Maxi Vs Thomas
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@Maxiheimer Det kan man da kalde en russisk l…-runde.
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@Enigma Det er jo bare træls at lukke ned og starte op igen fordi man glemmer noget i non-combat eller indsætningsfasen. Men så længe det er OK med dig at benytte EDIT mode i sådanne situationer :-)
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Jeg vælger at se på det som en japansk super runde;)
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@Maxiheimer Jeg ser den som temmelig afgørende. Jeg overvejede det meget. Du burde få den med en tank og miste 2-3 fly på det. Nu er der fri walk til Rusland :-( . Men tillykke:+1: - mod og sats belønnes af og til. Jeg får nok ikke spillet mere i dag så vi “ses” senere “derinde”.
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Tja den var måske også en smule vovet fra din side. Jeg kunne jo altid trække mig efter 1. runde hvis ikke det gik. Jeg mistede 2 fly på din AA så helt billg blev den ikke.
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@Maxiheimer Tjah, måske, men alternativet var jo at bakke hele vejen til Rusland. Og ja, du kunne trække dig modsat mig. Men kun at ramme 5 på 30 forsøg (og jeg burde jo nok have haft lidt flere forsøg endda) i tre runder havde jeg ikke regnet for muligt. Jeg kunne jo godt have tålt den gik lidt galt - men selvfølgelig ikke så meget. Men som tidligere nævnt, så er terningerne en del af spillet og det er selvfølgelig sjovest, når det går den “rigtige” vej. Så vi må videre. Vi kæmpes ved i nærmeste fremtid :-)
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Nogle gange er det at binde store styrker bedre end at tage kampen.
Helt enig i at det er sjovest når det går som “planlagt”:stuck_out_tongue_winking_eye: -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 10 Sea Zone 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 54 Sea Zone 1 destroyer and 1 submarine moved from 47 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 artillery moved from Shensi to Kweichow 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : 0,67
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@Enigma Lige en brøler mere reddet i Edit mode :-(
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 10 Sea Zone 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 54 Sea Zone 1 destroyer and 1 submarine moved from 47 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 artillery moved from Shensi to Kweichow 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 artillery moved from 72 Sea Zone to Kenya 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Tobruk to Libya 2 artilleries moved from Tobruk to Libya 1 bomber moved from Malta to Anglo Egyptian Sudan 1 fighter moved from Egypt to Kenya 1 tactical_bomber moved from Malta to Libya 1 fighter moved from Malta to Libya 3 infantry moved from Persia to Iraq 1 tactical_bomber moved from India to Iraq Combat - British Battle in Libya British attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Libya, round 2 : 1/5 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Libya, round 3 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kenya British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Kenya British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 3 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Iraq British attack with 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 4 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 5 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Kenya to Egypt 1 fighter moved from Libya to Malta 1 tactical_bomber moved from Libya to Malta 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 infantry moved from Rhodesia to Tanganyika Territory 1 tactical_bomber moved from Iraq to Persia 2 infantry moved from Burma to Yunnan 1 artillery moved from India to Burma 6 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 battleship and 1 cruiser moved from 102 Sea Zone to 106 Sea Zone 1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 destroyer and 1 transport placed in 106 Sea Zone 1 factory_minor placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 British collect 27 PUs (4 lost to blockades); end with 31 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -1,67 Italians : -0,33 Chinese : -0,50 Neutral_Axis : 0,67 Japanese : 0,67
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@Enigma Var nødt til lige at komme videre. Så er det dig :-)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Gibraltar Battle in Normandy Bordeaux Italians attack with 2 artilleries, 1 bomber and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Italians win, taking Gibraltar from British, taking Normandy Bordeaux from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 aaGun moved from France to Western Germany 1 aaGun moved from Southern France to Northern Italy 2 fighters moved from Southern Italy to 95 Sea Zone 1 armour moved from Greece to Romania 1 armour moved from Greece to Romania Place Units - Italians 1 carrier placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0,00 French : -0,67
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 cruiser moved from 54 Sea Zone to 43 Sea Zone 3 fighters moved from Queensland to Java Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 cruiser moved from 54 Sea Zone to 43 Sea Zone 3 fighters moved from Queensland to Java Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 3 infantry moved from Algeria to Morocco 1 fighter moved from 92 Sea Zone to Morocco 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 102 Sea Zone to 106 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 3 bombers moved from Western Germany to Novgorod 6 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 4 artilleries and 13 infantry moved from Poland to Eastern Poland 3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 tactical_bombers moved from Western Germany to Novgorod 1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 bomber moved from Southern Italy to Ukraine Combat - Germans Germans creates battle in territory 106 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Novgorod Germans attack with 3 bombers, 2 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 3 bombers, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/7 hits, 3,33 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 2 battleships, 2 cruisers, 1 destroyer and 1 transport; French defend with 1 cruiser Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 2 battleships, 3 cruisers, 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 2 battleships, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 carrier moved from 112 Sea Zone to 127 Sea Zone 2 tactical_bombers moved from Novgorod to 127 Sea Zone 3 bombers moved from Novgorod to Germany 1 artillery and 10 infantry moved from Germany to Poland 3 aaGuns moved from Poland to Eastern Poland 2 armour moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Germany 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 bomber moved from Ukraine to Poland Place Units - Germans 3 armour, 3 infantry and 3 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1,17 British : -0,17 AA fire in Ukraine : : -0,17 Russians : 0,00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod 1 fighter moved from Belarus to Baltic States Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Yenisey to Russia 1 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Dzavhan to Yenisey 2 infantry moved from Ulaanbaatar to Dzavhan 3 artilleries moved from Belarus to Bryansk 2 aaGuns moved from Belarus to Bryansk 9 infantry moved from Western Ukraine to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 1 infantry moved from Russia to Bryansk 4 artilleries moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bessarabia 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 2 infantry moved from Volgograd to Rostov 1 infantry moved from Ukraine to Bryansk 2 armour moved from Belarus to Smolensk 2 mech_infantrys moved from Belarus to Smolensk 9 infantry moved from Belarus to Bryansk 1 fighter moved from Baltic States to Russia 1 tactical_bomber moved from Novgorod to Russia 1 fighter moved from Novgorod to Bryansk Place Units - Russians 5 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : 0,83
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@Enigma Så kom vi ligesom i gang for alvor :-)
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@Enigma Har du ferie eller skæve arbejdstider, siden du kan spille om formiddagen?
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Jeg er på barsel. Skal tilbage på arbejde igen onsdag, så nyder lige de sifdste dage:cold_sweat:
Hvordan med dig? jeg syntes også du har tid at spille på de mest mærkelige tidspunkter:stuck_out_tongue_winking_eye: