Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Western Germany to 113 Sea Zone
9 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 11 infantry moved from 110 Sea Zone to United Kingdom
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Combat Hit Differential Summary :
Round 2! Scramble?
@Shin-Ji no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Western Germany to 113 Sea Zone
9 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 11 infantry moved from 110 Sea Zone to United Kingdom
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 2 bombers, 2 fighters and 11 infantry
British defend with 1 airfield, 1 factory_minor, 6 fighters and 1 harbour; Americans defend with 1 infantry and 3 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 11 infantry in United Kingdom, round 2 : 7/16 hits, 4.67 expected hits
British roll dice for 6 fighters, 1 infantry and 3 mech_infantrys in United Kingdom, round 2 : 5/10 hits, 5.33 expected hits
5 infantry owned by the Germans, 1 infantry owned by the Americans, 4 fighters owned by the British and 3 mech_infantrys owned by the Americans lost in United Kingdom
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 6 infantry in United Kingdom, round 3 : 3/11 hits, 3.83 expected hits
British roll dice for 2 fighters in United Kingdom, round 3 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Germans and 2 fighters owned by the British lost in United Kingdom
Germans destroys 33PUs while taking British capital
Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 57
Casualties for Germans: 6 infantry
Casualties for Americans: 1 infantry and 3 mech_infantrys
Casualties for British: 6 fighters
Non Combat Move - Germans
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 carrier moved from 113 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Western Germany to Germany
5 aaGuns, 5 armour, 17 artilleries and 26 infantry moved from Eastern Poland to Poland
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 71 Sea Zone to 75 Sea Zone
Place Units - Germans
1 airfield placed in Holland Belgium
1 artillery and 9 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 armour moved from Archangel to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Timguska to Yenisey
Combat - Russians
Battle in Baltic States
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Eastern Poland
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
3 aaGuns, 17 artilleries and 39 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
6 infantry moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Vologda to Archangel
3 infantry moved from Urals to Timguska
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Belarus to Novgorod
5 armour moved from Belarus to Eastern Poland
2 mech_infantrys moved from Russia to Belarus
1 armour and 4 mech_infantrys moved from Russia to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
Russians undo move 1.
1 armour and 2 artilleries placed in Ukraine
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries and 3 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
3 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from French Indo China to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 armour moved from Amur to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 37 Sea Zone from ANZAC with 3 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Kweichow
1 aaGun moved from Hunan to Kweichow
3 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
Place Units - Japanese
3 artilleries placed in French Indo China
3 armour placed in Shantung
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : 2.00
Japanese : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
3 bombers moved from Eastern United States to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 89 Sea Zone to 88 Sea Zone
2 fighters moved from 123 Sea Zone to 104 Sea Zone
1 bomber moved from Iceland to United Kingdom
1 bomber moved from Iceland to 104 Sea Zone
2 carriers moved from 123 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 117 Sea Zone
1 transport moved from 110 Sea Zone to 118 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Philippines from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in United Kingdom
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 5 infantry in United Kingdom, round 2 : 0/6 hits, 2,00 expected hits
2 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in United Kingdom, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 3 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 bomber in United Kingdom, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 4 : 1/4 hits, 1,33 expected hits
1 bomber owned by the Americans lost in United Kingdom
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 4 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 2 carriers, 1 destroyer and 4 fighters; Italians defend with 1 armour, 1 artillery, 4 infantry and 3 transports
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits
Combat Hit Differential Summary :
Germans : -1,67
Americans : -2,50
4 hits…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
3 bombers moved from Eastern United States to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 89 Sea Zone to 88 Sea Zone
2 fighters moved from 123 Sea Zone to 104 Sea Zone
1 bomber moved from Iceland to United Kingdom
1 bomber moved from Iceland to 104 Sea Zone
2 carriers moved from 123 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 117 Sea Zone
1 transport moved from 110 Sea Zone to 118 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Philippines from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in United Kingdom
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 5 infantry in United Kingdom, round 2 : 0/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in United Kingdom, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 bomber in United Kingdom, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 4 : 1/4 hits, 1.33 expected hits
1 bomber owned by the Americans lost in United Kingdom
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 4 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 2 carriers, 1 destroyer and 4 fighters; Italians defend with 1 armour, 1 artillery, 4 infantry and 3 transports
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
Italians roll dice for 2 carriers, 1 destroyer, 4 fighters and 3 transports in 104 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Germans : -1.67
Italians : 1.33
Americans : -2.50
Took em on my carriers. I got 5!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
3 bombers moved from Eastern United States to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 89 Sea Zone to 88 Sea Zone
2 fighters moved from 123 Sea Zone to 104 Sea Zone
1 bomber moved from Iceland to United Kingdom
1 bomber moved from Iceland to 104 Sea Zone
2 carriers moved from 123 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 117 Sea Zone
1 transport moved from 110 Sea Zone to 118 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Philippines from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in United Kingdom
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 5 infantry in United Kingdom, round 2 : 0/6 hits, 2,00 expected hits
2 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in United Kingdom, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 3 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 bomber in United Kingdom, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 4 : 1/4 hits, 1,33 expected hits
1 bomber owned by the Americans lost in United Kingdom
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 4 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 2 carriers, 1 destroyer and 4 fighters; Italians defend with 1 armour, 1 artillery, 4 infantry and 3 transports
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits
Italians roll dice for 2 carriers, 1 destroyer, 4 fighters and 3 transports in 104 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
2 submarines owned by the Americans, 2 carriers owned by the Germans and 3 fighters owned by the Americans lost in 104 Sea Zone
Americans roll dice for 4 bombers and 1 tactical_bomber in 104 Sea Zone, round 3 : 4/5 hits, 3,17 expected hits
Italians roll dice for 1 destroyer, 4 fighters and 3 transports in 104 Sea Zone, round 3 : 2/5 hits, 3,00 expected hits
1 destroyer owned by the Germans, 3 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 104 Sea Zone
Americans roll dice for 3 bombers in 104 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
Italians roll dice for 1 fighter and 3 transports in 104 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 transport owned by the Italians, 1 fighter owned by the Germans, 1 bomber owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in 104 Sea Zone
2 transports owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in 104 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 46
Casualties for Americans: 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Germans: 2 carriers, 1 destroyer and 4 fighters
Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 3 transports
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to British Guiana
1 bomber moved from 104 Sea Zone to British Guiana
1 transport moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to Suriname
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
4 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1,67
Italians : 0,67
Americans : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
3 bombers moved from Eastern United States to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 89 Sea Zone to 88 Sea Zone
2 fighters moved from 123 Sea Zone to 104 Sea Zone
1 bomber moved from Iceland to United Kingdom
1 bomber moved from Iceland to 104 Sea Zone
2 carriers moved from 123 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 117 Sea Zone
1 transport moved from 110 Sea Zone to 118 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Philippines from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in United Kingdom
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 5 infantry in United Kingdom, round 2 : 0/6 hits, 2,00 expected hits
2 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in United Kingdom, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 3 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 bomber in United Kingdom, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 4 : 1/4 hits, 1,33 expected hits
1 bomber owned by the Americans lost in United Kingdom
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 4 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 2 carriers, 1 destroyer and 4 fighters; Italians defend with 1 armour, 1 artillery, 4 infantry and 3 transports
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits
Italians roll dice for 2 carriers, 1 destroyer, 4 fighters and 3 transports in 104 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
2 submarines owned by the Americans, 2 carriers owned by the Germans and 3 fighters owned by the Americans lost in 104 Sea Zone
Americans roll dice for 4 bombers and 1 tactical_bomber in 104 Sea Zone, round 3 : 4/5 hits, 3,17 expected hits
Italians roll dice for 1 destroyer, 4 fighters and 3 transports in 104 Sea Zone, round 3 : 2/5 hits, 3,00 expected hits
1 destroyer owned by the Germans, 3 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 104 Sea Zone
Americans roll dice for 3 bombers in 104 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
