I had a gmail email and it did not work. I created a free proton.me email account and it worked just fine on triplea. Just like flyingbadger stated, gmail and other email accounts do not seem to work at all for triplea. thankyou flying badger and others for helping me get this problem resolved. I am very bad at internet/computer stuff
I made a TripleA map on my hard drive, but I can't test it because it hasn't been downloaded. Help?
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Hello fellow developers. I made a custom TripleA map from scratch using the map creator tool, and then edited the xml file appropriately, and all of that is going reasonably well. I can see the game in the list of maps available when I run TripleA. However, I can’t actually launch the game to see what the map looks like, because I’m getting the following error box:
I assume I’m just putting my map files in the wrong folder or something, but it’s in the same folder as all of the maps that I’ve downloaded, and I don’t know where else to put it. I could try uploading the map to the github repository and then downloading it from there, but I’d rather not upload it until I’ve tested it at least a little bit on my harddrive and it’s ready for other beta testers. The folder I’m using is C:/users/Jason GL/triplea/downloadedMaps. Within that folder, I’ve tried putting my xml file in /Argo/map/games and in /Argo/games.
Anyone have any suggestions? Thanks in advance for your help. :-)
Here’s the full error message:
Mar 24, 2019 2:19:37 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
SEVERE: Failed to start game
games.strategy.engine.framework.startup.launcher.MapNotFoundException
at games.strategy.triplea.ResourceLoader.getMapResourceLoader(ResourceLoader.java:60)
at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:75)
at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
at java.lang.Thread.run(Unknown Source)Mar 24, 2019 2:28:18 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
SEVERE: Failed to start game
games.strategy.engine.framework.startup.launcher.MapNotFoundException
at games.strategy.triplea.ResourceLoader.getMapResourceLoader(ResourceLoader.java:60)
at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:75)
at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
at java.lang.Thread.run(Unknown Source) -
@Argothair I suppose that the issue is related to the folder structure and/or inaccuracies in naming the mapfile and the map-xml and/or the naming inside the xml.
Would you mind to provide your files in a zipped way?
I will take a look tomorrow, then (almost midnight here). :slightly_smiling_face: -
@Panther Thank you! Here’s the .xml file, and here’s some screenshots of the directory tree. The forum won’t allow me to upload a .zip file, but if you send me your e-mail address I’m happy to e-mail you a .zip.
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Actually, I think you are right – the problem was that I had the wrong name for the map at the bottom of the .xml file. I think I can keep working from here. Thank you!
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@Argothair Great. Just ask back in case you need further assistance. :slightly_smiling_face:
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Uh, Am I to understand that, folks can create maps and upload them, and play on them online? Crossing fingers, and desperately hoping that I did indeed read this correctly…:hand_with_index_and_middle_fingers_crossed:
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@CrazyIvan Yes indeed. Check out triplea-game.org to learn more about that. However map making is not trivial, but many people have learnt that so far and provide awesome user made maps.
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@CrazyIvan Also for playing online you might want to check out our TripleA forum, especially the stickies there: https://www.axisandallies.org/forums/category/28/triplea-support