@ManuC23 yes, Lee is a tough opponent for classic. Very good!!
Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 armour and 6 infantry; Remaining resources: 7 PUs; Combat Move - Japanese 2 infantry moved from Manchuria to Yakut S.S.R. 5 infantry moved from Manchuria to Mongolia 1 fighter moved from Japan to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 5 armour and 19 infantry moved from China to Sinkiang 2 infantry moved from French Indo China to Sinkiang 3 infantry moved from India to Sinkiang 1 infantry moved from India to Persia Japanese take Persia from British 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone 1 infantry moved from India to Indian Ocean Sea Zone 1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone 1 infantry moved from Red Sea Zone to Syria Jordan 2 fighters moved from Italian East Africa to Syria Jordan 1 fighter moved from India to Syria Jordan 1 fighter moved from India to Mongolia 1 fighter moved from Germany to East Europe 1 bomber moved from Germany to Baltic Sea Zone 1 bomber moved from Baltic Sea Zone to Karelia S.S.R. 1 armour moved from Anglo Sudan Egypt to Congo Japanese take Congo from British 1 armour moved from Congo to Anglo Sudan Egypt 1 armour moved from Anglo Sudan Egypt to Libya Germans take Libya from British 1 armour moved from Libya to Anglo Sudan Egypt Combat - Japanese Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in East Europe Japanese attack with 1 fighter British defend with 1 infantry; Russians defend with 1 aaGun AA fire in East Europe : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in East Europe, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in East Europe British win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter Battle in Mongolia Japanese attack with 1 fighter and 5 infantry Russians defend with 2 infantry Japanese roll dice for 1 fighter and 5 infantry in Mongolia, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 2 infantry in Mongolia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Mongolia Japanese roll dice for 1 fighter and 4 infantry in Mongolia, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Mongolia, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 4 infantry in Mongolia, round 4 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Mongolia Japanese win, taking Mongolia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Yakut S.S.R. Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Jordan Japanese attack with 3 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 battleships in Syria Jordan, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Syria Jordan Japanese win, taking Syria Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sinkiang Japanese attack with 5 armour and 24 infantry Russians defend with 1 infantry Japanese roll dice for 5 armour and 24 infantry in Sinkiang, round 2 : 5/29 hits, 6.50 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 5 armour and 24 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from French Indo China to Sinkiang 1 fighter moved from Yakut S.S.R. to India 1 fighter moved from Mongolia to India 1 fighter moved from Yakut S.S.R. to Manchuria 3 fighters moved from Syria Jordan to Anglo Sudan Egypt 1 carrier moved from French Indo China Sea Zone to Red Sea Zone 6 infantry moved from Japan to Japan Sea Zone 6 infantry moved from Japan Sea Zone to Manchuria 1 bomber moved from Karelia S.S.R. to Germany Place Units - Japanese 3 armour placed in Manchuria 3 armour placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : 0.33 AA fire in East Europe : : -0.17 AA fire in Karelia S.S.R. : : -0.17 Americans : -0.33 Russians : 0.33 Japanese : -4.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French Equatorial Africa to Congo British take Congo from Japanese 1 infantry moved from Caucasus to Persia 1 armour moved from Algeria to Libya Americans take Libya from Germans 1 armour moved from Libya to French Equatorial Africa 2 bombers moved from Russia to Germany 1 fighter moved from Russia to Persia Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 4,1 and costs: 5 PUs. Bombing raid costs 5 PUs Battle in Persia Americans attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Americans win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 transports moved from West Spain Sea Zone to East Canada Sea Zone 2 armour and 6 infantry moved from West Canada to East Canada Sea Zone 2 armour, 6 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone 2 armour moved from West US to West Canada 5 infantry moved from West US to West Canada 4 infantry moved from West Spain Sea Zone to West Europe 6 infantry moved from Algeria to French Equatorial Africa 1 fighter moved from Algeria to West Europe 2 armour moved from West Spain Sea Zone to Algeria 1 infantry moved from West Spain Sea Zone to West Europe 1 infantry moved from West Spain Sea Zone to Algeria 2 bombers moved from Germany to Russia 1 fighter moved from Persia to Novosibirsk 1 aaGun moved from Karelia S.S.R. to Caucasus Place Units - Americans 1 fighter placed in East US 2 armour and 8 infantry placed in West US Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.33 AA fire in Germany : : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from Novosibirsk to Yakut S.S.R. 2 armour and 2 infantry moved from Kazakh S.S.R. to Sinkiang 5 armour moved from Novosibirsk to Sinkiang 29 infantry moved from Novosibirsk to Sinkiang 1 infantry moved from Novosibirsk to Sinkiang Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 fighters and 2 infantry Japanese defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in Sinkiang Russians attack with 7 armour and 32 infantry Japanese defend with 1 aaGun, 5 armour and 24 infantry Russians roll dice for 7 armour and 32 infantry in Sinkiang, round 2 : 6/39 hits, 8.83 expected hits Japanese roll dice for 5 armour and 24 infantry in Sinkiang, round 2 : 15/29 hits, 9.67 expected hits 6 infantry owned by the Japanese and 15 infantry owned by the Russians lost in Sinkiang Russians roll dice for 7 armour and 17 infantry in Sinkiang, round 3 : 5/24 hits, 6.33 expected hits Japanese roll dice for 5 armour and 18 infantry in Sinkiang, round 3 : 6/23 hits, 7.67 expected hits 5 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Sinkiang Russians roll dice for 7 armour and 11 infantry in Sinkiang, round 4 : 4/18 hits, 5.33 expected hits Japanese roll dice for 5 armour and 13 infantry in Sinkiang, round 4 : 8/18 hits, 6.00 expected hits 4 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Sinkiang Russians roll dice for 7 armour and 3 infantry in Sinkiang, round 5 : 3/10 hits, 4.00 expected hits Japanese roll dice for 5 armour and 9 infantry in Sinkiang, round 5 : 5/14 hits, 4.67 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 armour owned by the Russians lost in Sinkiang 5 armour owned by the Russians retreated to Novosibirsk Japanese win with 5 armour and 6 infantry remaining. Battle score for attacker is -52 Casualties for Russians: 2 armour and 32 infantry Casualties for Japanese: 18 infantry Non Combat Move - Russians 2 fighters moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. 7 infantry moved from Russia to Novosibirsk 1 aaGun moved from East Europe to Karelia S.S.R. 1 aaGun moved from Russia to Novosibirsk Place Units - Russians 3 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Russians : -7.17 Japanese : 6.00
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As noted, on Germany’s turn if you attack Western Europe, please kill all American infantry before removing any British troops. If you get hits beyond that, please ask me for the losses as I intend to try to keep as many British troops alive as I can.
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Also wow, that was a devastating battle in Sinkiang; I had well over 90% odds on that and I got crushed!
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 10 Purchase Units - Germans Germans buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 armour, 3 fighters and 28 infantry moved from Germany to South Europe Combat - Germans Battle in South Europe Germans attack with 7 armour, 3 fighters and 28 infantry British defend with 1 aaGun, 7 armour, 1 factory and 29 infantry AA fire in South Europe : 2/3 hits, 0.50 expected hits 2 fighters owned by the Germans lost in South Europe Germans roll dice for 7 armour, 1 fighter and 28 infantry in South Europe, round 2 : 11/36 hits, 8.67 expected hits British roll dice for 7 armour and 29 infantry in South Europe, round 2 : 11/36 hits, 12.00 expected hits 11 infantry owned by the Germans and 11 infantry owned by the British lost in South Europe Germans roll dice for 7 armour, 1 fighter and 17 infantry in South Europe, round 3 : 6/25 hits, 6.83 expected hits British roll dice for 7 armour and 18 infantry in South Europe, round 3 : 7/25 hits, 8.33 expected hits 7 infantry owned by the Germans and 6 infantry owned by the British lost in South Europe Germans roll dice for 7 armour, 1 fighter and 10 infantry in South Europe, round 4 : 7/18 hits, 5.67 expected hits British roll dice for 7 armour and 12 infantry in South Europe, round 4 : 3/19 hits, 6.33 expected hits 3 infantry owned by the Germans and 7 infantry owned by the British lost in South Europe Germans roll dice for 7 armour, 1 fighter and 7 infantry in South Europe, round 5 : 7/15 hits, 5.17 expected hits British roll dice for 7 armour and 5 infantry in South Europe, round 5 : 5/12 hits, 4.00 expected hits 5 infantry owned by the Germans, 5 infantry owned by the British and 2 armour owned by the British lost in South Europe Germans roll dice for 7 armour, 1 fighter and 2 infantry in South Europe, round 6 : 3/10 hits, 4.33 expected hits British roll dice for 5 armour in South Europe, round 6 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 3 armour owned by the British lost in South Europe Germans roll dice for 7 armour and 1 fighter in South Europe, round 7 : 4/8 hits, 4.00 expected hits British roll dice for 2 armour in South Europe, round 7 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans and 2 armour owned by the British lost in South Europe Germans win, taking South Europe from British with 6 armour and 1 fighter remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour, 2 fighters and 28 infantry Casualties for British: 7 armour and 29 infantry Non Combat Move - Germans 1 fighter moved from South Europe to Germany Place Units - Germans 1 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 3.33 British : -4.00 AA fire in South Europe : : 1.50
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@Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:
Also wow, that was a devastating battle in Sinkiang; I had well over 90% odds on that and I got crushed!
having 3 of 4 fighters shot down by AA guns in Europe should make up for that…
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@AcesWild5049 said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:
@Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:
Also wow, that was a devastating battle in Sinkiang; I had well over 90% odds on that and I got crushed!
having 3 of 4 fighters shot down by AA guns in Europe should make up for that…
*2 of 4 by AA, and one by the inf…anyway, gg
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@AcesWild5049 It does somewhat but as you can see from the combat differential summary, you still fared a lot better in that battle in Southern Europe than you could have expected, and the Russian -7.17 overall score was still atrocious. Even if both your fighters had survived just now, I also would have still been able to take Germany easily with the UK right now, but had my attack against SIN succeeded, Russia would have no threat against it for a while. Now though, Russia is going to have to withdraw heavily. In fact, if you don’t mind, could I have non-combatted the two Russian fighters back to Moscow, as I have no chance to keep Karelia? I’ll leave it to you to do that or not during Japan’s turn and meanwhile I’ll take UK now without making a change either way.
I definitely still am ahead but the luck favoring you has kept you much more viable!
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FYI I’ll be taking the Japanese bomber as casualty first since that gives you the best return fire and unless I only roll 6s all battle even the luck I’ve been having this past round shouldn’t prevent me from winning this battle.
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 10 Purchase Units - British British buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 6 transports moved from Baltic Sea Zone to North Sea Zone 8 infantry moved from United Kingdom to North Sea Zone 8 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone 8 infantry moved from Baltic Sea Zone to Germany 1 infantry moved from West Europe to Germany 3 armour moved from West Europe to Germany 2 fighters moved from Baltic Sea Zone to Germany 1 fighter moved from United Kingdom to Germany 1 bomber moved from Russia to Germany Combat - British Battle in Germany British attack with 3 armour, 1 bomber, 3 fighters and 9 infantry Germans defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry; Japanese defend with 1 bomber AA fire in Germany : 0/4 hits, 0.67 expected hits British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 3 armour, 1 bomber, 3 fighters and 9 infantry in Germany, round 2 : 2/16 hits, 5.17 expected hits Germans roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Germany, round 2 : 1/6 hits, 2.17 expected hits 1 bomber owned by the Japanese, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Germany British roll dice for 3 armour, 1 bomber, 3 fighters and 8 infantry in Germany, round 3 : 8/15 hits, 5.00 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Germany, round 3 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Germany British captures 16PUs while taking Germans capital British win, taking Germany from Germans with 3 armour, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is 32 Casualties for British: 3 infantry Casualties for Japanese: 1 bomber Casualties for Germans: 1 armour, 1 fighter and 3 infantry Non Combat Move - British 1 fighter moved from Germany to Baltic Sea Zone 2 fighters moved from Germany to Russia 1 bomber moved from Germany to Russia Place Units - British 1 armour and 10 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 0.17 AA fire in Germany : : -0.67
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@Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:
@AcesWild5049 It does somewhat but as you can see from the combat differential summary, you still fared a lot better in that battle in Southern Europe than you could have expected, and the Russian -7.17 overall score was still atrocious. Even if both your fighters had survived just now, I also would have still been able to take Germany easily with the UK right now, but had my attack against SIN succeeded, Russia would have no threat against it for a while. Now though, Russia is going to have to withdraw heavily. In fact, if you don’t mind, could I have non-combatted the two Russian fighters back to Moscow, as I have no chance to keep Karelia? I’ll leave it to you to do that or not during Japan’s turn and meanwhile I’ll take UK now without making a change either way.
I definitely still am ahead but the luck favoring you has kept you much more viable!
agree on all.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 bomber and 12 infantry; Remaining resources: 6 PUs; Combat Move - Japanese 6 infantry moved from Manchuria to Yakut S.S.R. 3 armour moved from Manchuria to Novosibirsk 3 infantry moved from Mongolia to Novosibirsk 3 armour moved from French Indo China to Novosibirsk 1 infantry moved from Syria Jordan to Persia 1 infantry moved from Sinkiang to Kazakh S.S.R. 5 armour and 5 infantry moved from Sinkiang to Novosibirsk 1 fighter moved from Manchuria to Novosibirsk 1 fighter moved from India to Novosibirsk 1 fighter moved from India to Kazakh S.S.R. 1 fighter moved from Anglo Sudan Egypt to Kazakh S.S.R. 2 fighters moved from Anglo Sudan Egypt to Persia 2 armour moved from Anglo Sudan Egypt to Red Sea Zone 4 infantry moved from Anglo Sudan Egypt to Red Sea Zone 2 armour, 4 infantry and 4 transports moved from Red Sea Zone to Black Sea Zone 2 battleships moved from Red Sea Zone to Black Sea Zone 1 carrier moved from Red Sea Zone to Black Sea Zone 4 infantry moved from Black Sea Zone to Caucasus 2 armour moved from Black Sea Zone to Caucasus Combat - Japanese Battle in Caucasus Japanese attack with 2 armour and 4 infantry Americans defend with 1 aaGun; Russians defend with 1 infantry Japanese roll dice for 2 battleships in Caucasus, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 6 infantry Russians defend with 1 infantry Japanese roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Persia Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Novosibirsk Japanese attack with 11 armour, 2 fighters and 8 infantry Americans defend with 1 fighter; Russians defend with 1 aaGun, 5 armour, 2 fighters and 7 infantry AA fire in Novosibirsk : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Novosibirsk Japanese roll dice for 11 armour, 1 fighter and 8 infantry in Novosibirsk, round 2 : 9/20 hits, 7.33 expected hits Russians roll dice for 5 armour, 3 fighters and 7 infantry in Novosibirsk, round 2 : 8/15 hits, 6.00 expected hits 8 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 armour owned by the Russians lost in Novosibirsk Japanese roll dice for 11 armour and 1 fighter in Novosibirsk, round 3 : 8/12 hits, 6.00 expected hits Russians roll dice for 3 armour and 3 fighters in Novosibirsk, round 3 : 4/6 hits, 3.00 expected hits 2 fighters owned by the Russians, 3 armour owned by the Russians, 4 armour owned by the Japanese and 1 fighter owned by the Americans lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 7 armour and 1 fighter remaining. Battle score for attacker is 26 Casualties for Japanese: 4 armour, 1 fighter and 8 infantry Casualties for Russians: 5 armour, 2 fighters and 7 infantry Casualties for Americans: 1 fighter Non Combat Move - Japanese 2 fighters moved from Persia to Black Sea Zone 1 aaGun moved from Sinkiang to French Indo China 1 infantry moved from Anglo Sudan Egypt to Syria Jordan 6 infantry moved from Japan to Japan Sea Zone 6 infantry moved from Japan Sea Zone to Manchuria 2 fighters moved from Kazakh S.S.R. to Sinkiang 1 fighter moved from Novosibirsk to Sinkiang Place Units - Japanese 3 infantry placed in Manchuria 3 infantry placed in French Indo China 1 bomber and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -0.33 AA fire in Novosibirsk : : 0.67 Russians : 4.00 Japanese : 4.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 bomber and 5 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Congo to Kenya-Rhodesia British take Kenya-Rhodesia from Japanese 2 armour and 15 infantry moved from French Equatorial Africa to Anglo Sudan Egypt British take Anglo Sudan Egypt from Japanese 1 armour moved from Anglo Sudan Egypt to Italian East Africa British take Italian East Africa from Japanese Combat - Americans Non Combat Move - Americans 2 infantry moved from West Europe to Germany 1 fighter moved from West Europe to Russia 1 infantry moved from West Europe to Germany 1 infantry moved from West Europe to Germany 5 transports moved from West Spain Sea Zone to East Canada Sea Zone 2 armour moved from Algeria to Anglo Sudan Egypt 1 infantry moved from Algeria to French Equatorial Africa 2 armour and 6 infantry moved from West Canada to East Canada