TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 aaGun
EDIT: Adding units owned by Americans to Russia: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry moved from Russia to Evenki National Okrug
2 fighters moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Russia to Novosibirsk
1 aaGun moved from Russia to Novosibirsk
1 infantry moved from Karelia S.S.R. to Caucasus
7 infantry moved from Karelia S.S.R. to Russia
4 infantry moved from East Europe to Karelia S.S.R.
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : -0.33
Oh, could you also combine the Russian transport with the US fleet please?
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from West Europe to South Europe
2 fighters moved from West Europe to South Europe
1 fighter moved from Germany to South Europe
Combat - Germans
Battle in South Europe
Germans attack with 3 fighters and 4 infantry
British defend with 1 armour, 1 factory and 3 infantry
Germans roll dice for 3 fighters and 4 infantry in South Europe, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 armour and 3 infantry in South Europe, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the British lost in South Europe
Germans roll dice for 3 fighters and 4 infantry in South Europe, round 3 : 3/7 hits, 2.17 expected hits
British roll dice for 1 armour in South Europe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in South Europe
Germans win, taking South Europe from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 fighters moved from South Europe to West Europe
1 fighter moved from South Europe to Germany
4 infantry moved from Germany to West Europe
Place Units - Germans
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to West Europe: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : -0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 armour and 7 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from Russia to South Europe
2 infantry moved from East Europe to South Europe
3 armour moved from East Europe to South Europe
1 transport moved from Baltic Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
1 infantry moved from Baltic Sea Zone to West Europe
Combat - British
Strategic bombing raid in South Europe
Bombing raid in South Europe rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 14 infantry
British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 14 infantry in West Europe, round 2 : 5/16 hits, 6.00 expected hits
1 infantry owned by the British lost in West Europe
Germans win with 2 fighters and 14 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in South Europe
British attack with 3 armour and 2 infantry
Germans defend with 1 factory and 3 infantry
British roll dice for 3 armour and 2 infantry in South Europe, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry in South Europe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in South Europe
1 infantry owned by the British and 3 armour owned by the British retreated to East Europe
Germans win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from South Europe to Russia
1 infantry moved from Congo to Anglo Sudan Egypt
1 fighter moved from Novosibirsk to Anglo Sudan Egypt
5 transports moved from Baltic Sea Zone to North Sea Zone
1 armour and 8 infantry moved from United Kingdom to North Sea Zone
1 armour, 8 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
1 armour and 8 infantry moved from Baltic Sea Zone to East Europe
1 aaGun moved from Algeria to French Equatorial Africa
Place Units - British
2 armour and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -1.67
OOL: If you attack Egypt, kill the British infantry first.
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter and 12 infantry; Remaining resources: 6 PUs;
Combat Move - Japanese
2 infantry moved from South Africa to Kenya-Rhodesia
Japanese take Kenya-Rhodesia from British
1 infantry moved from Italian East Africa to Anglo Sudan Egypt
1 infantry moved from Persia to Syria Jordan
Japanese take Syria Jordan from British
2 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
2 transports moved from Red Sea Zone to Indian Ocean Sea Zone
4 infantry moved from India to Indian Ocean Sea Zone
4 infantry and 2 transports moved from Indian Ocean Sea Zone to Red Sea Zone
4 infantry moved from Red Sea Zone to Anglo Sudan Egypt
2 fighters moved from Red Sea Zone to Anglo Sudan Egypt
1 bomber moved from Mongolia to Anglo Sudan Egypt
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from Mongolia to Evenki National Okrug
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Sudan Egypt
Japanese attack with 1 bomber, 2 fighters and 7 infantry
British defend with 1 fighter and 1 infantry; Americans defend with 1 armour, 2 fighters and 2 infantry
Japanese roll dice for 2 battleships in Anglo Sudan Egypt, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 7 infantry in Anglo Sudan Egypt, round 2 : 2/10 hits, 2.83 expected hits
British roll dice for 1 armour, 3 fighters and 3 infantry in Anglo Sudan Egypt, round 2 : 2/7 hits, 3.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Anglo Sudan Egypt
Japanese roll dice for 1 bomber, 2 fighters and 5 infantry in Anglo Sudan Egypt, round 3 : 3/8 hits, 2.50 expected hits
British roll dice for 1 armour and 3 fighters in Anglo Sudan Egypt, round 3 : 1/4 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Anglo Sudan Egypt
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anglo Sudan Egypt, round 4 : 3/7 hits, 2.33 expected hits
British roll dice for 1 fighter in Anglo Sudan Egypt, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Anglo Sudan Egypt
Japanese win, taking Anglo Sudan Egypt from British with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 41
Casualties for Japanese: 3 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Americans: 1 armour, 2 fighters and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Anglo Sudan Egypt to Italian East Africa
2 infantry moved from Sinkiang to India
2 infantry moved from French Indo China to India
1 armour moved from India to Syria Jordan
1 infantry moved from Mongolia to Sinkiang
1 infantry moved from Mongolia to Yakut S.S.R.
