@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
19L Max334 vs Dawgoneit BM3 LL
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 2 infantry moved from Karelia to Novgorod 1 marine moved from Vyborg to Novgorod 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 armour moved from Germany to 114 Sea Zone 2 infantry moved from Poland to 114 Sea Zone 2 armour, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 armour and 2 infantry moved from 115 Sea Zone to Novgorod 2 fighters and 2 tactical_bombers moved from Finland to Novgorod 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 bombers moved from Romania to Novgorod 2 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Romania to Ukraine 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 6 infantry moved from Poland to Eastern Poland 2 armour moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Poland to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in Novgorod Germans attack with 2 armour, 2 bombers, 3 fighters, 4 infantry, 1 marine and 4 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry AA fire in Novgorod : 1/0 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans lost in Novgorod Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 2 bombers, 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Novgorod, round 2 : 7/1 hits, 6.67 expected hits Russians roll dice for 2 aaGuns, 1 artillery and 7 infantry in Novgorod, round 2 : 2/1 hits, 2.67 expected hits 6 infantry owned by the Russians, 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 2 armour, 2 bombers, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Novgorod, round 3 : 7/1 hits, 6.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 2 bombers, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 1 artillery and 7 infantry Battle in Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 armour, 1 artillery and 6 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 6 infantry in Eastern Poland, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 artillery and 3 infantry moved from Finland to Karelia 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Western Germany 2 armour moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Baltic States 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Poland to Baltic States 2 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Germany to Poland 1 armour moved from Romania to Eastern Poland 2 infantry moved from Romania to Bessarabia 2 infantry moved from Romania to Eastern Poland 1 tactical_bomber moved from Ukraine to Bessarabia 1 tactical_bomber moved from Bessarabia to Romania 1 artillery moved from Southern France to France 1 fighter moved from Novgorod to Poland 1 fighter moved from Novgorod to Poland 2 tactical_bombers moved from Novgorod to Poland 1 fighter moved from Novgorod to Poland 1 tactical_bomber moved from Novgorod to Poland 1 bomber moved from Novgorod to Norway 1 bomber moved from Novgorod to Romania Place Units - Germans 1 submarine placed in 110 Sea Zone 1 bomber placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : -1.33 AA fire in Novgorod : : 0.00 AA fire in United Kingdom : : 0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 2 aaGuns, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 4 artilleries and 6 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 2 infantry moved from Olgiy to Kansu Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 2 aaGuns, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 4 artilleries and 6 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 2 infantry moved from Olgiy to Kansu Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Russians : -0.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Manchuria 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 artillery moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Siam to Shan State 1 fighter moved from Siam to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 mech_infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Szechwan Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Java Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/1 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Shan State to Yunnan 1 aaGun moved from French Indo China to Shan State 2 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Chahar to Hopei 1 artillery and 1 infantry moved from Chahar to Jehol 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Anhwe 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Hunan to Kweichow 1 fighter moved from Kiangsi to Japan 1 bomber moved from Shantung to Yunnan 1 bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Kiangsi to Jehol 1 tactical_bomber moved from Anhwe to Jehol 1 fighter moved from Anhwe to Jehol 1 fighter moved from Kwangsi to Jehol 1 tactical_bomber moved from Hunan to Kweichow 1 fighter moved from Hunan to Kweichow Place Units - Japanese 1 factory_minor placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 artillery and 2 infantry EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.33 UK_Pacific : 0.33 Japanese : -0.00 -
Sorry, forgot to post after I made some edits. I changed out a ftr I purchased for 2 Inf and art. Also changed placement of sub.9 Apr 2019.tsvg
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 destroyer moved from 10 Sea Zone to 13 Sea Zone 1 bomber moved from Western United States to Midway 2 carriers and 1 destroyer moved from 13 Sea Zone to 25 Sea Zone 2 fighters moved from Midway to 25 Sea Zone 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from 25 Sea Zone to Midway Place Units - Americans 1 bomber placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Suiyuyan to Shensi 14 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Hunan Battle in Shensi Chinese attack with 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 16 infantry in Shensi, round 2 : 3/1 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Hunan from Japanese, taking Shensi from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 destroyer moved from 10 Sea Zone to 13 Sea Zone 1 bomber moved from Western United States to Midway 2 carriers and 1 destroyer moved from 13 Sea Zone to 25 Sea Zone 2 fighters moved from Midway to 25 Sea Zone 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from 25 Sea Zone to Midway Place Units - Americans 1 bomber placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Suiyuyan to Shensi 14 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Hunan Battle in Shensi Chinese attack with 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 16 infantry in Shensi, round 2 : 3/1 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Hunan from Japanese, taking Shensi from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 3 infantry moved from Persia to Iraq 1 armour moved from Eastern Persia to Iraq 1 fighter moved from India to Iraq 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 harbour, 3 infantry and 1 marine British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 armour, 3 infantry and 1 marine in Egypt, round 2 : 2/1 hits, 1.83 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 marine in Egypt, round 3 : 1/1 hits, 0.83 expected hits 1 marine owned by the Italians, 1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Italians: 1 armour, 3 infantry and 1 marine Battle in Iraq British attack with 1 armour, 1 fighter and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter and 3 infantry in Iraq, round 2 : 2/1 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter and 2 infantry in Iraq, round 3 : 1/1 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from Egypt to 80 Sea Zone 1 fighter moved from Iraq to 80 Sea Zone 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from India to Burma 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 2 cruisers and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 factory_minor placed in Persia 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,5 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
British : 0.50 Italians : 0.33 Chinese : -0.17 Neutral_Axis : 0.67 Japanese : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 artilleries moved from Alexandria to Egypt 1 fighter moved from Tobruk to Egypt 1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to 104 Sea Zone Combat - Italians Battle in Trans-Jordan Battle in 104 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 104 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Italians win, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 2 artilleries and 1 fighter British defend with 1 artillery and 1 harbour Italians roll dice for 2 artilleries and 1 fighter in Egypt, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 aaGuns moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 bomber moved from 104 Sea Zone to Normandy Bordeaux Place Units - Italians 1 destroyer placed in 95 Sea Zone Italians undo move 1. 1 destroyer placed in 97 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -1.17 British : -0.33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt Combat - ANZAC Battle in Egypt ANZAC attack with 2 infantry Italians defend with 1 artillery and 1 harbour ANZAC roll dice for 2 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Egypt ANZAC win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/1 hits, 2.17 expected hits 2 fighters owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 2/1 hits, 2.17 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -44 Casualties for ANZAC: 1 destroyer, 3 fighters and 1 submarine 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : -0.67 ANZAC : -1.83 Japanese : -0.50 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt Combat - ANZAC Battle in Egypt ANZAC attack with 2 infantry Italians defend with 1 artillery and 1 harbour ANZAC roll dice for 2 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Egypt ANZAC win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/1 hits, 2.17 expected hits 2 fighters owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 2/1 hits, 2.17 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -44 Casualties for ANZAC: 1 destroyer, 3 fighters and 1 submarine 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 fighter moved from Gibraltar to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 fighter Italians defend with 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the Italians Submerged French roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the French lost in 98 Sea Zone Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0.17 French : -0.50 ANZAC : -1.83 Japanese : -0.50 -
TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 3 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Romania to Western Ukraine 1 bomber moved from Romania to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Norway to United Kingdom -
scramble out of Gibraltar?
