@SuperbattleshipYamato thanks.
Nice play on SZ 91, I am going to concede this game!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 fighters moved from India to Persia
1 carrier and 2 fighters moved from 33 Sea Zone to 16 Sea Zone
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 fighters moved from India to Persia
1 carrier and 2 fighters moved from 33 Sea Zone to 16 Sea Zone
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Bryansk to Western Ukraine
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
18 armour, 6 artilleries, 18 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
5 bombers and 1 fighter moved from Eastern Poland to Bryansk
2 bombers moved from Western Germany to Bryansk
1 artillery and 4 infantry moved from Bessarabia to Western Ukraine
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 armour and 4 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Bryansk
Germans attack with 18 armour, 6 artilleries, 7 bombers, 1 fighter, 18 infantry and 6 mech_infantrys
British defend with 1 fighter; ANZAC defend with 2 fighters; Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 3 fighters, 34 infantry and 1 tactical_bomber
AA fire in Bryansk : 2/8 hits, 1,33 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 18 armour, 6 artilleries, 6 bombers, 18 infantry and 6 mech_infantrys in Bryansk, round 2 : 22/54 hits, 20,00 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 10 artilleries, 6 fighters, 34 infantry and 1 tactical_bomber in Bryansk, round 2 : 25/53 hits, 20,17 expected hits
18 infantry owned by the Russians, 3 artilleries owned by the Germans, 18 infantry owned by the Germans, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
3 artilleries owned by the Germans, 18 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 2 armour, 10 artilleries, 6 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Germans: 3 artilleries, 1 bomber, 1 fighter, 18 infantry and 4 mech_infantrys
Casualties for Russians: 4 aaGuns and 18 infantry
Battle in Holland Belgium
Germans attack with 4 infantry
British defend with 2 infantry
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 0,67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 4 : 1/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 4 infantry
French defend with 1 fighter
Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 fighter in Western Ukraine, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 fighter
Battle in Baltic States
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 2 armour and 4 mech_infantrys in Baltic States, round 2 : 2/6 hits, 1,67 expected hits
Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Baltic States
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
6 bombers moved from Bryansk to Ukraine
Place Units - Germans
6 infantry placed in Western Germany
3 armour placed in Ukraine
1 mech_infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Denmark: 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,50
AA fire in Bryansk : : 0,67
British : -0,33
Russians : 4,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Belarus to Baltic States
3 armour moved from Novgorod to Baltic States
2 armour moved from Bryansk to Baltic States
3 fighters moved from Bryansk to Baltic States
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Baltic States
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 5 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour and 6 mech_infantrys
Russians roll dice for 5 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/10 hits, 4,83 expected hits
Germans roll dice for 2 armour and 6 mech_infantrys in Baltic States, round 2 : 3/8 hits, 3,00 expected hits
1 infantry owned by the Russians, 2 armour owned by the Russians and 5 mech_infantrys owned by the Germans lost in Baltic States
Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Baltic States, round 3 : 6/7 hits, 3,67 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Baltic States, round 3 : 0/3 hits, 1,33 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 2 armour and 1 infantry
Casualties for Germans: 2 armour and 6 mech_infantrys
Non Combat Move - Russians
3 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
15 infantry moved from Bryansk to Russia
10 artilleries moved from Bryansk to Russia
Place Units - Russians
2 infantry placed in Novgorod
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : 3,17
Japanese : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to India
2 artilleries moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Hunan to Burma
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
Vil du scramble i indien? og vil du submerge ved japan?
@Maxiheimer Tror sgu jeg kom til at rulle… :-( Jeg ville fjerne intercepte-skiltet sĂ¥ jeg kunne se ordentligt. NĂ¥, ville egentlig intercepte, men er der slĂ¥et sĂ¥ er der jo ikke noget at gøre ved det. Jeg submerger Ved Japan.
Lige meget om du fik slĂ¥et. jeg kører det bare igen.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to India
2 artilleries moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Hunan to Burma
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 1 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 1/1 hits, 0,17 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
1 fighter owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 0/4 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 3 : 1/4 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2,17 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 destroyer and 4 submarines
4 submarines owned by the Americans Submerged
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 4/4 hits, 1,50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Americans lost in 18 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 19 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Vologda
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Vologda
Japanese roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
3 carriers and 4 destroyers moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,6,5,3,5,6
Japanese collect 71 PUs (3 lost to blockades); end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0,17
ANZAC : -0,33
Americans : 0,50
Chinese : 0,00
Attackers Fire, : : 0,83
AA fire in India : : -0,17
Russians : 0,33
Japanese : 3,33
God runde for japan… Det gĂ¥r bare af H til med tyskland… Syntes jeg fĂ¥r lavet en masse irriterende fejl og tanketorsk… Jeg mĂ¥ spille for lidt:yum:
Men ellers stadigvæk et spændende spil vi har gang i:the_horns:
@Maxiheimer Ja, et super spil. Nok et af de sjoveste jeg har prøvet. Det gĂ¥r dog lidt langsomt fra min side, da jeg er ved at lægge terrasse og male i sommerhuset. Og i morgen en fødselsdag. Men jeg rykker nĂ¥r det er muligt. Og der er jo nok at tænke over. Scrambler du din fighter mod landgangen i DK? US carrier, to fightere, en destroyer og en-to krydsere…
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
2 artilleries moved from 112 Sea Zone to Denmark
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
Combat - Americans
Combat Hit Differential Summary :
@Enigma Scramble i 112?
nej jeg scrambler ikke
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
2 artilleries moved from 112 Sea Zone to Denmark
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
Combat - Americans
Battle in Siberia
Battle in Denmark
Americans attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 5 infantry
Americans roll dice for 2 cruisers in Denmark, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Denmark, round 2 : 2/7 hits, 2,17 expected hits
Germans roll dice for 5 infantry in Denmark, round 2 : 1/5 hits, 1,67 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Denmark, round 3 : 1/6 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Denmark
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Denmark, round 4 : 2/6 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Siberia from Japanese, taking Denmark from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Malta to Russia
1 fighter moved from Norway to Russia
1 mech_infantry moved from Norway to Finland
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Norway
2 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 carriers moved from 16 Sea Zone to 26 Sea Zone
1 battleship moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 carrier placed in 113 Sea Zone
2 fighters placed in Norway
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -1,67
Americans : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Sikang to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 destroyers moved from 110 Sea Zone to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Germany
2 fighters moved from United Kingdom to Germany
1 fighter moved from United Kingdom to 113 Sea Zone
Combat - British
Combat Hit Differential Summary :
@Enigma Scramble i 113?
nej tak.
Fatter ikke at jeg kunne overse det der under tysklands tur:triumph:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
2 artilleries moved from 112 Sea Zone to Denmark
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
Combat - Americans
Battle in Siberia
Battle in Denmark
Americans attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 5 infantry
Americans roll dice for 2 cruisers in Denmark, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Denmark, round 2 : 2/7 hits, 2,17 expected hits
Germans roll dice for 5 infantry in Denmark, round 2 : 1/5 hits, 1,67 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Denmark, round 3 : 1/6 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Denmark
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Denmark, round 4 : 2/6 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Siberia from Japanese, taking Denmark from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Malta to Russia
1 fighter moved from Norway to Russia
1 mech_infantry moved from Norway to Finland
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Norway
2 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 carriers moved from 16 Sea Zone to 26 Sea Zone
1 battleship moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 carrier placed in 113 Sea Zone
2 fighters placed in Norway
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Sikang to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 destroyers moved from 110 Sea Zone to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Germany
2 fighters moved from United Kingdom to Germany
1 fighter moved from United Kingdom to 113 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 3 destroyers, 1 fighter and 3 transports; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 3 destroyers, 1 fighter and 3 transports in 113 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
British win with 3 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Germany
British attack with 2 fighters and 6 infantry
Germans defend with 1 aaGun, 1 factory_major, 1 infantry and 1 mech_infantry
AA fire in Germany : 0/2 hits, 0,33 expected hits
British roll dice for 2 fighters and 6 infantry in Germany, round 2 : 1/8 hits, 2,00 expected hits
Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Germany, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in Germany
British roll dice for 2 fighters and 5 infantry in Germany, round 3 : 4/7 hits, 1,83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Germany, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Germany
British captures 43PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Germany to 113 Sea Zone
1 mech_infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Kazakhstan to Rostov
1 fighter moved from Bryansk to Russia
1 fighter moved from 113 Sea Zone to Norway
1 infantry moved from Eastern Persia to West India
3 aaGuns, 5 artilleries and 15 infantry moved from India to West India
1 fighter moved from Egypt to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter and 1 mech_infantry placed in United Kingdom
British undo move 3.
British undo move 1.
1 armour and 1 fighter placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 39 PUs; end with 82 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 87 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -2,17
British : 1,67
Americans : -1,17
AA fire in Germany : : -0,33