Yes I was very hesitant to liberate it, but in this case Germany and Russia were at a standstill, both trading back the Polish territories and the Soviets making the occasional excursion into Romania/Balkans. In this particular game Germany was able to take France right back, but at the expense of a giving up troops against the Soviets. It lost more in units than the 17 IPCs it gained from taking it. The Soviets captured Berlin two turns later with Paris still under German control. As the US had Japan blockaded, convoyed and strategic bombed, the game was over.
Bridging question
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If the United States has a transport in the English Channel that has just been there sitting empty with no units currently on board. Can the UK use the US Transport for bridging purposes into Holland all in one turn or do they have to board one turn and unload the next turn even though the transport is not moving?
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Board one turn, unload the next. Even if the transport doesn’t move.
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Hi Travel
Takes two turns. Load one turn unload the next. Panther probably give you a detailed answer
what 11H5M said :)
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@barnee said in Bridging question:
Panther probably give you a detailed answer
Only the relevant part from the rulebook (Europe 1940.2 page 21) ;-)
Transporting Multinational Forces: Transports
belonging to a friendly power can load and offload
your land units, as long as both powers are at war.This is a three-step process:
- You load your land units aboard the friendly
transport on your turn. - The transport’s owner moves it (or not) on
that owner’s turn. - You offload your land units on your next turn.
- You load your land units aboard the friendly





