TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Belarus to 127 Sea Zone
1 tactical_bomber moved from Russia to 127 Sea Zone
1 fighter moved from Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Novgorod
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Hopei
Chinese take Kweichow from Japanese
1 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Hopei
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Hopei
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 127 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 127 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Bryansk
4 aaGuns, 7 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from 127 Sea Zone to Smolensk
2 infantry moved from Sikang to Szechwan
1 tactical_bomber moved from Hopei to Suiyuyan
Place Units - Russians
3 infantry placed in Ukraine
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1,83
Russians : 2,00
Japanese : 1,00
@Maxiheimer F… nu skete det igen. Selvfølgelig skal skibene skyde. Jeg spiller om…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Hunan to India
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Hainan to Kwangsi
5 fighters moved from Hunan to Kwangsi
4 tactical_bombers moved from Hunan to Kwangsi
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Java
Battle in Celebes
Battle in Kwangsi
Japanese attack with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 2 : 9/13 hits, 6,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 3 fighters
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 1,33 expected hits
Dutch roll dice for 3 fighters in Sumatra, round 2 : 1/3 hits, 2,00 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 2/2 hits, 1,17 expected hits
Dutch roll dice for 1 fighter in Sumatra, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 3 fighters
Non Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
4 tactical_bombers moved from Kwangsi to Hunan
5 fighters moved from Kwangsi to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hunan
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Jehol to Hunan
2 bombers moved from India to Hunan
Place Units - Japanese
1 bomber placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : -0,33
AA fire in India : : -0,33
Japanese : 3,33
Dutch : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Changing ownership of Hopei from Japanese to Chinese
EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 infantry
EDIT: Adding units owned by Chinese to Hopei: 1 infantry
EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
EDIT: Adding units owned by Chinese to Shensi: 2 infantry
EDIT: Changing PUs for Chinese from 14 to 16
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,50
Japanese : -0,33
glemte at tage chahar og hopei med kina så editerede det efterfølgende
@Maxiheimer Helt OK. Så er det måske også OK at jeg lige blitzer ind og ud af Sakha med tanken - glemte det da jeg måtte spille runden om…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Changing ownership of Hopei from Japanese to Chinese
EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 infantry
EDIT: Adding units owned by Chinese to Hopei: 1 infantry
EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
EDIT: Adding units owned by Chinese to Shensi: 2 infantry
EDIT: Changing PUs for Chinese from 14 to 16
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
Combat - British
Battle in British Somaliland
Battle in Belgian Congo
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 3 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British win, taking British Somaliland from Italians, taking Belgian Congo from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 1,67 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Burma to India
1 artillery moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Yunnan to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 fighter moved from United Kingdom to 88 Sea Zone
1 fighter moved from United Kingdom to 88 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 destroyer and 1 submarine placed in 106 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
UK_Pacific collect 8 PUs (3 lost to blockades); end with 9 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
British : -1,33
Italians : 0,33
Chinese : 0,50
Neutral_Axis : -1,33
Japanese : -0,33
hvis bare du selv editerer det. husk at rette dine PU
@Maxiheimer Jep :-). Det er ved at være sengetid - vi spilles ved senere.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Tanganyika Territory to Belgian Congo
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Combat - French
Battle in 125 Sea Zone
French attack with 1 fighter
Germans defend with 1 destroyer
French roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 fighter in 125 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the French lost in 125 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans : 0,33
French : -1,00
hold kæft hvor er du også irriterende heldig i alle de små 1v1 slag…
Nå men runde 3 slut.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 7 infantry moved from Karelia to Novgorod
2 bombers moved from Germany to Novgorod
1 armour moved from Baltic States to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
11 armour, 2 artilleries, 20 infantry and 8 mech_infantrys moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Southern Italy to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
Combat - Germans
Battle in Eastern Poland
Germans attack with 3 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 3/9 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers and 1 fighter
French defend with 1 destroyer
Germans roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 fighter owned by the Germans lost in 98 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Battle in Novgorod
Germans attack with 1 artillery, 3 bombers and 7 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 bombers and 7 infantry in Novgorod, round 2 : 6/11 hits, 3,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
3 bombers moved from Novgorod to Germany
3 aaGuns moved from Baltic States to Belarus
1 aaGun moved from Poland to Eastern Poland
2 artilleries moved from Germany to Western Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
2 bombers moved from 98 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
2 artilleries moved from Romania to Bessarabia
7 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Vyborg to Finland
3 tactical_bombers moved from Western Germany to Poland
1 infantry moved from Western Germany to France
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to Poland
Place Units - Germans
1 bomber and 2 infantry placed in Western Germany
4 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 2,00
French : 0,67
Russians : 0,67
@Enigma Tjah, det med heldet afhænger nok af hvordan man ser på det. Jeg synes godt nok alliancen rammer vildt meget i forsvar - igen nu i Middelhavet, hvor du har ramt på 4/4 med 2 krydsere og to detroyere. Ret godt… Men vi går jo op i det og hvert slag tæller, når spillet er så tæt. I betragtning af at vi først lige er startet på runde 4 synes jeg der er sket vildt meget allerede.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
17 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 armour
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 tactical_bomber moved from Suiyuyan to Amur
4 aaGuns, 7 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Smolensk
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
3 artilleries and 5 infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,50
Italians : 0,50
Russians : 1,50
@Maxiheimer Puha jeg synes Japan er presset…
Jeg får ikke spillet i aften og har heller ikke meget tid i weekenden, så det bliver på lavt blus de næste dage. Jeg når det jeg når. God weekend 👍
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Shensi
1 armour moved from Hunan to Shensi
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Hunan to Kwangsi
1 bomber moved from Japan to Kwangsi
1 fighter moved from Hunan to Chahar
1 tactical_bomber moved from Hunan to Chahar
1 fighter moved from Hunan to Shensi
2 fighters moved from Hunan to Szechwan
2 tactical_bombers moved from Hunan to Szechwan
1 bomber moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Shensi
1 fighter moved from Hunan to Hopei
1 tactical_bomber moved from Hunan to Hopei
1 bomber moved from Hunan to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Philippines
Combat - Japanese
Combat Hit Differential Summary :
@Enigma Scrambler du ved Filippinerne?