@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Maxi Vs Thomas
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 3 fighters moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 bomber moved from Norway to 92 Sea Zone 1 bomber moved from Norway to 95 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 3 fighters, 5 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 95 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone Americans roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 carrier, 1 fighter and 2 transports Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 carrier, 1 fighter and 2 transports in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits 1 fighter owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 transport owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 40 Casualties for Italians: 1 carrier, 1 fighter and 2 transports Non Combat Move - Americans 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from 92 Sea Zone to Gibraltar 1 bomber moved from 95 Sea Zone to Malta 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to Russia 1 infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 18 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 bomber moved from New Britain to Wake Island Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 4 infantry EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode 1 artillery and 3 infantry placed in Eastern United States 1 armour, 1 fighter and 1 mech_infantry placed in Norway Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Italians : -1,00 Americans : -0,33 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 artillery moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 4 artilleries and 8 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -0,17 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 3 fighters moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 bomber moved from Norway to 92 Sea Zone 1 bomber moved from Norway to 95 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 3 fighters, 5 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 95 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone Americans roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 carrier, 1 fighter and 2 transports Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 carrier, 1 fighter and 2 transports in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits 1 fighter owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 transport owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 40 Casualties for Italians: 1 carrier, 1 fighter and 2 transports Non Combat Move - Americans 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from 92 Sea Zone to Gibraltar 1 bomber moved from 95 Sea Zone to Malta 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to Russia 1 infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 18 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 bomber moved from New Britain to Wake Island Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 4 infantry EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode 1 artillery and 3 infantry placed in Eastern United States 1 armour, 1 fighter and 1 mech_infantry placed in Norway Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 artillery moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 4 artilleries and 8 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Norway to Karelia 1 fighter moved from Norway to Karelia 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 mech_infantrys moved from Rostov to Kazakhstan 1 bomber moved from Egypt to Kazakhstan Combat - British Battle in Holland Belgium Battle in Kazakhstan British attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kazakhstan British win, taking Holland Belgium from Germans, taking Kazakhstan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Karelia British attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Karelia, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Karelia to Bryansk 1 bomber moved from Kazakhstan to Turkmenistan 1 fighter moved from Union of South Africa to Egypt 3 destroyers moved from 112 Sea Zone to 110 Sea Zone Place Units - British 2 transports placed in 110 Sea Zone 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Removing units owned by British from Persia: 2 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 1 infantry EDIT: Adding units owned by British to Caucasus: 2 mech_infantrys EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0,33 Italians : -1,00 British : 0,83 Americans : -0,33 Chinese : -0,17 Japanese : 1,00 -
@Enigma Ja, jeg mangler stadig det store overblik over kortet på en lille computerskærm så jeg opdager stadig ting jeg har glemt i non combat når jeg skal indsætte nye enheder. Jeg håber det er OK jeg så ændrer dem i Edit mode - ellers siger du til.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 2 artilleries moved from Southern France to Normandy Bordeaux 2 fighters moved from Greece to Western Ukraine 1 bomber moved from Southern France to Western Ukraine 1 bomber moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 artilleries, 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits Americans roll dice for 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 4 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 5 : 3/3 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 10 Casualties for Italians: 2 infantry Casualties for Americans: 4 infantry and 1 mech_infantry Battle in Western Ukraine Italians attack with 1 bomber and 2 fighters Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 2 fighters in Western Ukraine, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Western Ukraine to Eastern Poland 1 bomber moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from 95 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Southern Italy Italians undo move 1. 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 1,33 Americans : -1,00 Russians : -0,67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 fighters moved from India to Persia 1 carrier and 2 fighters moved from 33 Sea Zone to 16 Sea Zone 2 aaGuns moved from Queensland to New South Wales 2 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 fighters moved from India to Persia 1 carrier and 2 fighters moved from 33 Sea Zone to 16 Sea Zone 2 aaGuns moved from Queensland to New South Wales 2 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Bryansk to Western Ukraine Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 18 armour, 6 artilleries, 18 infantry and 4 mech_infantrys moved from Ukraine to Bryansk 2 mech_infantrys moved from Bessarabia to Bryansk 5 bombers and 1 fighter moved from Eastern Poland to Bryansk 2 bombers moved from Western Germany to Bryansk 1 artillery and 4 infantry moved from Bessarabia to Western Ukraine 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 2 armour and 4 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Holland Belgium Combat - Germans Battle in Bryansk Germans attack with 18 armour, 6 artilleries, 7 bombers, 1 fighter, 18 infantry and 6 mech_infantrys British defend with 1 fighter; ANZAC defend with 2 fighters; Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 3 fighters, 34 infantry and 1 tactical_bomber AA fire in Bryansk : 2/8 hits, 1,33 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 18 armour, 6 artilleries, 6 bombers, 18 infantry and 6 mech_infantrys in Bryansk, round 2 : 22/54 hits, 20,00 expected hits Russians roll dice for 4 aaGuns, 2 armour, 10 artilleries, 6 fighters, 34 infantry and 1 tactical_bomber in Bryansk, round 2 : 25/53 hits, 20,17 expected hits 18 infantry owned by the Russians, 3 artilleries owned by the Germans, 18 infantry owned by the Germans, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk 3 artilleries owned by the Germans, 18 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Ukraine Russians win with 2 armour, 10 artilleries, 6 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is -30 Casualties for Germans: 3 artilleries, 1 bomber, 1 fighter, 18 infantry and 4 mech_infantrys Casualties for Russians: 4 aaGuns and 18 infantry Battle in Holland Belgium Germans attack with 4 infantry British defend with 2 infantry Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 0,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 4 : 1/3 hits, 0,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Western Ukraine Germans attack with 1 artillery and 4 infantry French defend with 1 fighter Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits, 1,17 expected hits Russians roll dice for 1 fighter in