1 infantry moved from Manchuria to Yakut S.S.R.
6 infantry moved from Manchuria to Mongolia
2 armour moved from Manchuria to Mongolia
1 armour moved from Mongolia to India
1 infantry moved from Mongolia to Sinkiang
6 infantry moved from Japan to Japan Sea Zone
1 fighter moved from Mongolia to Red Sea Zone
2 fighters moved from Anglo Sudan Egypt to Italian East Africa
2 fighters moved from Evenki National Okrug to Mongolia
2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
4 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
6 infantry placed in Japan
Japanese undo move 1.
5 infantry placed in Japan
2 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 1.
3 infantry placed in Manchuria
3 infantry placed in French Indo China
1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : -3.33
Russians : 0.00
Japanese : -0.67
Wow, I missed that transport off the East Indies. Okay! Well this will keep things interesting. Well done.
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
2 armour moved from Algeria to Anglo Sudan Egypt
1 infantry moved from Caucasus to Persia
British take Persia from Japanese
2 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Caucasus to Evenki National Okrug
2 bombers moved from Russia to South Europe
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
Combat - Americans
Strategic bombing raid in South Europe
Bombing raid in South Europe rolls: 3,4 and costs: 7 PUs.
Bombing raid costs 7 PUs
Battle in Anglo Sudan Egypt
Americans attack with 2 armour and 4 infantry
Japanese defend with 4 infantry
Americans roll dice for 2 armour and 4 infantry in Anglo Sudan Egypt, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 4 infantry in Anglo Sudan Egypt, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Sudan Egypt
Americans roll dice for 2 armour and 3 infantry in Anglo Sudan Egypt, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Anglo Sudan Egypt, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Sudan Egypt
Americans roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 4 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Anglo Sudan Egypt, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anglo Sudan Egypt
Americans win, taking Anglo Sudan Egypt from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Japanese: 4 infantry
Battle in West Europe
Americans attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 14 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 14 infantry in West Europe, round 2 : 5/16 hits, 6.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
Germans win with 2 fighters and 13 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Evenki National Okrug
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Evenki National Okrug
Americans win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Algeria to French Equatorial Africa
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
1 armour moved from West US to West Canada
8 infantry moved from West US to West Canada
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
6 infantry moved from West Spain Sea Zone to Algeria
1 armour moved from West Spain Sea Zone to Algeria
1 bomber moved from South Europe to Russia
1 bomber moved from South Europe to Russia
Place Units - Americans
1 fighter placed in East US
2 armour and 6 infantry placed in West US
Turn Complete - Americans
Americans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from East Europe to South Europe
1 armour moved from East Europe to South Europe
2 infantry moved from Novosibirsk to Yakut S.S.R.
2 fighters moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
retreated to Yakut S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in South Europe
Russians attack with 1 armour and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 armour and 2 infantry in South Europe, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in South Europe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in South Europe
Russians win, taking South Europe from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
16 infantry moved from Russia to Novosibirsk
2 fighters moved from Yakut S.S.R. to Novosibirsk
4 infantry moved from Karelia S.S.R. to Russia
3 armour moved from East Europe to Russia
1 infantry moved from East Europe to Karelia S.S.R.