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@max334 yes
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 3 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Romania to Western Ukraine 1 bomber moved from Romania to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Norway to United Kingdom Combat - Germans British scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in 91 Sea Zone Germans attack with 2 bombers and 3 submarines British defend with 2 cruisers, 1 destroyer, 2 fighters and 1 transport Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits 1 destroyer owned by the British, 3 submarines owned by the Germans and 1 cruiser owned by the British lost in 91 Sea Zone retreated to 91 Sea Zone British win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 3 submarines Casualties for British: 1 cruiser and 1 destroyer Battle in Ukraine Germans attack with 1 armour, 3 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Germans 2 armour moved from Baltic States to Archangel 2 mech_infantrys moved from Baltic States to Archangel 1 armour moved from Eastern Poland to Archangel 5 mech_infantrys moved from Eastern Poland to Archangel 3 armour moved from Eastern Poland to Archangel 2 infantry moved from Novgorod to Archangel 1 marine moved from Novgorod to 115 Sea Zone 1 cruiser, 1 marine and 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 aaGun moved from Baltic States to Novgorod 1 artillery and 3 infantry moved from Karelia to Novgorod 2 infantry moved from Baltic States to Eastern Poland 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Belarus 3 fighters and 3 tactical_bombers moved from Poland to Novgorod 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 bomber moved from Western Ukraine to Bessarabia 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Holland Belgium to 93 Sea Zone 1 bomber moved from United Kingdom to Western Germany 2 bombers moved from 91 Sea Zone to Southern France 1 artillery moved from France to Southern France 1 armour moved from Western Germany to Southern France 2 artilleries moved from Western Germany to France Place Units - Germans 1 carrier and 1 transport placed in 93 Sea Zone 1 destroyer placed in 93 Sea Zone 2 artilleries and 1 mech_infantry placed in Novgorod 1 fighter placed in Western Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in France Germans undo move 2. Germans undo move 4. 1 infantry placed in Southern France 1 destroyer placed in 105 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.33 Russians : -1.33 AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese 2 infantry moved from Ulaanbaatar to Buryatia 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Russians Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 2 transports Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 infantry moved from Russia to Vologda 2 aaGuns, 3 armour, 6 artilleries, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese 2 infantry moved from Ulaanbaatar to Buryatia 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Russians Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 2 transports Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 infantry moved from Russia to Vologda 2 aaGuns, 3 armour, 6 artilleries, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Ulaanbaatar: 2 aaGuns and 19 infantry EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 aaGuns and 19 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.50 Russians : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 3 marines and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 2 artilleries moved from Szechwan to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Anhwe to Shensi 2 fighters moved from Jehol to Shensi 2 tactical_bombers moved from Jehol to Shensi 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 destroyer moved from 41 Sea Zone to 79 Sea Zone 1 cruiser moved from 41 Sea Zone to 38 Sea Zone 1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from Yunnan to Shensi 1 tactical_bomber moved from Java to 35 Sea Zone 1 fighter moved from Java to 35 Sea Zone 1 infantry moved from Sakha to Siberia 1 artillery moved from Anhwe to Hunan 1 tactical_bomber moved from 35 Sea Zone to Hunan 1 submarine moved from 35 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 18 infantry Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 7/1 hits, 7.33 expected hits Chinese roll dice for 18 infantry in Shensi, round 2 : 6/0 hits, 6.00 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Shensi 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Kweichow Chinese win with 11 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry Casualties for Chinese: 7 infantry Non Combat Move - Japanese 1 fighter moved from Shensi to Jehol 1 fighter moved from Shensi to Anhwe 1 fighter moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 1 tactical_bomber moved from Shensi to Jehol 1 tactical_bomber moved from Shensi to Kweichow 1 tactical_bomber moved from Shensi to Kweichow 1 bomber moved from Shensi to Kweichow 1 bomber moved from Shensi to Kweichow 1 tactical_bomber moved from Hunan to Anhwe 1 tactical_bomber moved from Burma to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Shan State to Yunnan 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to Korea 2 infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 artillery and 1 infantry moved from Shantung to Anhwe 2 infantry moved from 19 Sea Zone to Jehol 1 aaGun moved from 19 Sea Zone to Jehol 1 artillery moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Philippines 1 tactical_bomber moved from 6 Sea Zone to Jehol Place Units - Japanese 1 factory_minor placed in Kiangsu 1 fighter and 3 marines placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.33 Japanese : 0.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 4 infantry moved from Midway to 25 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 7 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from Western United States to 7 Sea Zone 5 bombers moved from Midway to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands Non Combat Move - Americans 1 infantry moved from Western United States to British Columbia 2 mech_infantrys moved from Western United States to Alaska Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan 9 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Sikang, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.67