Western Ukraine, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the French lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for French: 1 fighter Battle in Baltic States Germans attack with 2 armour and 4 mech_infantrys Russians defend with 1 armour Germans roll dice for 2 armour and 4 mech_infantrys in Baltic States, round 2 : 2/6 hits, 1,67 expected hits Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Baltic States 3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 6 bombers moved from Bryansk to Ukraine Place Units - Germans 6 infantry placed in Western Germany 3 armour placed in Ukraine 1 mech_infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 5 infantry EDIT: Adding units owned by Germans to Denmark: 5 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 3,50 AA fire in Bryansk : : 0,67 British : -0,33 Russians : 4,67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Vologda 1 artillery moved from Russia to Vologda 1 infantry moved from Belarus to Baltic States 3 armour moved from Novgorod to Baltic States 2 armour moved from Bryansk to Baltic States 3 fighters moved from Bryansk to Baltic States 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Bryansk to Baltic States Combat - Russians Battle in Vologda Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Russians win, taking Vologda from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 5 armour, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 armour and 6 mech_infantrys Russians roll dice for 5 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/10 hits, 4,83 expected hits Germans roll dice for 2 armour and 6 mech_infantrys in Baltic States, round 2 : 3/8 hits, 3,00 expected hits 1 infantry owned by the Russians, 2 armour owned by the Russians and 5 mech_infantrys owned by the Germans lost in Baltic States Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Baltic States, round 3 : 6/7 hits, 3,67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Baltic States, round 3 : 0/3 hits, 1,33 expected hits 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Russians: 2 armour and 1 infantry Casualties for Germans: 2 armour and 6 mech_infantrys Non Combat Move - Russians 3 fighters moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 15 infantry moved from Bryansk to Russia 10 artilleries moved from Bryansk to Russia Place Units - Russians 2 infantry placed in Novgorod 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : -1,67 Russians : 3,17 Japanese : 0,67 -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 destroyers, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 2 infantry moved from Borneo to 43 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Philippines to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to India 2 artilleries moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Yunnan to Burma 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Tsinghai to Shensi 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 1 mech_infantry moved from Kiangsu to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 artillery and 1 infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Hunan to Burma 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Air Battle in IndiaCombat Hit Differential Summary :
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Vil du scramble i indien? og vil du submerge ved japan?
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@Maxiheimer Tror sgu jeg kom til at rulle… :-( Jeg ville fjerne intercepte-skiltet så jeg kunne se ordentligt. Nå, ville egentlig intercepte, men er der slået så er der jo ikke noget at gøre ved det. Jeg submerger Ved Japan.
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Lige meget om du fik slået. jeg kører det bare igen.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 destroyers, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 2 infantry moved from Borneo to 43 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Philippines to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to India 2 artilleries moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Yunnan to Burma 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Tsinghai to Shensi 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 1 mech_infantry moved from Kiangsu to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 artillery and 1 infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Hunan to Burma 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 1 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 1/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits 1 fighter owned by the British lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 0/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 3 : 1/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 6 Sea Zone Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 1 destroyer and 4 submarines 4 submarines owned by the Americans Submerged Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 4/4 hits, 1,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 18 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Americans lost in 18 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 19 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in Vologda Japanese attack with 1 artillery and 1 infantry Russians defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Vologda Japanese roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 bomber moved from India to French Indo China 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan 3 carriers and 4 destroyers moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,6,5,3,5,6 Japanese collect 71 PUs (3 lost to blockades); end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0,17 ANZAC : -0,33 Americans : 0,50 Chinese : 0,00 Attackers Fire, : : 0,83 AA fire in India : : -0,17 Russians : 0,33 Japanese : 3,33 -
God runde for japan… Det går bare af H til med tyskland… Syntes jeg får lavet en masse irriterende fejl og tanketorsk… Jeg må spille for lidt:yum:
Men ellers stadigvæk et spændende spil vi har gang i:the_horns: -
@Maxiheimer Ja, et super spil. Nok et af de sjoveste jeg har prøvet. Det går dog lidt langsomt fra min side, da jeg er ved at lægge terrasse og male i sommerhuset. Og i morgen en fødselsdag. Men jeg rykker når det er muligt. Og der er jo nok at tænke over. Scrambler du din fighter mod landgangen i DK? US carrier, to fightere, en destroyer og en-to krydsere…
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Denmark 2 artilleries moved from 112 Sea Zone to Denmark 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 armour moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 15 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 mech_infantry moved from 5 Sea Zone to Siberia Combat - AmericansCombat Hit Differential Summary :
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@Enigma Scramble i 112?
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nej jeg scrambler ikke
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Denmark 2 artilleries moved from 112 Sea Zone to Denmark 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 armour moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 15 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 mech_infantry moved from 5 Sea Zone to Siberia Combat - Americans Battle in Siberia Battle in Denmark Americans attack with 1 armour, 2 artilleries and 4 infantry Germans defend with 5 infantry Americans roll dice for 2 cruisers in Denmark, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Denmark, round 2 : 2/7 hits, 2,17 expected hits Germans roll dice for 5 infantry in Denmark, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Denmark, round 3 : 1/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Denmark Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Denmark, round 4 : 2/6 hits, 2,00 expected hits Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Siberia from Japanese, taking Denmark from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 5 infantry Non Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Malta to Russia 1 fighter moved from Norway to Russia 1 mech_infantry moved from Norway to Finland 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Norway 2 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 3 fighters moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 carriers moved from 16 Sea Zone to 26 Sea Zone 1 battleship moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 carrier placed in 113 Sea Zone 2 fighters placed in Norway 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -1,67 Americans : -1,17





