5 hits total, OOL?
47f933cc-72de-442d-9320-7b2cc2539f98-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 20 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 artillery moved from Novgorod to Archangel
1 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to Smolensk
1 aaGun, 2 artilleries and 22 infantry moved from Western Ukraine to Bryansk
1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Baltic States to Smolensk
6 infantry moved from Timguska to Novosibirsk
4 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship, 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Burma to India
2 fighters moved from 39 Sea Zone to India
2 tactical_bombers moved from Yunnan to India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in West India
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win, taking West India from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 2/7 hits, 3,17 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 5/7 hits, 3,17 expected hits
UK_Pacific roll dice for 1 artillery in India, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from India to French Indo China
2 tactical_bombers moved from India to Yunnan
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to Japan
1 aaGun and 7 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria
2 artilleries and 2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 battleship, 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
3 artilleries placed in Kiangsu
1 destroyer placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0,17
UK_Pacific : -0,33
Japanese : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 marine moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 91 Sea Zone to French West Africa
3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Tunisia
Americans attack with 1 armour, 1 artillery and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 marine in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the Americans lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Neutral_Axis: 1 infantry
Battle in French West Africa
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 3 : 2/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 25 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from French West Africa to Nigeria
Place Units - Americans
2 fighters and 2 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 fighter placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 99 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 submarine moved from 71 Sea Zone to 79 Sea Zone
Combat - British
Battle in 79 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians and 1 infantry owned by the Germans lost in 99 Sea Zone
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser, 1 submarine and 2 transports
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from 99 Sea Zone to Malta
2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
4 infantry moved from Eastern Persia to 80 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Eastern Persia to 81 Sea Zone
3 aaGuns and 2 infantry moved from Eastern Persia to Turkmenistan
1 tactical_bomber moved from Union of South Africa to 81 Sea Zone
2 infantry moved from Tanganyika Territory to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - British
2 bombers and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.17
British : 1.50
Americans : -0.67
Chinese : 0.17
Neutral_Axis : 0.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Germany to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 armour moved from Egypt to Belgian Congo
3 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Italians attack with 1 armour
British defend with 2 infantry
Italians roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Italians lost in Belgian Congo
British win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Baltic States to Karelia
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0,67
British : 0,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter moved from Western Germany to Novgorod
5 armour, 22 artilleries, 23 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
7 infantry moved from Finland to Karelia
8 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 124 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Novgorod
Germans attack with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/7 hits, 2,17 expected hits
Russians roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 0/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Novgorod, round 4 : 0/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour and 1 fighter in Novgorod, round 5 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 7 armour, 22 artilleries, 23 infantry and 8 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 7 armour, 22 artilleries, 23 infantry and 8 mech_infantrys in Belarus, round 2 : 16/60 hits, 19,67 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 22 artilleries, 23 infantry and 8 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Karelia
3 mech_infantrys moved from Western Germany to Poland
2 fighters and 3 tactical_bombers moved from Egypt to Southern Italy
1 bomber moved from Egypt to Western Germany
1 bomber moved from 98 Sea Zone to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -5,83
Russians : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Archangel to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 aaGun, 1 armour, 4 artilleries and 23 infantry moved from Smolensk to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Samara
4 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Amur to Buryatia
Place Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 4 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 marine moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Szechwan to Sikang
2 bombers moved from French Indo China to Sikang
2 tactical_bombers moved from Yunnan to Sikang
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
3 artilleries moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Szechwan
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Ceylon
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Ceylon from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 79 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Burma to India
1 infantry moved from West India to India
2 tactical_bombers moved from Sikang to Yunnan
2 bombers moved from Sikang to India
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Japan
Place Units - Japanese
1 carrier placed in 39 Sea Zone
1 destroyer and 1 submarine placed in 39 Sea Zone
1 factory_minor placed in Shantung
3 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
2 submarines placed in 36 Sea Zone
Japanese undo move 6.
