Allies: +1.3
Maxi Vs Thomas
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland 2 fighters moved from Belarus to 127 Sea Zone 1 tactical_bomber moved from Russia to 127 Sea Zone 1 fighter moved from Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Belarus to Novgorod 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Hopei Chinese take Kweichow from Japanese 1 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Hopei Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Hopei Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Battle in 127 Sea Zone Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 cruiser and 1 transport Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 cruiser and 1 transport in 127 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Bryansk 4 aaGuns, 7 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Belarus to Smolensk 1 artillery and 7 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from 127 Sea Zone to Smolensk 2 infantry moved from Sikang to Szechwan 1 tactical_bomber moved from Hopei to Suiyuyan Place Units - Russians 3 infantry placed in Ukraine 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1,83 Russians : 2,00 Japanese : 1,00
-
@Maxiheimer F… nu skete det igen. Selvfølgelig skal skibene skyde. Jeg spiller om…
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Hunan to India 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 41 Sea Zone to Sumatra 1 fighter moved from 41 Sea Zone to Sumatra 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from Hainan to Kwangsi 5 fighters moved from Hunan to Kwangsi 4 tactical_bombers moved from Hunan to Kwangsi Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Java Battle in Celebes Battle in Kwangsi Japanese attack with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 2 : 9/13 hits, 6,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 3 fighters Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 1,33 expected hits Dutch roll dice for 3 fighters in Sumatra, round 2 : 1/3 hits, 2,00 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra Japanese roll dice for 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 2/2 hits, 1,17 expected hits Dutch roll dice for 1 fighter in Sumatra, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 3 fighters Non Combat Move - Japanese 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Kwangsi to 41 Sea Zone 4 tactical_bombers moved from Kwangsi to Hunan 5 fighters moved from Kwangsi to Hunan 2 mech_infantrys moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Hunan 1 artillery moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Jehol to Hunan 2 bombers moved from India to Hunan Place Units - Japanese 1 bomber placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 mech_infantrys placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 46 PUs; end with 47 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : -0,33 AA fire in India : : -0,33 Japanese : 3,33 Dutch : -0,67
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 infantry placed in Western United States 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Turning on Edit Mode EDIT: Changing ownership of Chahar from Japanese to Chinese EDIT: Changing ownership of Hopei from Japanese to Chinese EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry EDIT: Adding units owned by Chinese to Chahar: 1 infantry EDIT: Adding units owned by Chinese to Hopei: 1 infantry EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry EDIT: Adding units owned by Chinese to Shensi: 2 infantry EDIT: Changing PUs for Chinese from 14 to 16 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,50 Japanese : -0,33
-
glemte at tage chahar og hopei med kina så editerede det efterfølgende
-
@Maxiheimer Helt OK. Så er det måske også OK at jeg lige blitzer ind og ud af Sakha med tanken - glemte det da jeg måtte spille runden om…
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 infantry placed in Western United States 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Turning on Edit Mode EDIT: Changing ownership of Chahar from Japanese to Chinese EDIT: Changing ownership of Hopei from Japanese to Chinese EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry EDIT: Adding units owned by Chinese to Chahar: 1 infantry EDIT: Adding units owned by Chinese to Hopei: 1 infantry EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry EDIT: Adding units owned by Chinese to Shensi: 2 infantry EDIT: Changing PUs for Chinese from 14 to 16 EDIT: Turning off Edit Mode Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 5 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from Egypt to Belgian Congo 2 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland Combat - British Battle in British Somaliland Battle in Belgian Congo British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 3 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking British Somaliland from Italians, taking Belgian Congo from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Burma to India 1 artillery moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from Yunnan to India 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 fighter moved from United Kingdom to 88 Sea Zone 1 fighter moved from United Kingdom to 88 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 destroyer and 1 submarine placed in 106 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 UK_Pacific collect 8 PUs (3 lost to blockades); end with 9 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
British : -1,33 Italians : 0,33 Chinese : 0,50 Neutral_Axis : -1,33 Japanese : -0,33
-
hvis bare du selv editerer det. husk at rette dine PU
-
@Maxiheimer Jep :-). Det er ved at være sengetid - vi spilles ved senere.
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Algeria to Morocco Italians take Morocco from French 1 armour moved from Morocco to Algeria 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery moved from Tanganyika Territory to Belgian Congo Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery British defend with 1 infantry Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 artillery and 2 infantry moved from Northern Italy to France Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0,67 British : -0,33
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland Place Units - ANZAC 1 cruiser and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland Place Units - ANZAC 1 cruiser and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Combat - French Battle in 125 Sea Zone French attack with 1 fighter Germans defend with 1 destroyer French roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 fighter in 125 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the French lost in 125 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 0,33 French : -1,00
-
hold kæft hvor er du også irriterende heldig i alle de små 1v1 slag…
Nå men runde 3 slut. -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Karelia to Novgorod 2 bombers moved from Germany to Novgorod 1 armour moved from Baltic States to Archangel Germans take Belarus from Russians Germans take Archangel from Russians 11 armour, 2 artilleries, 20 infantry and 8 mech_infantrys moved from Baltic States to Belarus 1 armour moved from Poland to Belarus 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Southern Italy to 98 Sea Zone 2 bombers moved from Western Germany to 98 Sea Zone Combat - Germans Battle in Eastern Poland Germans attack with 3 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 3/9 hits, 2,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 2 bombers and 1 fighter French defend with 1 destroyer Germans roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 98 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for French: 1 destroyer Battle in Novgorod Germans attack with 1 artillery, 3 bombers and 7 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 3 bombers and 7 infantry in Novgorod, round 2 : 6/11 hits, 3,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 6 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 3 bombers moved from Novgorod to Germany 3 aaGuns moved from Baltic States to Belarus 1 aaGun moved from Poland to Eastern Poland 2 artilleries moved from Germany to Western Germany 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 105 Sea Zone 2 bombers moved from 98 Sea Zone to Greece 2 infantry moved from Bulgaria to Greece 2 artilleries moved from Romania to Bessarabia 7 infantry moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Romania 1 infantry moved from Vyborg to Finland 3 tactical_bombers moved from Western Germany to Poland 1 infantry moved from Western Germany to France 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to Poland Place Units - Germans 1 bomber and 2 infantry placed in Western Germany 4 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 2,00 French : 0,67 Russians : 0,67
-
@Enigma Tjah, det med heldet afhænger nok af hvordan man ser på det. Jeg synes godt nok alliancen rammer vildt meget i forsvar - igen nu i Middelhavet, hvor du har ramt på 4/4 med 2 krydsere og to detroyere. Ret godt… Men vi går jo op i det og hvert slag tæller, når spillet er så tæt. I betragtning af at vi først lige er startet på runde 4 synes jeg der er sket vildt meget allerede.
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Smolensk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 17 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Italians defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 aaGuns moved from Buryatia to Amur 1 tactical_bomber moved from Suiyuyan to Amur 4 aaGuns, 7 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Smolensk to Russia 1 infantry moved from Bryansk to Smolensk 2 fighters moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 3 artilleries and 5 infantry moved from Bryansk to Russia 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Rostov Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,50 Italians : 0,50 Russians : 1,50
-
@Maxiheimer Puha jeg synes Japan er presset…
Jeg får ikke spillet i aften og har heller ikke meget tid i weekenden, så det bliver på lavt blus de næste dage. Jeg når det jeg når. God weekend 👍 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Hunan to Shensi 1 armour moved from Hunan to Shensi 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Hunan to Kwangsi 1 bomber moved from Japan to Kwangsi 1 fighter moved from Hunan to Chahar 1 tactical_bomber moved from Hunan to Chahar 1 fighter moved from Hunan to Shensi 2 fighters moved from Hunan to Szechwan 2 tactical_bombers moved from Hunan to Szechwan 1 bomber moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Shensi 1 fighter moved from Hunan to Hopei 1 tactical_bomber moved from Hunan to Hopei 1 bomber moved from Hunan to Kwangsi 1 tactical_bomber moved from 35 Sea Zone to Philippines Combat - Japanese
Combat Hit Differential Summary :
-
@Enigma Scrambler du ved Filippinerne?