No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
19L Max334 vs Dawgoneit BM3 LL
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to 19 Sea Zone 6 bombers moved from Aleutian Islands to 19 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone 1 armour and 1 artillery moved from 5 Sea Zone to Soviet Far East 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 7 Sea Zone to 5 Sea Zone Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Siberia Battle in 19 Sea Zone Americans attack with 6 bombers, 8 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 6 bombers, 8 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 9/1 hits, 9.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 4/1 hits, 4.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone Americans roll dice for 4 bombers, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 3 : 7/0 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 19 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 19 Sea Zone Americans win, taking Siberia from Japanese with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Americans: 4 bombers and 2 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 cruiser, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana 2 fighters moved from 10 Sea Zone to 5 Sea Zone 4 fighters moved from 19 Sea Zone to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to 5 Sea Zone 2 bombers moved from 19 Sea Zone to Amur 1 infantry moved from British Columbia to Alaska 2 aaGuns moved from Western United States to British Columbia Place Units - Americans 1 factory_minor placed in Alaska 1 destroyer and 1 submarine placed in 101 Sea Zone 2 bombers placed in Western United States 1 bomber placed in Eastern United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.50 Japanese : -0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Szechwan: 3 artilleries and 3 mech_infantrys EDIT: Removing units owned by Chinese from Sikang: 11 infantry EDIT: Adding units owned by Chinese to Szechwan: 6 infantry EDIT: Changing ownership of Szechwan from Japanese to Chinese EDIT: Turning off Edit Mode 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to 19 Sea Zone 6 bombers moved from Aleutian Islands to 19 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone 1 armour and 1 artillery moved from 5 Sea Zone to Soviet Far East 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 7 Sea Zone to 5 Sea Zone Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Siberia Battle in 19 Sea Zone Americans attack with 6 bombers, 8 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 6 bombers, 8 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 9/1 hits, 9.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 4/1 hits, 4.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone Americans roll dice for 4 bombers, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 3 : 7/0 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 19 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 19 Sea Zone Americans win, taking Siberia from Japanese with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Americans: 4 bombers and 2 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 cruiser, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana 2 fighters moved from 10 Sea Zone to 5 Sea Zone 4 fighters moved from 19 Sea Zone to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to 5 Sea Zone 2 bombers moved from 19 Sea Zone to Amur 1 infantry moved from British Columbia to Alaska 2 aaGuns moved from Western United States to British Columbia Place Units - Americans 1 factory_minor placed in Alaska 1 destroyer and 1 submarine placed in 101 Sea Zone 2 bombers placed in Western United States 1 bomber placed in Eastern United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Szechwan: 3 artilleries and 3 mech_infantrys EDIT: Removing units owned by Chinese from Sikang: 11 infantry EDIT: Adding units owned by Chinese to Szechwan: 6 infantry EDIT: Changing ownership of Szechwan from Japanese to Chinese EDIT: Turning off Edit Mode 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 artillery and 1 infantry EDIT: Removing units owned by British from 106 Sea Zone: 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Adding units owned by British to Morocco: 1 artillery EDIT: Removing units owned by Germans from Morocco: 1 marine EDIT: Changing ownership of Morocco from Germans to Neutral EDIT: Changing ownership of Morocco from Neutral to British EDIT: Removing units owned by Italians from Iraq: 1 artillery EDIT: Removing units owned by Germans from Trans-Jordan: 1 artillery EDIT: Removing units owned by British from Egypt: 2 fighters and 2 mech_infantrys EDIT: Adding units owned by British to Trans-Jordan: 2 mech_infantrys EDIT: Adding units owned by British to Iraq: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to Persia: 1 armour and 4 fighters EDIT: Removing units owned by British from Persia: 1 armour and 1 mech_infantry EDIT: Changing ownership of Iraq from Italians to British EDIT: Changing ownership of Trans-Jordan from Germans to British EDIT: Removing units owned by British from India: 2 artilleries and 7 infantry EDIT: Adding units owned by British to Burma: 2 artilleries and 7 infantry EDIT: Removing units owned by British from Union of South Africa: 2 infantry and 1 mech_infantry EDIT: Removing units owned by British from Rhodesia: 1 artillery and 2 infantry EDIT: Adding units owned by British to Union of South Africa: 2 armour EDIT: Adding units owned by British to Rhodesia: 2 infantry EDIT: Adding units owned by British to Belgian Congo: 1 artillery, 2 infantry and 1 mech_infantry EDIT: Removing units owned by British from United Kingdom: 3 infantry EDIT: Adding units owned by British to Scotland: 3 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,4,2,2,2,2 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.50 Japanese : -0.50
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@dawgoneit I edited the china and uk from the first battles. I was thinking of doing the us like this the first time. but then i got a little nervous. sorry for the lack of game ability.
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Nice hits. I didn’t even think the bombers could make it, damn. But good, thats the way to use that power. Sucks for me, but good hits. I’ll be able to play tomorrow morning.
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@max334 hey thanks. i needed that kick in the but.
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@dawgoneit is everything ok?
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Yes, no worries. Just got busy with some home projects. I’ll get back to the game soon
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@max334 cool. I’m digging up my leach field rite now. I take a break every little while so i do A&A turns. I’m glad to here from ya. Have a great day.
Wayne, -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 armour and 1 infantry moved from Ukraine to Rostov 1 fighter moved from Syria to Rostov 1 fighter moved from Syria to Rostov 1 armour moved from Romania to Greece Combat - Italians Battle in 91 Sea Zone Italians attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Trans-Jordan Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 2 mech_infantrys Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 2 mech_infantrys Battle in Rostov Italians attack with 1 armour, 2 fighters and 1 infantry Russians defend with 2 mech_infantrys Italians roll dice for 1 armour, 2 fighters and 1 infantry in Rostov, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians roll dice for 1 armour, 2 fighters and 1 infantry in Rostov, round 3 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Romania to Bulgaria 2 aaGuns moved from Ukraine to Rostov 1 submarine moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from Rostov to Ukraine Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Italians undo move 2. 1 artillery and 1 infantry placed in Northern Italy 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.33 Russians : -1.00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 carrier and 1 submarine Casualties for ANZAC: 1 destroyer and 2 submarines 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.50
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Germans Germans buy 3 artilleries, 2 bombers, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 armour moved from Evenkiyskiy to Olgiy Germans take Yenisey from Russians Germans take Olgiy from Russians 1 mech_infantry moved from Urals to Timguska 1 armour moved from Urals to Timguska 1 mech_infantry moved from Urals to Yenisey 1 mech_infantry moved from Urals to Timguska 1 armour moved from Urals to Timguska 4 armour and 4 mech_infantrys moved from Urals to Novosibirsk 1 mech_infantry moved from Nenetsia to Novosibirsk 1 artillery and 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Archangel to Nenetsia 1 mech_infantry moved from Archangel to Urals 1 artillery moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 2 infantry moved from Belarus to Smolensk 2 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 artillery moved from Belarus to Smolensk 1 bomber moved from Southern Italy to 88 Sea Zone 1 artillery moved from Ukraine to Bryansk 1 artillery moved from Belarus to Smolensk 1 artillery moved from Western Ukraine to Bryansk 1 fighter moved from Ukraine to Vologda 1 tactical_bomber moved from Ukraine to Vologda 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 bomber moved from Bessarabia to Smolensk 1 bomber moved from Syria to Smolensk 1 bomber moved from Syria to Bryansk 1 armour and 1 artillery moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 2 mech_infantrys moved from Ukraine to Caucasus 1 armour, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 5 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Volgograd Combat - Germans Battle in 88 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Timguska Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Timguska, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 artilleries, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Bryansk, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novosibirsk Germans attack with 4 armour and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour and 5 mech_infantrys in Novosibirsk, round 2 : 2/1 hits, 2.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Egypt Germans attack with 1 armour, 1 artillery and 1 infantry British defend with 1 armour and 1 harbour Germans roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Volgograd Germans attack with 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 mech_infantrys in Volgograd, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/1 hits, 3.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/1 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Vologda Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/1 hits, 3.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/1 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 4/1 hits, 3.33 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Caucasus Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Vologda to Novgorod 1 tactical_bomber moved from Vologda to Archangel 1 fighter moved from Vologda to Novgorod 1 fighter moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Smolensk to Rostov 2 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 bomber moved from Bryansk to Ukraine 1 bomber moved from Smolensk to Novgorod 1 bomber moved from Smolensk to Archangel 1 aaGun moved from Belarus to Archangel 1 aaGun moved from Eastern Poland to Belarus 1 fighter moved from 98 Sea Zone to Gibraltar 1 tactical_bomber moved from Syria to 98 Sea Zone 1 bomber moved from 88 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from France to Northern Italy 1 armour moved from Western Germany to Northern Italy 1 armour moved from Western Germany to Yugoslavia Place Units - Germans 1 transport placed in 93 Sea Zone 2 bombers placed in Western Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 artillery and 1 infantry placed in Southern France 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -0.50 Russians : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 3 infantry moved from Russia to Vologda 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Tambov 1 infantry moved from Russia to Samara Combat - Russians Battle in Vologda Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 2 artilleries in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 10 infantry and 1 tactical_bomber moved from Manchuria to Amur 6 fighters and 3 tactical_bombers moved from Japan to Amur 1 bomber moved from Jehol to Amur 1 bomber moved from French Indo China to Amur 1 mech_infantry moved from Anhwe to Szechwan 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 mech_infantry moved from French Indo China to Malaya 1 infantry moved from Buyant-Uhaa to Amur 1 destroyer moved from 41 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC Combat - Japanese Battle in Amur Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 11 infantry and 4 tactical_bombers Americans defend with 2 bombers; Russians defend with 2 aaGuns and 20 infantry AA fire in Amur : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 11 infantry and 4 tactical_bombers in Amur, round 2 : 9/1 hits, 9.33 expected hits Russians roll dice for 2 aaGuns, 2 bombers and 20 infantry in Amur, round 2 : 7/0 hits, 7.00 expected hits 7 infantry owned by the Japanese, 5 infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 bombers owned by the Americans lost in Amur Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Amur, round 3 : 8/1 hits, 8.17 expected hits Russians roll dice for 15 infantry in Amur, round 3 : 5/0 hits, 5.00 expected hits 4 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers in Amur, round 4 : 7/1 hits, 6.83 expected hits Russians roll dice for 7 infantry in Amur, round 4 : 2/1 hits, 2.33 expected hits 1 fighter owned by the Japanese, 7 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 2 artilleries, 2 fighters and 11 infantry Casualties for Americans: 2 bombers Casualties for Russians: 2 aaGuns and 20 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 6 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/1 hits, 2.50 expected hits Chinese roll dice for 6 infantry in Szechwan, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/1 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 4 : 2/0 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 3 infantry and 1 mech_infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 2 artilleries moved from Jehol to Manchuria 1 mech_infantry moved from Kiangsu to Chahar 2 mech_infantrys moved from Shantung to Manchuria 1 aaGun moved from Jehol to Manchuria 1 marine moved from Shantung to Jehol 1 marine moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 2 artilleries moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Japan 1 carrier moved from 22 Sea Zone to 33 Sea Zone 1 battleship moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 22 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Amur to Japan 1 bomber moved from Amur to Japan 1 bomber moved from Amur to Manchuria 1 fighter moved from Amur to Jehol 1 fighter moved from Amur to Jehol 2 tactical_bombers moved from Amur to Jehol 1 tactical_bomber moved from Amur to Manchuria 1 fighter moved from Amur to Manchuria 1 fighter moved from Amur to Manchuria 1 submarine moved from 23 Sea Zone to 25 Sea Zone 1 submarine moved from 22 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from Szechwan to Anhwe 1 fighter moved from Szechwan to Anhwe 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to French Indo China Place Units - Japanese 3 fighters placed in Japan 2 submarines placed in 19 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery placed in Shantung Japanese undo move 4. 1 infantry and 1 mech_infantry placed in Shantung 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.00 Chinese : 0.67 Russians : -0.33 Japanese : 0.00
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from British Guiana to 93 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 5 Sea Zone to 3 Sea Zone 1 cruiser moved from 5 Sea Zone to 3 Sea Zone 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 5 Sea Zone to 15 Sea Zone 1 carrier moved from 5 Sea Zone to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 3 Sea Zone
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@max334 scramble in sz91?
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@dawgoneit no scramble
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your turn
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from British Guiana to 93 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 5 Sea Zone to 3 Sea Zone 1 cruiser moved from 5 Sea Zone to 3 Sea Zone 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 5 Sea Zone to 15 Sea Zone 1 carrier moved from 5 Sea Zone to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 3 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 93 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 91 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 91 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from British Guiana to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from 93 Sea Zone to Morocco 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Soviet Far East 2 aaGuns moved from British Columbia to Alaska Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 1. 1 fighter and 1 tactical_bomber placed in Alaska 2 destroyers placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -1.33