That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter and 12 infantry; Remaining resources: 6 PUs;
Combat Move - Japanese
2 infantry moved from South Africa to Kenya-Rhodesia
Japanese take Kenya-Rhodesia from British
1 infantry moved from Italian East Africa to Anglo Sudan Egypt
1 infantry moved from Persia to Syria Jordan
Japanese take Syria Jordan from British
2 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
2 transports moved from Red Sea Zone to Indian Ocean Sea Zone
4 infantry moved from India to Indian Ocean Sea Zone
4 infantry and 2 transports moved from Indian Ocean Sea Zone to Red Sea Zone
4 infantry moved from Red Sea Zone to Anglo Sudan Egypt
2 fighters moved from Red Sea Zone to Anglo Sudan Egypt
1 bomber moved from Mongolia to Anglo Sudan Egypt
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from Mongolia to Evenki National Okrug
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Sudan Egypt
Japanese attack with 1 bomber, 2 fighters and 7 infantry
British defend with 1 fighter and 1 infantry; Americans defend with 1 armour, 2 fighters and 2 infantry
Japanese roll dice for 2 battleships in Anglo Sudan Egypt, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 7 infantry in Anglo Sudan Egypt, round 2 : 2/10 hits, 2.83 expected hits
British roll dice for 1 armour, 3 fighters and 3 infantry in Anglo Sudan Egypt, round 2 : 2/7 hits, 3.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Anglo Sudan Egypt
Japanese roll dice for 1 bomber, 2 fighters and 5 infantry in Anglo Sudan Egypt, round 3 : 3/8 hits, 2.50 expected hits
British roll dice for 1 armour and 3 fighters in Anglo Sudan Egypt, round 3 : 1/4 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Anglo Sudan Egypt
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anglo Sudan Egypt, round 4 : 3/7 hits, 2.33 expected hits
British roll dice for 1 fighter in Anglo Sudan Egypt, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Anglo Sudan Egypt
Japanese win, taking Anglo Sudan Egypt from British with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 41
Casualties for Japanese: 3 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Americans: 1 armour, 2 fighters and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Anglo Sudan Egypt to Italian East Africa
2 infantry moved from Sinkiang to India
2 infantry moved from French Indo China to India
1 armour moved from India to Syria Jordan
1 infantry moved from Mongolia to Sinkiang
1 infantry moved from Mongolia to Yakut S.S.R.
1 infantry moved from Manchuria to Yakut S.S.R.
6 infantry moved from Manchuria to Mongolia
2 armour moved from Manchuria to Mongolia
1 armour moved from Mongolia to India
1 infantry moved from Mongolia to Sinkiang
6 infantry moved from Japan to Japan Sea Zone
1 fighter moved from Mongolia to Red Sea Zone
2 fighters moved from Anglo Sudan Egypt to Italian East Africa
2 fighters moved from Evenki National Okrug to Mongolia
2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
4 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
6 infantry placed in Japan
Japanese undo move 1.
5 infantry placed in Japan
2 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 1.
3 infantry placed in Manchuria
3 infantry placed in French Indo China
1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : -3.33
Russians : 0.00
Japanese : -0.67
Wow, I missed that transport off the East Indies. Okay! Well this will keep things interesting. Well done.
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
2 armour moved from Algeria to Anglo Sudan Egypt
1 infantry moved from Caucasus to Persia
British take Persia from Japanese
2 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Caucasus to Evenki National Okrug
2 bombers moved from Russia to South Europe
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
Combat - Americans
Strategic bombing raid in South Europe
Bombing raid in South Europe rolls: 3,4 and costs: 7 PUs.
Bombing raid costs 7 PUs
Battle in Anglo Sudan Egypt
Americans attack with 2 armour and 4 infantry
Japanese defend with 4 infantry
Americans roll dice for 2 armour and 4 infantry in Anglo Sudan Egypt, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 4 infantry in Anglo Sudan Egypt, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Sudan Egypt
Americans roll dice for 2 armour and 3 infantry in Anglo Sudan Egypt, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Anglo Sudan Egypt, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Sudan Egypt
Americans roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 4 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Anglo Sudan Egypt, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anglo Sudan Egypt
Americans win, taking Anglo Sudan Egypt from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Japanese: 4 infantry
Battle in West Europe
Americans attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 14 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 14 infantry in West Europe, round 2 : 5/16 hits, 6.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
Germans win with 2 fighters and 13 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Evenki National Okrug
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Evenki National Okrug
Americans win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Algeria to French Equatorial Africa
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
1 armour moved from West US to West Canada
8 infantry moved from West US to West Canada
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
6 infantry moved from West Spain Sea Zone to Algeria
1 armour moved from West Spain Sea Zone to Algeria
1 bomber moved from South Europe to Russia
1 bomber moved from South Europe to Russia
Place Units - Americans
1 fighter placed in East US
2 armour and 6 infantry placed in West US
Turn Complete - Americans
Americans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from East Europe to South Europe
1 armour moved from East Europe to South Europe
2 infantry moved from Novosibirsk to Yakut S.S.R.
2 fighters moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
retreated to Yakut S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in South Europe
Russians attack with 1 armour and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 armour and 2 infantry in South Europe, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in South Europe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in South Europe
Russians win, taking South Europe from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
16 infantry moved from Russia to Novosibirsk
2 fighters moved from Yakut S.S.R. to Novosibirsk
4 infantry moved from Karelia S.S.R. to Russia
3 armour moved from East Europe to Russia
1 infantry moved from East Europe to Karelia S.S.R.
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.83
Japanese : 1.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
4 infantry moved from West Europe to South Europe
2 fighters moved from West Europe to South Europe
1 fighter moved from Germany to South Europe
Combat - Germans
Battle in South Europe
Germans attack with 3 fighters and 4 infantry
Russians defend with 1 armour, 1 factory and 1 infantry
Germans roll dice for 3 fighters and 4 infantry in South Europe, round 2 : 0/7 hits, 2.17 expected hits
Russians roll dice for 1 armour and 1 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 fighters and 4 infantry in South Europe, round 3 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 armour and 1 infantry in South Europe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in South Europe
Germans win, taking South Europe from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Germans
1 fighter moved from South Europe to Germany
1 fighter moved from South Europe to West Europe
1 fighter moved from South Europe to Germany
2 infantry moved from Germany to West Europe
3 armour moved from Germany to West Europe
Place Units - Germans
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -2.33
Russians : -1.33
eh, I overdid defense in france, can you pull two inf out of there and put them back in Germany? thanks and sorry
damn, you’re quick
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Germany
5 armour and 26 infantry moved from East Europe to Germany
6 transports moved from Baltic Sea Zone to North Sea Zone
2 armour and 7 infantry moved from United Kingdom to North Sea Zone
2 armour, 7 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
2 armour and 7 infantry moved from Baltic Sea Zone to Germany
Combat - British
Battle in Germany
British attack with 7 armour, 1 bomber and 33 infantry
Germans defend with 1 aaGun, 5 armour, 1 factory, 2 fighters and 26 infantry
AA fire in Germany : 0/1 hits, 0.17 expected hits
British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 7 armour, 1 bomber and 33 infantry in Germany, round 2 : 6/41 hits, 9.67 expected hits
Germans roll dice for 5 armour, 2 fighters and 26 infantry in Germany, round 2 : 10/33 hits, 11.67 expected hits
7 infantry owned by the Germans and 10 infantry owned by the British lost in Germany
British roll dice for 7 armour, 1 bomber and 23 infantry in Germany, round 3 : 7/31 hits, 8.00 expected hits
Germans roll dice for 5 armour, 2 fighters and 19 infantry in Germany, round 3 : 9/26 hits, 9.33 expected hits
7 infantry owned by the Germans and 9 infantry owned by the British lost in Germany
British roll dice for 7 armour, 1 bomber and 14 infantry in Germany, round 4 : 4/22 hits, 6.50 expected hits
Germans roll dice for 5 armour, 2 fighters and 12 infantry in Germany, round 4 : 7/19 hits, 7.00 expected hits
4 infantry owned by the Germans and 7 infantry owned by the British lost in Germany
British roll dice for 7 armour, 1 bomber and 7 infantry in Germany, round 5 : 3/15 hits, 5.33 expected hits
Germans roll dice for 5 armour, 2 fighters and 8 infantry in Germany, round 5 : 3/15 hits, 5.67 expected hits
3 infantry owned by the Germans and 3 infantry owned by the British lost in Germany
British roll dice for 7 armour, 1 bomber and 4 infantry in Germany, round 6 : 6/12 hits, 4.83 expected hits
Germans roll dice for 5 armour, 2 fighters and 5 infantry in Germany, round 6 : 2/12 hits, 4.67 expected hits
5 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Germany
British roll dice for 7 armour, 1 bomber and 2 infantry in Germany, round 7 : 3/10 hits, 4.50 expected hits
Germans roll dice for 4 armour and 2 fighters in Germany, round 7 : 2/6 hits, 2.67 expected hits
3 armour owned by the Germans and 2 infantry owned by the British lost in Germany
British roll dice for 7 armour and 1 bomber in Germany, round 8 : 7/8 hits, 4.17 expected hits
Germans roll dice for 1 armour and 2 fighters in Germany, round 8 : 0/3 hits, 1.67 expected hits
2 fighters owned by the Germans and 1 armour owned by the Germans lost in Germany
British captures 23PUs while taking Germans capital
British win, taking Germany from Germans with 7 armour and 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 33 infantry
Casualties for Germans: 5 armour, 2 fighters and 26 infantry
Non Combat Move - British
1 bomber moved from Germany to Russia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Novosibirsk: 1 fighter
EDIT: Removing units owned by British from Novosibirsk: 1 fighter
EDIT: Adding units owned by British to Karelia S.S.R.: 2 fighters
EDIT: Turning off Edit Mode
3 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -9.67
British : -6.67
AA fire in Germany : : -0.17
@AcesWild5049 Oh shoot I’m sorry I didn’t see your request until after I had already finished my turn. Um, I can see that that would make a huge difference obviously, so perhaps I should just redo my turn?
well, i posted at 7:01 and the AA gun fired at 7:04 so I guess I don’t feel too bad about asking if you’d do that for me?
either way, really sorry but yeah I noticed shortly after I posted that I had overdone France
Yeah, that makes it much trickier; according to the TripeA battle calculator I had a 80% chance to win the battle initially, but with the 2 inf move adjustment I only have a 62% chance. Let me rethink my move then…
@AcesWild5049 No worries I’m happy to make the change.
I am highly interested in the calculator you use
It is clear to me that you are and engineer or mathmatician.
I’m a software engineer by profession and I also have a bachelor’s in Mathematics. But anyone can do it; I’ve just been using the calculator included with TripleA (Game->Battle Calculator),
Boy do I feel dumb. That thing is awesome.
If you miss this posting and have already started rolling I would like to make the change to 2 inf and one tank out of france instead of just 2 inf and place them back into Germany
if you’ve already started rolling, let it stand
I will used the calculator for all future battles. feel like such a noob right now
“final answer” as they say
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from Baltic Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
1 infantry moved from Baltic Sea Zone to West Europe
2 infantry moved from East Europe to South Europe
4 armour moved from East Europe to South Europe
1 bomber moved from Russia to South Europe
1 infantry moved from East Europe to South Europe
1 infantry moved from East Europe to South Europe
Combat - British
Strategic bombing raid in South Europe
Bombing raid in South Europe rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in South Europe
British attack with 4 armour and 4 infantry
Germans defend with 1 factory and 4 infantry
British roll dice for 4 armour and 4 infantry in South Europe, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 4 infantry in South Europe, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in South Europe
4 infantry owned by the British and 4 armour owned by the British retreated to East Europe
Germans win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 3 armour, 1 fighter and 9 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 armour, 1 fighter and 9 infantry in West Europe, round 2 : 7/13 hits, 4.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
Germans win with 3 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from South Europe to Russia
2 fighters moved from Novosibirsk to East Europe
1 fighter moved from Novosibirsk to East Europe
5 transports moved from Baltic Sea Zone to North Sea Zone
2 armour and 6 infantry moved from United Kingdom to North Sea Zone
2 armour, 6 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
2 armour and 6 infantry moved from Baltic Sea Zone to East Europe
Place Units - British
3 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -0.50
@AcesWild5049 I again missed your response but it shouldn’t matter this time because I didn’t attack Germany this time even without the extra tank. I figure time is on my side anyway so the lower chance even for the two infantry wasn’t worth it.
lol well roll with what is posted. again, sorry. ill use the calc when determining future movements. that should clear up this problem
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 fighter, 9 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Japanese
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Mongolia to Kazakh S.S.R.
2 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
1 armour moved from Syria Jordan to Anglo Sudan Egypt
3 transports moved from Red Sea Zone to Indian Ocean Sea Zone
4 infantry moved from India to Indian Ocean Sea Zone
1 armour moved from India to Indian Ocean Sea Zone
1 armour, 4 infantry and 3 transports moved from Indian Ocean Sea Zone to Red Sea Zone
4 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 armour moved from Red Sea Zone to Anglo Sudan Egypt
2 fighters moved from Italian East Africa to Anglo Sudan Egypt
1 bomber moved from Italian East Africa to Karelia S.S.R.
Combat - Japanese
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Anglo Sudan Egypt
Japanese attack with 2 armour, 2 fighters and 7 infantry
Americans defend with 2 armour and 2 infantry
Japanese roll dice for 2 battleships in Anglo Sudan Egypt, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 armour, 2 fighters and 7 infantry in Anglo Sudan Egypt, round 2 : 2/11 hits, 3.17 expected hits
British roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 armour owned by the Americans and 2 infantry owned by the Americans lost in Anglo Sudan Egypt
Japanese win, taking Anglo Sudan Egypt from British with 2 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 armour and 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Red Sea Zone to Germany
1 aaGun moved from French Indo China to French Indo China Sea Zone
1 aaGun and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
1 aaGun moved from Red Sea Zone to Anglo Sudan Egypt
7 infantry moved from Manchuria to China
5 infantry moved from French Indo China to India
2 fighters moved from Kazakh S.S.R. to India
5 armour moved from Mongolia to China
1 infantry moved from Mongolia to Sinkiang
12 infantry moved from Mongolia to China
4 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 carrier moved from Red Sea Zone to French Indo China Sea Zone
2 fighters moved from Anglo Sudan Egypt to Italian East Africa
Place Units - Japanese
1 aaGun and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
1 fighter and 4 infantry placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : 0.67
Russians : -0.33
Japanese : -0.83