Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Gibraltar
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Gibraltar from British, taking Normandy Bordeaux from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from France to Western Germany
1 aaGun moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to 95 Sea Zone
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
Place Units - Italians
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0,00
French : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to Java
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to Java
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
3 infantry moved from Algeria to Morocco
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 102 Sea Zone to 106 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
3 bombers moved from Western Germany to Novgorod
6 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
4 artilleries and 13 infantry moved from Poland to Eastern Poland
3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Western Germany to Novgorod
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 bomber moved from Southern Italy to Ukraine
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Novgorod
Germans attack with 3 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 3 bombers, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/7 hits, 3,33 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 2 battleships, 2 cruisers, 1 destroyer and 1 transport; French defend with 1 cruiser
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 2 battleships, 3 cruisers, 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 2 battleships, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Non Combat Move - Germans
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 tactical_bombers moved from Novgorod to 127 Sea Zone
3 bombers moved from Novgorod to Germany
1 artillery and 10 infantry moved from Germany to Poland
3 aaGuns moved from Poland to Eastern Poland
2 armour moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Germany
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Ukraine to Poland
Place Units - Germans
3 armour, 3 infantry and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1,17
British : -0,17
AA fire in Ukraine : : -0,17
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Belarus to Baltic States
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Yenisey to Russia
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Dzavhan to Yenisey
2 infantry moved from Ulaanbaatar to Dzavhan
3 artilleries moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
9 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
4 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Ukraine to Bryansk
2 armour moved from Belarus to Smolensk
2 mech_infantrys moved from Belarus to Smolensk
9 infantry moved from Belarus to Bryansk
1 fighter moved from Baltic States to Russia
1 tactical_bomber moved from Novgorod to Russia
1 fighter moved from Novgorod to Bryansk
Place Units - Russians
5 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : 0,83
@Enigma Så kom vi ligesom i gang for alvor :-)
@Enigma Har du ferie eller skæve arbejdstider, siden du kan spille om formiddagen?
Jeg er på barsel. Skal tilbage på arbejde igen onsdag, så nyder lige de sifdste dage:cold_sweat:
Hvordan med dig? jeg syntes også du har tid at spille på de mest mærkelige tidspunkter:stuck_out_tongue_winking_eye:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 5 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Hopei to Kweichow
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Jehol to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
2 submarines moved from 38 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 destroyers moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 artillery moved from Hopei to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
2 fighters and 2 tactical_bombers moved from Manchuria to Kiangsi
Combat - Japanese
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 43 Sea Zone, round 3 : 0/4 hits, 1,83 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 43 Sea Zone, round 4 : 0/4 hits, 1,83 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 43 Sea Zone, round 5 : 3/4 hits, 1,83 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
British defend with 1 battleship
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for British: 1 battleship
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,67 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 3 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 2 submarines
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Malaya
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2,50 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/6 hits, 2,50 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : 0,33
ANZAC : -2,33
Chinese : 3,00
UK_Pacific : -0,33
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Shensi to Szechwan
Place Units - Chinese
3 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -1,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Shensi to Szechwan
Place Units - Chinese
3 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 bomber, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 bomber moved from Egypt to British Somaliland
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 battleships, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 armour moved from Egypt to Iraq
Combat - British
Battle in British Somaliland
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 2 battleships in Gibraltar, round 2 : 1/2 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from British Somaliland to Egypt
1 fighter moved from Egypt to Malta
1 tactical_bomber moved from Persia to Egypt
3 aaGuns moved from Burma to India
1 artillery moved from Burma to India
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to India
2 artilleries moved from Libya to Tobruk
Place Units - British
1 transport placed in 106 Sea Zone
1 bomber placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,3,5,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
British : 0,17
Italians : -0,67
Chinese : -1,33
Japanese : 0,33
@Enigma Jeg er jo gymnasielærer og har haft en voldsom arbejdspukkel i efteråret og især i januar. Derfor er der lidt mere luft arbejdsmæssigt her i foråret. Og så må man jo tilsidesætte ligegyldige ting som arbejde, når spillet kalder :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 armour moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Bessarabia, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Greece
1 carrier and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 bomber placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,33
Russians : -0,33
Hahaha jeg er vild med din prioritering:ok_hand:
Jeg syntes godt nok at der er meget UK flåde nu hvor du havde held til at slippe væk med den:triumph:
@Maxiheimer Ja, der var jeg ret heldig ;-) Det gør det lidt op for Rusland, som stadig irriterer mig… But You can´t win them all :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Java to Queensland
2 fighters moved from Java to India
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,5,1
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Java to Queensland
2 fighters moved from Java to India
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,5,1
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Combat - French
French creates battle in territory 106 Sea Zone
Non Combat Move - French
1 fighter moved from Morocco to Malta
3 infantry moved from Morocco to Algeria
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
7 infantry moved from Karelia to Novgorod
2 infantry moved from Eastern Poland to Belarus
2 armour moved from Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
9 armour, 6 artilleries, 23 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 bombers moved from Germany to Belarus
2 tactical_bombers moved from 127 Sea Zone to Novgorod
1 bomber moved from Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 artillery and 1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in Novgorod
Germans attack with 7 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 7 infantry and 2 tactical_bombers in Novgorod, round 2 : 1/9 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 6 infantry and 2 tactical_bombers in Novgorod, round 3 : 4/8 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 11 armour, 6 artilleries, 23 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 6 artilleries, 23 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 13/43 hits, 12,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 11 armour, 6 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 bombers and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 5 bombers and 2 infantry in Belarus, round 2 : 4/7 hits, 3,67 expected hits
Russians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Baltic States to Eastern Poland
5 bombers moved from Belarus to Eastern Poland
9 infantry moved from Poland to Eastern Poland
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Novgorod to Poland
1 tactical_bomber moved from Novgorod to 125 Sea Zone
Place Units - Germans
1 infantry placed in Western Germany
3 armour, 1 infantry and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 3,17
Russians : -1,00