Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from Queensland to 26 Sea Zone 1 fighter moved from 46 Sea Zone to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to Queensland 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 94 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 62 PUs; Germans buy 3 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Western Germany to Caucasus 1 artillery moved from Rostov to Volgograd 1 bomber moved from Western Germany to Caucasus 1 submarine moved from 125 Sea Zone to 124 Sea Zone 2 bombers moved from Western Germany to 124 Sea Zone Combat - Germans Battle in 124 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers in 124 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 124 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Ukraine 2 aaGuns, 17 artilleries, 1 fighter and 17 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Belarus to Eastern Poland 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun, 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 2 infantry moved from Novgorod to Belarus 7 armour, 6 artilleries and 40 mech_infantrys moved from Rostov to Ukraine 1 infantry moved from Ukraine to Rostov 10 mech_infantrys moved from Western Germany to Slovakia Hungary 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from 124 Sea Zone to Western Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to Western Germany 2 tactical_bombers moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Ukraine Place Units - Germans 1 submarine placed in 112 Sea Zone 3 artilleries placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Novgorod 3 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0,83 Americans : -0,33 Russians : -0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Vologda 1 artillery and 2 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 30 infantry and 3 mech_infantrys moved from Russia to Vologda 1 armour moved from Tambov to Vologda Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Vologda Russians attack with 1 armour, 32 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 32 infantry and 3 mech_infantrys in Vologda, round 2 : 7/36 hits, 6.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 31 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Kansu to Timguska 1 armour, 12 artilleries, 47 infantry and 2 mech_infantrys moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 5 artilleries, 5 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 artillery moved from New Guinea to Dutch New Guinea 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 2 bombers moved from French Indo China to Shensi 2 tactical_bombers moved from French Indo China to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 4/11 hits, 6,00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 armour and 1 mech_infantry moved from Szechwan to Hopei 1 infantry moved from Chahar to Suiyuyan 1 marine moved from Ulaanbaatar to Dzavhan 1 aaGun and 7 infantry moved from Yakut S.S.R. to Dzavhan 1 armour and 2 mech_infantrys moved from Buyant-Uhaa to Dzavhan 1 mech_infantry moved from Central Mongolia to Dzavhan 2 mech_infantrys moved from Chahar to Dzavhan 2 tactical_bombers moved from Shensi to Central Mongolia 2 bombers moved from Shensi to Hopei 1 fighter moved from Paulau Island to 35 Sea Zone 6 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 bomber moved from Paulau Island to Philippines 2 bombers moved from Paulau Island to Hopei 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 5 destroyers placed in 6 Sea Zone 3 artilleries placed in India 2 artilleries and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Shantung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : -0,17 Chinese : -0,67 Japanese : -2,50
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 5 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 transport moved from 74 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 8 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Sumatra Battle in 16 Sea Zone Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Sumatra from Japanese with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 9 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 2 aaGuns moved from Central United States to 101 Sea Zone 2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone 4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco 3 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco 4 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 bomber placed in Western United States 5 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 submarines moved from 94 Sea Zone to 97 Sea Zone 3 bombers moved from Egypt to 97 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Iraq to Caucasus 1 tactical_bomber moved from Tsinghai to Caucasus 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - British Battle in 97 Sea Zone British attack with 3 bombers and 3 submarines Italians defend with 1 destroyer British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 3 bombers and 3 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Kansu British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu British win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Kansu to Russia 1 tactical_bomber moved from Caucasus to Tsinghai 1 fighter moved from Caucasus to Northwest Persia 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 3 bombers moved from 97 Sea Zone to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Algeria to Morocco Place Units - British 1 fighter placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 3 infantry placed in Persia 3 infantry placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : -0.83 Italians : -0.33 Americans : -0.83 Chinese : 0.33 Japanese : -0.33
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I did not scramble fighters from SIT to defend SZ 97 because it seemed to be a pointless waste. Will redo the battle if you wish.
Please move a UK sub from SZ 91 to SZ 93. Thanks.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Rostov 2 infantry moved from Western Ukraine to Ukraine 1 armour moved from Greater Southern Germany to Western Germany 1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber and 1 fighter French defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 94 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,3,2,2 Italians collect 4 PUs (7 lost to blockades); end with 6 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0,17 French : -0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 13 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd 7 armour moved from Ukraine to Caucasus 30 mech_infantrys moved from Ukraine to Caucasus 10 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Volgograd 2 bombers moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 5 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus Combat - Germans Battle in Volgograd Germans attack with 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/11 hits, 4,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Caucasus Germans attack with 7 armour and 46 mech_infantrys British defend with 1 infantry Germans roll dice for 7 armour and 46 mech_infantrys in Caucasus, round 2 : 10/53 hits, 11,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour and 45 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 26 artilleries and 18 infantry moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 artillery and 2 infantry moved from Belarus to Novgorod 1 artillery moved from Eastern Poland to Western Ukraine 10 mech_infantrys moved from Slovakia Hungary to Western Ukraine 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from Ukraine to Germany 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 2 bombers moved from Volgograd to Novgorod Place Units - Germans 3 armour placed in Ukraine 3 infantry placed in Western Ukraine 10 artilleries placed in Western Germany 3 artilleries placed in Novgorod 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,6,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 57 PUs (6 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : 1,67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vologda to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Archangel Russians take Archangel from Germans 2 mech_infantrys moved from Russia to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns and 10 infantry moved from Yenisey to Timguska 31 infantry and 3 mech_infantrys moved from Vologda to Archangel Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 1.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 5 destroyers, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 infantry moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 1 armour moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Yenisey 7 infantry, 1 marine and 5 mech_infantrys moved from Dzavhan to Yenisey 6 artilleries and 9 infantry moved from India to West India 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Szechwan to Sikang 1 bomber moved from Hopei to Sikang 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Hopei to Kansu 1 infantry moved from Hopei to Shensi 1 bomber moved from Hopei to Shensi 1 bomber moved from Hopei to Sikang 1 tactical_bomber moved from Central Mongolia to Kansu 1 tactical_bomber moved from Central Mongolia to Kansu Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kansu Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sikang Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 bombers moved from Sikang to Hopei 1 bomber and 2 tactical_bombers moved from Kansu to Hopei 1 bomber moved from Shensi to Hopei 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Kweichow 1 mech_infantry moved from Hopei to Szechwan 1 mech_infantry moved from Shantung to Anhwe 2 armour moved from Shantung to Hopei 3 mech_infantrys moved from Kiangsu to Hopei 1 bomber moved from Philippines to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun moved from Dzavhan to Yenisey 1 fighter moved from Philippines to Hopei Place Units - Japanese 5 destroyers and 5 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Americans : -0,33 Chinese : -1,00 Japanese : -0,17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Russia to Kansu 2 infantry moved from Morocco to 91 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 9 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from United Kingdom to 112 Sea Zone Combat - Americans Battle in Norway Battle in Kansu Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 9 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 5 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 fighter moved from Kansu to Urals 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Sicily 2 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 2 aaGuns and 4 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 fighters moved from 112 Sea Zone to United Kingdom 1 bomber moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to United Kingdom Place Units - Americans 1 bomber and 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Morocco: 1 marine EDIT: Adding units owned by Americans to Norway: 1 marine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi Combat - Chinese Chinese creates battle in territory Kansu Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Kansu from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Tsinghai to Volgograd Russians take Volgograd from Germans Combat - British Non Combat Move - British 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 4 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 infantry and 3 mech_infantrys moved from Persia to Iraq 1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 marine and 14 mech_infantrys moved from Northwest Persia to Iraq 1 aaGun moved from Tsinghai to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 tactical_bomber moved from Tsinghai to Iraq Place Units - British 2 mech_infantrys placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 mech_infantry EDIT: Adding units owned by Americans to Northwest Persia: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.17 Chinese : -0.50 Japanese : 0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 11 PUs; Combat Move - Italians 1 armour moved from Rostov to Northwest Persia 1 fighter moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in 95 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northwest Persia Italians attack with 1 armour and 1 bomber Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Rostov 2 infantry moved from Ukraine to Rostov 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 fighter moved from 95 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,6,5,4,3 Italians collect 1 PU (10 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,83 British : -0,67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 submarines moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 infantry moved from Rostov to Volgograd 3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries, 8 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk 26 artilleries and 16 infantry moved from Rostov to Bryansk 2 armour and 2 mech_infantrys moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Rostov 4 armour and 42 mech_infantrys moved from Caucasus to Bryansk 2 bombers moved from Novgorod to Ukraine 4 artilleries and 5 infantry moved from Novgorod to Baltic States 1 fighter moved from Western Germany to Ukraine 1 fighter moved from Southern Italy to Ukraine 2 bombers moved from Ukraine to Volgograd 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 submarine moved from 125 Sea Zone to 127 Sea Zone Combat - Germans Battle in Volgograd Germans attack with 2 bombers and 2 infantry British defend with 1 mech_infantry; Russians defend with 1 factory_minor Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Volgograd to Ukraine 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Rostov to Bryansk 11 artilleries moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 2 bombers moved from Western Germany to Germany 1 marine moved from Western Germany to Germany 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to Germany Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Western Ukraine 8 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Novgorod Germans undo move 4. 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,1,1,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 53 PUs (6 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun EDIT: Removing units owned by Germans from Ukraine: 1 fighter EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 infantry moved from Rostov to Volgograd 3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries, 8 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk 26 artilleries and 16 infantry moved from Rostov to Bryansk 2 armour and 2 mech_infantrys moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Rostov 4 armour and 42 mech_infantrys moved from Caucasus to Bryansk 2 bombers moved from Novgorod to Ukraine 4 artilleries and 5 infantry moved from Novgorod to Baltic States 1 fighter moved from Western Germany to Ukraine 1 fighter moved from Southern Italy to Ukraine 2 bombers moved from Ukraine to Volgograd 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 submarine moved from 125 Sea Zone to 127 Sea Zone Combat - Germans Battle in Volgograd Germans attack with 2 bombers and 2 infantry British defend with 1 mech_infantry; Russians defend with 1 factory_minor Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Volgograd to Ukraine 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Rostov to Bryansk 11 artilleries moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 2 bombers moved from Western Germany to Germany 1 marine moved from Western Germany to Germany 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to Germany Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Western Ukraine 8 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Novgorod Germans undo move 4. 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,1,1,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 53 PUs (6 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun EDIT: Removing units owned by Germans from Ukraine: 1 fighter EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Ukraine: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour, 31 infantry and 3 mech_infantrys moved from Archangel to Smolensk 1 aaGun, 1 armour, 13 artilleries, 2 fighters, 73 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Smolensk 2 aaGuns and 12 infantry moved from Timguska to Urals Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 8 infantry, 1 marine and 4 mech_infantrys moved from Yenisey to Evenkiyskiy 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from Hopei to Kazakhstan 1 infantry moved from Suiyuyan to Kansu 2 bombers moved from Hopei to Kansu 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Hopei to Suiyuyan 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys moved from Hopei to Shensi 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Hopei Combat - Japanese Battle in Aleutian Islands Battle in Kansu Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Aleutian Islands from Americans, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Kazakhstan : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Shensi Japanese attack with 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys in Shensi, round 2 : 5/12 hits, 4,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Hopei to French Indo China 1 bomber moved from French Indo China to Philippines 1 fighter and 2 tactical_bombers moved from Hopei to Yunnan 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 aaGun moved from Yenisey to Evenkiyskiy 2 bombers moved from Kansu to Volgograd 1 bomber moved from Kazakhstan to Volgograd 3 bombers moved from Volgograd to Rostov Place Units - Japanese 1 battleship, 1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone 3 infantry placed in India 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
AA fire in Kazakhstan : : -0,17 Chinese : -0,67 Russians : -0,33 Japanese : 3,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands 1 destroyer moved from 101 Sea Zone to 122 Sea Zone 1 bomber moved from Eastern United States to 122 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 3 infantry moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 marine moved from Norway to 112 Sea Zone 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 4 fighters moved from United Kingdom to Western Germany 3 fighters moved from 112 Sea Zone to Western Germany Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 8 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 122 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Western Germany Americans attack with 1 bomber, 7 fighters and 3 infantry Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry; Italians defend with 1 armour Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 7 fighters and 3 infantry in Western Germany, round 2 : 3/11 hits, 4.67 expected hits Germans roll dice for 1 armour and 3 infantry in Western Germany, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 bomber, 7 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 armour Battle in Aleutian Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Aleutian Islands to British Columbia 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Urals to Smolensk 1 aaGun moved from Norway to Finland 1 bomber moved from Western Germany to Norway 1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from 122 Sea Zone to United Kingdom 7 fighters moved from Western Germany to Norway 2 fighters moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 bomber and 2 fighters placed in Eastern United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 74 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 armour, 2 artilleries, 18 infantry, 1 marine and 24 mech_infantrys moved from Iraq to Northwest Persia 3 bombers moved from Egypt to Northwest Persia Combat - British Battle in Eastern Persia British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys Italians defend with 1 armour British roll dice for 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys in Northwest Persia, round 2 : 11/49 hits, 10.67 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 3 bombers moved from Northwest Persia to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq 2 fighters moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland 1 artillery and 5 infantry moved from Norway to Finland 3 fighters moved from Norway to Smolensk 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Persia to Northwest Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 fighter EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17 British : 2.00 Italians : -0.50 Americans : -3.83 Chinese : 0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians 1 bomber moved from Rostov to French Indo China Non Combat Move - Italians 2 infantry moved from Rostov to Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,1,2,1,1 Italians collect 3 PUs (8 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :