• TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Kwangsi to India
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            3 destroyers moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            2 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Kwangsi to India
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            3 destroyers moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            2 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Scrambler du? Jeg skal bare være helt sikker på, at jeg ikke angriber amerikanerne ved Queensland… de ligger vel bare passivt i samme sz?


  • nej jeg scrambler ikke.
    Jo du har ret. US er ikke i krig endnu


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Kwangsi to India
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            3 destroyers moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            2 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
                Bombing raid in India causes 10 damage total. 
            Battle in Borneo
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 37 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 62 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers in 54 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser and 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 62 Sea Zone to 54 Sea Zone
            2 carriers moved from 33 Sea Zone to 54 Sea Zone
            1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            1 fighter moved from 45 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to Hainan
            2 fighters moved from 36 Sea Zone to Hunan
            1 tactical_bomber moved from 36 Sea Zone to Hunan
            3 tactical_bombers moved from Kwangtung to Hunan
            3 fighters moved from Kwangtung to Hunan
            1 artillery and 4 infantry moved from Anhwe to Hunan
            2 fighters moved from Manchuria to Jehol
            1 tactical_bomber moved from Manchuria to Jehol
            1 armour moved from Soviet Far East to Siberia
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from Hunan to Kwangsi
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 bombers moved from India to Hunan
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    ANZAC : 1,17
    UK_Pacific : -0,67
    AA fire in India : : -0,33
    Japanese : 4,50
    

    Savegame


  • @Maxiheimer Og bare lige for at være helt sikker - så må hverken UK eller ANZAC lande på Filippinerne…? Ellers må jeg lige ændre i Edit mode…


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 submarine moved from 54 Sea Zone to 56 Sea Zone
            1 destroyer moved from 54 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 transport placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Sikang to Kweichow
            4 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,67
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 submarine moved from 54 Sea Zone to 56 Sea Zone
            1 destroyer moved from 54 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 transport placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Sikang to Kweichow
            4 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 16 PUs; 
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Malta to Anglo Egyptian Sudan
            1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Kwangsi
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            3 aaGuns and 6 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            2 infantry moved from Shan State to Yunnan
            1 artillery moved from Siam to Shan State
            1 artillery and 1 infantry moved from India to Burma
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Eastern Persia to Persia
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 fighter and 2 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
            UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -0,67
    Italians : -0,33
    Chinese : 2,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/4 hits, 1,83 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 armour, 1 artillery and 1 bomber in Algeria, round 3 : 0/3 hits, 1,50 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 bomber in Algeria, round 4 : 1/3 hits, 1,50 expected hits
                    French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from British Somaliland to Ethiopia
            1 bomber moved from Algeria to Southern Italy
            1 armour moved from Albania to Romania
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            2 aaGuns, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,83
    French : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to Sumatra
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,3,4,2,5,2,2,6,2,2,3,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to Sumatra
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,3,4,2,5,2,2,6,2,2,3,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Så kom vi igennem runde 2.
    spændende udvikling i asien.
    Ser ikke så rosenrødt ud på europa siden:grimacing:


  • @Maxiheimer Ja, du går da all in på Japan. Jeg vidste ikke det var tilladt at lande ANZAC-fly direkte på Sumatra uden først at indtage det med landtropper…


  • Det skyldes at anzac er allieret med holland når de er i krig. UK må også gerne


  • @Maxiheimer Nu gik det galt - ved ikke hvad der skete men den gik igang med at slå. Jeg vil selvfølgelig skyde med krydseren og angribe ubåden… Hvad gør vi?


  • Tag runden om.


  • @Enigma Brugerfladen irriterer mig altså.


  • Tja den er jo ikke den læreste, og kræver en del til vending.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Novgorod
            1 infantry moved from 127 Sea Zone to Novgorod
            1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to Novgorod
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            2 fighters moved from Western Germany to 125 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 bombers moved from Southern Italy to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 2 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery and 2 bombers in Novgorod, round 3 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Novgorod to Germany
            2 bombers, 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 artillery and 6 infantry moved from Finland to Karelia
            1 infantry moved from Norway to Finland
            3 aaGuns, 3 armour, 2 artilleries and 19 infantry moved from Poland to Baltic States
            8 mech_infantrys moved from Germany to Baltic States
            9 armour moved from Germany to Baltic States
            1 aaGun moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            2 artilleries moved from Western Germany to Germany
            2 tactical_bombers moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            3 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            3 armour and 5 mech_infantrys placed in Germany
            1 bomber and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    Russians : -0,50
    

    Savegame

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