Sorry for the double US combats, if you are checking dice emails. Both turned out the same so no need for an edit.
Chinese haven’t hit once yet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 60 Sea Zone to 41 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Can i continue with G @Giallo ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 60 Sea Zone to 41 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 78 Sea Zone to 38 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
Can i continue with G @Giallo ?
sorry
@Giallo, good that i asked.
I wasn’t sure if you want to move them.
To me it looked like you can Position your self better, so i asked.
And indeed they could make an impact on my G turn.😉
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Southern Italy to Egypt
1 fighter moved from Tobruk to Egypt
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
@Giallo, Interceptors for Egypt?
@aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
@Giallo, Interceptors for Egypt?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Southern Italy to Egypt
1 fighter moved from Tobruk to Egypt
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
Combat - Germans
Air Battle in Egypt
Germans attacks with 3 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/2 hits, 0,33 expected hits
Bombing raid in Egypt rolls: 4,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Baltic States to Western Ukraine
2 aaGuns, 2 armour, 3 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 3 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 transports moved from 112 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Vyborg
1 infantry moved from Karelia to Vyborg
7 infantry moved from Finland to Vyborg
1 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
1 tactical_bomber moved from Tobruk to Alexandria
1 fighter moved from Egypt to Alexandria
2 bombers moved from Egypt to Greece
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Southern France to Western Germany
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from Western Ukraine to Eastern Poland
Place Units - Germans
6 infantry placed in Germany
3 fighters placed in Western Germany
1 submarine placed in 105 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 0,17
AA fire in Egypt : : -0,33
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Novgorod to Belarus
6 artilleries and 4 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
Non Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 bomber moved from French Indo China to 38 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 38 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from 38 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from Shan State to French Indo China
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Manchuria to Anhwe
Place Units - Japanese
1 armour, 1 fighter and 1 marine placed in French Indo China
1 submarine and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
French : -0,33
ANZAC : -0,33
UK_Pacific : -0,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
4 bombers moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits, 0,67 expected hits
Bombing raid in Germany rolls: 3,8,7,3 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in Borneo
Non Combat Move - Americans
4 bombers moved from Germany to Belarus
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Algeria to Egypt
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
3 transports placed in 101 Sea Zone
3 infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Hunan
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Hunan
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 4 artilleries, 1 fighter and 10 infantry
EDIT: Adding units owned by Chinese to Hunan: 4 artilleries, 1 fighter and 8 infantry
EDIT: Adding units owned by Chinese to Kweichow: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
4 bombers moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits, 0,67 expected hits
Bombing raid in Germany rolls: 3,8,7,3 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in Borneo
Non Combat Move - Americans
4 bombers moved from Germany to Belarus
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Algeria to Egypt
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
3 transports placed in 101 Sea Zone
3 infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Hunan
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 4 artilleries, 1 fighter and 10 infantry
EDIT: Adding units owned by Chinese to Hunan: 4 artilleries, 1 fighter and 8 infantry
EDIT: Adding units owned by Chinese to Kweichow: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 30 PUs;
British buy 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 mech_infantrys moved from Yunnan to India
1 fighter moved from Yunnan to India
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from United Kingdom to France
Combat - British
Battle in France
British attack with 1 bomber
Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
AA fire in France : 0/1 hits, 0,17 expected hits
1 aaGun owned by the Germans lost in France
British win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2,17 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/6 hits, 2,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 carrier and 1 transport moved from 80 Sea Zone to 77 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters moved from United Kingdom to French West Africa
Place Units - British
3 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,17
Italians : -0,33
AA fire in France : : -0,17
Chinese : 0,00
Japanese : 0,33
AA fire in Germany : : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 aaGun and 1 airfield; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 aaGun moved from 99 Sea Zone to Syria
1 infantry and 1 marine moved from 99 Sea Zone to Syria
1 fighter moved from Greece to Alexandria
1 fighter moved from Greece to Syria
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Syria
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 airfield placed in Syria
1 aaGun placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 26 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 26 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Greece to Russia
1 bomber moved from Eastern Poland to Russia
@Giallo do you want to launch an interceptor?