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 2 tactical_bombers
EDIT: Removing units owned by Japanese from Manchuria: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,17
Americans : -0,17
Chinese : 0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 fighters and 2 infantry moved from 99 Sea Zone to Crete
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Egypt
Battle in 25 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Egypt from Italians with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 6 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Caroline Islands, round 2 : 5/8 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Crete
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Crete, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 fighter moved from Nigeria to Trans-Jordan
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 marine moved from Tunisia to Algeria
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Crete to 99 Sea Zone
Place Units - Americans
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
13 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
1 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 bombers moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 artillery, 3 infantry and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 fighter moved from Malta to Cyprus
1 bomber moved from Malta to Cyprus
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour and 6 infantry moved from Trans-Jordan to Syria
Combat - British
Battle in Cyprus
British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 cruisers in Cyprus, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 3 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 3 infantry
AA fire in Anglo Egyptian Sudan : 1/3 hits, 0.50 expected hits
1 bomber owned by the British lost in Anglo Egyptian Sudan
British roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/7 hits, 3.00 expected hits
Italians roll dice for 1 aaGun and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 bomber and 2 infantry
Casualties for Italians: 1 aaGun and 3 infantry
Battle in Syria
British attack with 1 armour and 6 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 6 infantry in Syria, round 2 : 3/7 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
3 aaGuns and 2 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from 99 Sea Zone to Bryansk
2 bombers moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Cyprus to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 99 Sea Zone
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Cyprus to 99 Sea Zone
1 tactical_bomber moved from Cyprus to 99 Sea Zone
Place Units - British
1 submarine placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.83
British : 3.50
AA fire in Anglo Egyptian Sudan : : 0.50
Americans : 3.50
Chinese : -1.00
Neutral_Axis : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Germany
1 infantry moved from Greece to Bulgaria
1 bomber moved from Karelia to Russia
Combat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Non Combat Move - Italians
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Greece to Bulgaria
1 armour moved from Southern Italy to Greater Southern Germany
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
7 infantry moved from Karelia to Novgorod
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 bombers moved from Western Germany to Smolensk
1 fighter moved from Karelia to Smolensk
2 infantry moved from Belarus to Smolensk
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Southern Italy to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 7 infantry in Novgorod, round 2 : 1/7 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 6 infantry in Novgorod, round 3 : 2/6 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Smolensk, round 2 : 0/5 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Smolensk, round 3 : 1/4 hits, 2,00 expected hits
Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Smolensk, round 4 : 1/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 fighter moved from Smolensk to Belarus
2 bombers moved from Smolensk to Belarus
3 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Baltic States to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
8 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
Place Units - Germans
3 infantry placed in France
4 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,2,1,3,6,5,6,5,4,6,5,1,2,4,1,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 50 PUs (4 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -2,67
Russians : -0,67
Im off for a week holiday will be back next weekend
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
6 infantry moved from Samara to Russia
4 infantry moved from Novosibirsk to Samara
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Russia
2 mech_infantrys moved from Volgograd to Tambov
2 aaGuns, 1 armour, 6 artilleries and 30 infantry moved from Bryansk to Tambov
9 infantry moved from Bryansk to Tambov
1 aaGun, 1 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
Thanks for letting me know you are on holiday.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from India to Yunnan
1 bomber moved from India to 44 Sea Zone
1 bomber moved from India to 45 Sea Zone
2 tactical_bombers moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Anhwe to Kweichow
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from Soviet Far East to Siberia
1 battleship and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 6 infantry moved from Manchuria to Amur
3 infantry moved from Kiangsu to Shantung
2 tactical_bombers moved from Szechwan to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier placed in 36 Sea Zone
1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in India
1 armour and 1 infantry placed in Japan
2 artilleries and 1 infantry placed in Shantung
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,17
Chinese : 0,33
Japanese : 1,67
sorry for the edits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry and 1 marine moved from 95 Sea Zone to Sicily
1 fighter moved from 99 Sea Zone to Russia
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Trans-Jordan to 95 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Paulau Island
Battle in Sardinia
Battle in Marshall Islands
Battle in Guam
Battle in Marianas
Battle in 25 Sea Zone
Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Sicily from Italians, taking Paulau Island from Japanese, taking Sardinia from Italians, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Marianas from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 destroyers moved from 30 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from Western United States to Iceland
1 infantry moved from Crete to 99 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from 81 Sea Zone to Egypt
Place Units - Americans
1 bomber and 2 infantry placed in Western United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
11 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Hopei, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 marine, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
Combat - British
Non Combat Move - British
1 fighter moved from Bryansk to Russia
3 aaGuns, 2 infantry and 1 mech_infantry moved from Kazakhstan to Turkmenistan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 armour and 6 infantry moved from Syria to Iraq
3 bombers moved from Egypt to Iraq
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Iceland
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
Place Units - British
1 artillery, 1 marine and 1 mech_infantry placed in Egypt
1 factory_minor placed in Iraq
2 submarines placed in 71 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0.83
Chinese : -1.50
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Germany to Poland
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Bulgaria to Romania
Place Units - Italians
1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Hawaiian Islands
2 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -1.00