Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
2 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 82 PUs;
Germans buy 3 armour, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
3 bombers and 3 fighters moved from Bryansk to Samara
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Northwest Persia to Syria
2 fighters moved from Iraq to Syria
2 bombers moved from Southern Italy to Syria
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Battle in Samara
Germans attack with 4 bombers, 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 4 bombers, 3 fighters and 1 mech_infantry in Samara, round 2 : 3/8 hits, 4,33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans winGermans win, taking 93 Sea Zone from Americans with 3 submarines remaining, taking Samara from Russians with 4 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 2 bombers, 2 fighters and 1 mech_infantry
British defend with 1 airfield and 1 artillery
Germans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Syria, round 2 : 3/5 hits, 2,50 expected hits
British roll dice for 1 artillery in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Syria
Germans win, taking Syria from British with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
2 fighters moved from Syria to Ukraine
2 bombers moved from Syria to Southern Italy
3 armour moved from Ukraine to Bryansk
7 mech_infantrys moved from Romania to Ukraine
3 armour moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Vologda to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
3 artilleries and 2 infantry moved from Belarus to Bryansk
3 fighters moved from Samara to Bryansk
4 bombers moved from Samara to Bryansk
2 fighters moved from Novgorod to Bryansk
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 112 Sea Zone
4 infantry moved from Northern Italy to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 armour placed in Ukraine
1 bomber and 2 fighters placed in Novgorod
Germans undo move 3.
1 bomber placed in Western Germany
Germans undo move 1.
2 fighters and 1 infantry placed in Volgograd
1 destroyer and 1 submarine placed in 112 Sea Zone
1 submarine placed in 105 Sea Zone
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,4,3
Germans collect 63 PUs (5 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1,83
British : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys moved from Russia to Samara
4 fighters moved from Russia to Szechwan
Combat - Russians
Battle in Samara
Russians attack with 5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys in Samara, round 2 : 21/77 hits, 21,17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Samara
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 bomber and 3 fighters moved from French Indo China to Malaya
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Yunnan
2 mech_infantrys moved from India to Yunnan
1 armour moved from Anhwe to Hunan
Japanese take Hunan from Chinese
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber, 3 fighters and 1 infantry
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Malaya, round 2 : 4/5 hits, 2,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Malaya to French Indo China
2 fighters moved from Malaya to French Indo China
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Soviet Far East to Amur
1 armour moved from Yakut S.S.R. to Amur
1 infantry moved from Sakha to Amur
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from India to Burma
2 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery, 1 bomber and 1 infantry placed in French Indo China
3 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by Japanese to India: 2 infantry
EDIT: Removing units owned by Japanese from West India: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Chinese : -0,67
Japanese : 2,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Szechwan to 37 Sea Zone
1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Borneo
Battle in Persia
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 submarines
1 submarine owned by the Americans Submerged
3 submarines owned by the Germans Submerged
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter
AA fire in Iraq : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Iraq
Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Americans : 1,67
AA fire in Iraq : : 0,50
4 hits in iraq
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Szechwan to 37 Sea Zone
1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Borneo
Battle in Persia
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 submarines
1 submarine owned by the Americans Submerged
3 submarines owned by the Germans Submerged
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter
AA fire in Iraq : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Iraq
Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits
Italians roll dice for 1 aaGun, 5 armour, 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 5/12 hits, 5,17 expected hits
3 infantry owned by the Americans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Iraq
Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1,83 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,17
Americans : 2,83
AA fire in Iraq : : 0,50
@Giallo 2x Arty 2xTank
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Szechwan to 37 Sea Zone
1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Borneo
Battle in Persia
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 submarines
1 submarine owned by the Americans Submerged
3 submarines owned by the Germans Submerged
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter
AA fire in Iraq : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Iraq
Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits
Italians roll dice for 1 aaGun, 5 armour, 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 5/12 hits, 5,17 expected hits
3 infantry owned by the Americans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Iraq
Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 aaGun, 5 armour, 2 artilleries and 1 fighter in Iraq, round 3 : 4/8 hits, 3,83 expected hits
1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Iraq
Italians win with 1 aaGun, 4 armour and 1 fighter remaining. Battle score for attacker is -30
Casualties for Americans: 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 artilleries and 4 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Szechwan to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from Western United States to Hawaiian Islands
2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 81 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Tunisia to Algeria
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 3.
1 destroyer placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,00
Americans : 2,83
AA fire in Iraq : : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
4 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 0,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 3,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Szechwan to 37 Sea Zone
1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Borneo
Battle in Persia
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 submarines
1 submarine owned by the Americans Submerged
3 submarines owned by the Germans Submerged
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter
AA fire in Iraq : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Iraq
Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits
Italians roll dice for 1 aaGun, 5 armour, 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 5/12 hits, 5,17 expected hits
3 infantry owned by the Americans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Iraq
Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 aaGun, 5 armour, 2 artilleries and 1 fighter in Iraq, round 3 : 4/8 hits, 3,83 expected hits
1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Iraq
Italians win with 1 aaGun, 4 armour and 1 fighter remaining. Battle score for attacker is -30
Casualties for Americans: 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 artilleries and 4 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Szechwan to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from Western United States to Hawaiian Islands
2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 81 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Tunisia to Algeria
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 3.
1 destroyer placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
4 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 0,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 bombers moved from Union of South Africa to Iraq
1 armour moved from Belgian Congo to Italian Somaliland
British take Kenya from Italians
British take Italian Somaliland from Italians
2 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Syria
1 bomber moved from Trans-Jordan to Syria
3 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers moved from Trans-Jordan to Iraq
3 fighters moved from Russia to Persia
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Syria
British attack with 1 bomber and 1 infantry
Germans defend with 1 airfield and 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Syria, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
British attack with 5 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour and 1 factory_minor; Japanese defend with 2 armour and 1 fighter
AA fire in Iraq : 1/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Iraq
British roll dice for 5 armour, 2 artilleries, 2 bombers, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 7/13 hits, 6,50 expected hits
Italians roll dice for 1 aaGun, 4 armour and 1 fighter in Iraq, round 2 : 3/5 hits, 2,67 expected hits
1 fighter owned by the Japanese, 1 aaGun owned by the Italians, 2 armour owned by the Japanese, 1 armour owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 5 armour, 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 1 aaGun and 1 armour
Casualties for Germans: 1 armour
Casualties for Japanese: 2 armour and 1 fighter
Non Combat Move - British
2 tactical_bombers moved from Iraq to 96 Sea Zone
2 bombers moved from Iraq to Persia
1 bomber moved from Syria to Persia
1 carrier moved from 81 Sea Zone to 96 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 aaGun moved from Trans-Jordan to Iraq
Place Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 3 fighters
EDIT: Adding units owned by British to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67
Italians : 0,33
British : 0,67
Americans : 2,83
Chinese : 3,17
AA fire in Iraq : : 1,00
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 5 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Southern Italy to Southern France
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,4,1,5
Italians collect 13 PUs (5 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 harbour; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from 42 Sea Zone to Java
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
Place Units - ANZAC
1 airfield and 1 harbour placed in Java
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 harbour; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from 42 Sea Zone to Java
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
Place Units - ANZAC
1 airfield and 1 harbour placed in Java
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
2 infantry moved from Bryansk to Russia
5 fighters moved from Bryansk to Russia
2 fighters moved from Volgograd to Russia
2 fighters moved from Ukraine to Russia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
2 infantry moved from Bryansk to Russia
5 fighters moved from Bryansk to Russia
2 fighters moved from Volgograd to Russia
2 fighters moved from Ukraine to Russia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Russia
Germans attack with 9 fighters and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry
Germans roll dice for 9 fighters and 3 infantry in Russia, round 2 : 4/12 hits, 5,00 expected hits
Russians roll dice for 1 artillery and 4 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 9 fighters and 1 infantry in Russia, round 3 : 3/10 hits, 4,67 expected hits
Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Russia
Germans captures 4PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
