Karl7 (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    Hmm, I won’t get Calcutta until J5. Giallo does an air attack on FIC so I was scared to put the second inf there at the end of J1. Looks like I shouldn’t have been afraid. Potentially, it’s completely useless on Siam as happened this game.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Americans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber and 2 fighters moved from Gibraltar to Morocco
            1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Philippines
            Battle in Morocco
                Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 3/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Philippines from Japanese, taking Morocco from Neutral_Axis with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Morocco to 91 Sea Zone
            1 bomber moved from Morocco to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Chinese
            1 fighter and 10 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Syria to Iraq
            1 armour moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 fighter moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 bomber moved from United Kingdom to 124 Sea Zone
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 124 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Alexandria
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 2 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 fighter moved from Alexandria to Egypt
            2 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 bomber moved from 124 Sea Zone to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Persia
            1 fighter and 2 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.33
    Italians : -0.67
    Americans : 1.17
    AA fire in Caroline Islands : : -0.17
    Neutral_Axis : 1.00
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Italians
            1 infantry moved from Tanganyika Territory to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 mech_infantry moved from Tunisia to Libya
            1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya
            1 bomber moved from Tobruk to Southern Italy
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 aaGun moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Caroline Islands
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 75 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Finland to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Archangel
            1 armour moved from Poland to Belarus
                  Germans take Baltic States from Russians
            3 bombers and 3 fighters moved from Eastern Poland to Novgorod
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Archangel
            Battle in Novgorod
                Germans attack with 3 bombers, 3 fighters and 7 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 bombers, 3 fighters and 7 infantry in Novgorod, round 2 : 3/13 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Archangel from Russians, taking Novgorod from Russians with 3 bombers, 3 fighters and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers and 3 fighters moved from Novgorod to Belarus
            10 mech_infantrys moved from Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            3 aaGuns, 9 armour, 7 artilleries, 26 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Western Germany to France
            1 fighter moved from Southern Italy to Western Germany
            1 battleship and 1 cruiser moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in France
            1 submarine placed in 113 Sea Zone
            1 armour, 1 fighter and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            2 mech_infantrys moved from Russia to Archangel
            2 fighters moved from Russia to Archangel
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 2 fighters and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                 retreated to Archangel
                Germans win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            2 infantry moved from Volgograd to Tambov
            2 aaGuns moved from Bryansk to Tambov
            2 aaGuns moved from Bryansk to Russia
            1 tactical_bomber moved from Ukraine to Tambov
            4 armour moved from Bryansk to Tambov
            3 armour moved from Bryansk to Russia
            6 artilleries moved from Bryansk to Tambov
            10 infantry moved from Bryansk to Tambov
            4 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            5 infantry moved from Bryansk to Tambov
            5 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 armour moved from Malaya to Burma
                  Japanese take Burma from UK_Pacific
            4 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            3 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 bomber, 7 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 55 Sea Zone to 38 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
            1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 artillery moved from French Indo China to Shan State
            1 infantry moved from Hunan to Kwangsi
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 infantry moved from Hunan to Yunnan
            2 artilleries moved from Kiangsu to Anhwe
            4 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 aaGun and 1 infantry moved from Hunan to Anhwe
            1 fighter moved from 55 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 marine placed in French Indo China
            2 artilleries and 1 mech_infantry placed in Kiangsu
            2 artilleries, 1 bomber and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Korea
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Korea from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Axis from French West Africa: 1 infantry
            EDIT: Changing ownership of French West Africa from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            2 fighters moved from Algeria to 91 Sea Zone
            1 bomber moved from Algeria to Gibraltar
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            4 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            1 fighter and 2 infantry moved from Shensi to Hopei
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Politics - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French West Africa: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Malta
    
        Purchase Units - British
            British buy 2 artilleries, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Malta
                British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malta, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
                British win, taking Malta from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 carrier and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from Iraq to Eastern Persia
            1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            2 aaGuns, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from India to West India
    
        Place Units - British
            3 submarines placed in 81 Sea Zone
            2 artilleries placed in Union of South Africa
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.33
    Americans : 1.17
    Chinese : -1.83
    Japanese : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Korea
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Korea from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Axis from French West Africa: 1 infantry
            EDIT: Changing ownership of French West Africa from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            2 fighters moved from Algeria to 91 Sea Zone
            1 bomber moved from Algeria to Gibraltar
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            4 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            1 fighter and 2 infantry moved from Shensi to Hopei
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Politics - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French West Africa: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Malta
    
        Purchase Units - British
            British buy 2 artilleries, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Malta
                British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malta, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
                British win, taking Malta from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 carrier and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from Iraq to Eastern Persia
            1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            2 aaGuns, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from India to West India
    
        Place Units - British
            3 submarines placed in 81 Sea Zone
            2 artilleries placed in Union of South Africa
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 bomber
            EDIT: Adding units owned by British to Egypt: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 bomber
            EDIT: Adding units owned by British to Gibraltar: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 armour
            EDIT: Adding units owned by British to Eastern Persia: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.33
    Americans : 1.17
    Chinese : -1.83
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 armour moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Crete
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
                British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 7/8 hits, 4.17 expected hits
    

    Combat Hit Differential Summary :

    Italians : 2.83
    

    Savegame

  • '19 '17 '16

    7 hits! in SZ96. OOL?


  • @simon33

    wow, too lucky

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    sink 1 carrier, tip 1 bb, take out dd, tacb, ftr, cruier

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    you had 6% odds there. No way you should win, but so it goes

  • '19 '17 '16

    @Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3:

    @Karl7

    you had 6% odds there. No way you should win, but so it goes

    Yeah, but Malta has no airbase and I have 6 planes on W Germany. Tipping CVs would make it hard to defend SZ96 on Germany’s turn.


  • @simon33

    Yeah, if you rolled to odds, i would have tipped BB, lost dd, maybe ftr etc.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    ha ha… I guess I rolled nicely too

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    press on w/bomber? or damaged BB?

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 armour moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Crete
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
                British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 7/8 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 3 fighters owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 96 Sea Zone
                1 battleship owned by the Italians retreated to 97 Sea Zone
                British win, taking Crete from Neutral_Allies with 1 battleship, 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -5
                Casualties for Italians: 2 cruisers, 1 destroyer and 3 fighters
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Italians
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 aaGun and 6 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.83
    British : 2.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from Caroline Islands to 26 Sea Zone
            2 fighters moved from Caroline Islands to Korea
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 75 Sea Zone to 72 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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