German Combat Move - Please make the German moves and then I will figure out the battle results.
Maxi Vs Thomas
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@Enigma Jeg synes det er ulogisk, at man skal tage stilling til interception før man ved præcis, hvad der bombes.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Greece to Holland Belgium 1 artillery and 1 infantry moved from France to Holland Belgium Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Holland Belgium Italians attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 : 4/4 hits, 2,00 expected hits British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Holland Belgium Italians win, taking 97 Sea Zone from British, taking Holland Belgium from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 bomber moved from Holland Belgium to Western Germany 2 armour moved from Bessarabia to Western Ukraine Place Units - Italians 2 destroyers placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 2,00 British : 0,17
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Ja enig. Det kan have stor indflydelse på lysten til at intercepte.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 2 fighters moved from India to Caucasus Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 2 fighters moved from India to Caucasus Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Malta to Caucasus 3 infantry moved from Algeria to Morocco 1 cruiser moved from 91 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to 110 Sea Zone 5 bombers moved from Eastern Poland to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 3 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Baltic States to Belarus 1 infantry moved from Baltic States to Novgorod 3 infantry moved from Eastern Poland to Belarus 6 armour moved from Western Ukraine to Ukraine 3 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Eastern Poland to Belarus 2 armour moved from Eastern Poland to Belarus Combat - Germans
Combat Hit Differential Summary :
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hvad siger du til scramble?
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@Maxiheimer Der scrambles med alt hvad remme og tøj kan holde :-)
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@Enigma Og så venter man på at få sin dom pr. email :skull_and_crossbones:
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to 110 Sea Zone 5 bombers moved from Eastern Poland to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 3 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Baltic States to Belarus 1 infantry moved from Baltic States to Novgorod 3 infantry moved from Eastern Poland to Belarus 6 armour moved from Western Ukraine to Ukraine 3 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Eastern Poland to Belarus 2 armour moved from Eastern Poland to Belarus Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Novgorod Germans attack with 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 1,83 expected hits Russians roll dice for 2 armour in Novgorod, round 2 : 2/2 hits, 1,00 expected hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 2 armour Battle in Ukraine Germans attack with 6 armour and 10 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 6 armour and 10 infantry in Ukraine, round 2 : 5/16 hits, 4,67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 armour, 1 artillery and 9 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 1 artillery and 9 infantry in Belarus, round 2 : 5/12 hits, 3,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 6 bombers, 1 carrier, 1 cruiser, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport British defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; French defend with 1 cruiser; Americans defend with 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 6 bombers, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 8/13 hits, 8,00 expected hits Units damaged: 2 battleships owned by the British British roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 7/12 hits, 6,67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British, 1 cruiser owned by the French, 2 submarines owned by the Germans, 2 cruisers owned by the British, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 6 bombers, 2 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 3 : 6/11 hits, 6,83 expected hits British roll dice for 2 battleships, 4 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 4,50 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 3 tactical_bombers owned by the Germans, 1 battleship owned by the British and 3 fighters owned by the British lost in 110 Sea Zone Germans roll dice for 6 bombers, 1 fighter and 1 transport in 110 Sea Zone, round 4 : 3/7 hits, 4,50 expected hits British roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 6 bombers, 1 fighter and 1 transport remaining. Battle score for attacker is 55 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 3 tactical_bombers Casualties for British: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Casualties for French: 1 cruiser Casualties for Americans: 1 fighter Non Combat Move - Germans 1 bomber moved from 110 Sea Zone to Western Germany 5 bombers moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun and 3 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 3 mech_infantrys moved from Germany to Holland Belgium 1 infantry moved from Poland to Eastern Poland 3 armour moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Ukraine to Ukraine 5 armour moved from Western Ukraine to Ukraine 5 infantry moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Novgorod to Eastern Poland 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 1 bomber and 2 infantry placed in Western Germany 1 mech_infantry placed in Western Germany 2 armour and 3 mech_infantrys placed in Germany 2 submarines placed in 113 Sea Zone Germans undo move 3. 2 mech_infantrys placed in Western Germany 2 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -2,00 British : -0,83 Russians : 1,17
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Tja jeg vandt… og meget statistisk korrekt. Ved ikke om det var det rigtige at gøre, men det forsinker måske D-dag en smule
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@Maxiheimer Ja, det gik vist som det burde. Jeg var selv meget i tvivl, men følte Rusland havde brug for et offer fra alliancens side - selvom det blev dyrt.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 110 Sea Zone Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Russians 4 aaGuns, 6 armour, 9 artilleries, 2 fighters, 32 infantry and 1 mech_infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 3 infantry moved from Timguska to Novosibirsk 2 infantry moved from Olgiy to Timguska Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians : 0,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 8 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Dzavhan to Timguska Japanese take Olgiy from Russians 1 fighter and 1 tactical_bomber moved from Hopei to Timguska 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from French Indo China to Shan State 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 transport moved from 42 Sea Zone to 41 Sea Zone 3 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Timguska Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Timguska, round 2 : 3/3 hits, 1,67 expected hits Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese, 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Celebes, round 2 : 1/5 hits, 1,17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Celebes, round 3 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 3 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,83 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 2 mech_infantrys moved from Kiangsu to Hunan 2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 battleship, 2 carriers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Timguska to Yenisey 1 artillery and 4 infantry moved from Dzavhan to Olgiy 1 aaGun moved from Chahar to Anhwe 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Amur to Manchuria Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry placed in Japan 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 3,50 Chinese : 0,67 UK_Pacific : -1,00 Russians : -0,67 Japanese : 3,33
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to 112 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans
Combat Hit Differential Summary :
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@Enigma Scrambler du i 112?
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to 112 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - Americans
Combat Hit Differential Summary :
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@Enigma Jeg ændrede lige mening - kun landgang i Norge fra ét fragtskib. Men samme spørgsmål - skal der scrambles?
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 mech_infantry moved from 112 Sea Zone to Denmark 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to 112 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 mech_infantry moved from 112 Sea Zone to Denmark 2 bombers moved from United Kingdom to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Borneo Battle in Normandy Bordeaux Battle in Norway Battle in Sumatra Battle in Denmark Non Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 2 infantry moved from Brazil to British Guiana 2 bombers moved from 112 Sea Zone to United Kingdom 1 carrier moved from 54 Sea Zone to 43 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 fighter moved from 54 Sea Zone to Queensland 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :