@mike64 this is the special rule for Italy…
Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced
Dawgoneit (Allies+20) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 bomber moved from Southern Italy to 98 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria 1 artillery and 2 infantry moved from Romania to Bessarabia 1 armour moved from Western Germany to Poland Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Italians collect 11 PUs (1 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 3 fighters moved from Queensland to 42 Sea Zone 1 cruiser and 1 submarine moved from 62 Sea Zone to 42 Sea Zone Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 3 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -13 Casualties for ANZAC: 1 cruiser, 3 fighters and 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber 1 fighter owned by the Japanese forced to land in Java Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.17 Japanese : -0.67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod 3 artilleries and 3 infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Baltic States to Archangel 3 bombers moved from Eastern Poland to Russia 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine 2 tactical_bombers moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Western Ukraine 1 fighter moved from Southern Italy to Ukraine Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,6,8 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 artilleries, 3 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in Archangel, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 mech_infantrys moved from Poland to Novgorod 2 tactical_bombers moved from Belarus to Novgorod 3 bombers moved from Russia to Novgorod 1 fighter moved from Ukraine to Bessarabia 3 mech_infantrys moved from Poland to Bessarabia 2 aaGuns, 3 artilleries and 12 infantry moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 5 artilleries and 2 infantry moved from Poland to Eastern Poland 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Southern Italy to Western Germany 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany 1 armour and 3 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 1.50 Russians : -0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Sakha to Amur 2 infantry moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Smolensk 2 armour, 6 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus Purchase Units - Russians Russians repair damage of 18x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 4 aaGuns moved from Bryansk to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,5,1,1,3,5,4,3,1,1,4,6,2,3 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 2.00 Russians : -0.83 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Burma 2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Szechwan 1 armour, 4 artilleries and 9 infantry moved from Yunnan to Burma 2 tactical_bombers moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Shan State 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 fighters moved from 41 Sea Zone to Shan State Purchase Units - Japanese Japanese buy 2 armour, 5 artilleries, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Guam Battle in Korea Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Guam from Americans, taking Korea from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 6/15 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 2 fighters moved from Shan State to 36 Sea Zone 2 tactical_bombers moved from Shan State to French Indo China 1 carrier, 1 destroyer and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 battleship and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Hopei to Anhwe 2 infantry moved from Chahar to Jehol 1 artillery and 3 infantry moved from Anhwe to Jehol 1 artillery moved from Kiangsu to Anhwe 1 aaGun and 1 infantry moved from Hunan to Yunnan 1 submarine moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 armour, 3 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : 0.67 UK_Pacific : -0.67 Russians : 0.67 Japanese : 1.00 -
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ChineseCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Politics - BritishCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 3 fighters moved from Gibraltar to Algeria Purchase Units - Americans Americans buy 5 bombers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Algeria Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 4/6 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 3 fighters moved from Algeria to Gibraltar 6 bombers moved from Queensland to Midway 1 bomber moved from Western United States to Midway 3 submarines moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 5 bombers placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Combat Move - Chinese 1 fighter and 19 infantry moved from Shensi to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Combat Move - British 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone Purchase Units - British British buy 4 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Non Combat Move - British 2 infantry moved from Eastern Persia to West India 1 artillery moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Northwest Persia to Persia 2 armour moved from Syria to Persia 1 mech_infantry moved from Syria to Persia 2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 1 infantry moved from 80 Sea Zone to Persia 2 fighters moved from Egypt to Eastern Persia 1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from Tunisia to Algeria 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Kenya to Egypt 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 1 infantry moved from French Guiana to Brazil British take Brazil from Neutral_Allies Place Units - British 3 armour placed in Persia 1 artillery and 2 infantry placed in Egypt 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans : 1.67 Neutral_Axis : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 armour moved from Poland to Western Ukraine Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Western Ukraine Italians attack with 2 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Cyprus from British to Italians EDIT: Turning off Edit Mode 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Italians collect 13 PUs (1 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians : 1.17 Russians : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 10 artilleries and 16 infantry moved from Eastern Poland to Belarus 1 armour and 3 mech_infantrys moved from Bessarabia to Ukraine 3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 3 bombers moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 infantry moved from Archangel to Smolensk 3 artilleries and 2 infantry moved from Archangel to Belarus 1 mech_infantry moved from Eastern Poland to Bryansk Purchase Units - Germans Germans buy 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Air Battle in RussiaCombat Hit Differential Summary :
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Intercept in Moscow?
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@simon33 no
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 10 artilleries and 16 infantry moved from Eastern Poland to Belarus 1 armour and 3 mech_infantrys moved from Bessarabia to Ukraine 3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 3 bombers moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 infantry moved from Archangel to Smolensk 3 artilleries and 2 infantry moved from Archangel to Belarus 1 mech_infantry moved from Eastern Poland to Bryansk Purchase Units - Germans Germans buy 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Bryansk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 13 artilleries and 18 infantry Russians defend with 1 infantry Germans roll dice for 13 artilleries and 18 infantry in Belarus, round 2 : 11/31 hits, 9.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 13 artilleries and 17 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 aaGun and 3 mech_infantrys moved from Novgorod to Archangel 2 aaGuns moved from Eastern Poland to Belarus 3 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Poland to Belarus 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine 2 bombers moved from Russia to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Novgorod to Belarus Place Units - Germans 3 mech_infantrys placed in Novgorod 1 destroyer placed in 113 Sea Zone 1 fighter and 4 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : 1.17 Russians : 1.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda Place Units - Russians 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -0.83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 unit repaired. 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Burma to India 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 1 tactical_bomber moved from French Indo China to 39 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Korea to Amur 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 fighter moved from Java to 39 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in India Japanese attack with 1 armour, 7 artilleries, 2 bombers, 2 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/7 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 12 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 9/26 hits, 9.33 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in India, round 2 : 6/18 hits, 6.83 expected hits 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 7/20 hits, 8.33 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in India, round 3 : 4/11 hits, 4.50 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 artilleries owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 4 : 8/16 hits, 7.00 expected hits UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in India, round 4 : 4/4 hits, 2.17 expected hits 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 2 fighters owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber Battle in Amur Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone 1 infantry moved from Anhwe to Chahar 1 artillery and 5 infantry moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Anhwe to Hunan 1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Shan State to Burma 2 fighters moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 6 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from India to Burma 2 bombers moved from Burma to French Indo China 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
UK_Pacific : 0.50 AA fire in India : : 0.83 Russians : -0.33 Japanese : 0.50 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 bombers moved from Western United States to 6 Sea Zone 7 bombers and 3 fighters moved from Midway to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 4 submarines moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Purchase Units - Americans Americans buy 4 bombers and 3 fighters; Remaining resources: 0 PUs; Combat - AmericansCombat Hit Differential Summary :
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@simon33 scramble in sz6?
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Full scramble.
You’re sure you want to make that attack?
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TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ChineseCombat Hit Differential Summary :





