Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
LOL sorry! Done now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Smolensk to Archangel
2 armour and 2 mech_infantrys moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/8 hits, 3,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
4 aaGuns, 17 artilleries and 40 infantry moved from Bryansk to Belarus
7 armour and 1 mech_infantry moved from Russia to Belarus
6 infantry moved from Samara to Russia
2 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Timguska
3 infantry moved from Novosibirsk to Urals
2 aaGuns and 6 infantry moved from Novosibirsk to Vologda
Place Units - Russians
1 armour and 6 mech_infantrys placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,17
@Giallo I thought my save didn’t work last night, ill do my turn later
@Giallo said in 19L Giallo (Allies +2) vs Shin_Ji BM:
@Giallo I thought my save didn’t work last night, ill do my turn later
for us china uk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 123 Sea Zone
1 carrier moved from 118 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 carrier moved from 101 Sea Zone to 123 Sea Zone
2 bombers moved from Eastern United States to Iceland
1 submarine moved from 89 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 123 Sea Zone
1 carrier moved from 118 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 carrier moved from 101 Sea Zone to 123 Sea Zone
2 bombers moved from Eastern United States to Iceland
1 submarine moved from 89 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - British
Battle in Malaya
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Malaya from Japanese, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier, 2 cruisers and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Shan State to India
2 armour and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 aaGun moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - British
3 fighters placed in United Kingdom
1 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
British collect 29 PUs (2 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
British : -0,50
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Syria
Italians take Syria from British
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
Italians take Belgian Congo from British
Italians take Rhodesia from British
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
3 fighters moved from Morocco to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Greece to Normandy Bordeaux
Combat Hit Differential Summary :
Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Syria
Italians take Syria from British
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
Italians take Belgian Congo from British
Italians take Rhodesia from British
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
3 fighters moved from Morocco to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Greece to Normandy Bordeaux
Combat - Italians
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
British defend with 3 fighters; Americans defend with 1 transport
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 3 fighters and 1 transport in 109 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 109 Sea Zone
Italians roll dice for 1 battleship, 1 cruiser and 3 transports in 109 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 fighters and 1 transport in 109 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 109 Sea Zone
3 transports owned by the Italians retreated to 104 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -32
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Casualties for British: 2 fighters
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Baltic States
5 armour and 3 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Northern Italy to France
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Western Germany
Place Units - Italians
2 armour and 1 mech_infantry placed in Egypt
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
Americans : 1.33
Wow, good choice! I had a 90% shot at that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
@Shin-Ji said in 19L Giallo (Allies +2) vs Shin_Ji BM:
Wow, good choice! I had a 90% shot at that.
You need some luck sometimes…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Western Germany to 113 Sea Zone
9 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 11 infantry moved from 110 Sea Zone to United Kingdom
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Combat Hit Differential Summary :
Round 2! Scramble?
@Shin-Ji no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Western Germany to 113 Sea Zone
9 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 11 infantry moved from 110 Sea Zone to United Kingdom
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 2 bombers, 2 fighters and 11 infantry
British defend with 1 airfield, 1 factory_minor, 6 fighters and 1 harbour; Americans defend with 1 infantry and 3 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 11 infantry in United Kingdom, round 2 : 7/16 hits, 4.67 expected hits
British roll dice for 6 fighters, 1 infantry and 3 mech_infantrys in United Kingdom, round 2 : 5/10 hits, 5.33 expected hits
5 infantry owned by the Germans, 1 infantry owned by the Americans, 4 fighters owned by the British and 3 mech_infantrys owned by the Americans lost in United Kingdom
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 6 infantry in United Kingdom, round 3 : 3/11 hits, 3.83 expected hits
British roll dice for 2 fighters in United Kingdom, round 3 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Germans and 2 fighters owned by the British lost in United Kingdom
Germans destroys 33PUs while taking British capital
Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 57
Casualties for Germans: 6 infantry
Casualties for Americans: 1 infantry and 3 mech_infantrys
Casualties for British: 6 fighters
Non Combat Move - Germans
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 carrier moved from 113 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Western Germany to Germany
5 aaGuns, 5 armour, 17 artilleries and 26 infantry moved from Eastern Poland to Poland
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 71 Sea Zone to 75 Sea Zone
Place Units - Germans
1 airfield placed in Holland Belgium
1 artillery and 9 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 armour moved from Archangel to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Timguska to Yenisey
Combat - Russians
Battle in Baltic States
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Eastern Poland
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
3 aaGuns, 17 artilleries and 39 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
6 infantry moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Vologda to Archangel
3 infantry moved from Urals to Timguska
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Belarus to Novgorod
5 armour moved from Belarus to Eastern Poland
2 mech_infantrys moved from Russia to Belarus
1 armour and 4 mech_infantrys moved from Russia to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
Russians undo move 1.
1 armour and 2 artilleries placed in Ukraine
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :