@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Southern France to Normandy Bordeaux 2 bombers moved from Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter and 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 3 fighters moved from Eastern Poland to Ukraine Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers, 1 fighter and 3 infantry Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,33 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1,17 expected hits 3 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 3 fighters and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 3 fighters moved from Ukraine to Eastern Poland 2 artilleries moved from Germany to Poland 15 infantry moved from Germany to Poland 2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to France 1 artillery moved from Western Germany to France 2 aaGuns and 8 artilleries moved from Belarus to Eastern Poland 18 armour and 10 mech_infantrys moved from Belarus to Novgorod 1 aaGun and 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Bessarabia Place Units - Germans 6 artilleries and 4 infantry placed in Germany 3 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,5,1,4,3,2,6,6 Germans collect 40 PUs (7 lost to blockades); end with 40 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to Germany: 2 fighters EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50 Americans : 1,83 Russians : -1,67
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Russians Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Rostov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 mech_infantry moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Vologda to Archangel 1 aaGun, 2 armour, 10 artilleries, 14 infantry and 2 mech_infantrys moved from Russia to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk Place Units - Russians 3 infantry placed in Western Ukraine 2 infantry and 1 mech_infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.50
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 81 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 2 fighters and 7 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 3 bombers moved from Shan State to Burma 1 artillery and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 2 armour moved from Yakut S.S.R. to Yenisey 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 5 armour moved from Chahar to Kweichow 1 infantry moved from Anhwe to Chahar 2 armour, 4 artilleries and 2 infantry moved from Hunan to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 3 mech_infantrys moved from Shantung to Hunan 3 artilleries moved from French Indo China to Yunnan 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in Yenisey Japanese attack with 2 armour, 1 artillery and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Yenisey, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Yenisey Japanese win, taking Yenisey from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 3 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 3 bombers and 1 infantry in Burma, round 2 : 2/4 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 bombers moved from Burma to Yunnan 1 bomber moved from Shensi to Yunnan 1 aaGun moved from Shensi to Kweichow 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 41 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Philippines to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 armour moved from Amur to Jehol 1 infantry moved from Amur to Buryatia 1 fighter moved from 35 Sea Zone to Java Place Units - Japanese 3 armour placed in French Indo China 3 submarines placed in 19 Sea Zone 3 submarines placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -0,17 UK_Pacific : -0,33 Russians : -0,33 Japanese : -1,67
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to France 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from 109 Sea Zone to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 1 bomber moved from India to French Indo China 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 26 Sea Zone to 16 Sea Zone 17 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in French Indo China causes 3 damage total. Battle in Soviet Far East Battle in Holland Belgium Americans attack with 1 artillery, 6 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Holland Belgium, round 2 : 5/8 hits, 3.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 17 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 17 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 15/20 hits, 10.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 17 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 17 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from French Indo China to India 1 bomber moved from France to United Kingdom 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 6 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 6 fighters moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 6 infantry placed in Eastern United States 1 aaGun, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 infantry moved from India to Burma 1 bomber and 1 fighter moved from India to Burma 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Archangel to Novosibirsk 1 armour and 7 mech_infantrys moved from Tambov to Novosibirsk 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan 1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 bomber and 2 fighters moved from Russia to Novosibirsk Combat - British Battle in Novosibirsk British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 8 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 8 mech_infantrys in Novosibirsk, round 2 : 3/13 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk British win, taking Novosibirsk from Japanese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma British attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Burma to India 3 mech_infantrys moved from West India to India 3 mech_infantrys moved from Persia to West India 1 bomber and 2 fighters moved from Novosibirsk to Russia 2 fighters moved from Tambov to Western Ukraine 20 mech_infantrys moved from Tambov to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Caucasus to Ukraine 7 mech_infantrys moved from Tambov to Ukraine 2 artilleries and 9 infantry moved from Tambov to Bryansk 2 infantry moved from Volgograd to Samara 1 infantry moved from Caucasus to Rostov 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 bomber moved from Kazakhstan to Caucasus 1 bomber moved from Russia to Caucasus Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Vologda: 1 armour EDIT: Adding units owned by Americans to Bryansk: 1 armour EDIT: Removing units owned by Americans from Russia: 2 fighters EDIT: Adding units owned by Americans to Bryansk: 2 fighters EDIT: Removing units owned by British from Iraq: 3 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys EDIT: Adding units owned by British to Caucasus: 1 mech_infantry EDIT: Removing units owned by British from Egypt: 3 mech_infantrys EDIT: Adding units owned by British to Iraq: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 1 bomber EDIT: Adding units owned by British to Russia: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : -1.83 AA fire in France : : -0.17 Americans : 5.17 Japanese : -1.00 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 2 fighters moved from Eastern Poland to Karelia 1 bomber moved from Japan to 3 Sea Zone Combat - Italians Battle in 3 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Italians roll dice for 1 bomber in 3 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 3 Sea Zone 1 transport owned by the Americans lost in 3 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Karelia Italians attack with 2 fighters British defend with 1 infantry Italians roll dice for 2 fighters in Karelia, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in Karelia, round 3 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Karelia Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Karelia to Novgorod 1 bomber moved from 3 Sea Zone to Sakha Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,4,1,2,6,5,4 Italians collect 4 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,33 Americans : -0,33 Russians : -0,67
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Finland Germans take Karelia from Russians Germans take Finland from British 1 mech_infantry moved from Novgorod to Vyborg 1 armour moved from Novgorod to Vyborg 1 fighter moved from Eastern Poland to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from Western Germany to Archangel 1 armour and 1 mech_infantry moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Belarus 2 fighters moved from Eastern Poland to Belarus 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 fighters moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 1 mech_infantry in Belarus, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Vyborg, round 2 : 4/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to Germany 1 bomber moved from Archangel to Eastern Poland 1 fighter moved from Archangel to Eastern Poland 2 fighters moved from Belarus to Eastern Poland 2 artilleries and 15 infantry moved from Poland to Eastern Poland 1 aaGun, 1 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland 6 artilleries moved from Germany to Poland 2 mech_infantrys moved from Germany to Western Germany 1 bomber moved from Holland Belgium to Western Germany 2 armour and 2 mech_infantrys moved from Novgorod to Finland 1 armour and 1 mech_infantry moved from Novgorod to Finland 2 armour moved from Novgorod to Finland 1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Vyborg 3 armour moved from Novgorod to Eastern Poland 8 artilleries moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Eastern Poland to Poland 1 mech_infantry moved from Eastern Poland to Germany Place Units - Germans 3 mech_infantrys placed in Western Germany 3 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2,5,2,6,5,5,1 Germans collect 44 PUs (4 lost to blockades); end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0,67 Americans : 0,33 Russians : -1,67
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy nothing; Remaining resources: 95 PUs; Combat Move - Americans Turn Complete - Americans Americans collect 62 PUs; end with 157 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 162 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 172 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 177 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 182 PUs
Combat Hit Differential Summary :
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sorry was testing something didn’t mean to post or attack, sorry
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Bryansk to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Archangel to Novosibirsk 1 artillery moved from Vologda to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 mech_infantrys moved from Ukraine to Western Ukraine 1 aaGun, 1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Volgograd to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -1.00
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 81 PUs; 6 SuicideAttackTokens; Japanese buy 4 bombers and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 5 infantry moved from Shan State to Burma 3 armour moved from French Indo China to Burma 2 armour, 17 artilleries, 17 infantry and 1 mech_infantry moved from Yunnan to Burma 5 armour moved from Kweichow to Burma 6 mech_infantrys moved from Hunan to Burma 2 armour and 1 mech_infantry moved from Yenisey to Central Mongolia 1 artillery moved from Yenisey to Dzavhan 1 infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Jehol to Hunan 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 5 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 10 armour, 19 artilleries, 22 infantry and 7 mech_infantrys British defend with 1 infantry Japanese roll dice for 10 armour, 19 artilleries, 22 infantry and 7 mech_infantrys in Burma, round 2 : 19/58 hits, 19,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 10 armour, 19 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport EDIT: Turning off Edit Mode 5 fighters moved from 16 Sea Zone to Japan 4 bombers moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from 36 Sea Zone to French Indo China 4 tactical_bombers moved from 35 Sea Zone to French Indo China 2 tactical_bombers moved from Philippines to French Indo China 1 fighter moved from Java to French Indo China 1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 19 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 submarine moved from 19 Sea Zone to 17 Sea Zone 8 fighters moved from 35 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 3 tactical_bombers placed in French Indo China 3 bombers placed in Kiangsu 1 bomber placed in Shantung Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -0,17 UK_Pacific : 0,67 Japanese : -0,17
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 bombers moved from Hawaiian Islands to 16 Sea Zone 2 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 bomber moved from India to Sikang 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Western Germany causes 6 damage total. Battle in 16 Sea Zone Americans attack with 3 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Bryansk to Western Ukraine 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Northern Italy to Normandy Bordeaux 2 transports moved from 109 Sea Zone to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 transports moved from 107 Sea Zone to 106 Sea Zone 6 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 submarines moved from 110 Sea Zone to 125 Sea Zone 2 submarines moved from 105 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 13 carriers, 2 cruisers, 27 destroyers, 17 fighters, 1 infantry, 19 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 bombers moved from 16 Sea Zone to Hawaiian Islands 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 3 Sea Zone to 14 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Western United States 1 infantry placed in Western United States Americans undo move 4. 1 infantry placed in Western United States 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Novosibirsk to Kansu 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Tsinghai 2 bombers moved from Russia to Kansu 1 armour and 8 mech_infantrys moved from Novosibirsk to Timguska 1 infantry moved from Bryansk to Belarus 2 fighters moved from Western Ukraine to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Belarus Combat - British Battle in Timguska British attack with 1 armour and 8 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour and 8 mech_infantrys in Timguska, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska British win, taking Timguska from Japanese with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu British attack with 2 bombers and 1 infantry Japanese defend with 1 infantry British roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kansu British win with 2 bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus British attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus British win, taking Belarus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux 9 mech_infantrys moved from Ukraine to Western Ukraine 2 fighters moved from Belarus to Western Ukraine 2 bombers moved from Kansu to Caucasus 1 bomber, 1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Tambov 1 armour, 3 artilleries, 1 fighter, 23 infantry, 1 marine and 24 mech_infantrys moved from India to West India 1 bomber moved from India to Caucasus 2 mech_infantrys moved from Eastern Persia to West India 3 mech_infantrys moved from Persia to West India 3 mech_infantrys moved from Iraq to Caucasus 3 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Belarus to Russia 1 fighter moved from Belarus to Caucasus Place Units - British 5 infantry placed in United Kingdom 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : -1.67 AA fire in Western Germany : : -0.17 Americans : 0.00 AA fire in Northern Italy : : -0.17 Japanese : 0.33
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians 2 fighters moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Sakha to Yunnan Combat - Italians Battle in Belarus Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belarus Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Belarus to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,6,2,6,5,1,3 Italians collect 0 PUs (8 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,17 Russians : 0,67
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from India to Queensland 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 63 Sea Zone to 54 Sea Zone 6 fighters moved from Queensland to 54 Sea Zone 1 cruiser and 4 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 4 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 2 mech_infantrys moved from Finland to Norway 1 bomber moved from Western Germany to Norway 1 infantry moved from Eastern Poland to Bessarabia 6 artilleries moved from Poland to Eastern Poland 1 bomber moved from Eastern Poland to Archangel 1 mech_infantry moved from Novgorod to Archangel 2 fighters moved from Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from France to Southern France Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Norway Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Norway, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Norway, round 3 : 2/3 hits, 1,00 expected hits British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Southern France Germans attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 6 armour moved from Finland to Novgorod 1 mech_infantry moved from Vyborg to Finland 1 bomber moved from Norway to Western Germany 3 armour moved from Vyborg to Novgorod 1 bomber moved from Archangel to Germany 1 aaGun moved from Poland to Eastern Poland 1 aaGun, 8 artilleries and 7 infantry moved from France to Western Germany 2 fighters moved from Holland Belgium to Germany 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Eastern Poland to Germany Place Units - Germans 1 artillery, 2 fighters and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,2,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3,6,4,3,2,2,1 Germans collect 41 PUs (9 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : -0,33 Americans : 0,67 Russians : 0,67
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 mech_infantrys moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Archangel to Bryansk 1 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Vologda 1 mech_infantry moved from Russia to Western Ukraine 1 artillery, 1 fighter and 1 mech_infantry moved from Novosibirsk to Timguska 2 infantry moved from Tambov to Bryansk 2 infantry moved from Volgograd to Kazakhstan Place Units - Russians 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.67
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 fighter moved from Japan to Soviet Far East 3 fighters moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 bomber moved from Shantung to 16 Sea Zone 2 infantry moved from Burma to India 10 armour, 19 artilleries, 19 infantry and 7 mech_infantrys moved from Burma to India 1 artillery moved from Dzavhan to Central Mongolia 1 infantry moved from Suiyuyan to Kansu 2 armour and 1 mech_infantry moved from Central Mongolia to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 4 bombers moved from French Indo China to Sikang Combat - Japanese Battle in Soviet Far East Japanese attack with 5 fighters and 2 infantry Americans defend with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese roll dice for 5 fighters and 2 infantry in Soviet Far East, round 2 : 4/7 hits, 2,83 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1,83 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East Japanese win with 5 fighters remaining. Battle score for attacker is 22 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Battle in 16 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 4 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 4 bombers and 1 infantry in Sikang, round 2 : 3/5 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 10 armour, 19 artilleries, 21 infantry and 7 mech_infantrys British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 10 armour, 19 artilleries, 21 infantry and 7 mech_infantrys in India, round 2 : 13/57 hits, 19,17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 10 armour, 19 artilleries, 20 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Amur: 1 armour EDIT: Turning off Edit Mode 5 fighters moved from Soviet Far East to Amur 1 fighter moved from 35 Sea Zone to Amur 1 bomber moved from 16 Sea Zone to Japan 4 bombers moved from Sikang to French Indo China 3 bombers moved from Kiangsu to French Indo China 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Kweichow to Yunnan 6 battleships, 13 carriers, 3 cruisers, 20 destroyers, 5 fighters, 24 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 artillery placed in Japan 2 bombers placed in French Indo China 1 carrier placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 3 fighters EDIT: Adding units owned by Japanese to Japan: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,33 UK_Pacific : 0,33 Russians : 0,17 Japanese : -5,83
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TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 92 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Norway 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour and 3 infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 submarine moved from 14 Sea Zone to 16 Sea Zone 2 bombers and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in 16 Sea Zone Americans attack with 2 bombers, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Sumatra from Japanese with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 1 armour, 1 bomber, 2 fighters and 3 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Norway, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 3 fighters moved from 112 Sea Zone to United Kingdom 2 fighters moved from Norway to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 carrier and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Norway to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 6 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 bombers moved from 16 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 bomber moved from 5 Sea Zone to Soviet Far East Place Units - Americans 1 fighter and 2 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 1 bomber and 2 fighters placed in Western United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 artillery, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Western Ukraine to Bessarabia 2 fighters moved from Western Ukraine to Bessarabia 1 bomber moved from Caucasus to Bessarabia 1 bomber moved from Caucasus to India 1 infantry moved from Novosibirsk to Kansu 2 bombers moved from Caucasus to Kansu 2 fighters and 1 tactical_bomber moved from Caucasus to Bessarabia 1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R. Russians take Yenisey from Japanese Russians take Yakut S.S.R. from Japanese Combat - British Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in Bessarabia British attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 3.50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia British win, taking Bessarabia from Italians with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kansu British attack with 2 bombers and 1 infantry Japanese defend with 1 infantry British roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu British win, taking Kansu from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour, 3 artilleries, 1 fighter, 23 infantry, 1 marine and 32 mech_infantrys moved from West India to Eastern Persia 3 mech_infantrys moved from Persia to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Caucasus to Bryansk 2 fighters moved from Bessarabia to Western Ukraine 1 bomber, 2 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 7 mech_infantrys moved from Timguska to Yakut S.S.R. 1 fighter moved from Normandy Bordeaux to Norway 3 fighters moved from United Kingdom to Norway 8 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tambov to Western Ukraine 1 fighter moved from Russia to Western Ukraine 3 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Kansu to Russia 1 bomber moved from Kansu to Caucasus 1 bomber moved from India to Eastern Persia Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Bryansk: 1 armour EDIT: Adding units owned by Americans to Western Ukraine: 1 armour EDIT: Removing units owned by Americans from 125 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 112 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 British : -1.00 Italians : -0.33 Americans : 0.17 AA fire in India : : -0.17 Japanese : -0.67
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 10 PUs; Combat Move - Italians 1 bomber moved from Yunnan to 41 Sea Zone Combat - Italians Battle in 41 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 41 Sea Zone to India Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,4,6,5,3,5,6,2,6 Italians collect 0 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Java Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Java, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 bomber moved from Java to Western Australia 2 armour and 2 mech_infantrys moved from Queensland to Western Australia 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.33