@Jacob16 keep the bb and a uk fig
19L Max334 vs Dawgoneit BM3 LL
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Sakha to Buryatia Combat - Russians Battle in Vologda Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 5 infantry Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery and 5 infantry in Tambov, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Tambov Russians roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 2/1 hits, 1.17 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Tambov, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Tambov Russians roll dice for 1 artillery and 3 infantry in Tambov, round 4 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Samara to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : -0.33 Russians : -0.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 artilleries and 2 mech_infantrys moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 1 bomber moved from Manchuria to Yunnan 1 bomber moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan 1 fighter moved from Manchuria to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 26 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Suiyuyan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hawaiian Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 artilleries and 5 infantry Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/1 hits, 6.17 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/1 hits, 2.33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British and 5 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 5 infantry Battle in Shan State Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 18 Sea Zone 1 submarine moved from 24 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 17 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Yunnan to Kiangsi 1 fighter moved from Yunnan to Siam 1 tactical_bomber moved from Yunnan to Siam 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Suiyuyan to Chahar 1 tactical_bomber moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Hopei 2 aaGuns moved from Manchuria to Amur 1 aaGun moved from Manchuria to Jehol 1 fighter moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 infantry moved from Jehol to Manchuria 1 marine moved from Jehol to Manchuria 1 marine moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol Place Units - Japanese 1 destroyer and 1 submarine placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 1 bomber placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 1 mech_infantry placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.00 Chinese : -0.00 UK_Pacific : 0.33 Japanese : 0.17
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from British Guiana to 110 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Alaska to 3 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone 2 mech_infantrys moved from Eastern United States to Western United States 1 bomber moved from Soviet Far East to 19 Sea Zone 1 bomber moved from Soviet Far East to 19 Sea Zone
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@max334 scramble in sz6?
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@dawgoneit no scramble in sz6 or sz91
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from British Guiana to 110 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Alaska to 3 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone 2 mech_infantrys moved from Eastern United States to Western United States 1 bomber moved from Soviet Far East to 19 Sea Zone 1 bomber moved from Soviet Far East to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers in 19 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 2 transports Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone 2 transports owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine and 2 transports Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 6 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans Submerged 1 submarine owned by the Japanese Submerged Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone 2 infantry moved from Siberia to Soviet Far East 2 bombers moved from 19 Sea Zone to Soviet Far East 1 bomber moved from 91 Sea Zone to British Guiana 1 bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 bomber placed in Western United States 1 artillery and 2 infantry placed in Alaska 1 destroyer and 1 submarine placed in 10 Sea Zone 3 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.17 Americans : -1.67 Japanese : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from British Guiana to 110 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Alaska to 3 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone 2 mech_infantrys moved from Eastern United States to Western United States 1 bomber moved from Soviet Far East to 19 Sea Zone 1 bomber moved from Soviet Far East to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers in 19 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 2 transports Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone 2 transports owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine and 2 transports Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 6 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans Submerged 1 submarine owned by the Japanese Submerged Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone 2 infantry moved from Siberia to Soviet Far East 2 bombers moved from 19 Sea Zone to Soviet Far East 1 bomber moved from 91 Sea Zone to British Guiana 1 bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 bomber placed in Western United States 1 artillery and 2 infantry placed in Alaska 1 destroyer and 1 submarine placed in 10 Sea Zone 3 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Persia to Eastern Persia 2 fighters moved from 81 Sea Zone to Persia 2 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Burma to India Combat - British Battle in Anglo Egyptian Sudan British attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 artillery British roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone Place Units - British 1 armour and 2 fighters placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.17 Italians : -0.17 British : -0.50 Americans : -1.67 Japanese : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Gibraltar to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry British defend with 2 armour and 1 infantry Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 2 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/1 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry Casualties for British: 2 armour and 1 infantry Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery moved from Algeria to Morocco 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 94 Sea Zone to 99 Sea Zone 1 fighter moved from Volgograd to Trans-Jordan 1 fighter moved from Caucasus to Southern Italy 1 infantry moved from Greece to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria 1 aaGun moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece Place Units - Italians 1 factory_minor placed in Rostov 2 infantry placed in Southern Italy 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 1.17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
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How do you think this game is going?
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@max334 like all ways, i’m figuring out how to loose again.