Italians roll dice for 1 fighter and 3 transports in 104 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 transport owned by the Italians, 1 fighter owned by the Germans, 1 bomber owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in 104 Sea Zone
2 transports owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in 104 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 46
Casualties for Americans: 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Germans: 2 carriers, 1 destroyer and 4 fighters
Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 3 transports
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to British Guiana
1 bomber moved from 104 Sea Zone to British Guiana
1 transport moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to Suriname
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
4 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 carrier, 2 cruisers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
Combat - British
Battle in United Kingdom
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the British lost in United Kingdom
British roll dice for 1 armour and 1 artillery in United Kingdom, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in United Kingdom
British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in United Kingdom, round 4 : 0/3 hits, 1,00 expected hits
British roll dice for 1 armour in United Kingdom, round 5 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in United Kingdom, round 5 : 1/3 hits, 1,00 expected hits
1 armour owned by the British lost in United Kingdom
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 tactical_bomber moved from Yunnan to India
2 armour and 3 mech_infantrys moved from Burma to India
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to India
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,4,6,2,5,5,2,3,1,5,4,6,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -2,33
Italians : 0,67
British : -1,67
Americans : -1,67
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
8 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from British
Italians take Caucasus from Russians
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Syria to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
Italians take Union of South Africa from British
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 mech_infantry moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery moved from Kenya to Anglo Egyptian Sudan
5 armour and 2 infantry moved from Slovakia Hungary to Poland
Combat - Italians
Battle in 109 Sea Zone
Italians attack with 1 bomber and 3 fighters
Americans defend with 2 carriers and 3 transports
Italians roll dice for 1 bomber and 3 fighters in 109 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers and 3 transports in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Italians lost in 109 Sea Zone
Italians roll dice for 3 fighters in 109 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 2 carriers and 3 transports in 109 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 carrier owned by the Americans and 1 fighter owned by the Italians lost in 109 Sea Zone
Italians roll dice for 2 fighters in 109 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 carrier and 3 transports in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
2 transports owned by the Americans lost in 109 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 31
Casualties for Italians: 1 bomber and 1 fighter
Casualties for Americans: 2 carriers and 3 transports
Non Combat Move - Italians
2 fighters moved from 109 Sea Zone to Morocco
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
3 armour placed in Iraq
3 armour placed in Egypt
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 36 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers and 5 submarines moved from 54 Sea Zone to 35 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers and 5 submarines moved from 54 Sea Zone to 35 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 88 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 88 Sea Zone
1 artillery and 2 infantry moved from 88 Sea Zone to British Guiana
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Iraq to Persia
Germans take Persia from British
Combat - Germans
Battle in 88 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 transports
Americans defend with 1 submarine and 1 transport
Germans roll dice for 1 bomber, 1 destroyer and 2 transports in 88 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 88 Sea Zone
1 transport owned by the Americans lost in 88 Sea Zone
Germans win with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in British Guiana
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 bombers
Germans roll dice for 1 artillery and 2 infantry in British Guiana, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 2 bombers in British Guiana, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in British Guiana, round 3 : 2/3 hits, 0.83 expected hits
British roll dice for 2 bombers in British Guiana, round 3 : 0/2 hits, 0.33 expected hits
2 bombers owned by the Americans lost in British Guiana
Germans win, taking British Guiana from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun, 1 artillery and 9 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
1 battleship, 1 cruiser and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 88 Sea Zone to Morocco
Place Units - Germans
9 artilleries placed in Germany
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -0.67
Americans : -0.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 artilleries, 1 factory_minor and 1 marine; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Western Ukraine to Caucasus
1 fighter moved from Western Ukraine to Romania
1 fighter moved from Western Ukraine to Baltic States
3 infantry moved from Yenisey to Yakut S.S.R.
