Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
i have no idea whats going on
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 bomber moved from Manchuria to Russia
3 fighters moved from Mongolia to Kazakh S.S.R.
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to West Compass Sea Zone
1 infantry moved from West Compass Sea Zone to Madagascar
Japanese take Madagascar from British
2 infantry and 1 transport moved from Antartic Sea Zone to South Africa Sea Zone
2 infantry moved from South Africa Sea Zone to South Africa
Japanese take South Africa from British
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Mongolia to Indian Ocean Sea Zone
1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from Japan to Japan Sea Zone
1 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from Mongolia to Sinkiang
6 infantry moved from Manchuria to Mongolia
2 armour moved from Manchuria to Mongolia
3 fighters moved from Kazakh S.S.R. to Mongolia
1 armour moved from Mongolia to French Indo China
2 infantry moved from Japan Sea Zone to Manchuria
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Russia to Mongolia
2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
2 infantry and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
6 infantry placed in Japan
1 factory placed in French Indo China
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Russians : 0.67
Japanese : -0.83
@AcesWild5049
There’s still no save on that one. Is the option checked to include the save?
Regardless I reproduced your move and took both of the next two turns so please just continue with that and if anything looks incorrect about Japan’s final positions then let me know and we can edit it.
sure, just fact checking your comment about the noncombat move
this is end of your british turn as i download it…there are 7 troops in manchuria
Yes, I reloaded the save and there it is. And now I think I found the error. I accidentally loaded two of the Manchuria infantry onto a transport rather than two Japanese infantry. Can you just edit out two infantry from Japan and place two into Mongolia? I think that should handle it.
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Mongolia: 2 infantry
EDIT: Turning off Edit Mode
4 infantry moved from West Europe to South Europe
1 fighter moved from West Europe to South Europe
2 fighters moved from Germany to South Europe
Combat - Germans
Battle in South Europe
Germans attack with 3 fighters and 4 infantry
Russians defend with 2 armour, 1 factory and 1 infantry
Germans roll dice for 3 fighters and 4 infantry in South Europe, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 2 armour and 1 infantry in South Europe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in South Europe
Germans roll dice for 3 fighters and 3 infantry in South Europe, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 armour in South Europe, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in South Europe
Germans win, taking South Europe from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 infantry
Non Combat Move - Germans
2 fighters moved from South Europe to West Europe
1 fighter moved from South Europe to Germany
7 infantry moved from Germany to West Europe
Place Units - Germans
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Karelia S.S.R. to South Europe
2 infantry moved from East Europe to South Europe
1 armour moved from East Europe to South Europe
1 infantry moved from East Europe to South Europe
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
1 infantry moved from Baltic Sea Zone to West Europe
Combat - British
Strategic bombing raid in South Europe
Bombing raid in South Europe rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 14 infantry
British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 14 infantry in West Europe, round 2 : 7/16 hits, 6.00 expected hits
1 infantry owned by the British lost in West Europe
Germans win with 2 fighters and 14 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in South Europe
British attack with 1 armour and 3 infantry
Germans defend with 1 factory and 2 infantry
British roll dice for 1 armour and 3 infantry in South Europe, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in South Europe
British roll dice for 1 armour and 3 infantry in South Europe, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in South Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in South Europe
British win, taking South Europe from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from South Europe to Russia
6 infantry moved from Karelia S.S.R. to East Europe
1 fighter moved from East Europe to Novosibirsk
5 transports moved from Baltic Sea Zone to North Sea Zone
3 armour and 3 infantry moved from United Kingdom to North Sea Zone
3 armour, 3 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
3 armour and 3 infantry moved from Baltic Sea Zone to East Europe
1 infantry moved from French Equatorial Africa to Congo
1 carrier moved from North Sea Zone to Baltic Sea Zone
Place Units - British
1 armour and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 armour and 9 infantry; Remaining resources: 7 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from British
3 fighters moved from Mongolia to Kazakh S.S.R.
