and 10 mech_infantrys moved from Volgograd to Russia Germans take Samara from Russians 4 armour, 7 artilleries, 2 bombers, 6 fighters, 32 infantry, 11 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 armour and 5 mech_infantrys moved from Western Ukraine to Russia 3 armour and 1 mech_infantry moved from Ukraine to Russia 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 3 mech_infantrys moved from Novgorod to Archangel 1 bomber moved from Western Germany to Russia 1 mech_infantry moved from Eastern Poland to Archangel Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 72 PUs; Germans buy 7 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Russia Germans attack with 19 armour, 7 artilleries, 3 bombers, 6 fighters, 32 infantry, 27 mech_infantrys and 4 tactical_bombers British defend with 5 fighters; Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 8 armour, 12 artilleries, 1 factory_major, 2 fighters, 52 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Russia : 0/12 hits, 2.00 expected hits Germans roll dice for 19 armour, 7 artilleries, 3 bombers, 6 fighters, 32 infantry, 27 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 36/98 hits, 30.50 expected hits Russians roll dice for 4 aaGuns, 8 armour, 12 artilleries, 1 bomber, 7 fighters, 52 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 35/83 hits, 31.33 expected hits 31 infantry owned by the Russians, 32 infantry owned by the Germans, 4 aaGuns owned by the Russians, 1 bomber owned by the Americans and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 19 armour, 7 artilleries, 3 bombers, 6 fighters, 24 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 25/63 hits, 24.67 expected hits Russians roll dice for 8 armour, 12 artilleries, 7 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/51 hits, 20.83 expected hits 2 mech_infantrys owned by the Russians, 21 infantry owned by the Russians, 2 artilleries owned by the Russians and 16 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 19 armour, 7 artilleries, 3 bombers, 6 fighters, 8 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 29/47 hits, 22.00 expected hits Russians roll dice for 8 armour, 10 artilleries, 7 fighters and 1 tactical_bomber in Russia, round 4 : 14/26 hits, 12.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 8 armour owned by the Russians, 10 artilleries owned by the Russians, 7 artilleries owned by the Germans, 7 mech_infantrys owned by the Germans and 5 fighters owned by the British lost in Russia Germans captures 29PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 19 armour, 3 bombers, 6 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 145 Casualties for Germans: 7 artilleries, 32 infantry and 26 mech_infantrys Casualties for Americans: 1 bomber Casualties for Russians: 4 aaGuns, 8 armour, 12 artilleries, 2 fighters, 52 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for British: 5 fighters Battle in Archangel Germans attack with 4 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 4 mech_infantrys in Archangel, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 mech_infantrys in Archangel, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 mech_infantrys in Archangel, round 4 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 mech_infantrys in Archangel, round 5 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 bombers moved from Russia to Germany 1 bomber moved from Russia to Bryansk 1 aaGun moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 4 fighters and 2 tactical_bombers moved from Russia to Novgorod 3 mech_infantrys moved from Poland to Western Ukraine 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 127 Sea Zone to 112 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in France 1 artillery, 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 56 PUs (4 lost to blockades); end with 85 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -2.00 Germans : 11.17 Russians : -1.00
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3:
Germans : 11.17
wow: Germans : 11.17
Hit dice Germany!
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Tambov to Samara Russians take Samara from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 mech_infantry moved from Anhwe to Manchuria Japanese take Manchuria from Chinese 2 infantry moved from Burma to India 1 bomber moved from Kiangsu to India 1 fighter and 1 tactical_bomber moved from French Indo China to India 2 bombers moved from Kiangsu to India 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 6PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 6 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 5/12 hits, 6.67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery and 1 infantry moved from Anhwe to Kiangsu 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 3 fighters moved from Philippines to Japan 1 armour, 5 carriers, 1 infantry and 5 transports moved from 35 Sea Zone to 6 Sea Zone 3 bombers and 1 tactical_bomber moved from India to Burma 2 artilleries and 2 infantry moved from Yunnan to Burma 3 artilleries moved from French Indo China to Yunnan 1 fighter moved from Kiangsu to 6 Sea Zone 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 fighter moved from Kiangsu to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 2. 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6 Japanese collect 49 PUs (2 lost to blockades); end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : -0.17 UK_Pacific : 1.33 Japanese : -1.50
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3:
@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3:
Germans : 11.17
wow: Germans : 11.17
Hit dice Germany!
