Myself it really depends on what Germany does, though my standard moves are, Dest from SZ35 to SZ59, Sub from SZ40 to SZ45, The Subs a 50/50, some people like to take the carrier to the tran as well but, I prefer the Dest Alone. If Africa is going good, Namely if I can retake EGY, then the tran in SZ40 takes two inf from AUS and invades New Guinea (Something nice to try) If I cannot retake EGY I like to use the Tran to pick up 2 INF from AUS and then move to SZ30, then on UK2 drop them anywhere along the Africa coast (Even Persia if it needs them). If Germany takes EGY and you “can” retake it, then do it bringing 2 inf from IND, 1 INF from TRJ and the Fighter from SZ35 (You can also bring your Bomber but I usually don’t). Otherwise I like to stack 2 inf in TRJ and the 3 Indian Inf and A-A gun to Persia. The AC stays with the Tran wherever it decides to go. If Germany is stupid and doesn’t take EGY, then smile :lol: happily and move the INF from TRJ into it, stack 4 + A-A gun in Persia, move the FIG to EGY and move the Tran and AC to SZ33 (Out of reach of the IJN).
The SAF INF always moves up, regardless of what you do.
Anyone who plays A&A world edition using the little white book rules.
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In using the little white book, and using the specialties for each nation from the original blue book, we have mixed and matched some things to try and make the game as historically accurate as possible. The heavy tanks and infantry make the reduces soviet effectivness essential to use but for some reason they hold on until massive armies from germany and/or japan blast into moscow. I was wondering if anyone had any ideas or useful tips for the perfect game with custom rules. I’ve been playing for about 2 1/2 years and consider the group i play with to be well versed in all the rules, due to our arguments about them. Just looking for some info.
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ummm what “little white book” are you talking about? I only got a booklet telling what was diffrent from 2nd ed, and the blue OM.
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visit house rules section and find our team… we are remaping the DNA of axis and allies