Sea Zone 1 aaGun, 2 armour and 8 infantry moved from West US to West Canada 2 armour, 6 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone 2 armour and 6 infantry moved from West Spain Sea Zone to Algeria 1 fighter moved from East US to Finland Norway Place Units - Americans 1 bomber placed in East US 1 armour and 5 infantry placed in West US Turn Complete - Americans Americans collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 11 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 armour and 4 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 3 armour and 4 infantry Japanese defend with 1 aaGun and 7 armour Russians roll dice for 3 armour and 4 infantry in Novosibirsk, round 2 : 3/7 hits, 2.17 expected hits Japanese roll dice for 7 armour in Novosibirsk, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 3 armour owned by the Japanese lost in Novosibirsk Russians roll dice for 3 armour and 2 infantry in Novosibirsk, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 4 armour in Novosibirsk, round 3 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk 2 armour owned by the Russians retreated to Russia Japanese win with 2 armour remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 4 infantry Casualties for Japanese: 5 armour Non Combat Move - Russians 1 aaGun moved from Karelia S.S.R. to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Russians : 1.00 Japanese : 1.33
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Classic, version: 2.0
Game History
Round: 11 Combat Move - Germans
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 11 Purchase Units - British British buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 6 PUs; Combat Move - British 2 armour and 6 infantry moved from Germany to South Europe 1 armour moved from Germany to South Europe Combat - British Battle in South Europe British attack with 3 armour and 6 infantry Germans defend with 1 aaGun, 6 armour and 1 factory British roll dice for 3 armour and 6 infantry in South Europe, round 2 : 3/9 hits, 2.50 expected hits Germans roll dice for 6 armour in South Europe, round 2 : 1/6 hits, 2.00 expected hits 3 armour owned by the Germans and 1 infantry owned by the British lost in South Europe British roll dice for 3 armour and 5 infantry in South Europe, round 3 : 1/8 hits, 2.33 expected hits Germans roll dice for 3 armour in South Europe, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in South Europe British roll dice for 3 armour and 4 infantry in South Europe, round 4 : 2/7 hits, 2.17 expected hits Germans roll dice for 2 armour in South Europe, round 4 : 2/2 hits, 0.67 expected hits 2 armour owned by the Germans and 2 infantry owned by the British lost in South Europe British win, taking South Europe from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 18 Casualties for British: 4 infantry Casualties for Germans: 6 armour Non Combat Move - British 1 infantry moved from East Europe to Karelia S.S.R. 1 battleship moved from Baltic Sea Zone to West Spain Sea Zone 1 carrier moved from Baltic Sea Zone to West Spain Sea Zone 1 fighter moved from Baltic Sea Zone to Russia 6 transports moved from Baltic Sea Zone to North Sea Zone 1 armour and 10 infantry moved from United Kingdom to North Sea Zone 1 armour, 10 infantry and 6 transports moved from North Sea Zone to Karelia Sea Zone 1 armour and 10 infantry moved from Karelia Sea Zone to Karelia S.S.R. Place Units - British 10 infantry placed in United Kingdom 1 armour and 1 fighter placed in Germany Turn Complete - British British collect 46 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : -1.00
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If you attack Moscow with everything you have, please ask about casualties as you roll them as I may or may not want to lose bombers early on.
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@Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:
If you attack Moscow with everything you have, please ask about casualties as you roll them as I may or may not want to lose bombers early on.
first round of combat, you’ve taken five hits total
im attacking with everything in range, your aa did not shoot any down
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@AcesWild5049 okay, take hits on all the bombers please.