Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
19L Max334 vs Dawgoneit BM3 LL
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan 9 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Sikang, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 4 infantry moved from Midway to 25 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 7 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from Western United States to 7 Sea Zone 5 bombers moved from Midway to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands Non Combat Move - Americans 1 infantry moved from Western United States to British Columbia 2 mech_infantrys moved from Western United States to Alaska Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan 9 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Sikang, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Gibraltar to 93 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 80 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 1 infantry moved from Iraq to Trans-Jordan 1 carrier moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 2 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Trans-Jordan British attack with 1 armour and 2 infantry Italians defend with 1 artillery British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Burma British attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 4 : 0/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 5 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Normandy Bordeaux British attack with 1 armour and 1 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in Normandy Bordeaux, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in 98 Sea Zone British attack with 2 fighters Italians defend with 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the Italians Submerged British roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in 93 Sea Zone British attack with 1 cruiser and 2 fighters Germans defend with 1 carrier, 2 fighters and 1 transport British roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 2 fighters owned by the British lost in 93 Sea Zone British roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 carrier, 2 fighters and 1 transport in 93 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits 1 cruiser owned by the British lost in 93 Sea Zone Germans win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -32 Casualties for British: 1 cruiser and 2 fighters 2 fighters owned by the Germans forced to land in Southern France Non Combat Move - British 2 fighters moved from 98 Sea Zone to Egypt Place Units - British 1 transport placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4 British collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -2.50 Italians : 0.17 Chinese : -0.33 Japanese : -0.33
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That US Pacific Fleet is making me a little nervous, … getting kind of close to Japan. And what are those Bomber crews doing in the Aleutian Islands…Vacationing? I think you have something sneaky planned :sunglasses:
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 unit repaired. 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Alexandria to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 artillery moved from Syria to Iraq Italians take Iraq from British 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.67 expected hits British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery and 2 fighters in Trans-Jordan, round 3 : 1/1 hits, 1.33 expected hits British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 airfield, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 aaGuns, 1 armour and 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Trans-Jordan to Syria 1 fighter moved from Trans-Jordan to Syria Place Units - Italians 1 transport placed in 95 Sea Zone 2 infantry placed in Southern Italy 1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Trans-Jordan ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 9 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 9 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 10 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -2.00 ANZAC : -2.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Trans-Jordan ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 9 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 9 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 10 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 destroyer Italians defend with 1 battleship, 1 submarine and 1 transport French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -1.83 French : 0.67 ANZAC : -2.00
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@max334 said in 19L Max334 vs Dawgoneit BM3 LL:
That US Pacific Fleet is making me a little nervous, … getting kind of close to Japan. And what are those Bomber crews doing in the Aleutian Islands…Vacationing? I think you have something sneaky planned :sunglasses:
it don’t look to sneaky to me. :innocent: lol Lol LOl LOL :smiling_imp:
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@dawgoneit I’m fueling up the subs now
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Southern France 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Bessarabia to Trans-Jordan 2 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 2 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Novgorod to Vologda 2 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 2 infantry moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Novgorod to Rostov 1 fighter moved from Novgorod to Rostov 1 bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 infantry Battle in Bryansk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Trans-Jordan Germans attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 armour and 7 mech_infantrys moved from Archangel to Urals 1 tactical_bomber moved from Vologda to Ukraine 2 fighters moved from Rostov to Ukraine 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Smolensk to Novgorod 1 tactical_bomber moved from Rostov to Ukraine 1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Bessarabia to Syria 1 carrier moved from 93 Sea Zone to 98 Sea Zone 2 fighters moved from Southern France to 98 Sea Zone 1 fighter moved from 110 Sea Zone to Gibraltar 1 destroyer moved from 105 Sea Zone to 91 Sea Zone 1 bomber moved from Trans-Jordan to Syria 1 armour moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Novgorod to Nenetsia 1 artillery and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 artillery moved from Novgorod to Archangel 1 aaGun moved from Belarus to Smolensk 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Poland to Eastern Poland 1 bomber moved from Western Germany to Syria 1 aaGun moved from Western Germany to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 aaGun, 1 cruiser, 1 marine and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 aaGun moved from 91 Sea Zone to Gibraltar 1 bomber moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Normandy Bordeaux to Romania 1 bomber moved from Romania to Bessarabia Place Units - Germans 3 infantry placed in France 2 transports placed in 93 Sea Zone 1 infantry placed in Southern France 3 mech_infantrys placed in Ukraine 2 infantry and 1 mech_infantry placed in Novgorod 2 armour placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -0.17 Russians : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Kansu to Timguska 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Russia to Vologda 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Rostov 2 mech_infantrys moved from Russia to Rostov 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 4 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Rostov Russians attack with 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 3 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 1.83 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/1 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 4 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Rostov to Russia 2 aaGuns and 19 infantry moved from Buyant-Uhaa to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -0.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Shan State to Burma 1 bomber moved from Kweichow to Kansu 1 fighter moved from Kweichow to Kansu 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 2 artilleries moved from Kweichow to Szechwan 2 mech_infantrys moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 bomber moved from Kweichow to Burma 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Guam Battle in Kansu Japanese attack with 1 bomber and 1 fighter Chinese defend with 1 fighter Japanese roll dice for 1 bomber and 1 fighter in Kansu, round 2 : 2/1 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 fighter Battle in Szechwan Japanese attack with 3 artilleries, 1 infantry and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Szechwan, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/0 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 aaGun, 1 artillery and 2 infantry moved from Korea to Manchuria 1 armour moved from Siberia to Soviet Far East 1 infantry moved from Siberia to Soviet Far East 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 17 Sea Zone 2 fighters moved from Philippines to Japan 1 fighter and 1 tactical_bomber moved from Jehol to Japan 1 tactical_bomber moved from Jehol to Japan 1 aaGun, 1 artillery and 7 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Anhwe to Jehol 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 aaGun moved from Shan State to Yunnan 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 19 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone 1 cruiser moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Shantung 1 aaGun moved from Anhwe to Jehol 1 battleship moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Shantung 1 battleship moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 1 bomber moved from Burma to French Indo China 1 bomber moved from Kansu to Jehol 1 tactical_bomber moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 tactical_bomber moved from Kweichow to Manchuria 1 tactical_bomber moved from Anhwe to Japan Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 2 fighters placed in Japan 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : 0.33 Japanese : 0.67
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 6 bombers moved from Aleutian Islands to Amur 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur 1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from British Columbia to Alaska Combat - Americans
Combat Hit Differential Summary :
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@max334 scramble in sz91?
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Yes please
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 6 bombers moved from Aleutian Islands to Amur 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur 1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from British Columbia to Alaska Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 factory_minor placed in Alaska 3 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.17 Japanese : 0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 3 artilleries and 3 mech_infantrys Chinese roll dice for 11 infantry in Szechwan, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 3 mech_infantrys in Szechwan, round 2 : 2/0 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 9 infantry in Szechwan, round 3 : 2/1 hits, 1.50 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Szechwan, round 3 : 2/1 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 7 infantry in Szechwan, round 4 : 1/1 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Szechwan, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 6 infantry in Szechwan, round 5 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 artilleries and 3 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 6 bombers moved from Aleutian Islands to Amur 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur 1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from British Columbia to Alaska Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 factory_minor placed in Alaska 3 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 3 artilleries and 3 mech_infantrys Chinese roll dice for 11 infantry in Szechwan, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 3 mech_infantrys in Szechwan, round 2 : 2/0 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 9 infantry in Szechwan, round 3 : 2/1 hits, 1.50 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Szechwan, round 3 : 2/1 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 7 infantry in Szechwan, round 4 : 1/1 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Szechwan, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 6 infantry in Szechwan, round 5 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 artilleries and 3 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Egypt to 81 Sea Zone 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Iraq 1 mech_infantry moved from Persia to Iraq 1 armour moved from Persia to Iraq 1 fighter moved from Egypt to Trans-Jordan 3 infantry moved from India to Burma 1 infantry moved from India to Burma 2 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Trans-Jordan British attack with 1 fighter and 2 mech_infantrys Germans defend with 1 artillery British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Morocco British attack with 1 artillery and 1 infantry Germans defend with 1 marine British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Morocco British win, taking Morocco from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Non Combat Move - British 1 fighter moved from Iraq to Persia 1 fighter moved from Trans-Jordan to Persia Place Units - British 3 armour placed in Persia British undo move 1. 1 armour and 2 fighters placed in Persia 2 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,2,4,1,2 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.83 British : 0.50 Italians : -0.33 Americans : -0.17 Chinese : 0.50 Japanese : 0.83
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Really Wayne? Why did you put the US Pacific Fleet in reverse? I’ve never seen so much power concentrated in one fleet and also backed up by a very large bomber crew. I thought for sure you were coming to Asia and I don’t mean Siberia. Still to far away
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@max334 i didn’t want to loose it all. i’m so used to loosing my fleet i wanted to save it. do you want me to try again.
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@dawgoneit Try again how?