TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 3 Germans Reinforcements - GermansCombat Hit Differential Summary :
@Enigma Der kom lige en konfirmation på tværs i dag, men så fik jeg spillet Italien:+1: Krigen udkæmper jo ikke sig selv:grin: Altid spændende på dette stadie, hvor kampen om Rusland balancerer på en knivsæg.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
1 bomber moved from India to Egypt
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
1 bomber moved from India to Egypt
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Det sociale skal jo passes. Så må krigen vente lidt:)
Ja jeg syntes godt nok det er en smule for spændende:sweat:
Jeg fik loaded 2 franske inf ud i en US transporter. Det vil jeg gerne lave om. Er det ok jeg editerer det næste gang det er min tur?
@Maxiheimer Helt OK:+1:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
6 bombers moved from Novgorod to Caucasus
3 tactical_bombers moved from Novgorod to Tambov
2 fighters moved from Novgorod to Tambov
1 artillery and 5 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 5/7 hits, 3,17 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 6 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 6 bombers and 1 mech_infantry in Caucasus, round 2 : 6/7 hits, 4,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win with 6 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Tambov to Bryansk
2 artilleries and 7 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Western Germany to Germany
3 artilleries and 3 infantry moved from France to Western Germany
6 bombers moved from Caucasus to Ukraine
2 submarines moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
4 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans undo move 4.
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 4,33
British : -0,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 mech_infantry moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Buryatia to Kansu
2 aaGuns and 11 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
2 infantry moved from Siberia to Amur
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 carrier and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 bombers moved from Borneo to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 bomber moved from Paulau Island to Dutch New Guinea
1 fighter moved from Paulau Island to Dutch New Guinea
1 fighter moved from Paulau Island to Dutch New Guinea
2 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter moved from Kiangsi to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 3 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 4 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 5 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/5 hits, 2,33 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Dutch New Guinea, round 3 : 3/4 hits, 2,00 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
British roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 42 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from Dutch New Guinea to Philippines
2 fighters moved from Dutch New Guinea to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Paulau Island to Kwangtung
1 fighter moved from Japan to 36 Sea Zone
2 bombers moved from 42 Sea Zone to Kwangtung
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 artillery and 3 infantry moved from Jehol to Anhwe
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan
1 battleship moved from 44 Sea Zone to 36 Sea Zone
1 cruiser moved from 44 Sea Zone to 45 Sea Zone
2 artilleries moved from Kiangsi to Kwangtung
Place Units - Japanese
1 infantry placed in Manchuria
2 submarines placed in 6 Sea Zone
2 destroyers placed in 19 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : 0,33
ANZAC : 0,00
Chinese : -1,00
Japanese : -1,00
@Enigma Nu var det min tur til at lave en fejl - fik sat en infanteri for meget på fastlandet, der skulle have været sat ind i Japan. Jeg ændrer det lige - ellers må du sige til og vi laver det om.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 carrier and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 bombers moved from Borneo to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 bomber moved from Paulau Island to Dutch New Guinea
1 fighter moved from Paulau Island to Dutch New Guinea
1 fighter moved from Paulau Island to Dutch New Guinea
2 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter moved from Kiangsi to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 3 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 4 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 5 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/5 hits, 2,33 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Dutch New Guinea, round 3 : 3/4 hits, 2,00 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
British roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 42 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from Dutch New Guinea to Philippines
2 fighters moved from Dutch New Guinea to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Paulau Island to Kwangtung
1 fighter moved from Japan to 36 Sea Zone
2 bombers moved from 42 Sea Zone to Kwangtung
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 artillery and 3 infantry moved from Jehol to Anhwe
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan
1 battleship moved from 44 Sea Zone to 36 Sea Zone
1 cruiser moved from 44 Sea Zone to 45 Sea Zone
2 artilleries moved from Kiangsi to Kwangtung
Place Units - Japanese
1 infantry placed in Manchuria
2 submarines placed in 6 Sea Zone
2 destroyers placed in 19 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,33
ANZAC : 0,00
Chinese : -1,00
Japanese : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by French to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Malta to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Combat Hit Differential Summary :
Vil du scramble i sz112 eller 97?
@Maxiheimer Jeg scrambler i 97.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by French to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Malta to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Norway
Battle in Denmark
Battle in 97 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
2 bombers owned by the Americans lost in 97 Sea Zone
Italians win, taking Norway from Germans, taking Denmark from Germans with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -24
Casualties for Americans: 2 bombers
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 artillery moved from Morocco to Algeria
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 1,50
Americans : -1,33
@Maxiheimer Hvad blev der af Kina og UK?🤔
AAARRRRRGGGGHHH:white_frowning_face: :white_frowning_face: :white_frowning_face:
Jeg har glemt at poste… Jeg er nødt til at spille turene om.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 2 infantry moved from Szechwan to Shensi
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 fighter and 3 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Shensi
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 artilleries and 1 infantry in Shensi, round 3 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0,50
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - British
1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from French Indo China to Kwangsi
1 tactical_bomber moved from Yunnan to Kweichow
2 fighters moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Combat Hit Differential Summary :
vil du scramble?
@Maxiheimer Nej tak, jeg bliver nede.