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@dawgoneit Well, i guess it’s a learning experience. But at least it doesn’t seem to upset you as much as it usually does me. I’ll keep on playing if you want, i just don’t see any hope left. You used the American fleet to do some damage, but it was just too late…
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@max334 ya, i’ll keep going
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 1 bomber, 2 destroyers, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 mech_infantrys moved from Northwest Persia to Persia 3 bombers moved from Egypt to Persia 1 armour moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Persia 1 fighter moved from Gibraltar to 91 Sea Zone 3 armour and 3 mech_infantrys moved from Turkmenistan to Eastern Persia 1 armour moved from Yakut S.S.R. to Ulaanbaatar Germans take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Buryatia 1 armour moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Yenisey to Buryatia 1 armour moved from Central Mongolia to Amur 1 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Timguska to Yakut S.S.R. 2 mech_infantrys moved from Kansu to Central Mongolia 1 armour moved from Kansu to Central Mongolia 1 mech_infantry moved from Tsinghai to Suiyuyan 1 armour and 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Vologda 1 infantry moved from Belarus to Smolensk 1 artillery moved from Archangel to Nenetsia 1 artillery moved from Belarus to Smolensk 2 mech_infantrys moved from Novgorod to Nenetsia 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Baltic States to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 artillery moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Tambov 1 mech_infantry moved from Nenetsia to Novosibirsk 1 artillery and 1 infantry moved from Volgograd to Samara 1 artillery and 1 infantry moved from Rostov to Tambov 1 artillery and 1 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 bomber moved from Novgorod to Samara 1 bomber moved from Western Germany to Bryansk Combat - Germans Battle in Buryatia Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Buryatia, round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Buryatia Germans win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Eastern Persia Germans attack with 3 armour and 3 mech_infantrys British defend with 1 armour Germans roll dice for 3 armour and 3 mech_infantrys in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Persia Germans attack with 1 armour, 4 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers British defend with 1 armour, 1 factory_minor and 7 fighters Germans roll dice for 1 armour, 4 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 7/1 hits, 7.50 expected hits British roll dice for 1 armour and 7 fighters in Persia, round 2 : 5/1 hits, 5.17 expected hits 5 mech_infantrys owned by the Germans, 6 fighters owned by the British and 1 armour owned by the British lost in Persia Germans roll dice for 1 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Persia, round 3 : 7/1 hits, 6.67 expected hits British roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Germans: 1 fighter and 5 mech_infantrys Casualties for British: 1 armour and 7 fighters Battle in 91 Sea Zone Germans attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tambov Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Samara Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Samara, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Samara, round 3 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Samara to Novgorod 1 tactical_bomber moved from Tambov to Ukraine 4 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Volgograd to Turkmenistan 1 armour moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 armour and 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Tambov to Volgograd 1 fighter moved from Persia to 98 Sea Zone 1 tactical_bomber moved from Persia to 98 Sea Zone 1 bomber moved from Persia to Egypt 1 bomber moved from Chahar to Manchuria 1 bomber moved from Manchuria to Amur 1 tactical_bomber moved from Persia to Iraq 1 bomber moved from Persia to Caucasus 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from Persia to Turkmenistan 1 bomber moved from Persia to Turkmenistan 1 fighter moved from Persia to Turkmenistan 1 tactical_bomber moved from Persia to Turkmenistan Place Units - Germans 1 fighter and 2 mech_infantrys placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Southern France Germans undo move 1. 1 infantry and 2 mech_infantrys placed in Egypt Germans undo move 5. 1 artillery and 2 mech_infantrys placed in Egypt Germans undo move 5. 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter placed in Western Germany 2 destroyers placed in 112 Sea Zone Germans undo move 7. 1 destroyer placed in 112 Sea Zone 1 destroyer placed in 112 Sea Zone 1 artillery, 1 bomber and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 81 PUs; end with 81 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 95 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : 0.67 Americans : -1.00 Russians : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 mech_infantry moved from Shan State to Burma 2 artilleries moved from Yunnan to Burma 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 submarine moved from 18 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 26 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 3 artilleries and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 3 artilleries and 1 mech_infantry in Burma, round 2 : 1/1 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Java to Shan State 1 tactical_bomber moved from Java to Shan State 1 tactical_bomber moved from Siam to Shan State 1 fighter moved from Siam to Shan State 2 fighters moved from French Indo China to Shan State 1 tactical_bomber moved from Hunan to Shan State 1 fighter moved from Hunan to Shan State 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kweichow to Szechwan 1 marine moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 fighter moved from Hopei to Shan State 1 fighter and 1 tactical_bomber moved from Chahar to Shan State 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Hunan to Shan State 1 aaGun, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kweichow 1 bomber moved from Kiangsi to Shan State 1 artillery moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 artillery moved from Shantung to Jehol 1 mech_infantry moved from Suiyuyan to Jehol 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 bomber moved from 26 Sea Zone to 32 Sea Zone 1 bomber moved from 32 Sea Zone to Marshall Islands Place Units - Japanese 1 factory_minor placed in Malaya 2 destroyers placed in 19 Sea Zone 1 artillery and 2 mech_infantrys placed in Shantung 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Japanese collect 62 PUs (4 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : 0.67 Japanese : -0.67
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 5 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from British Guiana to 92 Sea Zone 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 6 fighters and 2 tactical_bombers moved from 15 Sea Zone to Siberia 1 infantry moved from Soviet Far East to Siberia 1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 15 Sea Zone to 26 Sea Zone 3 transports moved from 15 Sea Zone to 2 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Siberia 2 bombers moved from Soviet Far East to Siberia 1 infantry moved from Soviet Far East to Siberia 3 fighters and 1 tactical_bomber moved from 2 Sea Zone to Siberia
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scramble in sz91 or sz92
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@dawgoneit sz92 pls.