yeah, it’s hard to catch everything. I messed up my Japan last turn by miscounting the air landing plan, so the sz around it wasn’t safe as i’d thought it was.
Odonis (Axis) vs AEV (Allies) BML19 Rematch
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Persia to India 2 fighters moved from 92 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 3 bombers moved from Eastern United States to 104 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to 86 Sea Zone 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 2 battleships moved from 54 Sea Zone to 46 Sea Zone 1 carrier moved from 54 Sea Zone to 46 Sea Zone 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 5 destroyers moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in French West Africa Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 46 Sea Zone Americans attack with 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/12 hits, 5,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/7 hits, 4,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in India Americans attack with 1 bomber Japanese defend with 1 airfield, 1 armour, 1 factory_major and 1 harbour Americans roll dice for 1 bomber in India, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in India Japanese win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Non Combat Move - Americans 1 infantry, 1 marine and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 marine and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from 104 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 3 bombers moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 1 infantry moved from Brazil to French Guiana 1 artillery and 1 infantry moved from Brazil to French Guiana Place Units - Americans 7 bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 32 PUs; British buy 1 bomber and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Kenya 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from Persia to Iraq British take Iraq from Italians 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone 1 cruiser moved from 80 Sea Zone to 72 Sea Zone 1 destroyer moved from 76 Sea Zone to 72 Sea Zone Combat - British Battle in Kenya British attack with 1 armour and 4 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 2 cruisers in Kenya, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 bomber and 2 fighters placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 British : -0,67 Italians : 0,67 Americans : -3,50 Japanese : 0,17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 1 armour moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Iraq Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq Italians roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Iraq British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry triggerUKPacificDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Italians 1 artillery, 2 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 1 marine moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -2.00 British : 0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from New South Wales to Queensland 2 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Archangel to Vologda 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Bryansk to Tambov 1 armour moved from Rostov to Tambov 1 armour moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from Russians Combat - Germans Battle in Tambov Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 12 armour, 8 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk 3 armour moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 2 armour moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Poland to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to France 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 fighter moved from Southern Italy to Bryansk 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Western Germany 1 destroyer placed in 93 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Russia to Volgograd 2 fighters moved from Russia to Volgograd 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 1 armour and 2 fighters Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 armour and 2 fighters in Volgograd, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Volgograd to Russia 2 aaGuns and 12 infantry moved from Amur to Sakha Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0,17 Russians : -0,50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Burma to West India Japanese take West India from UK_Pacific 1 infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 mech_infantry moved from Tsinghai to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 bomber moved from Yunnan to Volgograd 1 mech_infantry moved from Sikang to Volgograd 1 battleship, 2 carriers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 46 Sea Zone 3 destroyers moved from 20 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 battleship, 2 carriers, 6 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 2 carriers, 6 destroyers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/11 hits, 5.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 2 transports in 46 Sea Zone, round 2 : 6/12 hits, 5.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese 3 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 46 Sea Zone, round 3 : 3/9 hits, 4.67 expected hits 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 battleship, 4 destroyers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 4 : 4/9 hits, 4.33 expected hits Americans roll dice for 2 battleships, 2 cruisers, 2 fighters and 2 transports in 46 Sea Zone, round 4 : 2/6 hits, 3.67 expected hits 2 cruisers owned by the Americans, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 battleship, 2 destroyers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 5 : 4/7 hits, 3.67 expected hits Americans roll dice for 2 battleships and 2 transports in 46 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits 2 tactical_bombers owned by the Japanese, 1 transport owned by the ANZAC, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 46 Sea Zone Japanese win with 1 battleship, 2 destroyers and 2 fighters remaining. Battle score for attacker is 56 Casualties for Japanese: 2 carriers, 4 destroyers, 2 submarines and 2 tactical_bombers Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 1 transport Casualties for ANZAC: 1 transport Battle in Hawaiian Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun and 1 infantry Battle in Volgograd Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 armour and 1 factory_minor Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Volgograd Japanese win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 2 fighters could not land in 46 Sea Zone and were removed 1 bomber moved from Volgograd to Tsinghai 2 bombers moved from Yunnan to Tsinghai 1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai 1 fighter moved from Yunnan to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Kansu to Novosibirsk 1 armour and 1 mech_infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 battleship, 2 carriers and 5 transports moved from 39 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to Caroline Islands 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Manchuria to Chahar Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 fighters placed in Japan 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in India 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans : -3.00 Russians : 0.50 Japanese : -1.83 -
@Odonis , cool gg.
Will post your win.
Bidding for Allies since we both won with Axis? -
@aequitas-et-veritas
sure Allies +5 -
@Odonis plus 4
counter? -
@aequitas-et-veritas
You can have it at +4
I’ll set it up -