3 armour and 7 mech_infantrys moved from Ukraine to Tambov
2 aaGuns, 17 armour, 11 artilleries, 38 infantry and 14 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Rostov
4 bombers moved from Bryansk to Western Germany
9 fighters moved from Russia to Ukraine
3 submarines moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Western Germany to Holland Belgium
1 aaGun and 3 infantry moved from France to Holland Belgium
Place Units - Germans
3 infantry placed in Volgograd
3 armour placed in Ukraine
6 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,5,4,2
Germans collect 62 PUs (5 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 fighters
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 3 transports
EDIT: Removing units owned by Germans from 112 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,83
British : -0,33
Russians : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 armour and 1 mech_infantry moved from Samara to Tsinghai
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 armour and 1 mech_infantry moved from Samara to Tsinghai
2 armour, 19 artilleries, 44 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
4 fighters moved from Szechwan to Persia
Combat - Russians
Battle in Tsinghai
Russians attack with 2 armour and 2 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Tsinghai
Russians win, taking Tsinghai from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Volgograd
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun
Russians roll dice for 1 artillery and 4 infantry in Volgograd, round 2 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 4 infantry in Volgograd, round 3 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 4 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Volgograd
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 5 : 1/3 hits, 0,83 expected hits
Germans roll dice for 3 infantry in Volgograd, round 5 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery in Volgograd, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 6 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Volgograd, round 7 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 7 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Italians: 1 aaGun
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 armour, 19 artilleries, 44 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 19 artilleries, 44 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 17/67 hits, 18,17 expected hits
Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 2 armour, 19 artilleries, 44 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,17
Russians : -4,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 bombers moved from French Indo China to 80 Sea Zone
1 mech_infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
2 fighters moved from French Indo China to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in 80 Sea Zone
Japanese attack with 2 bombers
British defend with 1 carrier, 1 destroyer and 1 transport; Americans defend with 1 transport
Japanese roll dice for 2 bombers in 80 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 bomber owned by the Japanese lost in 80 Sea Zone
Japanese roll dice for 1 bomber in 80 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
British roll dice for 1 carrier, 1 destroyer and 2 transports in 80 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 bomber owned by the Japanese lost in 80 Sea Zone
British win, taking Sumatra from ANZAC with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is -24
Casualties for Japanese: 2 bombers
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2,33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 1/5 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to 36 Sea Zone
1 infantry moved from Kwangsi to Hunan
3 infantry moved from Japan to 6 Sea Zone
2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Amur to Manchuria
Place Units - Japanese
3 fighters placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in India
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : 0,67
Chinese : 0,67
Japanese : -2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 bombers moved from French Indo China to 80 Sea Zone
1 mech_infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
2 fighters moved from French Indo China to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in 80 Sea Zone
Japanese attack with 2 bombers
British defend with 1 carrier, 1 destroyer and 1 transport; Americans defend with 1 transport
Japanese roll dice for 2 bombers in 80 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 bomber owned by the Japanese lost in 80 Sea Zone
Japanese roll dice for 1 bomber in 80 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
British roll dice for 1 carrier, 1 destroyer and 2 transports in 80 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 bomber owned by the Japanese lost in 80 Sea Zone
British win, taking Sumatra from ANZAC with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is -24
Casualties for Japanese: 2 bombers
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2,33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 1/5 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to 36 Sea Zone
1 infantry moved from Kwangsi to Hunan
3 infantry moved from Japan to 6 Sea Zone
2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Amur to Manchuria
Place Units - Japanese
3 fighters placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in India
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : 0,67
Chinese : 0,67
Japanese : -2,50