Japan’s the only bit which isn’t doing as well as I would like.
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3:
Japan’s the only bit which isn’t doing as well as I would like.
I suppose dice like that are better than I could even hope.
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You are HOT Simon!
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone 6 fighters moved from Korea to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians Purchase Units - Americans Americans buy 1 artillery, 6 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Americans
Combat Hit Differential Summary :
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Orders! Scram Kamikaze?
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hmm may rethink my buy hold on
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Sh1t!
Looks like I forgot to include the Korean fighters. Loaded the transports too.
Can’t imagine changing the buy would change my decision, so:
full scramble
1ea kami on the cruisers and DDs. -
Ok, will roll in a sec after adjust buy.
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3:
Sh1t!
Looks like I forgot to include the Korean fighters. Loaded the transports too.
Can’t imagine changing the buy would change my decision, so:
full scramble
1ea kami on the cruisers and DDs.Yeah, we’ll see. If I can shut down Japan I am still in the game… Depends on how fast you can rally for the last VC in Europe.
Game on!
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 6 fighters moved from Korea to 6 Sea Zone 2 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Paulau Island Battle in Philippines Battle in Marianas Battle in 6 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 13 fighters, 7 submarines and 1 tactical_bomber Japanese defend with 1 armour, 4 artilleries, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 5 infantry, 5 tactical_bombers and 5 transports Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits Units damaged: 4 carriers owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 13 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 9/20 hits, 9.83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 5 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 10/24 hits, 12.00 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 3 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 0/7 hits, 2.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 13 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 11/20 hits, 9.83 expected hits Japanese roll dice for 8 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 10/13 hits, 7.83 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 5 transports in 6 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits 5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 6 submarines in 6 Sea Zone, round 4 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 transports owned by the Japanese, 1 armour owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 3/11 hits, 5.83 expected hits Japanese roll dice for 5 fighters in 6 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits 3 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 6 submarines in 6 Sea Zone, round 5 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 transports owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 4/8 hits, 4.33 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 transport owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone Americans win, taking Paulau Island from Japanese, taking Philippines from Japanese, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 4 fighters and 6 submarines remaining. Battle score for attacker is 140 Casualties for Americans: 5 carriers, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 armour, 4 artilleries, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 5 infantry, 5 tactical_bombers and 5 transports Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Battle in Manchuria Americans attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 aaGun, 1 armour, 3 artilleries and 4 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 6 Sea Zone 3 fighters and 1 infantry placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Combat Move - Chinese 1 fighter and 2 infantry moved from Hopei to Anhwe Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Hopei to Chahar 12 infantry moved from Hopei to Kweichow 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Combat Move - British 2 infantry moved from West India to India 1 tactical_bomber moved from West India to India 1 infantry moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 2 fighters moved from Persia to Ethiopia 1 bomber moved from Persia to Ethiopia 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Combat - British Battle in Ethiopia British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Ethiopia, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in India British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in India, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from India to West India 1 mech_infantry moved from Persia to West India 1 fighter moved from Iraq to West India 2 infantry moved from Persia to Iraq 2 fighters moved from Ethiopia to Anglo Egyptian Sudan 1 aaGun and 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Ethiopia to Egypt Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 1.33 Italians : -0.33 Americans : -1.17 Chinese : 1.17 Japanese : -2.33
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What happened to my other 4 Kamis? Was there confusion?
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Yes, I only rolled 4 for some reason so reloaded the game roll the other two and edited in the losses. You killed 1 cruiser and 1 dd, so average.
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which is a long way of saying yes, your Kamikazes were rolled. I was just a dumbass.
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also, FYI, I allowed you to lose your last dd R2, so round 3 my subs auto killed your BB (your last surface ship) because it was better for you to have your fighters hit my planes and not the subs… which was very good, because your Fighters got an almost perfect roll and lost a bunch of planes that I otherwise woudln’t have
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@Karl7
I lost a bunch of planes, I meant to say, instead of subs