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
2 infantry owned by the Russians retreated to Yenisey
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
3 armour and 3 mech_infantrys moved from Novgorod to Belarus
2 aaGuns and 6 infantry moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Caucasus to Volgograd
1 armour and 4 mech_infantrys moved from Russia to Western Ukraine
1 armour, 3 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
2 infantry moved from Bryansk to Rostov
4 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Timguska to Yenisey
Place Units - Russians
1 factory_minor placed in Western Ukraine
2 artilleries and 1 marine placed in Novgorod
2 artilleries placed in Volgograd
2 artilleries placed in Ukraine
Russians undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 2 artilleries
EDIT: Adding units owned by Russians to Bessarabia: 2 artilleries
EDIT: Turning off Edit Mode
2 artilleries placed in Ukraine
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 2,00
Italians : -0,50
Russians : -0,67
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 artilleries, 1 factory_minor and 1 marine; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Western Ukraine to Caucasus
1 fighter moved from Western Ukraine to Romania
1 fighter moved from Western Ukraine to Baltic States
3 infantry moved from Yenisey to Yakut S.S.R.
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
2 infantry owned by the Russians retreated to Yenisey
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
3 armour and 3 mech_infantrys moved from Novgorod to Belarus
2 aaGuns and 6 infantry moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Caucasus to Volgograd
1 armour and 4 mech_infantrys moved from Russia to Western Ukraine
1 armour, 3 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
2 infantry moved from Bryansk to Rostov
4 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Timguska to Yenisey
Place Units - Russians
1 factory_minor placed in Western Ukraine
2 artilleries and 1 marine placed in Novgorod
2 artilleries placed in Volgograd
2 artilleries placed in Ukraine
Russians undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 2 artilleries
EDIT: Adding units owned by Russians to Bessarabia: 2 artilleries
EDIT: Turning off Edit Mode
2 artilleries placed in Ukraine
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 armour
EDIT: Adding units owned by Russians to Novgorod: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,00
Italians : -0,50
Russians : -0,67
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Java
3 carriers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
2 fighters moved from 36 Sea Zone to Philippines
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 bomber moved from Kweichow to Yunnan
1 armour and 1 infantry moved from Yakut S.S.R. to Buryatia
3 armour moved from Shantung to Buyant-Uhaa
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
Combat - Japanese
Battle in Java
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 3/8 hits, 3.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 0/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 3 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British lost in Shan State
Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 4 : 0/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 2 artilleries in Shan State, round 5 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Shan State
1 artillery owned by the Japanese retreated to French Indo China
UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 aaGun
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 fighters in Philippines, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 fighters moved from Philippines to 36 Sea Zone
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Kweichow to Hunan
1 bomber moved from Yunnan to French Indo China
3 fighters moved from Java to 42 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
1 carrier and 2 fighters placed in 36 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.33
Chinese : 0.67
UK_Pacific : 1.33
Japanese : -3.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Eastern United States to British Guiana
2 infantry moved from Suriname to British Guiana
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
2 fighters moved from Eastern United States to 88 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
Combat - Americans
Battle in Kwangtung
Battle in British Guiana
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 2 fighters and 2 infantry in British Guiana, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in British Guiana, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in British Guiana
Americans roll dice for 2 fighters and 2 infantry in British Guiana, round 3 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in British Guiana, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in British Guiana
Americans win, taking Kwangtung from Japanese, taking British Guiana from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 88 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 2 transports
Americans roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer and 2 transports in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 88 Sea Zone
Americans roll dice for 2 fighters in 88 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer and 2 transports in 88 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 88 Sea Zone
2 transports owned by the Germans lost in 88 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer and 2 transports
Battle in 36 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine; ANZAC loiter and taunt
Japanese defend with 2 carriers, 4 destroyers, 4 fighters and 1 transport
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 fighter in 36 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
Combat Hit Differential Summary :
Germans : -1,00
Americans : 0,83