TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
@Maxiheimer Nej, den var selvfølgelig uheldig. Men nu er japan et monster :-(. Jeg har brugt mange kræfter på Europa og det koster nu…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Eastern Poland to Germany
1 bomber moved from Eastern Poland to Germany
1 bomber moved from Southern Italy to Germany
Combat - Italians
Battle in Germany
Italians attack with 2 bombers and 2 fighters
British defend with 1 factory_minor and 5 infantry
Italians roll dice for 2 bombers and 2 fighters in Germany, round 2 : 1/4 hits, 2,33 expected hits
British roll dice for 5 infantry in Germany, round 2 : 1/5 hits, 1,67 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Germany
Italians roll dice for 2 bombers and 1 fighter in Germany, round 3 : 3/3 hits, 1,83 expected hits
British roll dice for 4 infantry in Germany, round 3 : 3/4 hits, 1,33 expected hits
2 bombers owned by the Italians, 1 fighter owned by the Italians and 3 infantry owned by the British lost in Germany
British win with 1 infantry remaining. Battle score for attacker is -32
Casualties for Italians: 2 bombers and 2 fighters
Casualties for British: 4 infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Greater Southern Germany
1 aaGun moved from Western Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Normandy Bordeaux to France
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,17
British : 1,00
Tja tyskland er vidst færdige… Jeg kan ikke holde berlin hvis jeg tager det retur…
@Maxiheimer Hmmm. Det er klart, at du skal til at vende hjem med alle dine tanks…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from South Australia to Queensland
2 fighters moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Persia to West India
2 fighters moved from Bryansk to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from South Australia to Queensland
2 fighters moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Persia to West India
2 fighters moved from Bryansk to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Western Ukraine to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 infantry moved from Western Germany to Germany
1 bomber moved from Ukraine to Germany
5 bombers moved from Ukraine to Baltic States
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
5 armour moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
5 infantry moved from Western Germany to Germany
Combat - Germans
Combat Hit Differential Summary :
vil du scramble?
@Maxiheimer Jeg scrambler og U-båden dykker ikke.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Western Ukraine to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 infantry moved from Western Germany to Germany
1 bomber moved from Ukraine to Germany
5 bombers moved from Ukraine to Baltic States
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
5 armour moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
5 infantry moved from Western Germany to Germany
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
British defend with 3 mech_infantrys; Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Bryansk, round 2 : 3/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
1 artillery owned by the Germans retreated to Western Ukraine
Russians win with 3 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer, 1 fighter and 1 transport; Russians defend with 1 submarine
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
retreated to 110 Sea Zone
British win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Rostov
Germans attack with 7 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 7 armour and 3 mech_infantrys in Rostov, round 2 : 1/10 hits, 4,00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Baltic States
Germans attack with 5 bombers
Russians defend with 3 armour
Germans roll dice for 5 bombers in Baltic States, round 2 : 1/5 hits, 3,33 expected hits
Russians roll dice for 3 armour in Baltic States, round 2 : 3/3 hits, 1,50 expected hits
1 armour owned by the Russians and 3 bombers owned by the Germans lost in Baltic States
Germans roll dice for 2 bombers in Baltic States, round 3 : 2/2 hits, 1,33 expected hits
Russians roll dice for 2 armour in Baltic States, round 3 : 2/2 hits, 1,00 expected hits
2 armour owned by the Russians and 2 bombers owned by the Germans lost in Baltic States
Russians win with no units remaining. Battle score for attacker is -42
Casualties for Germans: 5 bombers
Casualties for Russians: 3 armour
Battle in Germany
Germans attack with 1 bomber and 7 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 7 infantry in Germany, round 2 : 2/8 hits, 1,83 expected hits
British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Germany
Germans win, taking Germany from British with 1 bomber and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to France
3 infantry moved from Holland Belgium to Western Germany
2 aaGuns moved from Western Germany to Germany
1 bomber moved from Germany to Greater Southern Germany
17 armour moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
2 artilleries moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -5,67
British : -0,50
Russians : 3,83
Det går helt galt nu:white_frowning_face:
Men av av terningerne var også imod mig… se statistikken i bunden af mit post:-1:
@Maxiheimer Ja, det kan jeg godt se. Jeg er ikke helt vild med den dice-server - der har været alt for mange vanvittige slag. Som om det hver anden gang er enten- eller.
Jeg er nu også mere tilpas med terninger.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Vologda
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Vologda, round 2 : 3/6 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 infantry moved from Russia to Bryansk
6 artilleries moved from Russia to Tambov
10 infantry moved from Russia to Tambov
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from Vologda to Volgograd
1 tactical_bomber moved from Archangel to Volgograd
1 fighter moved from Archangel to Volgograd
Place Units - Russians
3 infantry placed in Volgograd
1 mech_infantry placed in Novgorod
1 armour placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 2,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries, 8 infantry and 10 mech_infantrys moved from Burma to India
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
1 fighter moved from Japan to 5 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 battleship and 1 cruiser moved from 41 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/7 hits, 2,33 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys in India, round 2 : 8/25 hits, 5,83 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kweichow to Kansu
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 aaGun moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from 5 Sea Zone to Japan
1 submarine moved from 18 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Novosibirsk to Kansu
Place Units - Japanese
1 carrier, 2 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 76 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Chinese : -0,33
UK_Pacific : -0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 carriers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Denmark to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
3 infantry moved from Denmark to 112 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Germany
3 infantry moved from 113 Sea Zone to Germany
1 armour moved from 113 Sea Zone to Germany
2 cruisers moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Norway to Germany
2 fighters moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
1 bomber moved from Russia to Germany
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Finland to Karelia
Russians take Karelia from Germans
Combat - Americans
Battle in Normandy Bordeaux
Battle in Germany
Americans attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters and 3 infantry
Germans defend with 2 aaGuns, 1 factory_minor and 7 infantry
AA fire in Germany : 1/6 hits, 1,00 expected hits
1 fighter owned by the Americans lost in Germany
Americans roll dice for 2 cruisers in Germany, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 infantry in Germany, round 2 : 4/11 hits, 4,83 expected hits
Germans roll dice for 2 aaGuns and 7 infantry in Germany, round 2 : 0/7 hits, 2,33 expected hits
2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Germany
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 infantry in Germany, round 3 : 3/11 hits, 4,83 expected hits
Germans roll dice for 3 infantry in Germany, round 3 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Germany
Americans captures 41PUs while taking Germans capital
Americans win, taking Normandy Bordeaux from Italians, taking Germany from Germans with 1 armour, 2 artilleries, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Germans: 2 aaGuns and 7 infantry
Non Combat Move - Americans
1 carrier and 2 fighters moved from 113 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 bombers moved from Germany to Norway
1 fighter moved from Germany to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 fighter moved from Germany to Norway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from 26 Sea Zone to Queensland
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Wake Island to Queensland
1 transport moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 battleship, 2 carriers and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Combat Hit Differential Summary :
Germans : -1,33
Americans : -1,67
AA fire in Germany : : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
1 artillery moved from Sikang to Szechwan
2 infantry moved from Sikang to Szechwan
1 artillery moved from Sikang to Shensi
2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry and 3 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 4 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 3 mech_infantrys in Kansu, round 4 : 3/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kansu
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 artillery moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 carriers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Denmark to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
3 infantry moved from Denmark to 112 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Germany
3 infantry moved from 113 Sea Zone to Germany
1 armour moved from 113 Sea Zone to Germany
2 cruisers moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Norway to Germany
2 fighters moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
1 bomber moved from Russia to Germany
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Finland to Karelia
Russians take Karelia from Germans
Combat - Americans
Battle in Normandy Bordeaux
Battle in Germany
Americans attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters and 3 infantry
Germans defend with 2 aaGuns, 1 factory_minor and 7 infantry
AA fire in Germany : 1/6 hits, 1,00 expected hits
1 fighter owned by the Americans lost in Germany
Americans roll dice for 2 cruisers in Germany, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 infantry in Germany, round 2 : 4/11 hits, 4,83 expected hits
Germans roll dice for 2 aaGuns and 7 infantry in Germany, round 2 : 0/7 hits, 2,33 expected hits
2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Germany
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 infantry in Germany, round 3 : 3/11 hits, 4,83 expected hits
Germans roll dice for 3 infantry in Germany, round 3 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Germany
Americans captures 41PUs while taking Germans capital
Americans win, taking Normandy Bordeaux from Italians, taking Germany from Germans with 1 armour, 2 artilleries, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Germans: 2 aaGuns and 7 infantry
Non Combat Move - Americans
1 carrier and 2 fighters moved from 113 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 bombers moved from Germany to Norway
1 fighter moved from Germany to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 fighter moved from Germany to Norway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from 26 Sea Zone to Queensland
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Wake Island to Queensland
1 transport moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 battleship, 2 carriers and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
1 artillery moved from Sikang to Szechwan
2 infantry moved from Sikang to Szechwan
1 artillery moved from Sikang to Shensi
2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry and 3 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 4 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 3 mech_infantrys in Kansu, round 4 : 3/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kansu
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 artillery moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 7 armour, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from Norway to Western Germany
1 bomber moved from Eastern Persia to 39 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Germany
British attack with 1 armour, 4 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry
British roll dice for 1 armour, 4 fighters and 1 infantry in Western Germany, round 2 : 2/6 hits, 2,67 expected hits
Germans roll dice for 3 infantry in Western Germany, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
British roll dice for 1 armour and 4 fighters in Western Germany, round 3 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Norway
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
1 bomber moved from 39 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Trans-Jordan to Iraq
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to Norway
Place Units - British
4 armour and 4 infantry placed in United Kingdom
1 bomber placed in United Kingdom
3 armour placed in Persia
1 destroyer, 1 submarine and 1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
British collect 36 PUs (3 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,67
British : -2,17
Americans : -1,67
Chinese : -0,33
Japanese : 1,33
AA fire in Germany : : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to Western Germany
6 infantry moved from Northern Italy to Western Germany
3 infantry moved from Greater Southern Germany to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 9 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 9 infantry in Western Germany, round 2 : 1/10 hits, 2,00 expected hits
British roll dice for 1 armour in Western Germany, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 aaGun moved from Greater Southern Germany to Western Germany
2 artilleries moved from France to Western Germany
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,00
British : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Eastern Persia to West India
2 infantry moved from Iraq to Persia
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to South Australia
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :