@argothair said in Argo's Middleweight Map for 1939 & 1942:
@general-6-stars Thanks for weighing in! I am potentially interested in your feedback, but if you want me to adjust stats based on your numbers, then you will need to clearly explain both what the numbers mean and how you are calculating them. For example, for the battleship, I don’t know what “1.13” or “Sh4” means.
Also, it appears that you have already changed some of my combat stats. For example, my battleship has A5, not A4. My destroyer has D3, not D2. Are those your recommended changes? If so, what is the reason behind those recommendations? Please do as much as you can to explain your logic in plain English, rather than just posting strings of abbreviations and numbers.
Your BB is to weak. Your DD are to strong.
I changed your stats so if I buy a DD, PB, BB or CR I’m getting my moneys worth.
The SH is for shore shot.
The decimal number shows how your piece stacks up to costs for punch.
Your values.
BB C13 A@5 .71 D@4 .57 Shore shot @5 .71
against
2 DD C12 A@6 4.00 D@6 4.00 decimal number tells me DD to strong.
2 DD C12 A@6 4.00 D@6 4.00
against
CR C9 A@3 .89 D@3 .89 But since your CR has the shore Shot @3 .89
and the move 3, plus carry 1 Inf makes up for it being weak against the DD
if it only the CR had AD values plus shore.
Your values
1 BB C13 A@5 .71 D@4 .57 1 hit
against
1 DD C6 A@3 2.00 D@3 2.00
Most people base there Values on Hit % which is fine.
But here I’m buying DD and won’t even come close to a BB.
Mostly its the DD that is to strong in games and CR to weak.
IMO