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.83
Japanese : 1.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
4 infantry moved from West Europe to South Europe
2 fighters moved from West Europe to South Europe
1 fighter moved from Germany to South Europe
Combat - Germans
Battle in South Europe
Germans attack with 3 fighters and 4 infantry
Russians defend with 1 armour, 1 factory and 1 infantry
Germans roll dice for 3 fighters and 4 infantry in South Europe, round 2 : 0/7 hits, 2.17 expected hits
Russians roll dice for 1 armour and 1 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 fighters and 4 infantry in South Europe, round 3 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 armour and 1 infantry in South Europe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in South Europe
Germans win, taking South Europe from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Germans
1 fighter moved from South Europe to Germany
1 fighter moved from South Europe to West Europe
1 fighter moved from South Europe to Germany
2 infantry moved from Germany to West Europe
3 armour moved from Germany to West Europe
Place Units - Germans
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -2.33
Russians : -1.33
eh, I overdid defense in france, can you pull two inf out of there and put them back in Germany? thanks and sorry
damn, you’re quick
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Germany
5 armour and 26 infantry moved from East Europe to Germany
6 transports moved from Baltic Sea Zone to North Sea Zone
2 armour and 7 infantry moved from United Kingdom to North Sea Zone
2 armour, 7 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
2 armour and 7 infantry moved from Baltic Sea Zone to Germany
Combat - British
Battle in Germany
British attack with 7 armour, 1 bomber and 33 infantry
Germans defend with 1 aaGun, 5 armour, 1 factory, 2 fighters and 26 infantry
AA fire in Germany : 0/1 hits, 0.17 expected hits
British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 7 armour, 1 bomber and 33 infantry in Germany, round 2 : 6/41 hits, 9.67 expected hits
Germans roll dice for 5 armour, 2 fighters and 26 infantry in Germany, round 2 : 10/33 hits, 11.67 expected hits
7 infantry owned by the Germans and 10 infantry owned by the British lost in Germany
British roll dice for 7 armour, 1 bomber and 23 infantry in Germany, round 3 : 7/31 hits, 8.00 expected hits
Germans roll dice for 5 armour, 2 fighters and 19 infantry in Germany, round 3 : 9/26 hits, 9.33 expected hits
7 infantry owned by the Germans and 9 infantry owned by the British lost in Germany
British roll dice for 7 armour, 1 bomber and 14 infantry in Germany, round 4 : 4/22 hits, 6.50 expected hits
Germans roll dice for 5 armour, 2 fighters and 12 infantry in Germany, round 4 : 7/19 hits, 7.00 expected hits
4 infantry owned by the Germans and 7 infantry owned by the British lost in Germany
British roll dice for 7 armour, 1 bomber and 7 infantry in Germany, round 5 : 3/15 hits, 5.33 expected hits
Germans roll dice for 5 armour, 2 fighters and 8 infantry in Germany, round 5 : 3/15 hits, 5.67 expected hits
3 infantry owned by the Germans and 3 infantry owned by the British lost in Germany
British roll dice for 7 armour, 1 bomber and 4 infantry in Germany, round 6 : 6/12 hits, 4.83 expected hits
Germans roll dice for 5 armour, 2 fighters and 5 infantry in Germany, round 6 : 2/12 hits, 4.67 expected hits
5 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Germany
British roll dice for 7 armour, 1 bomber and 2 infantry in Germany, round 7 : 3/10 hits, 4.50 expected hits
Germans roll dice for 4 armour and 2 fighters in Germany, round 7 : 2/6 hits, 2.67 expected hits
3 armour owned by the Germans and 2 infantry owned by the British lost in Germany
British roll dice for 7 armour and 1 bomber in Germany, round 8 : 7/8 hits, 4.17 expected hits
Germans roll dice for 1 armour and 2 fighters in Germany, round 8 : 0/3 hits, 1.67 expected hits
2 fighters owned by the Germans and 1 armour owned by the Germans lost in Germany
British captures 23PUs while taking Germans capital
British win, taking Germany from Germans with 7 armour and 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 33 infantry
Casualties for Germans: 5 armour, 2 fighters and 26 infantry
Non Combat Move - British
1 bomber moved from Germany to Russia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Novosibirsk: 1 fighter
EDIT: Removing units owned by British from Novosibirsk: 1 fighter
EDIT: Adding units owned by British to Karelia S.S.R.: 2 fighters
EDIT: Turning off Edit Mode
3 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -9.67
British : -6.67
AA fire in Germany : : -0.17
@AcesWild5049 Oh shoot I’m sorry I didn’t see your request until after I had already finished my turn. Um, I can see that that would make a huge difference obviously, so perhaps I should just redo my turn?
well, i posted at 7:01 and the AA gun fired at 7:04 so I guess I don’t feel too bad about asking if you’d do that for me?
either way, really sorry but yeah I noticed shortly after I posted that I had overdone France
Yeah, that makes it much trickier; according to the TripeA battle calculator I had a 80% chance to win the battle initially, but with the 2 inf move adjustment I only have a 62% chance. Let me rethink my move then…
@AcesWild5049 No worries I’m happy to make the change.
I am highly interested in the calculator you use
It is clear to me that you are and engineer or mathmatician.
I’m a software engineer by profession and I also have a bachelor’s in Mathematics. But anyone can do it; I’ve just been using the calculator included with TripleA (Game->Battle Calculator),
Boy do I feel dumb. That thing is awesome.
If you miss this posting and have already started rolling I would like to make the change to 2 inf and one tank out of france instead of just 2 inf and place them back into Germany
if you’ve already started rolling, let it stand
I will used the calculator for all future battles. feel like such a noob right now