1 bomber moved from Mongolia to Evenki National Okrug
1 infantry moved from Madagascar to South Africa Sea Zone
1 infantry and 1 transport moved from South Africa Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Evenki National Okrug
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Evenki National Okrug to Mongolia
2 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from Mongolia to Sinkiang
3 fighters moved from Kazakh S.S.R. to Mongolia
3 infantry moved from Manchuria to Mongolia
2 armour moved from Manchuria to Mongolia
1 armour moved from French Indo China to India
4 infantry moved from French Indo China to India
1 battleship moved from Indian Ocean Sea Zone to Red Sea Zone
1 carrier moved from Indian Ocean Sea Zone to Red Sea Zone
2 fighters moved from Indian Ocean Sea Zone to Red Sea Zone
1 battleship moved from French Indo China Sea Zone to Red Sea Zone
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
1 infantry moved from Borneo Celebes to Borneo Sea Zone
1 infantry and 1 transport moved from Borneo Sea Zone to East Indies Sea Zone
1 infantry moved from East Indies Sea Zone to East Indies
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
1 transport moved from South East Madagascar Sea Zone to Red Sea Zone
Place Units - Japanese
6 infantry placed in Japan
1 aaGun and 2 infantry placed in French Indo China
2 armour and 1 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 47 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians : 0.00
Japanese : 0.50
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour and 8 infantry; Remaining resources: 6 PUs;
Combat Move - Americans
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
Combat - Americans
Battle in West Europe
Americans attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 14 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 14 infantry in West Europe, round 2 : 8/16 hits, 6.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
Germans win with 2 fighters and 13 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 infantry moved from Algeria to French Equatorial Africa
1 fighter moved from Algeria to Anglo Sudan Egypt
1 armour and 2 infantry moved from Congo to Anglo Sudan Egypt
1 fighter moved from East Europe to Anglo Sudan Egypt
1 infantry moved from Karelia S.S.R. to Russia
2 infantry moved from Karelia S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from East Europe to Caucasus
1 bomber moved from East Europe to Russia
2 transports moved from West Spain Sea Zone to East Canada Sea Zone
2 transports moved from East US Sea Zone to East Canada Sea Zone
2 armour and 4 infantry moved from West Canada to East Canada Sea Zone
2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
2 armour and 4 infantry moved from West Spain Sea Zone to Algeria
1 armour and 8 infantry moved from West US to West Canada
Place Units - Americans
1 armour and 8 infantry placed in West US
Turn Complete - Americans
Americans collect 35 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 2.00
Americans : 0.17
I forgot to move my US AA gun in Karelia into Moscow. I’m editing it in during Russia’s turn now.
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 aaGun
EDIT: Adding units owned by Americans to Russia: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry moved from Russia to Evenki National Okrug
2 fighters moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Russia to Novosibirsk
1 aaGun moved from Russia to Novosibirsk
1 infantry moved from Karelia S.S.R. to Caucasus
7 infantry moved from Karelia S.S.R. to Russia
4 infantry moved from East Europe to Karelia S.S.R.
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : -0.33
Oh, could you also combine the Russian transport with the US fleet please?
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from West Europe to South Europe
2 fighters moved from West Europe to South Europe
1 fighter moved from Germany to South Europe
Combat - Germans
Battle in South Europe
Germans attack with 3 fighters and 4 infantry
British defend with 1 armour, 1 factory and 3 infantry
Germans roll dice for 3 fighters and 4 infantry in South Europe, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 armour and 3 infantry in South Europe, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the British lost in South Europe
Germans roll dice for 3 fighters and 4 infantry in South Europe, round 3 : 3/7 hits, 2.17 expected hits
British roll dice for 1 armour in South Europe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in South Europe
Germans win, taking South Europe from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 fighters moved from South Europe to West Europe
1 fighter moved from South Europe to Germany
4 infantry moved from Germany to West Europe
Place Units - Germans
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to West Europe: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : -0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 armour and 7 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from Russia to South Europe
2 infantry moved from East Europe to South Europe
3 armour moved from East Europe to South Europe
1 transport moved from Baltic Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
1 infantry moved from Baltic Sea Zone to West Europe
Combat - British
Strategic bombing raid in South Europe
Bombing raid in South Europe rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 14 infantry
British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 14 infantry in West Europe, round 2 : 5/16 hits, 6.00 expected hits
1 infantry owned by the British lost in West Europe
Germans win with 2 fighters and 14 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in South Europe
British attack with 3 armour and 2 infantry
Germans defend with 1 factory and 3 infantry
British roll dice for 3 armour and 2 infantry in South Europe, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry in South Europe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in South Europe
1 infantry owned by the British and 3 armour owned by the British retreated to East Europe
Germans win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from South Europe to Russia
1 infantry moved from Congo to Anglo Sudan Egypt
1 fighter moved from Novosibirsk to Anglo Sudan Egypt
5 transports moved from Baltic Sea Zone to North Sea Zone
1 armour and 8 infantry moved from United Kingdom to North Sea Zone
1 armour, 8 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
1 armour and 8 infantry moved from Baltic Sea Zone to East Europe
1 aaGun moved from Algeria to French Equatorial Africa
Place Units - British
2 armour and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -1.67
OOL: If you attack Egypt, kill the British infantry first.
