Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 3 artilleries and 3 mech_infantrys
EDIT: Removing units owned by Chinese from Sikang: 11 infantry
EDIT: Adding units owned by Chinese to Szechwan: 6 infantry
EDIT: Changing ownership of Szechwan from Japanese to Chinese
EDIT: Turning off Edit Mode
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters and 2 tactical_bombers moved from 7 Sea Zone to 19 Sea Zone
6 bombers moved from Aleutian Islands to 19 Sea Zone
2 bombers moved from Western United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
1 armour and 1 artillery moved from 5 Sea Zone to Soviet Far East
2 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from 5 Sea Zone to Soviet Far East
1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 7 Sea Zone to 5 Sea Zone
Combat - Americans
Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Siberia
Battle in 19 Sea Zone
Americans attack with 6 bombers, 8 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 6 bombers, 8 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 9/1 hits, 9.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 4/1 hits, 4.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 4 bombers, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 3 : 7/0 hits, 7.00 expected hits
Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 19 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 19 Sea Zone
Americans win, taking Siberia from Japanese with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Americans: 4 bombers and 2 fighters
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Battle in 91 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits
Germans roll dice for 1 cruiser, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Americans: 1 bomber and 1 destroyer
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
2 fighters moved from 10 Sea Zone to 5 Sea Zone
4 fighters moved from 19 Sea Zone to 5 Sea Zone
2 fighters moved from 19 Sea Zone to 5 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 5 Sea Zone
2 bombers moved from 19 Sea Zone to Amur
1 infantry moved from British Columbia to Alaska
2 aaGuns moved from Western United States to British Columbia
Place Units - Americans
1 factory_minor placed in Alaska
1 destroyer and 1 submarine placed in 101 Sea Zone
2 bombers placed in Western United States
1 bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 3 artilleries and 3 mech_infantrys
EDIT: Removing units owned by Chinese from Sikang: 11 infantry
EDIT: Adding units owned by Chinese to Szechwan: 6 infantry
EDIT: Changing ownership of Szechwan from Japanese to Chinese
EDIT: Turning off Edit Mode
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Morocco: 1 artillery
EDIT: Removing units owned by Germans from Morocco: 1 marine
EDIT: Changing ownership of Morocco from Germans to Neutral
EDIT: Changing ownership of Morocco from Neutral to British
EDIT: Removing units owned by Italians from Iraq: 1 artillery
EDIT: Removing units owned by Germans from Trans-Jordan: 1 artillery
EDIT: Removing units owned by British from Egypt: 2 fighters and 2 mech_infantrys
EDIT: Adding units owned by British to Trans-Jordan: 2 mech_infantrys
EDIT: Adding units owned by British to Iraq: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 armour and 4 fighters
EDIT: Removing units owned by British from Persia: 1 armour and 1 mech_infantry
EDIT: Changing ownership of Iraq from Italians to British
EDIT: Changing ownership of Trans-Jordan from Germans to British
EDIT: Removing units owned by British from India: 2 artilleries and 7 infantry
EDIT: Adding units owned by British to Burma: 2 artilleries and 7 infantry
EDIT: Removing units owned by British from Union of South Africa: 2 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Rhodesia: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Union of South Africa: 2 armour
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Adding units owned by British to Scotland: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,4,2,2,2,2
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67
Americans : -0.50
Japanese : -0.50
@dawgoneit I edited the china and uk from the first battles. I was thinking of doing the us like this the first time. but then i got a little nervous. sorry for the lack of game ability.
Nice hits. I didn’t even think the bombers could make it, damn. But good, thats the way to use that power. Sucks for me, but good hits. I’ll be able to play tomorrow morning.
@max334 hey thanks. i needed that kick in the but.
@dawgoneit is everything ok?
Yes, no worries. Just got busy with some home projects. I’ll get back to the game soon
@max334 cool. I’m digging up my leach field rite now. I take a break every little while so i do A&A turns. I’m glad to here from ya. Have a great day.
Wayne,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 armour and 1 infantry moved from Ukraine to Rostov
1 fighter moved from Syria to Rostov
1 fighter moved from Syria to Rostov
1 armour moved from Romania to Greece
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Rostov
Italians attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Rostov, round 2 : 1/1 hits, 1.67 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/1 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Rostov, round 3 : 2/1 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Romania to Bulgaria
2 aaGuns moved from Ukraine to Rostov
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Rostov to Ukraine
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 2.
1 artillery and 1 infantry placed in Northern Italy
1 bomber and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 0.33
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 carrier and 1 submarine
Casualties for ANZAC: 1 destroyer and 2 submarines
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 armour moved from Evenkiyskiy to Olgiy
Germans take Yenisey from Russians
Germans take Olgiy from Russians
1 mech_infantry moved from Urals to Timguska
1 armour moved from Urals to Timguska
1 mech_infantry moved from Urals to Yenisey
1 mech_infantry moved from Urals to Timguska
1 armour moved from Urals to Timguska
4 armour and 4 mech_infantrys moved from Urals to Novosibirsk
1 mech_infantry moved from Nenetsia to Novosibirsk
1 artillery and 1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Archangel to Urals
1 artillery moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
2 infantry moved from Belarus to Smolensk
2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 artillery moved from Belarus to Smolensk
1 bomber moved from Southern Italy to 88 Sea Zone
1 artillery moved from Ukraine to Bryansk
1 artillery moved from Belarus to Smolensk
1 artillery moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Vologda
1 tactical_bomber moved from Ukraine to Vologda
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 bomber moved from Bessarabia to Smolensk
1 bomber moved from Syria to Smolensk
1 bomber moved from Syria to Bryansk
1 armour and 1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 mech_infantrys moved from Ukraine to Caucasus
1 armour, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
5 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
Combat - Germans
Battle in 88 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 88 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Timguska
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Timguska, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Bryansk, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Germans attack with 4 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 5 mech_infantrys in Novosibirsk, round 2 : 2/1 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour and 1 harbour
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Volgograd
Germans attack with 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 mech_infantrys in Volgograd, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/1 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/1 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Vologda
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/1 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/1 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 4/1 hits, 3.33 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Archangel
1 fighter moved from Vologda to Novgorod
1 fighter moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
2 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Ukraine
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Smolensk to Archangel
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Eastern Poland to Belarus
1 fighter moved from 98 Sea Zone to Gibraltar
1 tactical_bomber moved from Syria to 98 Sea Zone
1 bomber moved from 88 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from France to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Yugoslavia
Place Units - Germans
1 transport placed in 93 Sea Zone
2 bombers placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 1 infantry placed in Southern France
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -0.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
3 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Tambov
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/1 hits, 1.67 expected hits
Germans roll dice for 2 artilleries in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 10 infantry and 1 tactical_bomber moved from Manchuria to Amur
6 fighters and 3 tactical_bombers moved from Japan to Amur
1 bomber moved from Jehol to Amur
1 bomber moved from French Indo China to Amur
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 mech_infantry moved from French Indo China to Malaya
1 infantry moved from Buyant-Uhaa to Amur
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
Combat - Japanese
Battle in Amur
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 11 infantry and 4 tactical_bombers
Americans defend with 2 bombers; Russians defend with 2 aaGuns and 20 infantry
AA fire in Amur : 1/0 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 11 infantry and 4 tactical_bombers in Amur, round 2 : 9/1 hits, 9.33 expected hits
Russians roll dice for 2 aaGuns, 2 bombers and 20 infantry in Amur, round 2 : 7/0 hits, 7.00 expected hits
7 infantry owned by the Japanese, 5 infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 bombers owned by the Americans lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Amur, round 3 : 8/1 hits, 8.17 expected hits
Russians roll dice for 15 infantry in Amur, round 3 : 5/0 hits, 5.00 expected hits
4 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers in Amur, round 4 : 7/1 hits, 6.83 expected hits
Russians roll dice for 7 infantry in Amur, round 4 : 2/1 hits, 2.33 expected hits
1 fighter owned by the Japanese, 7 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 2 artilleries, 2 fighters and 11 infantry
Casualties for Americans: 2 bombers
Casualties for Russians: 2 aaGuns and 20 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/1 hits, 2.50 expected hits
Chinese roll dice for 6 infantry in Szechwan, round 2 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/1 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 4 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
2 artilleries moved from Jehol to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Shantung to Manchuria
1 aaGun moved from Jehol to Manchuria
1 marine moved from Shantung to Jehol
1 marine moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 transport moved from 22 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Japan
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 battleship moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Manchuria
1 fighter moved from Amur to Jehol
1 fighter moved from Amur to Jehol
2 tactical_bombers moved from Amur to Jehol
1 tactical_bomber moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 submarine moved from 23 Sea Zone to 25 Sea Zone
1 submarine moved from 22 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from Szechwan to Anhwe
1 fighter moved from Szechwan to Anhwe
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to French Indo China
Place Units - Japanese
3 fighters placed in Japan
2 submarines placed in 19 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Shantung
Japanese undo move 4.
1 infantry and 1 mech_infantry placed in Shantung
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.00
Chinese : 0.67
Russians : -0.33
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from British Guiana to 93 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 5 Sea Zone to 3 Sea Zone
1 cruiser moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 5 Sea Zone to 15 Sea Zone
1 carrier moved from 5 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
@max334 scramble in sz91?
@dawgoneit no scramble
your turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from British Guiana to 93 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 5 Sea Zone to 3 Sea Zone
1 cruiser moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 5 Sea Zone to 15 Sea Zone
1 carrier moved from 5 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to British Guiana
1 artillery and 1 infantry moved from British Guiana to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 93 Sea Zone to Morocco
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Soviet Far East
2 aaGuns moved from British Columbia to Alaska
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 1.
1 fighter and 1 tactical_bomber placed in Alaska
2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from British Guiana to 93 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 5 Sea Zone to 3 Sea Zone
1 cruiser moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 5 Sea Zone to 15 Sea Zone
1 carrier moved from 5 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to British Guiana
1 artillery and 1 infantry moved from British Guiana to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 93 Sea Zone to Morocco
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Soviet Far East
2 aaGuns moved from British Columbia to Alaska
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 1.
1 fighter and 1 tactical_bomber placed in Alaska
2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries and 6 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 artillery moved from Morocco to Algeria
British take Algeria from Neutral_Axis
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 fighters moved from Persia to Trans-Jordan
2 armour moved from Persia to Iraq
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 4 fighters and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 4 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 2/1 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
British roll dice for 4 fighters in Trans-Jordan, round 3 : 2/0 hits, 2.00 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Trans-Jordan
British win with 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Yunnan
British attack with 2 artilleries and 6 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 6 infantry in Yunnan, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to 81 Sea Zone
2 fighters moved from Iraq to Persia
Place Units - British
3 armour placed in Persia
1 armour, 1 fighter and 1 tactical_bomber placed in Union of South Africa
3 fighters placed in Quebec
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 1.00
British : -0.67
Americans : -0.33
Chinese : -0.33
Japanese : -0.67