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter and 12 infantry; Remaining resources: 6 PUs;
Combat Move - Japanese
2 infantry moved from South Africa to Kenya-Rhodesia
Japanese take Kenya-Rhodesia from British
1 infantry moved from Italian East Africa to Anglo Sudan Egypt
1 infantry moved from Persia to Syria Jordan
Japanese take Syria Jordan from British
2 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
2 transports moved from Red Sea Zone to Indian Ocean Sea Zone
4 infantry moved from India to Indian Ocean Sea Zone
4 infantry and 2 transports moved from Indian Ocean Sea Zone to Red Sea Zone
4 infantry moved from Red Sea Zone to Anglo Sudan Egypt
2 fighters moved from Red Sea Zone to Anglo Sudan Egypt
1 bomber moved from Mongolia to Anglo Sudan Egypt
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from Mongolia to Evenki National Okrug
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Sudan Egypt
Japanese attack with 1 bomber, 2 fighters and 7 infantry
British defend with 1 fighter and 1 infantry; Americans defend with 1 armour, 2 fighters and 2 infantry
Japanese roll dice for 2 battleships in Anglo Sudan Egypt, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 7 infantry in Anglo Sudan Egypt, round 2 : 2/10 hits, 2.83 expected hits
British roll dice for 1 armour, 3 fighters and 3 infantry in Anglo Sudan Egypt, round 2 : 2/7 hits, 3.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Anglo Sudan Egypt
Japanese roll dice for 1 bomber, 2 fighters and 5 infantry in Anglo Sudan Egypt, round 3 : 3/8 hits, 2.50 expected hits
British roll dice for 1 armour and 3 fighters in Anglo Sudan Egypt, round 3 : 1/4 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Anglo Sudan Egypt
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anglo Sudan Egypt, round 4 : 3/7 hits, 2.33 expected hits
British roll dice for 1 fighter in Anglo Sudan Egypt, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Anglo Sudan Egypt
Japanese win, taking Anglo Sudan Egypt from British with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 41
Casualties for Japanese: 3 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Americans: 1 armour, 2 fighters and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Anglo Sudan Egypt to Italian East Africa
2 infantry moved from Sinkiang to India
2 infantry moved from French Indo China to India
1 armour moved from India to Syria Jordan
1 infantry moved from Mongolia to Sinkiang
1 infantry moved from Mongolia to Yakut S.S.R.
1 infantry moved from Manchuria to Yakut S.S.R.
6 infantry moved from Manchuria to Mongolia
2 armour moved from Manchuria to Mongolia
1 armour moved from Mongolia to India
1 infantry moved from Mongolia to Sinkiang
6 infantry moved from Japan to Japan Sea Zone
1 fighter moved from Mongolia to Red Sea Zone
2 fighters moved from Anglo Sudan Egypt to Italian East Africa
2 fighters moved from Evenki National Okrug to Mongolia
2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
4 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
6 infantry placed in Japan
Japanese undo move 1.
5 infantry placed in Japan
2 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 1.
3 infantry placed in Manchuria
3 infantry placed in French Indo China
1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : -3.33
Russians : 0.00
Japanese : -0.67
Wow, I missed that transport off the East Indies. Okay! Well this will keep things interesting. Well done.
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
2 armour moved from Algeria to Anglo Sudan Egypt
1 infantry moved from Caucasus to Persia
British take Persia from Japanese
2 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Caucasus to Evenki National Okrug
2 bombers moved from Russia to South Europe
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
Combat - Americans
Strategic bombing raid in South Europe
Bombing raid in South Europe rolls: 3,4 and costs: 7 PUs.
Bombing raid costs 7 PUs
Battle in Anglo Sudan Egypt
Americans attack with 2 armour and 4 infantry
Japanese defend with 4 infantry
Americans roll dice for 2 armour and 4 infantry in Anglo Sudan Egypt, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 4 infantry in Anglo Sudan Egypt, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Sudan Egypt
Americans roll dice for 2 armour and 3 infantry in Anglo Sudan Egypt, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Anglo Sudan Egypt, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Sudan Egypt
Americans roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 4 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Anglo Sudan Egypt, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anglo Sudan Egypt
Americans win, taking Anglo Sudan Egypt from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Japanese: 4 infantry
Battle in West Europe
Americans attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 14 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 14 infantry in West Europe, round 2 : 5/16 hits, 6.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
Germans win with 2 fighters and 13 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Evenki National Okrug
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Evenki National Okrug
Americans win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Algeria to French Equatorial Africa
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
1 armour moved from West US to West Canada
8 infantry moved from West US to West Canada
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
6 infantry moved from West Spain Sea Zone to Algeria
1 armour moved from West Spain Sea Zone to Algeria
1 bomber moved from South Europe to Russia
1 bomber moved from South Europe to Russia
Place Units - Americans
1 fighter placed in East US
2 armour and 6 infantry placed in West US
Turn Complete - Americans
Americans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from East Europe to South Europe
1 armour moved from East Europe to South Europe
2 infantry moved from Novosibirsk to Yakut S.S.R.
2 fighters moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
retreated to Yakut S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in South Europe
Russians attack with 1 armour and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 armour and 2 infantry in South Europe, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in South Europe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in South Europe
Russians win, taking South Europe from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
16 infantry moved from Russia to Novosibirsk
2 fighters moved from Yakut S.S.R. to Novosibirsk
4 infantry moved from Karelia S.S.R. to Russia
3 armour moved from East Europe to Russia
1 infantry moved from East Europe to Karelia S.S.R.
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.83
Japanese : 1.33